SimulationCraft 902-01

for World of Warcraft 9.0.2.36753 Live (wow build level 36753)

Beta Release

Current simulator hotfixes

Death Knight

Tag Spell / Effect Field Hotfixed Value DBC Value
2020-10-25 Incorrect cooldown for Magus of the Dead's Frostbolt.
Frostbolt cooldown 3000.00 0.00
2020-09-20 Incorrect cooldown for Magus of the Dead's Frostbolt.
Frostbolt cooldown 3000.00 0.00

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2018-12-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 20.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Monk

Tag Spell / Effect Field Hotfixed Value DBC Value
2020-11-21 Manually set Periodic Damage Windwalker Monk Two-Hand Adjustment by 2%
Windwalker Monk Two-Hand Adjustment (effect#2) base_value 2.00 0.00
2020-11-21 Manually set Direct Damage Windwalker Monk Two-Hand Adjustment by 2%
Windwalker Monk Two-Hand Adjustment (effect#1) base_value 2.00 0.00

Warlock

Tag Spell / Effect Field Hotfixed Value DBC Value
2020-11-15 Manually set secondary Malefic Rapture level requirement
Malefic Rapture spell_level 11.00 43.00

Table of Contents

Raid Summary

Additional Raid Information

Zandalari Troll (Bwonsamdi) : 9870 dps, 3066 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9869.7 9869.7 18.6 / 0.188% 1218.4 / 12.3% 983.1
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 46.5 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Zandalari Troll (Bwonsamdi) 9870
Aimed Shot 3488 (3882) 35.3% (39.3%) 46.5 6.45sec 24997 15783 Direct 232.1 (257.7) 3661 7334 4499 22.8% (22.8%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.49 232.14 0.00 0.00 1.5839 0.0000 1044387.74 1491803.44 29.99% 15782.54 15782.54
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.21% 179.23 129 237 3661.43 2531 8958 3663.46 3431 3931 656305 937466 29.99%
crit 22.79% 52.91 32 78 7334.50 5063 17917 7335.50 6171 8777 388083 554337 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [H]:46.71
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 395 4.0% 0.0 0.00sec 0 0 Direct 25.6 3744 7485 4598 22.8%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 25.59 0.00 0.00 0.0000 0.0000 117649.44 168050.45 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.24% 19.77 6 30 3744.38 2531 8958 3758.92 3096 4643 74010 105716 29.99%
crit 22.76% 5.83 0 16 7485.07 5063 17917 7478.45 0 16903 43640 62335 29.90%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 371 3.8% 113.5 2.65sec 979 432 Direct 113.3 799 1597 981 22.9%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.53 113.31 0.00 0.00 2.2665 0.0000 111194.52 158830.26 29.99% 432.12 432.12
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.14% 87.41 62 116 798.72 776 916 798.59 787 812 69815 99724 29.99%
crit 22.86% 25.91 11 45 1597.05 1552 1831 1596.72 1557 1653 41379 59106 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 138 1.4% 3.7 90.79sec 11046 0 Direct 3.7 9041 18062 11090 22.7%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.73 3.72 0.00 0.00 0.0000 0.0000 41199.84 41199.84 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.32% 2.87 0 4 9040.86 8937 9474 9015.42 0 9474 25974 25974 0.00%
crit 22.68% 0.84 0 4 18062.39 17875 18947 11130.83 0 18947 15225 15225 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Embrace of Bwonsamdi 33 0.3% 21.7 12.96sec 451 0 Direct 21.7 366 732 451 23.1%

Stats Details: Embrace Of Bwonsamdi

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.72 21.72 0.00 0.00 0.0000 0.0000 9791.45 9791.45 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.90% 16.71 5 33 366.02 356 430 365.94 356 381 6115 6115 0.00%
crit 23.10% 5.02 0 14 732.45 712 861 725.98 0 812 3676 3676 0.00%

Action Details: Embrace Of Bwonsamdi

  • id:292380
  • school:shadow
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.220000
  • spell_power_mod.direct:0.220000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:292380
  • name:Embrace of Bwonsamdi
  • school:shadow
  • tooltip:
  • description:{$@spelldesc292360=Your damaging abilities have a chance to deal $<damage> Shadow damage and heal you for {$s2=100}% of the damage done.}
Eternal Skirmish 40 0.4% 21.9 13.02sec 544 0 Direct 21.9 442 884 544 23.0%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.91 21.91 0.00 0.00 0.0000 0.0000 11910.68 11910.68 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.96% 16.87 7 32 441.70 435 461 441.70 435 454 7449 7449 0.00%
crit 23.04% 5.05 0 14 883.73 871 923 876.73 0 923 4461 4461 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 82 0.8% 4.7 13.20sec 5269 4418 Direct 4.7 4206 9449 5318 21.2%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.70 4.66 0.00 0.00 1.1929 0.0000 24757.29 35363.31 29.99% 4417.79 4417.79
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 78.81% 3.67 0 7 4205.67 4076 4809 4191.41 0 4646 15435 22048 29.96%
crit 21.19% 0.99 0 4 9448.96 9172 10819 6378.01 0 10819 9322 13316 20.24%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [K]:4.70
  • if_expr:buff.dead_eye.down
Master Marksman 466 4.7% 307.7 1.00sec 454 0 Periodic 527.4 265 0 265 0.0% 70.3%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 307.70 0.00 527.39 527.39 0.0000 2.0000 139574.80 139574.80 0.00% 132.33 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 527.39 373 668 264.71 37 2035 264.72 217 328 139575 139575 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2629 26.6% 82.0 3.64sec 9609 8432 Direct 409.1 1571 3140 1926 22.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.99 409.08 0.00 0.00 1.1396 0.0000 787852.33 1125368.27 29.99% 8432.00 8432.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.38% 316.54 233 403 1571.08 955 1972 1570.66 1451 1680 497289 710328 29.99%
crit 22.62% 92.54 59 132 3139.87 1911 3945 3139.12 2853 3378 290563 415040 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:73.56
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [L]:8.43
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1013 10.3% 16.0 18.71sec 18955 10850 Periodic 571.3 434 867 531 22.6% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.02 0.00 114.61 571.26 1.7471 0.2089 303572.86 433623.47 29.99% 10849.64 10849.64
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.42% 442.28 300 606 433.51 352 831 433.51 422 447 191745 273888 29.99%
crit 22.58% 128.98 76 184 867.04 705 1663 866.79 793 946 111828 159735 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [I]:16.01
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 814 8.2% 0.0 0.00sec 0 0 Direct 46.4 492 984 604 22.7%
Periodic 375.3 469 937 575 22.7% 53.9%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.35 375.30 375.30 0.0000 2.1552 243904.51 243904.51 0.00% 301.55 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.31% 35.84 23 51 492.28 480 567 492.29 484 503 17643 17643 0.00%
crit 22.69% 10.52 2 23 983.80 961 1133 983.91 961 1033 10348 10348 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.27% 290.01 211 385 468.82 2 567 468.85 461 478 135970 135970 0.00%
crit 22.73% 85.29 46 132 937.28 53 1133 937.36 897 978 79944 79944 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.4% 44.2 6.69sec 297 0 Direct 44.2 242 484 297 22.8%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.23 44.23 0.00 0.00 0.0000 0.0000 13134.33 13134.33 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.25% 34.16 16 52 241.92 239 254 241.94 239 246 8265 8265 0.00%
crit 22.75% 10.06 2 21 483.84 479 508 483.85 479 508 4869 4869 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 359 3.6% 69.0 4.33sec 1559 1157 Direct 69.9 1252 2505 1539 22.9%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 69.01 69.90 0.00 0.00 1.3470 0.0000 107558.32 153636.30 29.99% 1157.04 1157.04
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.13% 53.91 33 74 1252.22 1223 1443 1251.92 1229 1277 67512 96435 29.99%
crit 22.87% 15.99 4 32 2505.00 2446 2885 2504.44 2446 2601 40046 57202 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:15.63
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [M]:53.64
Simple Action Stats Execute Interval
Zandalari Troll (Bwonsamdi)
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Zandalari Troll (Bwonsamdi)
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Double Tap 5.6 60.64sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.60 0.00 0.00 0.00 0.9769 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.61
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Zandalari Troll (Bwonsamdi)
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Zandalari Troll (Bwonsamdi)
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 309.72sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.48 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.47
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.58sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [G]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.52% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Zandalari Troll (Bwonsamdi)
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.52%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.6sec 8.66% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Zandalari Troll (Bwonsamdi)
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.1s

Stack Uptimes

  • double_tap_1:8.66%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Zandalari Troll (Bwonsamdi)
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.8 0.2 30.7sec 29.9sec 1.9sec 5.47% 18.55% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:Zandalari Troll (Bwonsamdi)
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 241.9s
  • trigger_min/max:1.8s / 241.9s
  • trigger_pct:7.95%
  • duration_min/max:0.0s / 9.9s

Stack Uptimes

  • lock_and_load_1:5.47%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.9sec 309.9sec 23.4sec 11.29% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:Zandalari Troll (Bwonsamdi)
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.8s
  • trigger_min/max:300.0s / 333.8s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.29%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.8 5.7 7.3sec 6.4sec 2.7sec 36.83% 80.85% 2.9 (2.9) 0.0

Buff Details

  • buff initial source:Zandalari Troll (Bwonsamdi)
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 35.1s
  • trigger_min/max:0.9s / 14.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 28.2s

Stack Uptimes

  • precise_shots_1:31.92%
  • precise_shots_2:4.91%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Zandalari Troll (Bwonsamdi)
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.7 19.5 56.2sec 12.0sec 49.9sec 95.17% 0.00% 19.5 (19.5) 4.8

Buff Details

  • buff initial source:Zandalari Troll (Bwonsamdi)
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 261.0s
  • trigger_min/max:3.0s / 35.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 354.8s

Stack Uptimes

  • steady_focus_1:95.17%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.3 18.7 4.7sec 3.7sec 4.3sec 89.78% 100.00% 18.7 (18.7) 0.0

Buff Details

  • buff initial source:Zandalari Troll (Bwonsamdi)
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.2s
  • trigger_min/max:0.9s / 10.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.2s

Stack Uptimes

  • trick_shots_1:89.78%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.6sec 14.66% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:Zandalari Troll (Bwonsamdi)
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • trueshot_1:14.66%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Zandalari Troll (Bwonsamdi)
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Zandalari Troll (Bwonsamdi)
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 2.0 7.0 62.2s 48.0s 293.7s
double_tap_rapid_fire 0.4 0.0 4.0 84.2s 56.8s 234.6s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.52% 0.41% 1.32% 0.6s 0.0s 2.0s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7470.0012.6702.8850.0006.921
Aimed Shot1.2030.0016.9039.6861.98027.205
Kill Shot3.5510.00119.87512.0190.24525.804
Trueshot0.7360.0012.6771.2220.0004.385
Rapid Fire2.7330.00128.93435.22915.21759.372

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
Zandalari Troll (Bwonsamdi)
steady_shot Focus 69.99 679.90 23.10% 9.71 20.03 2.86%
rapid_fire Focus 114.60 114.54 3.89% 1.00 0.07 0.06%
focus_regen Focus 591.28 1954.02 66.40% 3.30 10.98 0.56%
Trueshot Focus 118.45 194.49 6.61% 1.64 1.14 0.59%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.81 10.03 32.2 35.8 0.2 94.1
Usage Type Count Total Avg RPE APR
Zandalari Troll (Bwonsamdi)
aimed_shot Focus 46.5 1320.1 28.4 28.4 880.2
kill_shot Focus 4.7 47.0 10.0 10.0 526.9
multishot Focus 82.0 1640.0 20.0 20.0 480.4

Statistics & Data Analysis

Fight Length
Zandalari Troll (Bwonsamdi) Fight Length
Count 1018
Mean 299.91
Minimum 240.08
Maximum 360.00
Spread ( max - min ) 119.92
Range [ ( max - min ) / 2 * 100% ] 19.99%
DPS
Zandalari Troll (Bwonsamdi) Damage Per Second
Count 1018
Mean 9869.68
Minimum 8907.15
Maximum 11030.70
Spread ( max - min ) 2123.56
Range [ ( max - min ) / 2 * 100% ] 10.76%
Standard Deviation 302.8127
5th Percentile 9395.03
95th Percentile 10393.90
( 95th Percentile - 5th Percentile ) 998.87
Mean Distribution
Standard Deviation 9.4907
95.00% Confidence Interval ( 9851.08 - 9888.28 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 37
0.1% Error 3617
0.1 Scale Factor Error with Delta=300 783
0.05 Scale Factor Error with Delta=300 3132
0.01 Scale Factor Error with Delta=300 78277
Priority Target DPS
Zandalari Troll (Bwonsamdi) Priority Target Damage Per Second
Count 1018
Mean 3066.29
Minimum 2760.96
Maximum 3462.13
Spread ( max - min ) 701.17
Range [ ( max - min ) / 2 * 100% ] 11.43%
Standard Deviation 104.0337
5th Percentile 2912.31
95th Percentile 3251.12
( 95th Percentile - 5th Percentile ) 338.82
Mean Distribution
Standard Deviation 3.2606
95.00% Confidence Interval ( 3059.90 - 3072.68 )
Normalized 95.00% Confidence Interval ( 99.79% - 100.21% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 45
0.1% Error 4422
0.1 Scale Factor Error with Delta=300 93
0.05 Scale Factor Error with Delta=300 370
0.01 Scale Factor Error with Delta=300 9240
DPS(e)
Zandalari Troll (Bwonsamdi) Damage Per Second (Effective)
Count 1018
Mean 9869.68
Minimum 8907.15
Maximum 11030.70
Spread ( max - min ) 2123.56
Range [ ( max - min ) / 2 * 100% ] 10.76%
Damage
Zandalari Troll (Bwonsamdi) Damage
Count 1018
Mean 2956488.10
Minimum 2230824.81
Maximum 3705708.77
Spread ( max - min ) 1474883.96
Range [ ( max - min ) / 2 * 100% ] 24.94%
DTPS
Zandalari Troll (Bwonsamdi) Damage Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Zandalari Troll (Bwonsamdi) Healing Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Zandalari Troll (Bwonsamdi) Healing Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Zandalari Troll (Bwonsamdi) Heal
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Zandalari Troll (Bwonsamdi) Healing Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Zandalari Troll (Bwonsamdi) Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Zandalari Troll (Bwonsamdi)Theck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Zandalari Troll (Bwonsamdi) Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.73 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.47 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 15.63 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.61 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
G 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
H 46.71 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
I 16.01 rapid_fire,if=buff.trick_shots.remains>=execute_time
J 73.56 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
K 4.70 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
L 8.43 multishot,if=focus>cost+action.aimed_shot.cost
M 53.64 steady_shot

Sample Sequence

0125789EGDJHJHJIJHJMHMEJHJIJHMJMMJHJMMHJHJMMIJHJMMJHJMFMLMEHJIJMLHJMELMHJMMIJLHJMM9LMLHJHJMEIJHJMMFLLHJMMGMHJHJIJHMEJHJIJHJMEHJMMJHJMIJMEHJMLMFHJMEI9JLHJMJMEHJJHJJHJIJMEHJMMHJJHJMIJMEHJMFJHJKMEGHJIJHKMJIJHJMEHJIJKMH9MEJHJMKHJMEIJHJ

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask Zandalari Troll (Bwonsamdi) 100.0/100: 100% focus
Pre precombat 1 augmentation Zandalari Troll (Bwonsamdi) 100.0/100: 100% focus
Pre precombat 2 food Zandalari Troll (Bwonsamdi) 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.482 trickshots G trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.482 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.482 trickshots J multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.396 trickshots H aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.311 trickshots J multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:04.228 trickshots H aimed_shot enemy2 58.2/100: 58% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.144 trickshots J multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.060 trickshots I rapid_fire Fluffy_Pillow 25.9/100: 26% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.599 trickshots J multishot Fluffy_Pillow 54.8/100: 55% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:08.515 trickshots H aimed_shot enemy3 46.2/100: 46% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.431 trickshots J multishot Fluffy_Pillow 22.5/100: 22% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:10.346 trickshots M steady_shot Fluffy_Pillow 13.8/100: 14% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.414 trickshots H aimed_shot enemy4 41.9/100: 42% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.330 trickshots M steady_shot Fluffy_Pillow 18.2/100: 18% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:13.398 trickshots E steady_shot Fluffy_Pillow 46.4/100: 46% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:14.464 trickshots J multishot Fluffy_Pillow 74.6/100: 75% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:15.380 trickshots H aimed_shot enemy5 65.9/100: 66% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.298 trickshots J multishot Fluffy_Pillow 42.2/100: 42% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:17.214 trickshots I rapid_fire Fluffy_Pillow 30.5/100: 31% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:18.623 trickshots J multishot Fluffy_Pillow 49.1/100: 49% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:19.539 trickshots H aimed_shot Fluffy_Pillow 36.6/100: 37% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:21.063 trickshots M steady_shot Fluffy_Pillow 14.2/100: 14% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:22.131 trickshots J multishot Fluffy_Pillow 33.0/100: 33% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:23.047 trickshots M steady_shot Fluffy_Pillow 20.5/100: 20% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:24.116 trickshots M steady_shot Fluffy_Pillow 39.3/100: 39% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:25.183 trickshots J multishot Fluffy_Pillow 58.1/100: 58% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:26.098 trickshots H aimed_shot enemy2 45.6/100: 46% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:27.622 trickshots J multishot Fluffy_Pillow 23.1/100: 23% focus bloodlust, precise_shots, steady_focus
0:28.537 trickshots M steady_shot Fluffy_Pillow 10.7/100: 11% focus bloodlust, steady_focus, trick_shots
0:29.604 trickshots M steady_shot Fluffy_Pillow 29.4/100: 29% focus bloodlust, steady_focus, trick_shots
0:30.672 trickshots H aimed_shot enemy3 48.2/100: 48% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:31.588 trickshots J multishot Fluffy_Pillow 55.8/100: 56% focus bloodlust, precise_shots, steady_focus
0:32.504 trickshots H aimed_shot enemy4 43.3/100: 43% focus bloodlust, steady_focus, trick_shots
0:34.028 trickshots J multishot Fluffy_Pillow 20.8/100: 21% focus bloodlust, precise_shots, steady_focus
0:34.943 trickshots M steady_shot Fluffy_Pillow 8.4/100: 8% focus bloodlust, steady_focus, trick_shots
0:36.009 trickshots M steady_shot Fluffy_Pillow 27.1/100: 27% focus bloodlust, steady_focus, trick_shots
0:37.076 trickshots I rapid_fire Fluffy_Pillow 45.9/100: 46% focus bloodlust, steady_focus, trick_shots
0:38.762 trickshots J multishot Fluffy_Pillow 66.8/100: 67% focus bloodlust, steady_focus
0:39.678 trickshots H aimed_shot enemy5 54.3/100: 54% focus bloodlust, steady_focus, trick_shots
0:41.203 trickshots J multishot Fluffy_Pillow 31.5/100: 31% focus precise_shots(2), steady_focus
0:42.392 trickshots M steady_shot Fluffy_Pillow 19.0/100: 19% focus precise_shots, steady_focus, trick_shots
0:43.779 trickshots M steady_shot Fluffy_Pillow 37.8/100: 38% focus precise_shots, steady_focus, trick_shots
0:45.164 trickshots J multishot Fluffy_Pillow 56.6/100: 57% focus precise_shots, steady_focus, trick_shots
0:46.352 trickshots H aimed_shot Fluffy_Pillow 44.1/100: 44% focus steady_focus, trick_shots
0:48.511 trickshots J multishot Fluffy_Pillow 22.8/100: 23% focus precise_shots, steady_focus
0:49.700 trickshots M steady_shot Fluffy_Pillow 10.3/100: 10% focus steady_focus, trick_shots
0:51.086 trickshots F double_tap Fluffy_Pillow 29.1/100: 29% focus steady_focus, trick_shots
0:52.273 trickshots M steady_shot Fluffy_Pillow 36.6/100: 37% focus double_tap, steady_focus, trick_shots
0:53.658 trickshots L multishot Fluffy_Pillow 55.3/100: 55% focus double_tap, steady_focus, trick_shots
0:54.845 trickshots M steady_shot Fluffy_Pillow 42.8/100: 43% focus double_tap, steady_focus, trick_shots
0:56.231 trickshots E steady_shot Fluffy_Pillow 61.6/100: 62% focus double_tap, steady_focus, trick_shots
0:57.615 trickshots H aimed_shot enemy2 80.4/100: 80% focus double_tap, steady_focus, trick_shots
0:59.594 trickshots J multishot Fluffy_Pillow 57.9/100: 58% focus precise_shots, steady_focus
1:00.782 trickshots I rapid_fire Fluffy_Pillow 45.4/100: 45% focus steady_focus, trick_shots
1:02.605 trickshots J multishot Fluffy_Pillow 64.0/100: 64% focus steady_focus
1:03.794 trickshots M steady_shot Fluffy_Pillow 51.5/100: 51% focus steady_focus, trick_shots
1:05.182 trickshots L multishot Fluffy_Pillow 70.3/100: 70% focus steady_focus, trick_shots
1:06.371 trickshots H aimed_shot enemy3 57.8/100: 58% focus steady_focus, trick_shots
1:08.350 trickshots J multishot Fluffy_Pillow 35.3/100: 35% focus precise_shots, steady_focus
1:09.537 trickshots M steady_shot Fluffy_Pillow 22.8/100: 23% focus steady_focus, trick_shots
1:10.923 trickshots E steady_shot Fluffy_Pillow 41.6/100: 42% focus steady_focus, trick_shots
1:12.309 trickshots L multishot Fluffy_Pillow 60.4/100: 60% focus steady_focus, trick_shots
1:13.498 trickshots M steady_shot Fluffy_Pillow 47.9/100: 48% focus steady_focus, trick_shots
1:14.884 trickshots H aimed_shot Fluffy_Pillow 66.7/100: 67% focus steady_focus, trick_shots
1:16.950 trickshots J multishot Fluffy_Pillow 44.8/100: 45% focus precise_shots(2), steady_focus
1:18.138 trickshots M steady_shot Fluffy_Pillow 32.3/100: 32% focus precise_shots, steady_focus, trick_shots
1:19.526 trickshots M steady_shot Fluffy_Pillow 51.1/100: 51% focus precise_shots, steady_focus, trick_shots
1:20.915 trickshots I rapid_fire Fluffy_Pillow 69.8/100: 70% focus precise_shots, steady_focus, trick_shots
1:22.706 trickshots J multishot Fluffy_Pillow 88.2/100: 88% focus precise_shots, steady_focus
1:23.896 trickshots L multishot Fluffy_Pillow 75.7/100: 76% focus steady_focus, trick_shots
1:25.085 trickshots H aimed_shot enemy2 63.2/100: 63% focus steady_focus, trick_shots
1:27.062 trickshots J multishot Fluffy_Pillow 40.8/100: 41% focus precise_shots, steady_focus
1:28.251 trickshots M steady_shot Fluffy_Pillow 28.3/100: 28% focus steady_focus, trick_shots
1:29.638 trickshots M steady_shot Fluffy_Pillow 47.1/100: 47% focus steady_focus, trick_shots
1:31.025 default 9 use_items Fluffy_Pillow 65.8/100: 66% focus steady_focus, trick_shots
1:31.025 trickshots L multishot Fluffy_Pillow 65.8/100: 66% focus steady_focus, trick_shots
1:32.216 trickshots M steady_shot Fluffy_Pillow 53.4/100: 53% focus steady_focus, trick_shots
1:33.603 trickshots L multishot Fluffy_Pillow 72.2/100: 72% focus steady_focus, trick_shots
1:34.791 trickshots H aimed_shot enemy3 59.7/100: 60% focus steady_focus, trick_shots
1:36.770 trickshots J multishot Fluffy_Pillow 37.2/100: 37% focus lock_and_load, precise_shots, steady_focus
1:37.958 trickshots H aimed_shot Fluffy_Pillow 24.7/100: 25% focus lock_and_load, steady_focus, trick_shots
1:39.148 trickshots J multishot Fluffy_Pillow 32.2/100: 32% focus precise_shots, steady_focus
1:40.337 trickshots M steady_shot Fluffy_Pillow 19.8/100: 20% focus steady_focus, trick_shots
1:41.724 trickshots E steady_shot Fluffy_Pillow 38.5/100: 39% focus steady_focus, trick_shots
1:43.110 trickshots I rapid_fire Fluffy_Pillow 57.3/100: 57% focus steady_focus, trick_shots
1:44.992 trickshots J multishot Fluffy_Pillow 76.2/100: 76% focus steady_focus
1:46.181 trickshots H aimed_shot enemy2 63.8/100: 64% focus steady_focus, trick_shots
1:48.224 trickshots J multishot Fluffy_Pillow 41.7/100: 42% focus precise_shots, steady_focus
1:49.413 trickshots M steady_shot Fluffy_Pillow 29.2/100: 29% focus steady_focus, trick_shots
1:50.799 trickshots M steady_shot Fluffy_Pillow 48.0/100: 48% focus steady_focus, trick_shots
1:52.187 trickshots F double_tap Fluffy_Pillow 66.8/100: 67% focus steady_focus, trick_shots
1:53.376 trickshots L multishot Fluffy_Pillow 74.3/100: 74% focus double_tap, steady_focus, trick_shots
1:54.564 trickshots L multishot Fluffy_Pillow 61.8/100: 62% focus double_tap, steady_focus, trick_shots
1:55.754 trickshots H aimed_shot enemy3 49.3/100: 49% focus double_tap, steady_focus, trick_shots
1:57.731 trickshots J multishot Fluffy_Pillow 26.9/100: 27% focus precise_shots(2), steady_focus
1:58.920 trickshots M steady_shot Fluffy_Pillow 14.4/100: 14% focus precise_shots, steady_focus, trick_shots
2:00.305 trickshots M steady_shot Fluffy_Pillow 33.2/100: 33% focus precise_shots, steady_focus, trick_shots
2:01.692 trickshots G trueshot Fluffy_Pillow 51.9/100: 52% focus precise_shots, steady_focus, trick_shots
2:01.692 trickshots M steady_shot Fluffy_Pillow 51.9/100: 52% focus precise_shots, steady_focus, trick_shots, trueshot
2:03.078 trickshots H aimed_shot Fluffy_Pillow 80.1/100: 80% focus precise_shots, steady_focus, trick_shots, trueshot
2:04.266 trickshots J multishot Fluffy_Pillow 56.4/100: 56% focus precise_shots(2), steady_focus, trueshot
2:05.454 trickshots H aimed_shot enemy4 47.6/100: 48% focus precise_shots, steady_focus, trick_shots, trueshot
2:06.877 trickshots J multishot Fluffy_Pillow 26.2/100: 26% focus precise_shots(2), steady_focus, trueshot
2:08.066 trickshots I rapid_fire Fluffy_Pillow 17.4/100: 17% focus precise_shots, steady_focus, trick_shots, trueshot
2:09.917 trickshots J multishot Fluffy_Pillow 45.0/100: 45% focus precise_shots, steady_focus, trueshot
2:11.107 trickshots H aimed_shot enemy2 36.3/100: 36% focus steady_focus, trick_shots, trueshot
2:12.293 trickshots M steady_shot Fluffy_Pillow 12.6/100: 13% focus precise_shots, steady_focus, trueshot
2:13.679 trickshots E steady_shot Fluffy_Pillow 40.7/100: 41% focus lock_and_load, precise_shots, steady_focus, trueshot
2:15.066 trickshots J multishot Fluffy_Pillow 68.9/100: 69% focus lock_and_load, precise_shots, steady_focus, trueshot
2:16.253 trickshots H aimed_shot enemy5 60.2/100: 60% focus lock_and_load, steady_focus, trick_shots, trueshot
2:17.443 trickshots J multishot Fluffy_Pillow 69.1/100: 69% focus precise_shots(2), steady_focus
2:18.632 trickshots I rapid_fire Fluffy_Pillow 56.6/100: 57% focus precise_shots, steady_focus, trick_shots
2:20.444 trickshots J multishot Fluffy_Pillow 75.1/100: 75% focus precise_shots, steady_focus
2:21.632 trickshots H aimed_shot enemy3 62.6/100: 63% focus steady_focus, trick_shots
2:23.609 trickshots J multishot Fluffy_Pillow 40.1/100: 40% focus precise_shots, steady_focus
2:24.799 trickshots M steady_shot Fluffy_Pillow 27.6/100: 28% focus steady_focus, trick_shots
2:26.187 trickshots E steady_shot Fluffy_Pillow 46.4/100: 46% focus steady_focus, trick_shots
2:27.572 trickshots H aimed_shot enemy4 65.2/100: 65% focus steady_focus, trick_shots
2:29.551 trickshots J multishot Fluffy_Pillow 42.7/100: 43% focus precise_shots(2), steady_focus
2:30.739 trickshots M steady_shot Fluffy_Pillow 30.2/100: 30% focus precise_shots, steady_focus, trick_shots
2:32.126 trickshots M steady_shot Fluffy_Pillow 49.0/100: 49% focus precise_shots, steady_focus, trick_shots
2:33.513 trickshots J multishot Fluffy_Pillow 67.8/100: 68% focus precise_shots, steady_focus, trick_shots
2:34.703 trickshots H aimed_shot Fluffy_Pillow 55.3/100: 55% focus steady_focus, trick_shots
2:36.682 trickshots J multishot Fluffy_Pillow 32.9/100: 33% focus precise_shots, steady_focus
2:37.870 trickshots M steady_shot Fluffy_Pillow 20.4/100: 20% focus steady_focus, trick_shots
2:39.255 trickshots I rapid_fire Fluffy_Pillow 39.1/100: 39% focus steady_focus, trick_shots
2:41.067 trickshots J multishot Fluffy_Pillow 57.6/100: 58% focus steady_focus
2:42.253 trickshots M steady_shot Fluffy_Pillow 45.1/100: 45% focus steady_focus, trick_shots
2:43.641 trickshots E steady_shot Fluffy_Pillow 63.9/100: 64% focus steady_focus, trick_shots
2:45.026 trickshots H aimed_shot enemy2 82.7/100: 83% focus steady_focus, trick_shots
2:47.005 trickshots J multishot Fluffy_Pillow 60.2/100: 60% focus precise_shots, steady_focus
2:48.193 trickshots M steady_shot Fluffy_Pillow 47.7/100: 48% focus steady_focus, trick_shots
2:49.581 trickshots L multishot Fluffy_Pillow 66.5/100: 67% focus steady_focus, trick_shots
2:50.769 trickshots M steady_shot Fluffy_Pillow 54.0/100: 54% focus steady_focus, trick_shots
2:52.155 trickshots F double_tap Fluffy_Pillow 72.8/100: 73% focus steady_focus, trick_shots
2:53.374 trickshots H aimed_shot enemy3 80.5/100: 81% focus double_tap, steady_focus, trick_shots
2:55.352 trickshots J multishot Fluffy_Pillow 58.0/100: 58% focus precise_shots(2), steady_focus
2:56.541 trickshots M steady_shot Fluffy_Pillow 45.6/100: 46% focus precise_shots, steady_focus, trick_shots
2:57.929 trickshots E steady_shot Fluffy_Pillow 64.3/100: 64% focus precise_shots, steady_focus, trick_shots
2:59.316 trickshots I rapid_fire Fluffy_Pillow 83.1/100: 83% focus precise_shots, steady_focus, trick_shots
3:01.056 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus precise_shots, steady_focus
3:01.056 trickshots J multishot Fluffy_Pillow 100.0/100: 100% focus precise_shots, steady_focus
3:02.245 trickshots L multishot Fluffy_Pillow 87.5/100: 88% focus steady_focus, trick_shots
3:03.434 trickshots H aimed_shot Fluffy_Pillow 75.1/100: 75% focus steady_focus, trick_shots
3:05.413 trickshots J multishot Fluffy_Pillow 52.6/100: 53% focus precise_shots(2), steady_focus
3:06.601 trickshots M steady_shot Fluffy_Pillow 40.1/100: 40% focus precise_shots, steady_focus, trick_shots
3:07.988 trickshots J multishot Fluffy_Pillow 58.9/100: 59% focus precise_shots, steady_focus, trick_shots
3:09.175 trickshots M steady_shot Fluffy_Pillow 46.4/100: 46% focus steady_focus, trick_shots
3:10.562 trickshots E steady_shot Fluffy_Pillow 65.2/100: 65% focus steady_focus, trick_shots
3:11.948 trickshots H aimed_shot enemy2 83.9/100: 84% focus steady_focus, trick_shots
3:14.115 trickshots J multishot Fluffy_Pillow 62.7/100: 63% focus lock_and_load, precise_shots(2), steady_focus
3:15.301 trickshots J multishot Fluffy_Pillow 50.2/100: 50% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:16.489 trickshots H aimed_shot enemy3 37.7/100: 38% focus lock_and_load, steady_focus, trick_shots
3:17.679 trickshots J multishot Fluffy_Pillow 45.2/100: 45% focus precise_shots(2), steady_focus
3:18.867 trickshots J multishot Fluffy_Pillow 32.7/100: 33% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:20.057 trickshots H aimed_shot enemy4 20.3/100: 20% focus lock_and_load, steady_focus, trick_shots
3:21.246 trickshots J multishot Fluffy_Pillow 27.8/100: 28% focus precise_shots, steady_focus
3:22.435 trickshots I rapid_fire Fluffy_Pillow 15.3/100: 15% focus steady_focus, trick_shots
3:24.202 trickshots J multishot Fluffy_Pillow 33.5/100: 33% focus steady_focus
3:25.391 trickshots M steady_shot Fluffy_Pillow 21.0/100: 21% focus steady_focus, trick_shots
3:26.779 trickshots E steady_shot Fluffy_Pillow 39.8/100: 40% focus steady_focus, trick_shots
3:28.165 trickshots H aimed_shot Fluffy_Pillow 58.1/100: 58% focus steady_focus, trick_shots
3:30.142 trickshots J multishot Fluffy_Pillow 35.6/100: 36% focus precise_shots, steady_focus
3:31.330 trickshots M steady_shot Fluffy_Pillow 23.1/100: 23% focus steady_focus, trick_shots
3:32.717 trickshots M steady_shot Fluffy_Pillow 41.9/100: 42% focus steady_focus, trick_shots
3:34.103 trickshots H aimed_shot enemy2 60.7/100: 61% focus steady_focus, trick_shots
3:36.082 trickshots J multishot Fluffy_Pillow 38.2/100: 38% focus precise_shots(2), steady_focus
3:37.271 trickshots J multishot Fluffy_Pillow 25.7/100: 26% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:38.459 trickshots H aimed_shot enemy3 13.2/100: 13% focus lock_and_load, steady_focus, trick_shots
3:39.648 trickshots J multishot Fluffy_Pillow 20.8/100: 21% focus precise_shots, steady_focus
3:40.837 trickshots M steady_shot Fluffy_Pillow 8.3/100: 8% focus steady_focus, trick_shots
3:42.223 trickshots I rapid_fire Fluffy_Pillow 27.1/100: 27% focus steady_focus, trick_shots
3:44.229 trickshots J multishot Fluffy_Pillow 46.7/100: 47% focus steady_focus
3:45.418 trickshots M steady_shot Fluffy_Pillow 34.3/100: 34% focus steady_focus, trick_shots
3:46.806 trickshots E steady_shot Fluffy_Pillow 53.1/100: 53% focus steady_focus, trick_shots
3:48.191 trickshots H aimed_shot enemy4 71.8/100: 72% focus steady_focus, trick_shots
3:50.170 trickshots J multishot Fluffy_Pillow 49.3/100: 49% focus precise_shots(2), steady_focus
3:51.358 trickshots M steady_shot Fluffy_Pillow 36.9/100: 37% focus precise_shots, steady_focus, trick_shots
3:52.745 trickshots F double_tap Fluffy_Pillow 55.6/100: 56% focus precise_shots, steady_focus, trick_shots
3:53.934 trickshots J multishot Fluffy_Pillow 63.2/100: 63% focus double_tap, precise_shots, steady_focus, trick_shots
3:55.122 trickshots H aimed_shot Fluffy_Pillow 50.7/100: 51% focus double_tap, steady_focus, trick_shots
3:57.103 trickshots J multishot Fluffy_Pillow 28.2/100: 28% focus precise_shots, steady_focus
3:58.292 trickshots K kill_shot Fluffy_Pillow 15.8/100: 16% focus steady_focus, trick_shots
3:59.479 trickshots M steady_shot Fluffy_Pillow 13.3/100: 13% focus steady_focus, trick_shots
4:00.866 trickshots E steady_shot Fluffy_Pillow 32.0/100: 32% focus steady_focus, trick_shots
4:02.251 trickshots G trueshot Fluffy_Pillow 50.8/100: 51% focus steady_focus, trick_shots
4:02.251 trickshots H aimed_shot enemy2 50.8/100: 51% focus steady_focus, trick_shots, trueshot
4:03.439 trickshots J multishot Fluffy_Pillow 27.1/100: 27% focus precise_shots, steady_focus, trueshot
4:04.627 trickshots I rapid_fire Fluffy_Pillow 18.4/100: 18% focus steady_focus, trick_shots, trueshot
4:06.418 trickshots J multishot Fluffy_Pillow 44.4/100: 44% focus steady_focus, trueshot
4:07.607 trickshots H aimed_shot enemy3 35.7/100: 36% focus steady_focus, trick_shots, trueshot
4:08.796 trickshots K kill_shot Fluffy_Pillow 11.9/100: 12% focus precise_shots(2), steady_focus, trueshot
4:09.985 trickshots M steady_shot Fluffy_Pillow 13.2/100: 13% focus precise_shots(2), steady_focus, trueshot
4:11.372 trickshots J multishot Fluffy_Pillow 41.4/100: 41% focus precise_shots(2), steady_focus, trueshot
4:12.560 trickshots I rapid_fire Fluffy_Pillow 32.7/100: 33% focus precise_shots, steady_focus, trick_shots, trueshot
4:14.349 trickshots J multishot Fluffy_Pillow 59.7/100: 60% focus precise_shots, steady_focus, trueshot
4:15.537 trickshots H aimed_shot enemy4 50.9/100: 51% focus steady_focus, trick_shots, trueshot
4:16.726 trickshots J multishot Fluffy_Pillow 27.2/100: 27% focus precise_shots, steady_focus, trueshot
4:17.914 trickshots M steady_shot Fluffy_Pillow 16.1/100: 16% focus trick_shots
4:19.400 trickshots E steady_shot Fluffy_Pillow 34.9/100: 35% focus trick_shots
4:20.884 trickshots H aimed_shot Fluffy_Pillow 53.7/100: 54% focus steady_focus, trick_shots
4:22.862 trickshots J multishot Fluffy_Pillow 31.2/100: 31% focus precise_shots(2), steady_focus
4:24.051 trickshots I rapid_fire Fluffy_Pillow 18.8/100: 19% focus precise_shots, steady_focus, trick_shots
4:25.871 trickshots J multishot Fluffy_Pillow 37.3/100: 37% focus precise_shots, steady_focus
4:27.059 trickshots K kill_shot Fluffy_Pillow 24.8/100: 25% focus steady_focus, trick_shots
4:28.247 trickshots M steady_shot Fluffy_Pillow 22.3/100: 22% focus steady_focus, trick_shots
4:29.634 trickshots H aimed_shot enemy2 41.1/100: 41% focus steady_focus, trick_shots
4:31.614 default 9 use_items Fluffy_Pillow 18.6/100: 19% focus precise_shots, steady_focus
4:31.614 trickshots M steady_shot Fluffy_Pillow 18.6/100: 19% focus precise_shots, steady_focus
4:33.001 trickshots E steady_shot Fluffy_Pillow 37.4/100: 37% focus precise_shots, steady_focus
4:34.388 trickshots J multishot Fluffy_Pillow 56.2/100: 56% focus precise_shots, steady_focus
4:35.577 trickshots H aimed_shot enemy3 43.7/100: 44% focus steady_focus, trick_shots
4:37.555 trickshots J multishot Fluffy_Pillow 21.2/100: 21% focus precise_shots, steady_focus
4:38.744 trickshots M steady_shot Fluffy_Pillow 8.7/100: 9% focus steady_focus, trick_shots
4:40.131 trickshots K kill_shot Fluffy_Pillow 27.5/100: 28% focus steady_focus, trick_shots
4:41.317 trickshots H aimed_shot enemy4 25.0/100: 25% focus lock_and_load, steady_focus, trick_shots
4:42.507 trickshots J multishot Fluffy_Pillow 32.6/100: 33% focus precise_shots(2), steady_focus
4:43.696 trickshots M steady_shot Fluffy_Pillow 20.1/100: 20% focus precise_shots, steady_focus, trick_shots
4:45.082 trickshots E steady_shot Fluffy_Pillow 38.9/100: 39% focus precise_shots, steady_focus, trick_shots
4:46.468 trickshots I rapid_fire Fluffy_Pillow 57.6/100: 58% focus precise_shots, steady_focus, trick_shots
4:48.212 trickshots J multishot Fluffy_Pillow 75.7/100: 76% focus precise_shots, steady_focus
4:49.401 trickshots H aimed_shot Fluffy_Pillow 63.2/100: 63% focus steady_focus, trick_shots
4:51.381 trickshots J multishot Fluffy_Pillow 40.7/100: 41% focus precise_shots, steady_focus

Stats

Level Bonus (60) Race Bonus (zandalari_troll) Raid-Buffed Unbuffed Gear Amount
Strength 274 1 293 275 0
Agility 450 2 1416 1303 789 (677)
Stamina 414 0 1799 1714 1300
Intellect 369 -3 403 366 0
Spirit 0 0 0 0 0
Health 35980 34280 0
Focus 100 100 0
Spell Power 403 366 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1487 1303 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="Zandalari Troll (Bwonsamdi)"
source=default
spec=marksmanship
level=60
race=zandalari_troll
zandalari_loa=bwonsamdi
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

Zandalari Troll (Kimbul) : 9859 dps, 3062 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9859.4 9859.4 18.1 / 0.183% 1131.4 / 11.5% 982.7
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 46.5 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Zandalari Troll (Kimbul) 9859
Aimed Shot 3483 (3875) 35.3% (39.3%) 46.5 6.41sec 24961 15755 Direct 232.1 (257.6) 3663 7321 4493 22.7% (22.7%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.48 232.12 0.00 0.00 1.5843 0.0000 1042935.55 1489729.14 29.99% 15755.41 15755.41
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.33% 179.50 131 235 3663.47 2531 8958 3664.70 3436 3896 657528 939213 29.99%
crit 22.67% 52.62 29 79 7320.69 5063 17917 7332.76 6328 8597 385407 550516 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [H]:46.66
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 393 4.0% 0.0 0.00sec 0 0 Direct 25.5 3743 7477 4592 22.7%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 25.51 0.00 0.00 0.0000 0.0000 117119.86 167294.01 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.28% 19.71 7 29 3743.02 2531 8958 3761.65 3029 5024 73795 105409 29.99%
crit 22.72% 5.79 0 15 7476.80 5063 17917 7475.50 0 15188 43325 61885 29.87%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 370 3.8% 113.4 2.65sec 977 431 Direct 113.2 799 1597 979 22.6%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.44 113.21 0.00 0.00 2.2669 0.0000 110848.80 158336.43 29.99% 431.04 431.04
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.40% 87.63 61 115 798.59 776 916 798.46 784 811 69984 99965 29.99%
crit 22.60% 25.58 11 44 1597.28 1552 1831 1596.83 1552 1644 40865 58371 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 138 1.4% 3.7 90.69sec 11069 0 Direct 3.7 9040 18071 11102 22.8%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.73 3.72 0.00 0.00 0.0000 0.0000 41276.39 41276.39 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.21% 2.87 0 4 9039.66 8937 9474 9013.09 0 9474 25956 25956 0.00%
crit 22.79% 0.85 0 3 18071.09 17875 18947 11164.81 0 18947 15321 15321 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Embrace of Kimbul 25 0.3% 18.2 15.94sec 414 0 Periodic 53.3 142 0 142 0.0% 7.0%

Stats Details: Embrace Of Kimbul

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 18.24 0.00 53.25 53.25 0.0000 1.9783 7547.35 7547.35 0.00% 71.64 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 53.25 24 90 141.65 0 440 141.10 122 200 7547 7547 0.00%

Action Details: Embrace Of Kimbul

  • id:292473
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.075000
  • spell_power_mod.tick:0.075000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:292473
  • name:Embrace of Kimbul
  • school:physical
  • tooltip:
  • description:{$@spelldesc292363=Your damaging abilities have a chance to cause the target to bleed for ${$<damage>*3} over {$292473d=6 seconds}. This effect stacks up to {$292473u=3} times.}
Eternal Skirmish 40 0.4% 21.9 13.64sec 541 0 Direct 21.9 442 883 541 22.5%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.94 21.94 0.00 0.00 0.0000 0.0000 11862.88 11862.88 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.55% 17.01 7 30 441.60 435 461 441.61 435 452 7514 7514 0.00%
crit 22.45% 4.93 0 14 882.89 871 923 875.84 0 923 4349 4349 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 83 0.8% 4.7 13.37sec 5297 4437 Direct 4.7 4204 9452 5329 21.4%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.70 4.67 0.00 0.00 1.1937 0.0000 24875.20 35531.74 29.99% 4437.25 4437.25
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 78.60% 3.67 0 7 4204.24 4076 4809 4191.32 0 4565 15429 22039 29.96%
crit 21.40% 1.00 0 4 9451.65 9172 10819 6228.94 0 10819 9446 13493 19.77%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [K]:4.70
  • if_expr:buff.dead_eye.down
Master Marksman 465 4.7% 308.4 0.98sec 452 0 Periodic 527.3 264 0 264 0.0% 70.3%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 308.38 0.00 527.27 527.27 0.0000 2.0000 139333.80 139333.80 0.00% 132.13 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 527.27 389 674 264.23 37 2123 264.35 219 314 139334 139334 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2632 26.7% 82.0 3.65sec 9618 8441 Direct 409.2 1571 3143 1927 22.7%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.01 409.20 0.00 0.00 1.1395 0.0000 788754.94 1126657.55 29.99% 8440.58 8440.58
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.32% 316.40 234 398 1570.87 955 1972 1570.75 1458 1668 497106 710066 29.99%
crit 22.68% 92.80 56 130 3142.66 1911 3945 3142.33 2898 3371 291649 416591 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:73.54
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [L]:8.47
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1018 10.3% 16.1 18.73sec 18997 10873 Periodic 573.4 434 868 532 22.7% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.06 0.00 115.09 573.41 1.7471 0.2086 305075.88 435770.39 29.99% 10873.43 10873.43
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.32% 443.34 313 608 433.50 352 831 433.49 420 443 192201 274539 29.99%
crit 22.68% 130.08 75 197 867.79 705 1663 867.58 793 958 112875 161231 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [I]:16.06
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 813 8.2% 0.0 0.00sec 0 0 Direct 46.4 492 985 603 22.5%
Periodic 375.3 469 937 575 22.6% 53.9%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.37 375.27 375.27 0.0000 2.1550 243627.32 243627.32 0.00% 301.26 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.49% 35.93 21 51 492.23 480 567 492.21 485 499 17686 17686 0.00%
crit 22.51% 10.44 1 22 984.55 961 1133 984.45 961 1033 10275 10275 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.38% 290.37 205 395 468.76 3 567 468.79 459 477 136120 136120 0.00%
crit 22.62% 84.90 48 122 936.98 53 1133 937.03 889 982 79547 79547 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.4% 44.3 6.64sec 297 0 Direct 44.3 242 484 297 22.8%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.25 44.25 0.00 0.00 0.0000 0.0000 13147.72 13147.72 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.19% 34.16 11 56 241.94 239 254 241.93 239 246 8265 8265 0.00%
crit 22.81% 10.09 1 21 483.79 479 508 483.80 479 502 4883 4883 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 357 3.6% 68.9 4.35sec 1553 1153 Direct 69.8 1252 2505 1533 22.5%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 68.90 69.79 0.00 0.00 1.3472 0.0000 107022.32 152870.68 29.99% 1153.07 1153.07
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.55% 54.12 35 73 1252.17 1223 1443 1251.85 1230 1275 67771 96804 29.99%
crit 22.45% 15.67 4 29 2504.67 2446 2885 2504.63 2446 2704 39251 56066 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:15.59
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [M]:53.61
Simple Action Stats Execute Interval
Zandalari Troll (Kimbul)
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Zandalari Troll (Kimbul)
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Double Tap 5.6 60.61sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.60 0.00 0.00 0.00 0.9769 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.61
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Zandalari Troll (Kimbul)
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Zandalari Troll (Kimbul)
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 309.71sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.48 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.47
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.63sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [G]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.52% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Zandalari Troll (Kimbul)
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.52%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.6sec 8.59% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Zandalari Troll (Kimbul)
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 11.2s

Stack Uptimes

  • double_tap_1:8.59%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Zandalari Troll (Kimbul)
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.9 0.2 30.7sec 29.9sec 1.9sec 5.62% 18.66% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:Zandalari Troll (Kimbul)
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 278.4s
  • trigger_min/max:1.8s / 278.4s
  • trigger_pct:8.02%
  • duration_min/max:0.0s / 10.1s

Stack Uptimes

  • lock_and_load_1:5.62%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.9sec 309.9sec 23.4sec 11.29% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:Zandalari Troll (Kimbul)
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 334.1s
  • trigger_min/max:300.0s / 334.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.29%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.7 5.7 7.3sec 6.4sec 2.7sec 37.16% 80.93% 2.9 (2.9) 0.0

Buff Details

  • buff initial source:Zandalari Troll (Kimbul)
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 34.6s
  • trigger_min/max:0.9s / 14.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 31.4s

Stack Uptimes

  • precise_shots_1:32.22%
  • precise_shots_2:4.94%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Zandalari Troll (Kimbul)
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.8 19.4 55.7sec 12.0sec 49.5sec 95.09% 0.00% 19.4 (19.4) 4.8

Buff Details

  • buff initial source:Zandalari Troll (Kimbul)
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 303.5s
  • trigger_min/max:3.0s / 35.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 303.1s

Stack Uptimes

  • steady_focus_1:95.09%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.3 18.7 4.7sec 3.7sec 4.3sec 89.72% 100.00% 18.7 (18.7) 0.0

Buff Details

  • buff initial source:Zandalari Troll (Kimbul)
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 11.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:89.72%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.66% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:Zandalari Troll (Kimbul)
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • trueshot_1:14.66%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Zandalari Troll (Kimbul)
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Zandalari Troll (Kimbul)
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 2.0 7.0 62.5s 48.0s 186.5s
double_tap_rapid_fire 0.4 0.0 3.0 83.6s 55.4s 245.3s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.52% 0.41% 1.10% 0.6s 0.0s 1.5s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7420.0012.6872.8180.1017.535
Aimed Shot1.2170.0016.9349.6602.26924.305
Kill Shot3.6790.00122.07412.4380.00027.041
Trueshot0.7430.0012.7111.2200.0004.674
Rapid Fire2.7050.00118.38435.16011.79357.895

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
Zandalari Troll (Kimbul)
steady_shot Focus 69.89 678.85 23.07% 9.71 20.03 2.87%
rapid_fire Focus 115.13 115.02 3.91% 1.00 0.11 0.10%
focus_regen Focus 589.38 1954.02 66.41% 3.32 10.91 0.56%
Trueshot Focus 118.51 194.39 6.61% 1.64 1.10 0.56%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.81 10.02 32.2 37.0 0.0 90.5
Usage Type Count Total Avg RPE APR
Zandalari Troll (Kimbul)
aimed_shot Focus 46.5 1318.0 28.4 28.4 880.2
kill_shot Focus 4.7 47.0 10.0 10.0 529.8
multishot Focus 82.0 1640.3 20.0 20.0 480.9

Statistics & Data Analysis

Fight Length
Zandalari Troll (Kimbul) Fight Length
Count 1018
Mean 299.91
Minimum 240.08
Maximum 360.00
Spread ( max - min ) 119.92
Range [ ( max - min ) / 2 * 100% ] 19.99%
DPS
Zandalari Troll (Kimbul) Damage Per Second
Count 1018
Mean 9859.42
Minimum 8955.68
Maximum 10947.09
Spread ( max - min ) 1991.41
Range [ ( max - min ) / 2 * 100% ] 10.10%
Standard Deviation 294.4995
5th Percentile 9405.25
95th Percentile 10380.65
( 95th Percentile - 5th Percentile ) 975.40
Mean Distribution
Standard Deviation 9.2302
95.00% Confidence Interval ( 9841.32 - 9877.51 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 35
0.1% Error 3428
0.1 Scale Factor Error with Delta=300 741
0.05 Scale Factor Error with Delta=300 2962
0.01 Scale Factor Error with Delta=300 74038
Priority Target DPS
Zandalari Troll (Kimbul) Priority Target Damage Per Second
Count 1018
Mean 3062.09
Minimum 2756.99
Maximum 3412.36
Spread ( max - min ) 655.37
Range [ ( max - min ) / 2 * 100% ] 10.70%
Standard Deviation 101.8282
5th Percentile 2906.25
95th Percentile 3245.63
( 95th Percentile - 5th Percentile ) 339.38
Mean Distribution
Standard Deviation 3.1915
95.00% Confidence Interval ( 3055.83 - 3068.34 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 43
0.1% Error 4249
0.1 Scale Factor Error with Delta=300 89
0.05 Scale Factor Error with Delta=300 355
0.01 Scale Factor Error with Delta=300 8852
DPS(e)
Zandalari Troll (Kimbul) Damage Per Second (Effective)
Count 1018
Mean 9859.42
Minimum 8955.68
Maximum 10947.09
Spread ( max - min ) 1991.41
Range [ ( max - min ) / 2 * 100% ] 10.10%
Damage
Zandalari Troll (Kimbul) Damage
Count 1018
Mean 2953428.01
Minimum 2235213.60
Maximum 3732117.86
Spread ( max - min ) 1496904.26
Range [ ( max - min ) / 2 * 100% ] 25.34%
DTPS
Zandalari Troll (Kimbul) Damage Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Zandalari Troll (Kimbul) Healing Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Zandalari Troll (Kimbul) Healing Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Zandalari Troll (Kimbul) Heal
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Zandalari Troll (Kimbul) Healing Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Zandalari Troll (Kimbul) Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Zandalari Troll (Kimbul)Theck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Zandalari Troll (Kimbul) Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.73 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.47 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 15.59 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.61 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
G 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
H 46.66 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
I 16.06 rapid_fire,if=buff.trick_shots.remains>=execute_time
J 73.54 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
K 4.70 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
L 8.47 multishot,if=focus>cost+action.aimed_shot.cost
M 53.61 steady_shot

Sample Sequence

0125789EGDJHJHJHJIJHJMEHJHJHMJIJMEHJMMHJHJMMJHJMIJMHJMEFJLHJMMIJHJMMJMLHJMMMIJHJMJ9MEHJHJHJMIJHJMEHFJMLHJGIJMEHJHJIJHJMEHJIJMMHJMMJHJHMJIJMEHJMFLHJM9EMIJHJMLMEHJMLMLIJHJMELHJMMJMLHJIJMEHFJKMMJGHJHJIJHJKIJMEHJKMIJHJ9MEHJKMMJHJIJKMH

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask Zandalari Troll (Kimbul) 100.0/100: 100% focus
Pre precombat 1 augmentation Zandalari Troll (Kimbul) 100.0/100: 100% focus
Pre precombat 2 food Zandalari Troll (Kimbul) 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.485 trickshots G trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.485 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.485 trickshots J multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.400 trickshots H aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.316 trickshots J multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:04.232 trickshots H aimed_shot enemy2 58.2/100: 58% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.148 trickshots J multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, lock_and_load, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.064 trickshots H aimed_shot enemy3 25.9/100: 26% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:06.980 trickshots J multishot Fluffy_Pillow 37.2/100: 37% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:07.894 trickshots I rapid_fire Fluffy_Pillow 28.4/100: 28% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.289 trickshots J multishot Fluffy_Pillow 55.7/100: 56% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:10.205 trickshots H aimed_shot enemy4 47.0/100: 47% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.120 trickshots J multishot Fluffy_Pillow 23.3/100: 23% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:12.035 trickshots M steady_shot Fluffy_Pillow 14.5/100: 15% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:13.102 trickshots E steady_shot Fluffy_Pillow 42.7/100: 43% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:14.170 trickshots H aimed_shot enemy5 70.9/100: 71% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:15.085 trickshots J multishot Fluffy_Pillow 47.2/100: 47% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:16.001 trickshots H aimed_shot Fluffy_Pillow 38.5/100: 38% focus bloodlust, lock_and_load, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.917 trickshots J multishot Fluffy_Pillow 48.0/100: 48% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:17.833 trickshots H aimed_shot enemy2 35.6/100: 36% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:19.356 trickshots M steady_shot Fluffy_Pillow 13.1/100: 13% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:20.420 trickshots J multishot Fluffy_Pillow 31.8/100: 32% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:21.336 trickshots I rapid_fire Fluffy_Pillow 19.4/100: 19% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:22.649 trickshots J multishot Fluffy_Pillow 37.2/100: 37% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:23.565 trickshots M steady_shot Fluffy_Pillow 24.7/100: 25% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:24.633 trickshots E steady_shot Fluffy_Pillow 43.5/100: 44% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.699 trickshots H aimed_shot enemy3 62.3/100: 62% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:27.223 trickshots J multishot Fluffy_Pillow 39.8/100: 40% focus bloodlust, precise_shots, steady_focus
0:28.138 trickshots M steady_shot Fluffy_Pillow 27.3/100: 27% focus bloodlust, steady_focus, trick_shots
0:29.204 trickshots M steady_shot Fluffy_Pillow 46.1/100: 46% focus bloodlust, steady_focus, trick_shots
0:30.272 trickshots H aimed_shot enemy4 64.9/100: 65% focus bloodlust, steady_focus, trick_shots
0:31.797 trickshots J multishot Fluffy_Pillow 42.5/100: 42% focus bloodlust, precise_shots, steady_focus
0:32.713 trickshots H aimed_shot enemy5 30.0/100: 30% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:33.628 trickshots J multishot Fluffy_Pillow 37.5/100: 38% focus bloodlust, precise_shots(2), steady_focus
0:34.543 trickshots M steady_shot Fluffy_Pillow 25.0/100: 25% focus bloodlust, precise_shots, steady_focus, trick_shots
0:35.610 trickshots M steady_shot Fluffy_Pillow 43.8/100: 44% focus bloodlust, precise_shots, steady_focus, trick_shots
0:36.675 trickshots J multishot Fluffy_Pillow 62.6/100: 63% focus bloodlust, precise_shots, steady_focus, trick_shots
0:37.592 trickshots H aimed_shot Fluffy_Pillow 50.1/100: 50% focus bloodlust, steady_focus, trick_shots
0:39.115 trickshots J multishot Fluffy_Pillow 27.7/100: 28% focus bloodlust, precise_shots, steady_focus
0:40.032 trickshots M steady_shot Fluffy_Pillow 15.2/100: 15% focus bloodlust, steady_focus, trick_shots
0:41.100 trickshots I rapid_fire Fluffy_Pillow 33.8/100: 34% focus steady_focus, trick_shots
0:43.154 trickshots J multishot Fluffy_Pillow 53.8/100: 54% focus steady_focus
0:44.343 trickshots M steady_shot Fluffy_Pillow 41.3/100: 41% focus steady_focus, trick_shots
0:45.730 trickshots H aimed_shot enemy2 60.1/100: 60% focus steady_focus, trick_shots
0:47.709 trickshots J multishot Fluffy_Pillow 37.6/100: 38% focus precise_shots(2), steady_focus
0:48.899 trickshots M steady_shot Fluffy_Pillow 25.2/100: 25% focus precise_shots, steady_focus, trick_shots
0:50.288 trickshots E steady_shot Fluffy_Pillow 44.0/100: 44% focus precise_shots, steady_focus, trick_shots
0:51.676 trickshots F double_tap Fluffy_Pillow 62.7/100: 63% focus precise_shots, steady_focus, trick_shots
0:52.865 trickshots J multishot Fluffy_Pillow 70.3/100: 70% focus double_tap, precise_shots, steady_focus, trick_shots
0:54.052 trickshots L multishot Fluffy_Pillow 57.8/100: 58% focus double_tap, steady_focus, trick_shots
0:55.240 trickshots H aimed_shot enemy3 45.3/100: 45% focus double_tap, steady_focus, trick_shots
0:57.218 trickshots J multishot Fluffy_Pillow 22.8/100: 23% focus precise_shots, steady_focus
0:58.406 trickshots M steady_shot Fluffy_Pillow 10.3/100: 10% focus steady_focus, trick_shots
0:59.792 trickshots M steady_shot Fluffy_Pillow 29.1/100: 29% focus steady_focus, trick_shots
1:01.179 trickshots I rapid_fire Fluffy_Pillow 47.9/100: 48% focus steady_focus, trick_shots
1:03.254 trickshots J multishot Fluffy_Pillow 68.0/100: 68% focus steady_focus
1:04.442 trickshots H aimed_shot Fluffy_Pillow 55.5/100: 56% focus steady_focus, trick_shots
1:06.421 trickshots J multishot Fluffy_Pillow 33.1/100: 33% focus precise_shots(2), steady_focus
1:07.610 trickshots M steady_shot Fluffy_Pillow 20.6/100: 21% focus precise_shots, steady_focus, trick_shots
1:08.997 trickshots M steady_shot Fluffy_Pillow 39.4/100: 39% focus precise_shots, steady_focus, trick_shots
1:10.384 trickshots J multishot Fluffy_Pillow 58.2/100: 58% focus precise_shots, steady_focus, trick_shots
1:11.572 trickshots M steady_shot Fluffy_Pillow 45.7/100: 46% focus steady_focus, trick_shots
1:12.958 trickshots L multishot Fluffy_Pillow 64.4/100: 64% focus steady_focus, trick_shots
1:14.146 trickshots H aimed_shot enemy2 52.0/100: 52% focus steady_focus, trick_shots
1:16.125 trickshots J multishot Fluffy_Pillow 29.5/100: 29% focus precise_shots, steady_focus
1:17.313 trickshots M steady_shot Fluffy_Pillow 17.0/100: 17% focus steady_focus, trick_shots
1:18.699 trickshots M steady_shot Fluffy_Pillow 35.8/100: 36% focus steady_focus, trick_shots
1:20.084 trickshots M steady_shot Fluffy_Pillow 54.5/100: 55% focus steady_focus, trick_shots
1:21.470 trickshots I rapid_fire Fluffy_Pillow 73.3/100: 73% focus steady_focus, trick_shots
1:23.212 trickshots J multishot Fluffy_Pillow 91.3/100: 91% focus steady_focus
1:24.400 trickshots H aimed_shot enemy3 78.9/100: 79% focus steady_focus, trick_shots
1:26.378 trickshots J multishot Fluffy_Pillow 56.4/100: 56% focus precise_shots(2), steady_focus
1:27.568 trickshots M steady_shot Fluffy_Pillow 43.9/100: 44% focus precise_shots, steady_focus, trick_shots
1:28.955 trickshots J multishot Fluffy_Pillow 62.7/100: 63% focus precise_shots, steady_focus, trick_shots
1:30.143 default 9 use_items Fluffy_Pillow 50.2/100: 50% focus steady_focus, trick_shots
1:30.143 trickshots M steady_shot Fluffy_Pillow 50.2/100: 50% focus steady_focus, trick_shots
1:31.529 trickshots E steady_shot Fluffy_Pillow 69.0/100: 69% focus steady_focus, trick_shots
1:32.915 trickshots H aimed_shot Fluffy_Pillow 87.8/100: 88% focus steady_focus, trick_shots
1:34.892 trickshots J multishot Fluffy_Pillow 65.0/100: 65% focus lock_and_load, precise_shots(2), steady_focus
1:36.079 trickshots H aimed_shot enemy2 52.5/100: 53% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:37.267 trickshots J multishot Fluffy_Pillow 60.1/100: 60% focus precise_shots(2), steady_focus
1:38.454 trickshots H aimed_shot enemy4 47.6/100: 48% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:39.643 trickshots J multishot Fluffy_Pillow 55.1/100: 55% focus precise_shots(2), steady_focus
1:40.832 trickshots M steady_shot Fluffy_Pillow 42.6/100: 43% focus precise_shots, steady_focus, trick_shots
1:42.217 trickshots I rapid_fire Fluffy_Pillow 61.4/100: 61% focus precise_shots, steady_focus, trick_shots
1:44.031 trickshots J multishot Fluffy_Pillow 79.9/100: 80% focus precise_shots, steady_focus
1:45.219 trickshots H aimed_shot enemy5 67.4/100: 67% focus steady_focus, trick_shots
1:47.198 trickshots J multishot Fluffy_Pillow 44.9/100: 45% focus precise_shots, steady_focus
1:48.386 trickshots M steady_shot Fluffy_Pillow 32.2/100: 32% focus trick_shots
1:49.870 trickshots E steady_shot Fluffy_Pillow 51.0/100: 51% focus trick_shots
1:51.353 trickshots H aimed_shot enemy3 69.8/100: 70% focus steady_focus, trick_shots
1:53.333 trickshots F double_tap Fluffy_Pillow 47.3/100: 47% focus precise_shots, steady_focus
1:54.523 trickshots J multishot Fluffy_Pillow 54.8/100: 55% focus double_tap, precise_shots, steady_focus
1:55.712 trickshots M steady_shot Fluffy_Pillow 42.4/100: 42% focus double_tap, steady_focus, trick_shots
1:57.100 trickshots L multishot Fluffy_Pillow 61.2/100: 61% focus double_tap, steady_focus, trick_shots
1:58.289 trickshots H aimed_shot Fluffy_Pillow 48.7/100: 49% focus double_tap, steady_focus, trick_shots
2:00.268 trickshots J multishot Fluffy_Pillow 26.2/100: 26% focus precise_shots, steady_focus
2:01.456 trickshots G trueshot Fluffy_Pillow 13.7/100: 14% focus steady_focus, trick_shots
2:01.485 trickshots I rapid_fire Fluffy_Pillow 13.9/100: 14% focus steady_focus, trick_shots, trueshot
2:03.488 trickshots J multishot Fluffy_Pillow 41.9/100: 42% focus steady_focus, trueshot
2:04.676 trickshots M steady_shot Fluffy_Pillow 33.2/100: 33% focus steady_focus, trick_shots, trueshot
2:06.063 trickshots E steady_shot Fluffy_Pillow 61.4/100: 61% focus steady_focus, trick_shots, trueshot
2:07.449 trickshots H aimed_shot enemy2 88.8/100: 89% focus steady_focus, trick_shots, trueshot
2:08.638 trickshots J multishot Fluffy_Pillow 65.1/100: 65% focus precise_shots(2), steady_focus, trueshot
2:09.826 trickshots H aimed_shot enemy4 56.4/100: 56% focus precise_shots, steady_focus, trick_shots, trueshot
2:11.012 trickshots J multishot Fluffy_Pillow 32.7/100: 33% focus precise_shots(2), steady_focus, trueshot
2:12.200 trickshots I rapid_fire Fluffy_Pillow 24.0/100: 24% focus precise_shots, steady_focus, trick_shots, trueshot
2:14.208 trickshots J multishot Fluffy_Pillow 53.0/100: 53% focus precise_shots, steady_focus, trueshot
2:15.396 trickshots H aimed_shot enemy3 44.3/100: 44% focus steady_focus, trick_shots, trueshot
2:16.584 trickshots J multishot Fluffy_Pillow 20.3/100: 20% focus precise_shots, steady_focus
2:17.774 trickshots M steady_shot Fluffy_Pillow 7.8/100: 8% focus steady_focus, trick_shots
2:19.160 trickshots E steady_shot Fluffy_Pillow 26.6/100: 27% focus steady_focus, trick_shots
2:20.547 trickshots H aimed_shot Fluffy_Pillow 45.3/100: 45% focus steady_focus, trick_shots
2:22.526 trickshots J multishot Fluffy_Pillow 22.9/100: 23% focus precise_shots(2), steady_focus
2:23.712 trickshots I rapid_fire Fluffy_Pillow 10.4/100: 10% focus precise_shots, steady_focus, trick_shots
2:25.445 trickshots J multishot Fluffy_Pillow 28.3/100: 28% focus precise_shots, steady_focus
2:26.633 trickshots M steady_shot Fluffy_Pillow 15.9/100: 16% focus steady_focus, trick_shots
2:28.019 trickshots M steady_shot Fluffy_Pillow 34.6/100: 35% focus steady_focus, trick_shots
2:29.401 trickshots H aimed_shot enemy2 53.4/100: 53% focus steady_focus, trick_shots
2:31.382 trickshots J multishot Fluffy_Pillow 30.9/100: 31% focus precise_shots(2), steady_focus
2:32.570 trickshots M steady_shot Fluffy_Pillow 18.4/100: 18% focus precise_shots, steady_focus, trick_shots
2:33.956 trickshots M steady_shot Fluffy_Pillow 37.2/100: 37% focus precise_shots, steady_focus, trick_shots
2:35.343 trickshots J multishot Fluffy_Pillow 56.0/100: 56% focus precise_shots, steady_focus, trick_shots
2:36.533 trickshots H aimed_shot enemy3 43.5/100: 44% focus lock_and_load, steady_focus, trick_shots
2:37.722 trickshots J multishot Fluffy_Pillow 51.0/100: 51% focus precise_shots, steady_focus
2:38.911 trickshots H aimed_shot enemy4 38.6/100: 39% focus steady_focus, trick_shots
2:40.890 trickshots M steady_shot Fluffy_Pillow 16.1/100: 16% focus precise_shots(2), steady_focus
2:42.277 trickshots J multishot Fluffy_Pillow 34.9/100: 35% focus precise_shots(2), steady_focus
2:43.465 trickshots I rapid_fire Fluffy_Pillow 22.4/100: 22% focus precise_shots, steady_focus, trick_shots
2:45.490 trickshots J multishot Fluffy_Pillow 42.2/100: 42% focus precise_shots, steady_focus
2:46.681 trickshots M steady_shot Fluffy_Pillow 29.8/100: 30% focus steady_focus, trick_shots
2:48.068 trickshots E steady_shot Fluffy_Pillow 48.5/100: 49% focus steady_focus, trick_shots
2:49.455 trickshots H aimed_shot Fluffy_Pillow 67.3/100: 67% focus steady_focus, trick_shots
2:51.436 trickshots J multishot Fluffy_Pillow 44.8/100: 45% focus precise_shots, steady_focus
2:52.625 trickshots M steady_shot Fluffy_Pillow 32.4/100: 32% focus steady_focus, trick_shots
2:54.011 trickshots F double_tap Fluffy_Pillow 51.1/100: 51% focus steady_focus, trick_shots
2:55.200 trickshots L multishot Fluffy_Pillow 58.7/100: 59% focus double_tap, steady_focus, trick_shots
2:56.389 trickshots H aimed_shot enemy2 46.2/100: 46% focus double_tap, steady_focus, trick_shots
2:58.368 trickshots J multishot Fluffy_Pillow 23.7/100: 24% focus precise_shots, steady_focus
2:59.558 trickshots M steady_shot Fluffy_Pillow 11.3/100: 11% focus steady_focus, trick_shots
3:00.945 default 9 use_items Fluffy_Pillow 30.0/100: 30% focus steady_focus, trick_shots
3:00.945 trickshots E steady_shot Fluffy_Pillow 30.0/100: 30% focus steady_focus, trick_shots
3:02.330 trickshots M steady_shot Fluffy_Pillow 48.8/100: 49% focus steady_focus, trick_shots
3:03.716 trickshots I rapid_fire Fluffy_Pillow 67.6/100: 68% focus steady_focus, trick_shots
3:05.477 trickshots J multishot Fluffy_Pillow 85.7/100: 86% focus steady_focus
3:06.666 trickshots H aimed_shot enemy3 73.2/100: 73% focus steady_focus, trick_shots
3:08.643 trickshots J multishot Fluffy_Pillow 50.8/100: 51% focus precise_shots, steady_focus
3:09.830 trickshots M steady_shot Fluffy_Pillow 38.3/100: 38% focus steady_focus, trick_shots
3:11.217 trickshots L multishot Fluffy_Pillow 57.0/100: 57% focus steady_focus, trick_shots
3:12.404 trickshots M steady_shot Fluffy_Pillow 44.6/100: 45% focus steady_focus, trick_shots
3:13.789 trickshots E steady_shot Fluffy_Pillow 63.3/100: 63% focus steady_focus, trick_shots
3:15.175 trickshots H aimed_shot Fluffy_Pillow 82.1/100: 82% focus steady_focus, trick_shots
3:17.155 trickshots J multishot Fluffy_Pillow 59.6/100: 60% focus precise_shots, steady_focus
3:18.345 trickshots M steady_shot Fluffy_Pillow 47.2/100: 47% focus steady_focus, trick_shots
3:19.731 trickshots L multishot Fluffy_Pillow 65.9/100: 66% focus steady_focus, trick_shots
3:20.920 trickshots M steady_shot Fluffy_Pillow 53.5/100: 53% focus steady_focus, trick_shots
3:22.308 trickshots L multishot Fluffy_Pillow 72.2/100: 72% focus steady_focus, trick_shots
3:23.497 trickshots I rapid_fire Fluffy_Pillow 59.8/100: 60% focus steady_focus, trick_shots
3:25.483 trickshots J multishot Fluffy_Pillow 79.3/100: 79% focus steady_focus
3:26.671 trickshots H aimed_shot enemy2 66.9/100: 67% focus steady_focus, trick_shots
3:28.650 trickshots J multishot Fluffy_Pillow 44.4/100: 44% focus precise_shots, steady_focus
3:29.840 trickshots M steady_shot Fluffy_Pillow 31.9/100: 32% focus steady_focus, trick_shots
3:31.227 trickshots E steady_shot Fluffy_Pillow 50.3/100: 50% focus trick_shots
3:32.711 trickshots L multishot Fluffy_Pillow 69.0/100: 69% focus steady_focus, trick_shots
3:33.899 trickshots H aimed_shot enemy3 56.6/100: 57% focus steady_focus, trick_shots
3:35.877 trickshots J multishot Fluffy_Pillow 34.1/100: 34% focus precise_shots(2), steady_focus
3:37.066 trickshots M steady_shot Fluffy_Pillow 21.6/100: 22% focus precise_shots, steady_focus, trick_shots
3:38.452 trickshots M steady_shot Fluffy_Pillow 40.4/100: 40% focus precise_shots, steady_focus, trick_shots
3:39.839 trickshots J multishot Fluffy_Pillow 59.2/100: 59% focus precise_shots, steady_focus, trick_shots
3:41.028 trickshots M steady_shot Fluffy_Pillow 46.7/100: 47% focus steady_focus, trick_shots
3:42.414 trickshots L multishot Fluffy_Pillow 65.4/100: 65% focus steady_focus, trick_shots
3:43.603 trickshots H aimed_shot Fluffy_Pillow 53.0/100: 53% focus steady_focus, trick_shots
3:45.580 trickshots J multishot Fluffy_Pillow 30.5/100: 30% focus precise_shots(2), steady_focus
3:46.768 trickshots I rapid_fire Fluffy_Pillow 18.0/100: 18% focus precise_shots, steady_focus, trick_shots
3:48.564 trickshots J multishot Fluffy_Pillow 36.4/100: 36% focus precise_shots, steady_focus
3:49.753 trickshots M steady_shot Fluffy_Pillow 23.9/100: 24% focus steady_focus, trick_shots
3:51.139 trickshots E steady_shot Fluffy_Pillow 42.7/100: 43% focus steady_focus, trick_shots
3:52.526 trickshots H aimed_shot enemy2 61.4/100: 61% focus steady_focus, trick_shots
3:54.510 trickshots F double_tap Fluffy_Pillow 39.0/100: 39% focus precise_shots(2), steady_focus
3:55.699 trickshots J multishot Fluffy_Pillow 46.5/100: 47% focus double_tap, precise_shots(2), steady_focus
3:56.889 trickshots K kill_shot Fluffy_Pillow 34.1/100: 34% focus double_tap, precise_shots, steady_focus, trick_shots
3:58.077 trickshots M steady_shot Fluffy_Pillow 31.6/100: 32% focus double_tap, precise_shots, steady_focus, trick_shots
3:59.463 trickshots M steady_shot Fluffy_Pillow 50.4/100: 50% focus double_tap, precise_shots, steady_focus, trick_shots
4:00.851 trickshots J multishot Fluffy_Pillow 69.1/100: 69% focus double_tap, precise_shots, steady_focus, trick_shots
4:02.041 trickshots G trueshot Fluffy_Pillow 56.7/100: 57% focus double_tap, steady_focus, trick_shots
4:02.041 trickshots H aimed_shot enemy3 56.7/100: 57% focus double_tap, steady_focus, trick_shots, trueshot
4:03.229 trickshots J multishot Fluffy_Pillow 33.0/100: 33% focus lock_and_load, precise_shots, steady_focus, trueshot
4:04.419 trickshots H aimed_shot enemy4 24.2/100: 24% focus lock_and_load, steady_focus, trick_shots, trueshot
4:05.606 trickshots J multishot Fluffy_Pillow 35.5/100: 36% focus precise_shots, steady_focus, trueshot
4:06.797 trickshots I rapid_fire Fluffy_Pillow 26.8/100: 27% focus steady_focus, trick_shots, trueshot
4:08.702 trickshots J multishot Fluffy_Pillow 56.9/100: 57% focus steady_focus, trueshot
4:09.890 trickshots H aimed_shot Fluffy_Pillow 48.2/100: 48% focus steady_focus, trick_shots, trueshot
4:11.078 trickshots J multishot Fluffy_Pillow 24.5/100: 24% focus precise_shots, steady_focus, trueshot
4:12.266 trickshots K kill_shot Fluffy_Pillow 15.7/100: 16% focus steady_focus, trick_shots, trueshot
4:13.454 trickshots I rapid_fire Fluffy_Pillow 17.0/100: 17% focus steady_focus, trick_shots, trueshot
4:15.198 trickshots J multishot Fluffy_Pillow 42.6/100: 43% focus steady_focus, trueshot
4:16.386 trickshots M steady_shot Fluffy_Pillow 33.5/100: 34% focus trick_shots, trueshot
4:17.870 trickshots E steady_shot Fluffy_Pillow 54.2/100: 54% focus trick_shots
4:19.355 trickshots H aimed_shot enemy2 73.0/100: 73% focus steady_focus, trick_shots
4:21.333 trickshots J multishot Fluffy_Pillow 50.5/100: 51% focus precise_shots(2), steady_focus
4:22.521 trickshots K kill_shot Fluffy_Pillow 38.1/100: 38% focus precise_shots, steady_focus, trick_shots
4:23.708 trickshots M steady_shot Fluffy_Pillow 35.6/100: 36% focus precise_shots, steady_focus, trick_shots
4:25.094 trickshots I rapid_fire Fluffy_Pillow 54.3/100: 54% focus precise_shots, steady_focus, trick_shots
4:26.894 trickshots J multishot Fluffy_Pillow 72.7/100: 73% focus precise_shots, steady_focus
4:28.082 trickshots H aimed_shot enemy3 60.3/100: 60% focus steady_focus, trick_shots
4:30.060 trickshots J multishot Fluffy_Pillow 37.8/100: 38% focus precise_shots, steady_focus
4:31.247 default 9 use_items Fluffy_Pillow 25.3/100: 25% focus steady_focus, trick_shots
4:31.247 trickshots M steady_shot Fluffy_Pillow 25.3/100: 25% focus steady_focus, trick_shots
4:32.633 trickshots E steady_shot Fluffy_Pillow 44.1/100: 44% focus steady_focus, trick_shots
4:34.020 trickshots H aimed_shot Fluffy_Pillow 62.8/100: 63% focus steady_focus, trick_shots
4:35.999 trickshots J multishot Fluffy_Pillow 40.4/100: 40% focus precise_shots(2), steady_focus
4:37.188 trickshots K kill_shot Fluffy_Pillow 27.9/100: 28% focus precise_shots, steady_focus, trick_shots
4:38.376 trickshots M steady_shot Fluffy_Pillow 25.4/100: 25% focus precise_shots, steady_focus, trick_shots
4:39.762 trickshots M steady_shot Fluffy_Pillow 44.2/100: 44% focus precise_shots, steady_focus, trick_shots
4:41.148 trickshots J multishot Fluffy_Pillow 63.0/100: 63% focus precise_shots, steady_focus, trick_shots
4:42.337 trickshots H aimed_shot enemy2 50.5/100: 50% focus steady_focus, trick_shots
4:44.315 trickshots J multishot Fluffy_Pillow 28.0/100: 28% focus precise_shots, steady_focus
4:45.502 trickshots I rapid_fire Fluffy_Pillow 15.5/100: 16% focus steady_focus, trick_shots
4:47.257 trickshots J multishot Fluffy_Pillow 33.6/100: 34% focus steady_focus
4:48.447 trickshots K kill_shot Fluffy_Pillow 21.2/100: 21% focus steady_focus, trick_shots
4:49.635 trickshots M steady_shot Fluffy_Pillow 18.7/100: 19% focus steady_focus, trick_shots
4:51.021 trickshots H aimed_shot enemy3 37.4/100: 37% focus steady_focus, trick_shots

Stats

Level Bonus (60) Race Bonus (zandalari_troll) Raid-Buffed Unbuffed Gear Amount
Strength 274 1 293 275 0
Agility 450 2 1416 1303 789 (677)
Stamina 414 0 1799 1714 1300
Intellect 369 -3 403 366 0
Spirit 0 0 0 0 0
Health 35980 34280 0
Focus 100 100 0
Spell Power 403 366 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1487 1303 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="Zandalari Troll (Kimbul)"
source=default
spec=marksmanship
level=60
race=zandalari_troll
zandalari_loa=kimbul
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

Zandalari Troll (Pa'ku) : 9932 dps, 3085 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9932.3 9932.3 18.5 / 0.187% 1208.3 / 12.2% 990.0
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 46.5 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Zandalari Troll (Pa'ku) 9932
Aimed Shot 3507 (3904) 35.3% (39.3%) 46.4 6.39sec 25170 15884 Direct 232.0 (257.6) 3664 7326 4529 23.6% (23.6%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.44 231.98 0.00 0.00 1.5846 0.0000 1050645.96 1500742.69 29.99% 15884.01 15884.01
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.39% 177.21 117 232 3664.22 2531 8958 3666.32 3476 3886 649399 927601 29.99%
crit 23.61% 54.77 29 88 7325.80 5063 17917 7327.02 6181 8395 401247 573141 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [H]:46.66
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 397 4.0% 0.0 0.00sec 0 0 Direct 25.6 3742 7485 4618 23.4%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 25.62 0.00 0.00 0.0000 0.0000 118353.93 169056.76 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.59% 19.62 6 31 3742.16 2531 8958 3758.78 3051 5014 73438 104899 29.99%
crit 23.41% 6.00 1 14 7485.14 5063 17917 7519.95 5063 15188 44916 64158 29.99%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 373 3.8% 113.4 2.65sec 987 435 Direct 113.2 799 1599 989 23.7%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.45 113.20 0.00 0.00 2.2668 0.0000 111933.28 159885.50 29.99% 435.25 435.25
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.28% 86.35 62 112 799.09 776 916 798.92 786 813 69003 98563 29.99%
crit 23.72% 26.85 11 45 1598.55 1552 1831 1598.21 1556 1650 42931 61322 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 138 1.4% 3.7 90.73sec 11092 0 Direct 3.7 9039 18093 11133 23.2%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.73 3.72 0.00 0.00 0.0000 0.0000 41405.80 41405.80 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.80% 2.85 0 4 9039.03 8937 9474 8993.12 0 9474 25803 25803 0.00%
crit 23.20% 0.86 0 4 18092.76 17875 18947 11322.57 0 18947 15603 15603 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.4% 21.7 13.17sec 547 0 Direct 21.7 442 884 547 23.7%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.74 21.74 0.00 0.00 0.0000 0.0000 11891.86 11891.86 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.26% 16.58 6 31 441.93 435 461 441.96 435 455 7328 7328 0.00%
crit 23.74% 5.16 0 13 884.30 871 923 880.72 0 923 4564 4564 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 85 0.9% 4.7 13.37sec 5443 4561 Direct 4.7 4203 9488 5487 24.3%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.71 4.67 0.00 0.00 1.1934 0.0000 25643.17 36628.70 29.99% 4561.22 4561.22
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 75.72% 3.54 0 6 4202.75 4076 4809 4190.50 0 4619 14875 21248 29.96%
crit 24.28% 1.13 0 4 9488.11 9172 10819 6674.78 0 10819 10768 15381 21.15%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [K]:4.71
  • if_expr:buff.dead_eye.down
Master Marksman 485 4.9% 322.4 0.94sec 451 0 Periodic 537.8 271 0 271 0.0% 71.7%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 322.45 0.00 537.77 537.77 0.0000 2.0000 145479.92 145479.92 0.00% 135.26 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 537.77 397 680 270.52 37 1810 270.57 225 343 145480 145480 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2654 26.7% 82.0 3.64sec 9697 8509 Direct 409.1 1572 3143 1944 23.7%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.01 409.15 0.00 0.00 1.1396 0.0000 795300.16 1136006.74 29.99% 8509.43 8509.43
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.32% 312.24 233 383 1571.85 955 1972 1571.20 1456 1671 490754 700992 29.99%
crit 23.68% 96.90 62 139 3142.81 1911 3945 3142.19 2872 3361 304547 435014 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:73.70
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [L]:8.32
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1029 10.4% 16.1 18.71sec 19132 10951 Periodic 574.7 434 867 536 23.7% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.11 0.00 115.31 574.73 1.7472 0.2089 308223.45 440266.37 29.99% 10950.88 10950.88
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 76.32% 438.65 305 590 433.66 352 831 433.64 418 446 190237 271735 29.99%
crit 23.68% 136.08 86 200 867.00 705 1663 867.08 794 960 117986 168531 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [I]:16.11
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 819 8.3% 0.0 0.00sec 0 0 Direct 46.3 492 985 609 23.7%
Periodic 375.1 469 938 580 23.6% 53.9%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.32 375.06 375.06 0.0000 2.1553 245587.70 245587.70 0.00% 303.81 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.25% 35.32 22 51 492.24 480 567 492.24 483 500 17387 17387 0.00%
crit 23.75% 11.00 3 22 984.95 961 1133 984.98 961 1033 10835 10835 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 76.37% 286.45 204 379 468.75 3 567 468.77 461 477 134276 134276 0.00%
crit 23.63% 88.61 49 125 937.61 7 1133 937.75 888 977 83091 83091 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.4% 43.7 6.79sec 299 0 Direct 43.7 242 484 299 23.4%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.74 43.74 0.00 0.00 0.0000 0.0000 13063.56 13063.56 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.62% 33.52 17 58 242.08 239 254 242.07 239 246 8113 8113 0.00%
crit 23.38% 10.23 2 22 483.97 479 508 483.91 479 499 4950 4950 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 361 3.6% 68.9 4.36sec 1571 1166 Direct 69.8 1253 2505 1550 23.8%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 68.86 69.75 0.00 0.00 1.3472 0.0000 108172.01 154512.90 29.99% 1166.16 1166.16
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.22% 53.17 29 73 1252.91 1223 1443 1252.53 1230 1279 66614 95151 29.99%
crit 23.78% 16.59 5 29 2505.30 2446 2885 2504.45 2446 2600 41558 59362 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:15.56
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [M]:53.57
Simple Action Stats Execute Interval
Zandalari Troll (Pa'ku)
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Zandalari Troll (Pa'ku)
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Double Tap 5.6 60.66sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.61 0.00 0.00 0.00 0.9770 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.61
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Zandalari Troll (Pa'ku)
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Zandalari Troll (Pa'ku)
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 309.59sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.48 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.48
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.63sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [G]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.52% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Zandalari Troll (Pa'ku)
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.52%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.5sec 8.53% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Zandalari Troll (Pa'ku)
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.2s

Stack Uptimes

  • double_tap_1:8.53%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Embrace of Pa'ku 5.6 1.6 49.5sec 36.9sec 13.4sec 25.09% 0.00% 1.6 (1.6) 5.4

Buff Details

  • buff initial source:Zandalari Troll (Pa'ku)
  • cooldown name:buff_embrace_of_paku
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.04
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.0s / 160.9s
  • trigger_min/max:0.0s / 160.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 43.4s

Stack Uptimes

  • embrace_of_paku_1:25.09%

Spelldata

  • id:292463
  • name:Embrace of Pa'ku
  • tooltip:Grants $w1% Critical Strike.
  • description:{$@spelldesc292361=Your abilities have a chance to grant you {$s1=4}% Critical Strike for {$292463d=12 seconds}.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Zandalari Troll (Pa'ku)
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.8 0.2 30.5sec 29.7sec 1.9sec 5.49% 18.55% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:Zandalari Troll (Pa'ku)
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 245.5s
  • trigger_min/max:1.8s / 245.5s
  • trigger_pct:7.98%
  • duration_min/max:0.0s / 9.1s

Stack Uptimes

  • lock_and_load_1:5.49%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.8sec 309.8sec 23.3sec 11.29% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:Zandalari Troll (Pa'ku)
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.6s
  • trigger_min/max:300.0s / 333.6s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.29%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.8 5.7 7.3sec 6.4sec 2.7sec 36.98% 80.94% 2.8 (2.8) 0.0

Buff Details

  • buff initial source:Zandalari Troll (Pa'ku)
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 31.7s
  • trigger_min/max:0.9s / 14.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 27.4s

Stack Uptimes

  • precise_shots_1:32.12%
  • precise_shots_2:4.86%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Zandalari Troll (Pa'ku)
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.8 19.4 54.8sec 12.0sec 48.9sec 95.04% 0.00% 19.4 (19.4) 4.9

Buff Details

  • buff initial source:Zandalari Troll (Pa'ku)
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 270.4s
  • trigger_min/max:3.0s / 35.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 311.2s

Stack Uptimes

  • steady_focus_1:95.04%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.4 18.7 4.7sec 3.7sec 4.3sec 89.83% 100.00% 18.7 (18.7) 0.0

Buff Details

  • buff initial source:Zandalari Troll (Pa'ku)
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 10.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:89.83%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.6sec 14.65% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:Zandalari Troll (Pa'ku)
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • trueshot_1:14.65%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Zandalari Troll (Pa'ku)
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Zandalari Troll (Pa'ku)
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 2.0 7.0 62.3s 48.0s 188.7s
double_tap_rapid_fire 0.4 0.0 3.0 83.5s 58.8s 187.5s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.53% 0.41% 1.16% 0.6s 0.0s 2.0s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7640.0012.6952.9040.0007.198
Aimed Shot1.2160.0016.8529.6421.63822.410
Kill Shot3.6280.00125.56112.2540.03527.345
Trueshot0.7360.0012.7141.2240.0004.415
Rapid Fire2.6920.00120.59934.91714.12464.729

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
Zandalari Troll (Pa'ku)
steady_shot Focus 69.84 678.38 23.06% 9.71 20.03 2.87%
rapid_fire Focus 115.33 115.26 3.92% 1.00 0.08 0.07%
focus_regen Focus 580.10 1953.86 66.42% 3.37 11.02 0.56%
Trueshot Focus 117.50 194.15 6.60% 1.65 1.11 0.57%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.81 10.02 32.2 35.8 0.1 88.5
Usage Type Count Total Avg RPE APR
Zandalari Troll (Pa'ku)
aimed_shot Focus 46.5 1318.5 28.4 28.4 886.6
kill_shot Focus 4.7 47.1 10.0 10.0 544.8
multishot Focus 82.0 1640.4 20.0 20.0 484.8

Statistics & Data Analysis

Fight Length
Zandalari Troll (Pa'ku) Fight Length
Count 1018
Mean 299.91
Minimum 240.08
Maximum 360.00
Spread ( max - min ) 119.92
Range [ ( max - min ) / 2 * 100% ] 19.99%
DPS
Zandalari Troll (Pa'ku) Damage Per Second
Count 1018
Mean 9932.29
Minimum 9054.77
Maximum 11357.50
Spread ( max - min ) 2302.74
Range [ ( max - min ) / 2 * 100% ] 11.59%
Standard Deviation 301.9332
5th Percentile 9456.88
95th Percentile 10437.69
( 95th Percentile - 5th Percentile ) 980.82
Mean Distribution
Standard Deviation 9.4632
95.00% Confidence Interval ( 9913.75 - 9950.84 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 36
0.1% Error 3550
0.1 Scale Factor Error with Delta=300 779
0.05 Scale Factor Error with Delta=300 3113
0.01 Scale Factor Error with Delta=300 77823
Priority Target DPS
Zandalari Troll (Pa'ku) Priority Target Damage Per Second
Count 1018
Mean 3084.53
Minimum 2818.15
Maximum 3441.42
Spread ( max - min ) 623.27
Range [ ( max - min ) / 2 * 100% ] 10.10%
Standard Deviation 98.2342
5th Percentile 2928.32
95th Percentile 3258.41
( 95th Percentile - 5th Percentile ) 330.09
Mean Distribution
Standard Deviation 3.0789
95.00% Confidence Interval ( 3078.49 - 3090.56 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 39
0.1% Error 3897
0.1 Scale Factor Error with Delta=300 83
0.05 Scale Factor Error with Delta=300 330
0.01 Scale Factor Error with Delta=300 8238
DPS(e)
Zandalari Troll (Pa'ku) Damage Per Second (Effective)
Count 1018
Mean 9932.29
Minimum 9054.77
Maximum 11357.50
Spread ( max - min ) 2302.74
Range [ ( max - min ) / 2 * 100% ] 11.59%
Damage
Zandalari Troll (Pa'ku) Damage
Count 1018
Mean 2975700.79
Minimum 2250869.89
Maximum 3653874.76
Spread ( max - min ) 1403004.87
Range [ ( max - min ) / 2 * 100% ] 23.57%
DTPS
Zandalari Troll (Pa'ku) Damage Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Zandalari Troll (Pa'ku) Healing Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Zandalari Troll (Pa'ku) Healing Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Zandalari Troll (Pa'ku) Heal
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Zandalari Troll (Pa'ku) Healing Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Zandalari Troll (Pa'ku) Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Zandalari Troll (Pa'ku)Theck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Zandalari Troll (Pa'ku) Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.74 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.48 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 15.56 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.61 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
G 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
H 46.66 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
I 16.11 rapid_fire,if=buff.trick_shots.remains>=execute_time
J 73.70 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
K 4.71 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
L 8.32 multishot,if=focus>cost+action.aimed_shot.cost
M 53.57 steady_shot

Sample Sequence

0125789EGDJHJHJIJHJMHMEJHJIJHMJMHMEJJHJMMHJMIJMHJMEJLMHFJHJMEHJIJMLHJMEJHJMJHJIJMEH9JMMMJHJMMHJIJMMFHJMJMLGHJIJHMEJHJIJHJMEHJMMMIJHJMJHJMEMJHJIFJMEH9JHJMMHJHJIJMHJMELMLHJMMIJLHJMMMJHJHJMIFJHJKGMEHJHJHJHJIJKMEHJMMJHJ9HJIJKMEHJMMJHJK

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask Zandalari Troll (Pa'ku) 100.0/100: 100% focus
Pre precombat 1 augmentation Zandalari Troll (Pa'ku) 100.0/100: 100% focus
Pre precombat 2 food Zandalari Troll (Pa'ku) 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.483 trickshots G trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.483 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.483 trickshots J multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.398 trickshots H aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.315 trickshots J multishot Fluffy_Pillow 67.0/100: 67% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:04.229 trickshots H aimed_shot enemy2 58.2/100: 58% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.145 trickshots J multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.059 trickshots I rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.388 trickshots J multishot Fluffy_Pillow 55.2/100: 55% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:08.303 trickshots H aimed_shot enemy3 46.5/100: 47% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.219 trickshots J multishot Fluffy_Pillow 22.8/100: 23% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:10.134 trickshots M steady_shot Fluffy_Pillow 14.1/100: 14% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.201 trickshots H aimed_shot enemy4 42.3/100: 42% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.117 trickshots M steady_shot Fluffy_Pillow 18.6/100: 19% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:13.185 trickshots E steady_shot Fluffy_Pillow 46.8/100: 47% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:14.254 trickshots J multishot Fluffy_Pillow 75.0/100: 75% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:15.170 trickshots H aimed_shot enemy5 66.3/100: 66% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.085 trickshots J multishot Fluffy_Pillow 42.6/100: 43% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:17.000 trickshots I rapid_fire Fluffy_Pillow 31.7/100: 32% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:18.352 trickshots J multishot Fluffy_Pillow 49.8/100: 50% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:19.266 trickshots H aimed_shot Fluffy_Pillow 37.4/100: 37% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:20.789 trickshots M steady_shot Fluffy_Pillow 14.9/100: 15% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:21.856 trickshots J multishot Fluffy_Pillow 33.7/100: 34% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:22.773 trickshots M steady_shot Fluffy_Pillow 21.2/100: 21% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:23.842 trickshots H aimed_shot enemy2 40.0/100: 40% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.366 trickshots M steady_shot Fluffy_Pillow 17.6/100: 18% focus bloodlust, lock_and_load, precise_shots(2), steady_focus, potion_of_spectral_agility
0:26.434 trickshots E steady_shot Fluffy_Pillow 36.3/100: 36% focus bloodlust, lock_and_load, precise_shots(2), steady_focus, potion_of_spectral_agility
0:27.501 trickshots J multishot Fluffy_Pillow 55.1/100: 55% focus bloodlust, lock_and_load, precise_shots(2), steady_focus
0:28.417 trickshots J multishot Fluffy_Pillow 42.7/100: 43% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots
0:29.331 trickshots H aimed_shot enemy3 30.2/100: 30% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:30.248 trickshots J multishot Fluffy_Pillow 37.7/100: 38% focus bloodlust, precise_shots, steady_focus
0:31.163 trickshots M steady_shot Fluffy_Pillow 25.3/100: 25% focus bloodlust, steady_focus, trick_shots
0:32.231 trickshots M steady_shot Fluffy_Pillow 44.0/100: 44% focus bloodlust, steady_focus, trick_shots
0:33.298 trickshots H aimed_shot enemy4 62.8/100: 63% focus bloodlust, steady_focus, trick_shots
0:34.821 trickshots J multishot Fluffy_Pillow 40.4/100: 40% focus bloodlust, precise_shots(2), steady_focus
0:35.736 trickshots M steady_shot Fluffy_Pillow 27.9/100: 28% focus bloodlust, precise_shots, steady_focus, trick_shots
0:36.804 trickshots I rapid_fire Fluffy_Pillow 46.7/100: 47% focus bloodlust, precise_shots, steady_focus, trick_shots
0:38.435 trickshots J multishot Fluffy_Pillow 67.1/100: 67% focus bloodlust, precise_shots, steady_focus
0:39.350 trickshots M steady_shot Fluffy_Pillow 54.6/100: 55% focus bloodlust, steady_focus, trick_shots
0:40.418 trickshots H aimed_shot Fluffy_Pillow 73.4/100: 73% focus bloodlust, steady_focus, trick_shots
0:41.943 trickshots J multishot Fluffy_Pillow 49.2/100: 49% focus precise_shots(2), steady_focus
0:43.131 trickshots M steady_shot Fluffy_Pillow 36.7/100: 37% focus precise_shots, steady_focus, trick_shots
0:44.517 trickshots E steady_shot Fluffy_Pillow 55.5/100: 55% focus precise_shots, steady_focus, trick_shots
0:45.902 trickshots J multishot Fluffy_Pillow 74.2/100: 74% focus precise_shots, steady_focus, trick_shots
0:47.093 trickshots L multishot Fluffy_Pillow 61.8/100: 62% focus steady_focus, trick_shots
0:48.283 trickshots M steady_shot Fluffy_Pillow 49.3/100: 49% focus steady_focus, trick_shots
0:49.669 trickshots H aimed_shot enemy2 68.1/100: 68% focus steady_focus, trick_shots
0:51.647 trickshots F double_tap Fluffy_Pillow 45.6/100: 46% focus precise_shots, steady_focus
0:52.836 trickshots J multishot Fluffy_Pillow 53.1/100: 53% focus double_tap, lock_and_load, precise_shots, steady_focus
0:54.024 trickshots H aimed_shot enemy3 40.6/100: 41% focus double_tap, lock_and_load, steady_focus, trick_shots, embrace_of_paku
0:55.212 trickshots J multishot Fluffy_Pillow 48.1/100: 48% focus precise_shots, steady_focus, embrace_of_paku
0:56.401 trickshots M steady_shot Fluffy_Pillow 35.7/100: 36% focus steady_focus, trick_shots, embrace_of_paku
0:57.789 trickshots E steady_shot Fluffy_Pillow 54.5/100: 54% focus steady_focus, trick_shots, embrace_of_paku
0:59.175 trickshots H aimed_shot enemy4 73.2/100: 73% focus steady_focus, trick_shots, embrace_of_paku
1:01.153 trickshots J multishot Fluffy_Pillow 50.7/100: 51% focus precise_shots(2), steady_focus, embrace_of_paku
1:02.342 trickshots I rapid_fire Fluffy_Pillow 38.3/100: 38% focus precise_shots, steady_focus, trick_shots, embrace_of_paku
1:04.149 trickshots J multishot Fluffy_Pillow 56.7/100: 57% focus precise_shots, steady_focus, embrace_of_paku
1:05.338 trickshots M steady_shot Fluffy_Pillow 44.2/100: 44% focus steady_focus, trick_shots, embrace_of_paku
1:06.723 trickshots L multishot Fluffy_Pillow 63.0/100: 63% focus steady_focus, trick_shots
1:07.911 trickshots H aimed_shot Fluffy_Pillow 50.5/100: 51% focus steady_focus, trick_shots
1:10.046 trickshots J multishot Fluffy_Pillow 29.0/100: 29% focus precise_shots(2), steady_focus
1:11.235 trickshots M steady_shot Fluffy_Pillow 16.6/100: 17% focus precise_shots, steady_focus, trick_shots
1:12.623 trickshots E steady_shot Fluffy_Pillow 35.3/100: 35% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:14.010 trickshots J multishot Fluffy_Pillow 54.1/100: 54% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:15.197 trickshots H aimed_shot enemy2 41.6/100: 42% focus lock_and_load, steady_focus, trick_shots
1:16.385 trickshots J multishot Fluffy_Pillow 49.2/100: 49% focus precise_shots(2), steady_focus
1:17.574 trickshots M steady_shot Fluffy_Pillow 36.7/100: 37% focus precise_shots, steady_focus, trick_shots
1:18.960 trickshots J multishot Fluffy_Pillow 55.5/100: 55% focus precise_shots, steady_focus, trick_shots
1:20.148 trickshots H aimed_shot enemy3 43.0/100: 43% focus steady_focus, trick_shots
1:22.128 trickshots J multishot Fluffy_Pillow 20.5/100: 21% focus precise_shots, steady_focus
1:23.317 trickshots I rapid_fire Fluffy_Pillow 8.0/100: 8% focus steady_focus, trick_shots
1:25.072 trickshots J multishot Fluffy_Pillow 26.1/100: 26% focus steady_focus
1:26.261 trickshots M steady_shot Fluffy_Pillow 13.7/100: 14% focus steady_focus, trick_shots
1:27.648 trickshots E steady_shot Fluffy_Pillow 32.4/100: 32% focus steady_focus, trick_shots
1:29.034 trickshots H aimed_shot Fluffy_Pillow 51.2/100: 51% focus steady_focus, trick_shots
1:31.013 default 9 use_items Fluffy_Pillow 28.7/100: 29% focus precise_shots(2), steady_focus
1:31.013 trickshots J multishot Fluffy_Pillow 28.7/100: 29% focus precise_shots(2), steady_focus
1:32.202 trickshots M steady_shot Fluffy_Pillow 16.3/100: 16% focus precise_shots, steady_focus, trick_shots
1:33.589 trickshots M steady_shot Fluffy_Pillow 35.0/100: 35% focus precise_shots, steady_focus, trick_shots
1:34.974 trickshots M steady_shot Fluffy_Pillow 53.8/100: 54% focus precise_shots, steady_focus, trick_shots
1:36.358 trickshots J multishot Fluffy_Pillow 72.6/100: 73% focus precise_shots, steady_focus, trick_shots
1:37.545 trickshots H aimed_shot enemy2 60.1/100: 60% focus steady_focus, trick_shots
1:39.524 trickshots J multishot Fluffy_Pillow 37.6/100: 38% focus precise_shots, steady_focus
1:40.713 trickshots M steady_shot Fluffy_Pillow 25.1/100: 25% focus steady_focus, trick_shots
1:42.100 trickshots M steady_shot Fluffy_Pillow 43.9/100: 44% focus steady_focus, trick_shots
1:43.488 trickshots H aimed_shot enemy3 62.7/100: 63% focus steady_focus, trick_shots
1:45.614 trickshots J multishot Fluffy_Pillow 41.1/100: 41% focus precise_shots, steady_focus
1:46.800 trickshots I rapid_fire Fluffy_Pillow 28.6/100: 29% focus steady_focus, trick_shots
1:48.627 trickshots J multishot Fluffy_Pillow 47.2/100: 47% focus steady_focus
1:49.816 trickshots M steady_shot Fluffy_Pillow 34.7/100: 35% focus steady_focus, trick_shots
1:51.202 trickshots M steady_shot Fluffy_Pillow 53.5/100: 54% focus steady_focus, trick_shots
1:52.589 trickshots F double_tap Fluffy_Pillow 72.3/100: 72% focus steady_focus, trick_shots
1:53.777 trickshots H aimed_shot Fluffy_Pillow 79.8/100: 80% focus double_tap, steady_focus, trick_shots
1:55.755 trickshots J multishot Fluffy_Pillow 57.3/100: 57% focus precise_shots(2), steady_focus
1:56.944 trickshots M steady_shot Fluffy_Pillow 44.8/100: 45% focus precise_shots, steady_focus, trick_shots
1:58.332 trickshots J multishot Fluffy_Pillow 63.6/100: 64% focus precise_shots, steady_focus, trick_shots
1:59.519 trickshots M steady_shot Fluffy_Pillow 51.1/100: 51% focus steady_focus, trick_shots
2:00.907 trickshots L multishot Fluffy_Pillow 69.9/100: 70% focus steady_focus, trick_shots
2:02.096 trickshots G trueshot Fluffy_Pillow 57.5/100: 57% focus steady_focus, trick_shots
2:02.096 trickshots H aimed_shot enemy2 57.5/100: 57% focus steady_focus, trick_shots, trueshot
2:03.437 trickshots J multishot Fluffy_Pillow 35.2/100: 35% focus precise_shots(2), steady_focus, trueshot
2:04.626 trickshots I rapid_fire Fluffy_Pillow 26.5/100: 26% focus precise_shots, steady_focus, trick_shots, trueshot
2:06.505 trickshots J multishot Fluffy_Pillow 52.3/100: 52% focus precise_shots, steady_focus, trueshot
2:07.693 trickshots H aimed_shot enemy3 43.5/100: 44% focus trick_shots, trueshot
2:08.964 trickshots M steady_shot Fluffy_Pillow 19.8/100: 20% focus precise_shots, trueshot
2:10.447 trickshots E steady_shot Fluffy_Pillow 48.0/100: 48% focus precise_shots, trueshot
2:11.928 trickshots J multishot Fluffy_Pillow 76.1/100: 76% focus precise_shots, steady_focus, trueshot
2:13.118 trickshots H aimed_shot enemy4 67.4/100: 67% focus steady_focus, trick_shots, trueshot
2:14.306 trickshots J multishot Fluffy_Pillow 43.7/100: 44% focus precise_shots(2), steady_focus, trueshot
2:15.495 trickshots I rapid_fire Fluffy_Pillow 35.0/100: 35% focus precise_shots, steady_focus, trick_shots, trueshot
2:17.424 trickshots J multishot Fluffy_Pillow 62.2/100: 62% focus precise_shots, steady_focus
2:18.612 trickshots H aimed_shot Fluffy_Pillow 49.8/100: 50% focus steady_focus, trick_shots
2:20.590 trickshots J multishot Fluffy_Pillow 27.3/100: 27% focus precise_shots, steady_focus
2:21.776 trickshots M steady_shot Fluffy_Pillow 14.8/100: 15% focus steady_focus, trick_shots
2:23.162 trickshots E steady_shot Fluffy_Pillow 33.6/100: 34% focus steady_focus, trick_shots
2:24.550 trickshots H aimed_shot enemy2 52.3/100: 52% focus steady_focus, trick_shots
2:26.528 trickshots J multishot Fluffy_Pillow 29.9/100: 30% focus precise_shots(2), steady_focus, embrace_of_paku
2:27.714 trickshots M steady_shot Fluffy_Pillow 17.4/100: 17% focus precise_shots, steady_focus, trick_shots, embrace_of_paku
2:29.102 trickshots M steady_shot Fluffy_Pillow 36.2/100: 36% focus precise_shots, steady_focus, trick_shots, embrace_of_paku
2:30.490 trickshots M steady_shot Fluffy_Pillow 54.9/100: 55% focus precise_shots, steady_focus, trick_shots, embrace_of_paku
2:31.875 trickshots I rapid_fire Fluffy_Pillow 73.7/100: 74% focus precise_shots, steady_focus, trick_shots, embrace_of_paku
2:33.631 trickshots J multishot Fluffy_Pillow 91.8/100: 92% focus precise_shots, steady_focus, embrace_of_paku
2:34.818 trickshots H aimed_shot enemy3 79.3/100: 79% focus steady_focus, trick_shots, embrace_of_paku
2:36.798 trickshots J multishot Fluffy_Pillow 56.9/100: 57% focus precise_shots(2), steady_focus, embrace_of_paku
2:37.987 trickshots M steady_shot Fluffy_Pillow 44.4/100: 44% focus precise_shots, steady_focus, trick_shots, embrace_of_paku
2:39.374 trickshots J multishot Fluffy_Pillow 63.2/100: 63% focus precise_shots, steady_focus, trick_shots, embrace_of_paku
2:40.562 trickshots H aimed_shot enemy4 50.7/100: 51% focus steady_focus, trick_shots
2:42.539 trickshots J multishot Fluffy_Pillow 28.2/100: 28% focus precise_shots(2), steady_focus
2:43.725 trickshots M steady_shot Fluffy_Pillow 15.7/100: 16% focus precise_shots, steady_focus, trick_shots
2:45.110 trickshots E steady_shot Fluffy_Pillow 34.5/100: 34% focus precise_shots, steady_focus, trick_shots
2:46.496 trickshots M steady_shot Fluffy_Pillow 52.8/100: 53% focus precise_shots, steady_focus, trick_shots
2:47.884 trickshots J multishot Fluffy_Pillow 71.6/100: 72% focus precise_shots, steady_focus, trick_shots
2:49.073 trickshots H aimed_shot Fluffy_Pillow 59.1/100: 59% focus steady_focus, trick_shots
2:51.066 trickshots J multishot Fluffy_Pillow 36.8/100: 37% focus precise_shots, steady_focus
2:52.255 trickshots I rapid_fire Fluffy_Pillow 24.3/100: 24% focus steady_focus, trick_shots
2:54.074 trickshots F double_tap Fluffy_Pillow 42.8/100: 43% focus steady_focus
2:55.264 trickshots J multishot Fluffy_Pillow 50.3/100: 50% focus double_tap, steady_focus
2:56.452 trickshots M steady_shot Fluffy_Pillow 37.8/100: 38% focus double_tap, steady_focus, trick_shots
2:57.838 trickshots E steady_shot Fluffy_Pillow 56.6/100: 57% focus double_tap, steady_focus, trick_shots
2:59.224 trickshots H aimed_shot enemy2 75.4/100: 75% focus double_tap, steady_focus, trick_shots
3:01.204 default 9 use_items Fluffy_Pillow 52.9/100: 53% focus precise_shots, steady_focus
3:01.204 trickshots J multishot Fluffy_Pillow 52.9/100: 53% focus precise_shots, steady_focus
3:02.392 trickshots H aimed_shot enemy3 40.4/100: 40% focus lock_and_load, steady_focus, trick_shots
3:03.582 trickshots J multishot Fluffy_Pillow 48.0/100: 48% focus precise_shots, steady_focus
3:04.770 trickshots M steady_shot Fluffy_Pillow 35.5/100: 35% focus steady_focus, trick_shots
3:06.157 trickshots M steady_shot Fluffy_Pillow 54.3/100: 54% focus steady_focus, trick_shots
3:07.545 trickshots H aimed_shot enemy4 73.1/100: 73% focus lock_and_load, steady_focus, trick_shots
3:08.735 trickshots J multishot Fluffy_Pillow 80.6/100: 81% focus precise_shots, steady_focus
3:09.924 trickshots H aimed_shot enemy5 68.1/100: 68% focus steady_focus, trick_shots
3:11.902 trickshots J multishot Fluffy_Pillow 45.6/100: 46% focus precise_shots, steady_focus
3:13.091 trickshots I rapid_fire Fluffy_Pillow 33.2/100: 33% focus steady_focus, trick_shots
3:14.900 trickshots J multishot Fluffy_Pillow 51.6/100: 52% focus steady_focus
3:16.087 trickshots M steady_shot Fluffy_Pillow 39.1/100: 39% focus steady_focus, trick_shots
3:17.474 trickshots H aimed_shot Fluffy_Pillow 57.9/100: 58% focus steady_focus, trick_shots
3:19.503 trickshots J multishot Fluffy_Pillow 35.7/100: 36% focus precise_shots, steady_focus, embrace_of_paku
3:20.690 trickshots M steady_shot Fluffy_Pillow 23.3/100: 23% focus steady_focus, trick_shots, embrace_of_paku
3:22.076 trickshots E steady_shot Fluffy_Pillow 42.0/100: 42% focus steady_focus, trick_shots, embrace_of_paku
3:23.462 trickshots L multishot Fluffy_Pillow 60.4/100: 60% focus steady_focus, trick_shots, embrace_of_paku
3:24.650 trickshots M steady_shot Fluffy_Pillow 47.9/100: 48% focus steady_focus, trick_shots, embrace_of_paku
3:26.037 trickshots L multishot Fluffy_Pillow 66.7/100: 67% focus steady_focus, trick_shots, embrace_of_paku
3:27.227 trickshots H aimed_shot enemy2 54.2/100: 54% focus steady_focus, trick_shots, embrace_of_paku
3:29.204 trickshots J multishot Fluffy_Pillow 31.8/100: 32% focus precise_shots, steady_focus, embrace_of_paku
3:30.393 trickshots M steady_shot Fluffy_Pillow 19.3/100: 19% focus steady_focus, trick_shots
3:31.779 trickshots M steady_shot Fluffy_Pillow 38.1/100: 38% focus steady_focus, trick_shots
3:33.165 trickshots I rapid_fire Fluffy_Pillow 56.8/100: 57% focus steady_focus, trick_shots
3:35.021 trickshots J multishot Fluffy_Pillow 75.6/100: 76% focus steady_focus
3:36.209 trickshots L multishot Fluffy_Pillow 63.1/100: 63% focus steady_focus, trick_shots
3:37.398 trickshots H aimed_shot enemy3 50.6/100: 51% focus steady_focus, trick_shots
3:39.376 trickshots J multishot Fluffy_Pillow 28.1/100: 28% focus precise_shots(2), steady_focus
3:40.563 trickshots M steady_shot Fluffy_Pillow 15.7/100: 16% focus precise_shots, steady_focus, trick_shots
3:41.951 trickshots M steady_shot Fluffy_Pillow 34.4/100: 34% focus precise_shots, steady_focus, trick_shots
3:43.337 trickshots M steady_shot Fluffy_Pillow 53.2/100: 53% focus precise_shots, steady_focus, trick_shots
3:44.723 trickshots J multishot Fluffy_Pillow 72.0/100: 72% focus precise_shots, steady_focus, trick_shots
3:45.912 trickshots H aimed_shot Fluffy_Pillow 59.5/100: 60% focus steady_focus, trick_shots
3:48.001 trickshots J multishot Fluffy_Pillow 37.7/100: 38% focus lock_and_load, precise_shots, steady_focus
3:49.190 trickshots H aimed_shot enemy2 25.3/100: 25% focus lock_and_load, steady_focus, trick_shots
3:50.378 trickshots J multishot Fluffy_Pillow 32.8/100: 33% focus precise_shots, steady_focus
3:51.567 trickshots M steady_shot Fluffy_Pillow 20.3/100: 20% focus steady_focus, trick_shots
3:52.954 trickshots I rapid_fire Fluffy_Pillow 39.1/100: 39% focus steady_focus, trick_shots
3:54.936 trickshots F double_tap Fluffy_Pillow 58.6/100: 59% focus steady_focus
3:56.125 trickshots J multishot Fluffy_Pillow 66.1/100: 66% focus double_tap, steady_focus
3:57.313 trickshots H aimed_shot enemy4 53.7/100: 54% focus double_tap, steady_focus, trick_shots
3:59.454 trickshots J multishot Fluffy_Pillow 31.8/100: 32% focus precise_shots
4:00.724 trickshots K kill_shot Fluffy_Pillow 19.3/100: 19% focus trick_shots
4:01.994 trickshots G trueshot Fluffy_Pillow 16.8/100: 17% focus trick_shots
4:02.096 trickshots M steady_shot Fluffy_Pillow 17.4/100: 17% focus trick_shots, trueshot
4:03.579 trickshots E steady_shot Fluffy_Pillow 45.5/100: 46% focus trick_shots, trueshot
4:05.062 trickshots H aimed_shot enemy3 73.7/100: 74% focus steady_focus, trick_shots, trueshot
4:06.252 trickshots J multishot Fluffy_Pillow 50.0/100: 50% focus lock_and_load, precise_shots, steady_focus, trueshot, embrace_of_paku
4:07.440 trickshots H aimed_shot Fluffy_Pillow 41.3/100: 41% focus lock_and_load, steady_focus, trick_shots, trueshot, embrace_of_paku
4:08.629 trickshots J multishot Fluffy_Pillow 52.6/100: 53% focus lock_and_load, precise_shots, steady_focus, trueshot, embrace_of_paku
4:09.817 trickshots H aimed_shot enemy2 43.8/100: 44% focus lock_and_load, steady_focus, trick_shots, trueshot, embrace_of_paku
4:11.005 trickshots J multishot Fluffy_Pillow 55.1/100: 55% focus precise_shots(2), steady_focus, trueshot, embrace_of_paku
4:12.193 trickshots H aimed_shot enemy5 46.4/100: 46% focus precise_shots, steady_focus, trick_shots, trueshot, embrace_of_paku
4:13.381 trickshots J multishot Fluffy_Pillow 22.7/100: 23% focus precise_shots(2), steady_focus, trueshot, embrace_of_paku
4:14.568 trickshots I rapid_fire Fluffy_Pillow 13.9/100: 14% focus precise_shots, steady_focus, trick_shots, trueshot, embrace_of_paku
4:16.369 trickshots J multishot Fluffy_Pillow 41.0/100: 41% focus precise_shots, steady_focus, trueshot, embrace_of_paku
4:17.558 trickshots K kill_shot Fluffy_Pillow 30.9/100: 31% focus steady_focus, trick_shots, embrace_of_paku
4:18.747 trickshots M steady_shot Fluffy_Pillow 28.4/100: 28% focus steady_focus, trick_shots
4:20.134 trickshots E steady_shot Fluffy_Pillow 47.1/100: 47% focus trick_shots
4:21.617 trickshots H aimed_shot enemy4 65.9/100: 66% focus steady_focus, trick_shots
4:23.595 trickshots J multishot Fluffy_Pillow 43.4/100: 43% focus precise_shots(2), steady_focus
4:24.783 trickshots M steady_shot Fluffy_Pillow 31.0/100: 31% focus precise_shots, steady_focus, trick_shots
4:26.171 trickshots M steady_shot Fluffy_Pillow 49.7/100: 50% focus precise_shots, steady_focus, trick_shots
4:27.558 trickshots J multishot Fluffy_Pillow 68.5/100: 69% focus precise_shots, steady_focus, trick_shots
4:28.746 trickshots H aimed_shot enemy3 56.0/100: 56% focus steady_focus, trick_shots
4:30.725 trickshots J multishot Fluffy_Pillow 33.6/100: 34% focus precise_shots(2), steady_focus
4:31.914 default 9 use_items Fluffy_Pillow 21.1/100: 21% focus lock_and_load, precise_shots, steady_focus, trick_shots
4:31.914 trickshots H aimed_shot Fluffy_Pillow 21.1/100: 21% focus lock_and_load, precise_shots, steady_focus, trick_shots
4:33.104 trickshots J multishot Fluffy_Pillow 28.6/100: 29% focus precise_shots(2), steady_focus
4:34.293 trickshots I rapid_fire Fluffy_Pillow 16.1/100: 16% focus precise_shots, steady_focus, trick_shots
4:36.023 trickshots J multishot Fluffy_Pillow 34.1/100: 34% focus precise_shots, steady_focus
4:37.211 trickshots K kill_shot Fluffy_Pillow 21.6/100: 22% focus steady_focus, trick_shots
4:38.399 trickshots M steady_shot Fluffy_Pillow 19.1/100: 19% focus steady_focus, trick_shots
4:39.785 trickshots E steady_shot Fluffy_Pillow 37.9/100: 38% focus steady_focus, trick_shots
4:41.172 trickshots H aimed_shot enemy2 56.7/100: 57% focus steady_focus, trick_shots
4:43.152 trickshots J multishot Fluffy_Pillow 34.2/100: 34% focus precise_shots(2), steady_focus
4:44.340 trickshots M steady_shot Fluffy_Pillow 21.7/100: 22% focus precise_shots, steady_focus, trick_shots
4:45.728 trickshots M steady_shot Fluffy_Pillow 40.5/100: 41% focus precise_shots, steady_focus, trick_shots
4:47.113 trickshots J multishot Fluffy_Pillow 59.3/100: 59% focus precise_shots, steady_focus, trick_shots
4:48.302 trickshots H aimed_shot enemy4 46.8/100: 47% focus steady_focus, trick_shots
4:50.281 trickshots J multishot Fluffy_Pillow 24.3/100: 24% focus precise_shots, steady_focus
4:51.469 trickshots K kill_shot Fluffy_Pillow 11.9/100: 12% focus steady_focus, trick_shots

Stats

Level Bonus (60) Race Bonus (zandalari_troll) Raid-Buffed Unbuffed Gear Amount
Strength 274 1 293 275 0
Agility 450 2 1416 1303 789 (677)
Stamina 414 0 1799 1714 1300
Intellect 369 -3 403 366 0
Spirit 0 0 0 0 0
Health 35980 34280 0
Focus 100 100 0
Spell Power 403 366 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1487 1303 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="Zandalari Troll (Pa'ku)"
source=default
spec=marksmanship
level=60
race=zandalari_troll
zandalari_loa=paku
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

blood_elf : 9936 dps, 3078 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9936.5 9936.5 18.0 / 0.182% 1137.7 / 11.4% 990.5
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 46.5 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
blood_elf 9936
Aimed Shot 3521 (3916) 35.4% (39.4%) 46.6 6.40sec 25155 15894 Direct 232.8 (258.3) 3662 7320 4530 23.7% (23.7%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.60 232.75 0.00 0.00 1.5827 0.0000 1054545.88 1506313.34 29.99% 15894.34 15894.34
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.26% 177.49 129 241 3662.33 2530 8954 3664.12 3410 3926 650072 928562 29.99%
crit 23.74% 55.26 32 84 7320.47 5060 17908 7323.23 6243 8598 404474 577751 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [H]:46.82
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 395 4.0% 0.0 0.00sec 0 0 Direct 25.5 3740 7473 4613 23.3%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 25.52 0.00 0.00 0.0000 0.0000 117693.74 168113.74 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.67% 19.57 7 29 3739.72 2530 8954 3756.17 2906 4924 73187 104540 29.99%
crit 23.33% 5.95 0 15 7473.44 5060 17908 7536.34 0 16894 44507 63574 29.96%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 373 3.8% 113.5 2.65sec 985 434 Direct 113.3 798 1596 987 23.6%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.53 113.29 0.00 0.00 2.2670 0.0000 111805.52 159703.00 29.99% 434.40 434.40
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.38% 86.54 61 111 798.36 776 915 798.25 786 813 69094 98693 29.99%
crit 23.62% 26.76 13 47 1596.28 1551 1830 1596.03 1556 1643 42712 61010 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 138 1.4% 3.7 90.75sec 11069 0 Direct 3.7 9039 18084 11122 22.9%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.73 3.72 0.00 0.00 0.0000 0.0000 41298.17 41298.17 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.06% 2.86 0 4 9038.56 8937 9474 9012.12 0 9474 25880 25880 0.00%
crit 22.94% 0.85 0 4 18084.06 17875 18947 11122.14 0 18947 15418 15418 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.4% 21.8 13.35sec 545 0 Direct 21.8 442 883 545 23.4%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.83 21.83 0.00 0.00 0.0000 0.0000 11905.81 11905.81 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.55% 16.71 5 30 441.84 435 461 441.84 435 458 7384 7384 0.00%
crit 23.45% 5.12 0 14 883.29 871 923 879.89 0 923 4521 4521 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 85 0.9% 4.7 13.24sec 5448 4566 Direct 4.6 4205 9469 5500 24.5%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.69 4.64 0.00 0.00 1.1934 0.0000 25528.50 36464.91 29.99% 4566.00 4566.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 75.49% 3.51 0 7 4204.67 4074 4806 4179.30 0 4562 14744 21060 29.87%
crit 24.51% 1.14 0 5 9468.60 9166 10814 6852.05 0 10814 10784 15404 21.74%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [K]:4.68
  • if_expr:buff.dead_eye.down
Master Marksman 486 4.9% 321.3 0.95sec 453 0 Periodic 538.2 271 0 271 0.0% 71.8%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 321.26 0.00 538.17 538.17 0.0000 2.0000 145651.02 145651.02 0.00% 135.32 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 538.17 366 692 270.65 37 1851 270.71 224 321 145651 145651 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2652 26.7% 82.0 3.65sec 9694 8507 Direct 409.1 1571 3143 1943 23.7%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.00 409.11 0.00 0.00 1.1395 0.0000 794903.55 1135440.23 29.99% 8507.37 8507.37
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.35% 312.35 240 393 1571.19 955 1971 1570.84 1477 1707 490795 701052 29.99%
crit 23.65% 96.76 59 134 3143.28 1910 3943 3141.66 2831 3376 304108 434388 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:73.67
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [L]:8.34
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1021 10.3% 16.0 18.83sec 19112 10941 Periodic 571.3 433 867 536 23.6% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.01 0.00 114.65 571.32 1.7469 0.2088 306037.70 437144.25 29.99% 10940.86 10940.86
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 76.39% 436.46 289 609 433.36 352 831 433.33 421 445 189152 270184 29.99%
crit 23.61% 134.86 75 189 866.67 704 1662 866.74 793 940 116886 166960 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [I]:16.02
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 821 8.3% 0.0 0.00sec 0 0 Direct 46.5 492 984 606 23.2%
Periodic 376.3 468 937 579 23.7% 54.1%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.46 376.30 376.30 0.0000 2.1552 246200.24 246200.24 0.00% 303.57 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.82% 35.69 22 50 491.86 480 566 491.88 484 500 17558 17558 0.00%
crit 23.18% 10.77 2 21 984.30 960 1133 984.18 960 1047 10601 10601 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 76.31% 287.15 204 377 468.46 3 566 468.51 460 476 134525 134525 0.00%
crit 23.69% 89.15 53 129 936.79 7 1133 936.82 888 976 83517 83517 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.4% 44.2 6.64sec 298 0 Direct 44.2 242 484 298 23.4%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.20 44.20 0.00 0.00 0.0000 0.0000 13194.46 13194.46 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.64% 33.88 19 55 241.95 239 254 241.94 239 246 8197 8197 0.00%
crit 23.36% 10.32 2 23 484.04 479 508 484.07 479 508 4997 4997 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 360 3.6% 68.9 4.33sec 1569 1164 Direct 69.8 1251 2505 1549 23.7%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 68.92 69.81 0.00 0.00 1.3473 0.0000 108121.97 154441.43 29.99% 1164.40 1164.40
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.29% 53.26 35 72 1251.49 1222 1442 1251.20 1230 1274 66655 95209 29.99%
crit 23.71% 16.56 6 36 2504.53 2444 2884 2503.84 2444 2603 41467 59232 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:15.66
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [M]:53.51
Simple Action Stats Execute Interval
blood_elf
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:blood_elf
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Double Tap 5.6 60.66sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.61 0.00 0.00 0.00 0.9772 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.61
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:blood_elf
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:blood_elf
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 309.70sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.48 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.47
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.64sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [G]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.52% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:blood_elf
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.52%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.6sec 8.58% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:blood_elf
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.1s

Stack Uptimes

  • double_tap_1:8.58%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:blood_elf
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 9.0 0.2 30.2sec 29.5sec 1.9sec 5.55% 18.85% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:blood_elf
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 235.3s
  • trigger_min/max:1.8s / 235.3s
  • trigger_pct:8.08%
  • duration_min/max:0.0s / 11.2s

Stack Uptimes

  • lock_and_load_1:5.55%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.8sec 309.8sec 23.3sec 11.29% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:blood_elf
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.5s
  • trigger_min/max:300.0s / 333.5s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.29%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.8 5.8 7.3sec 6.4sec 2.7sec 36.98% 81.02% 2.8 (2.8) 0.0

Buff Details

  • buff initial source:blood_elf
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 32.5s
  • trigger_min/max:0.9s / 13.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 29.8s

Stack Uptimes

  • precise_shots_1:32.01%
  • precise_shots_2:4.97%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:blood_elf
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.8 19.4 55.1sec 12.0sec 49.2sec 95.00% 0.00% 19.4 (19.4) 4.9

Buff Details

  • buff initial source:blood_elf
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 283.2s
  • trigger_min/max:3.1s / 35.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 280.9s

Stack Uptimes

  • steady_focus_1:95.00%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.4 18.6 4.7sec 3.7sec 4.2sec 89.71% 100.00% 18.6 (18.6) 0.0

Buff Details

  • buff initial source:blood_elf
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 10.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:89.71%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.66% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:blood_elf
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 15.0s

Stack Uptimes

  • trueshot_1:14.66%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:blood_elf
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:blood_elf
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 2.0 7.0 62.5s 48.0s 234.4s
double_tap_rapid_fire 0.4 0.0 3.0 78.9s 54.8s 237.2s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.52% 0.41% 1.11% 0.6s 0.0s 1.7s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7500.0012.6852.8790.0007.971
Aimed Shot1.1810.0016.8799.4212.97122.002
Kill Shot3.5920.00121.52612.1480.00027.707
Trueshot0.7460.0012.6591.2220.0003.665
Rapid Fire2.7390.00123.28835.47414.38662.287

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
blood_elf
steady_shot Focus 69.90 679.03 23.08% 9.71 20.01 2.86%
rapid_fire Focus 114.67 114.57 3.89% 1.00 0.10 0.09%
focus_regen Focus 580.10 1953.96 66.42% 3.37 10.90 0.55%
Trueshot Focus 117.14 194.43 6.61% 1.66 1.06 0.54%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.81 10.02 32.1 36.4 0.1 93.1
Usage Type Count Total Avg RPE APR
blood_elf
aimed_shot Focus 46.6 1318.6 28.3 28.3 889.0
kill_shot Focus 4.7 46.8 10.0 10.0 545.0
multishot Focus 82.0 1640.1 20.0 20.0 484.7

Statistics & Data Analysis

Fight Length
blood_elf Fight Length
Count 1018
Mean 299.91
Minimum 240.08
Maximum 360.00
Spread ( max - min ) 119.92
Range [ ( max - min ) / 2 * 100% ] 19.99%
DPS
blood_elf Damage Per Second
Count 1018
Mean 9936.48
Minimum 9039.96
Maximum 11001.61
Spread ( max - min ) 1961.66
Range [ ( max - min ) / 2 * 100% ] 9.87%
Standard Deviation 293.6707
5th Percentile 9479.83
95th Percentile 10433.01
( 95th Percentile - 5th Percentile ) 953.18
Mean Distribution
Standard Deviation 9.2042
95.00% Confidence Interval ( 9918.44 - 9954.52 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 34
0.1% Error 3356
0.1 Scale Factor Error with Delta=300 737
0.05 Scale Factor Error with Delta=300 2945
0.01 Scale Factor Error with Delta=300 73622
Priority Target DPS
blood_elf Priority Target Damage Per Second
Count 1018
Mean 3078.03
Minimum 2722.03
Maximum 3508.15
Spread ( max - min ) 786.12
Range [ ( max - min ) / 2 * 100% ] 12.77%
Standard Deviation 100.4144
5th Percentile 2922.87
95th Percentile 3244.68
( 95th Percentile - 5th Percentile ) 321.82
Mean Distribution
Standard Deviation 3.1472
95.00% Confidence Interval ( 3071.87 - 3084.20 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 41
0.1% Error 4089
0.1 Scale Factor Error with Delta=300 87
0.05 Scale Factor Error with Delta=300 345
0.01 Scale Factor Error with Delta=300 8608
DPS(e)
blood_elf Damage Per Second (Effective)
Count 1018
Mean 9936.48
Minimum 9039.96
Maximum 11001.61
Spread ( max - min ) 1961.66
Range [ ( max - min ) / 2 * 100% ] 9.87%
Damage
blood_elf Damage
Count 1018
Mean 2976886.55
Minimum 2281834.22
Maximum 3760720.89
Spread ( max - min ) 1478886.66
Range [ ( max - min ) / 2 * 100% ] 24.84%
DTPS
blood_elf Damage Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
blood_elf Healing Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
blood_elf Healing Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
blood_elf Heal
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
blood_elf Healing Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
blood_elf Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
blood_elfTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
blood_elf Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.74 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.47 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 15.66 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.61 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
G 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
H 46.82 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
I 16.02 rapid_fire,if=buff.trick_shots.remains>=execute_time
J 73.67 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
K 4.68 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
L 8.34 multishot,if=focus>cost+action.aimed_shot.cost
M 53.51 steady_shot

Sample Sequence

0125789EGDJHJHJIJHJMHMEJHJIJHMJHJMEMJHJJHJHMJIJMEHJMMJHFJMHJIJMEHJMMJMLHJMIJHJMEHJM9JHJHMEJIJMHJMEJFLHJMJHJGIJHMEJHJIJHJMEHJIJMHMEJMHJMMJHJHJIJFMEHJMM9JMHJMIJHJHJMEJMHJMMIJHJMLMELHJMJMIJFHJKMELHGJMHJIJHJKIJMEHJHKMJI9JMEHJKMMJHJMMIF

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask blood_elf 100.0/100: 100% focus
Pre precombat 1 augmentation blood_elf 100.0/100: 100% focus
Pre precombat 2 food blood_elf 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.484 trickshots G trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.484 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.484 trickshots J multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.400 trickshots H aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.316 trickshots J multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:04.232 trickshots H aimed_shot enemy2 58.2/100: 58% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.148 trickshots J multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.064 trickshots I rapid_fire Fluffy_Pillow 25.9/100: 26% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.477 trickshots J multishot Fluffy_Pillow 55.3/100: 55% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:08.392 trickshots H aimed_shot enemy3 46.6/100: 47% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.308 trickshots J multishot Fluffy_Pillow 22.9/100: 23% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:10.223 trickshots M steady_shot Fluffy_Pillow 14.2/100: 14% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.291 trickshots H aimed_shot enemy4 42.4/100: 42% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.206 trickshots M steady_shot Fluffy_Pillow 18.7/100: 19% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:13.273 trickshots E steady_shot Fluffy_Pillow 46.8/100: 47% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:14.342 trickshots J multishot Fluffy_Pillow 75.0/100: 75% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:15.258 trickshots H aimed_shot enemy5 66.3/100: 66% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.174 trickshots J multishot Fluffy_Pillow 42.6/100: 43% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:17.090 trickshots I rapid_fire Fluffy_Pillow 31.4/100: 31% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:18.519 trickshots J multishot Fluffy_Pillow 50.2/100: 50% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:19.435 trickshots H aimed_shot Fluffy_Pillow 37.7/100: 38% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:20.959 trickshots M steady_shot Fluffy_Pillow 15.3/100: 15% focus bloodlust, lock_and_load, precise_shots, steady_focus, potion_of_spectral_agility
0:22.026 trickshots J multishot Fluffy_Pillow 34.1/100: 34% focus bloodlust, lock_and_load, precise_shots, steady_focus, potion_of_spectral_agility
0:22.940 trickshots H aimed_shot enemy2 21.6/100: 22% focus bloodlust, lock_and_load, steady_focus, trick_shots, potion_of_spectral_agility
0:23.856 trickshots J multishot Fluffy_Pillow 29.1/100: 29% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:24.771 trickshots M steady_shot Fluffy_Pillow 16.6/100: 17% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:25.840 trickshots E steady_shot Fluffy_Pillow 35.4/100: 35% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:26.908 trickshots M steady_shot Fluffy_Pillow 54.2/100: 54% focus bloodlust, precise_shots, steady_focus, trick_shots
0:27.977 trickshots J multishot Fluffy_Pillow 73.0/100: 73% focus bloodlust, precise_shots, steady_focus, trick_shots
0:28.892 trickshots H aimed_shot enemy3 60.5/100: 61% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:29.807 trickshots J multishot Fluffy_Pillow 68.1/100: 68% focus bloodlust, precise_shots(2), steady_focus
0:30.723 trickshots J multishot Fluffy_Pillow 55.6/100: 56% focus bloodlust, precise_shots, steady_focus, trick_shots
0:31.638 trickshots H aimed_shot enemy4 43.1/100: 43% focus bloodlust, steady_focus, trick_shots
0:33.162 trickshots J multishot Fluffy_Pillow 20.7/100: 21% focus bloodlust, precise_shots, steady_focus
0:34.077 trickshots H aimed_shot enemy5 8.2/100: 8% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:34.993 trickshots M steady_shot Fluffy_Pillow 15.7/100: 16% focus bloodlust, precise_shots(2), steady_focus
0:36.061 trickshots J multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, precise_shots(2), steady_focus
0:36.977 trickshots I rapid_fire Fluffy_Pillow 22.1/100: 22% focus bloodlust, precise_shots, steady_focus, trick_shots
0:38.538 trickshots J multishot Fluffy_Pillow 41.9/100: 42% focus bloodlust, precise_shots, steady_focus
0:39.453 trickshots M steady_shot Fluffy_Pillow 29.4/100: 29% focus bloodlust, steady_focus, trick_shots
0:40.520 trickshots E steady_shot Fluffy_Pillow 48.2/100: 48% focus bloodlust, steady_focus, trick_shots
0:41.588 trickshots H aimed_shot Fluffy_Pillow 65.9/100: 66% focus steady_focus, trick_shots
0:43.568 trickshots J multishot Fluffy_Pillow 43.4/100: 43% focus precise_shots(2), steady_focus
0:44.756 trickshots M steady_shot Fluffy_Pillow 30.9/100: 31% focus precise_shots, steady_focus, trick_shots
0:46.142 trickshots M steady_shot Fluffy_Pillow 49.7/100: 50% focus precise_shots, steady_focus, trick_shots
0:47.529 trickshots J multishot Fluffy_Pillow 68.5/100: 68% focus precise_shots, steady_focus, trick_shots
0:48.715 trickshots H aimed_shot enemy2 56.0/100: 56% focus steady_focus, trick_shots
0:50.694 trickshots F double_tap Fluffy_Pillow 33.5/100: 34% focus precise_shots, steady_focus
0:51.882 trickshots J multishot Fluffy_Pillow 41.0/100: 41% focus double_tap, precise_shots, steady_focus
0:53.070 trickshots M steady_shot Fluffy_Pillow 28.6/100: 29% focus double_tap, steady_focus, trick_shots
0:54.457 trickshots H aimed_shot enemy3 47.3/100: 47% focus double_tap, steady_focus, trick_shots
0:56.434 trickshots J multishot Fluffy_Pillow 24.9/100: 25% focus precise_shots(2), steady_focus
0:57.624 trickshots I rapid_fire Fluffy_Pillow 12.4/100: 12% focus precise_shots, steady_focus, trick_shots
0:59.326 trickshots J multishot Fluffy_Pillow 30.2/100: 30% focus precise_shots, steady_focus
1:00.515 trickshots M steady_shot Fluffy_Pillow 17.7/100: 18% focus steady_focus, trick_shots
1:01.901 trickshots E steady_shot Fluffy_Pillow 36.5/100: 36% focus steady_focus, trick_shots
1:03.289 trickshots H aimed_shot Fluffy_Pillow 54.9/100: 55% focus steady_focus, trick_shots
1:05.267 trickshots J multishot Fluffy_Pillow 32.5/100: 32% focus precise_shots(2), steady_focus
1:06.457 trickshots M steady_shot Fluffy_Pillow 20.0/100: 20% focus precise_shots, steady_focus, trick_shots
1:07.844 trickshots M steady_shot Fluffy_Pillow 38.8/100: 39% focus precise_shots, steady_focus, trick_shots
1:09.231 trickshots J multishot Fluffy_Pillow 57.5/100: 58% focus precise_shots, steady_focus, trick_shots
1:10.421 trickshots M steady_shot Fluffy_Pillow 45.1/100: 45% focus steady_focus, trick_shots
1:11.808 trickshots L multishot Fluffy_Pillow 63.8/100: 64% focus steady_focus, trick_shots
1:12.996 trickshots H aimed_shot enemy2 51.4/100: 51% focus steady_focus, trick_shots
1:14.974 trickshots J multishot Fluffy_Pillow 28.9/100: 29% focus lock_and_load, precise_shots(2), steady_focus
1:16.162 trickshots M steady_shot Fluffy_Pillow 16.4/100: 16% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:17.551 trickshots I rapid_fire Fluffy_Pillow 35.2/100: 35% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:19.394 trickshots J multishot Fluffy_Pillow 53.9/100: 54% focus lock_and_load, precise_shots, steady_focus
1:20.583 trickshots H aimed_shot enemy3 41.4/100: 41% focus lock_and_load, steady_focus, trick_shots
1:21.771 trickshots J multishot Fluffy_Pillow 48.9/100: 49% focus precise_shots, steady_focus
1:22.960 trickshots M steady_shot Fluffy_Pillow 36.4/100: 36% focus steady_focus, trick_shots
1:24.347 trickshots E steady_shot Fluffy_Pillow 55.2/100: 55% focus trick_shots
1:25.831 trickshots H aimed_shot Fluffy_Pillow 73.9/100: 74% focus steady_focus, trick_shots
1:27.809 trickshots J multishot Fluffy_Pillow 51.5/100: 51% focus precise_shots(2), steady_focus
1:28.998 trickshots M steady_shot Fluffy_Pillow 39.0/100: 39% focus precise_shots, steady_focus, trick_shots
1:30.383 default 9 use_items Fluffy_Pillow 57.8/100: 58% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:30.383 trickshots J multishot Fluffy_Pillow 57.8/100: 58% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:31.570 trickshots H aimed_shot enemy4 45.3/100: 45% focus lock_and_load, steady_focus, trick_shots
1:32.758 trickshots J multishot Fluffy_Pillow 52.8/100: 53% focus precise_shots, steady_focus
1:33.948 trickshots H aimed_shot enemy2 40.3/100: 40% focus steady_focus, trick_shots
1:36.010 trickshots M steady_shot Fluffy_Pillow 18.4/100: 18% focus precise_shots(2), steady_focus
1:37.395 trickshots E steady_shot Fluffy_Pillow 37.1/100: 37% focus precise_shots(2), steady_focus
1:38.782 trickshots J multishot Fluffy_Pillow 55.9/100: 56% focus precise_shots(2), steady_focus
1:39.970 trickshots I rapid_fire Fluffy_Pillow 43.4/100: 43% focus precise_shots, steady_focus, trick_shots
1:41.816 trickshots J multishot Fluffy_Pillow 62.1/100: 62% focus precise_shots, steady_focus
1:43.007 trickshots M steady_shot Fluffy_Pillow 49.7/100: 50% focus steady_focus, trick_shots
1:44.391 trickshots H aimed_shot enemy3 68.4/100: 68% focus steady_focus, trick_shots
1:46.369 trickshots J multishot Fluffy_Pillow 45.9/100: 46% focus precise_shots(2), steady_focus
1:47.558 trickshots M steady_shot Fluffy_Pillow 33.5/100: 33% focus precise_shots, steady_focus, trick_shots
1:48.944 trickshots E steady_shot Fluffy_Pillow 52.2/100: 52% focus precise_shots, steady_focus, trick_shots
1:50.331 trickshots J multishot Fluffy_Pillow 71.0/100: 71% focus precise_shots, steady_focus, trick_shots
1:51.519 trickshots F double_tap Fluffy_Pillow 58.5/100: 59% focus steady_focus, trick_shots
1:52.708 trickshots L multishot Fluffy_Pillow 66.1/100: 66% focus double_tap, steady_focus, trick_shots
1:53.897 trickshots H aimed_shot Fluffy_Pillow 53.6/100: 54% focus double_tap, steady_focus, trick_shots
1:55.875 trickshots J multishot Fluffy_Pillow 31.1/100: 31% focus lock_and_load, precise_shots(2), steady_focus
1:57.064 trickshots M steady_shot Fluffy_Pillow 18.6/100: 19% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:58.450 trickshots J multishot Fluffy_Pillow 37.4/100: 37% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:59.640 trickshots H aimed_shot enemy2 24.9/100: 25% focus lock_and_load, steady_focus, trick_shots
2:00.830 trickshots J multishot Fluffy_Pillow 32.5/100: 32% focus precise_shots, steady_focus
2:02.019 trickshots G trueshot Fluffy_Pillow 20.0/100: 20% focus steady_focus, trick_shots
2:02.019 trickshots I rapid_fire Fluffy_Pillow 20.0/100: 20% focus steady_focus, trick_shots, trueshot
2:03.846 trickshots J multishot Fluffy_Pillow 48.3/100: 48% focus steady_focus, trueshot
2:05.034 trickshots H aimed_shot enemy4 39.6/100: 40% focus steady_focus, trick_shots, trueshot
2:06.223 trickshots M steady_shot Fluffy_Pillow 15.3/100: 15% focus precise_shots(2), trueshot
2:07.705 trickshots E steady_shot Fluffy_Pillow 43.5/100: 43% focus precise_shots(2), trueshot
2:09.189 trickshots J multishot Fluffy_Pillow 71.7/100: 72% focus precise_shots(2), steady_focus, trueshot
2:10.379 trickshots H aimed_shot enemy3 63.0/100: 63% focus precise_shots, steady_focus, trick_shots, trueshot
2:11.568 trickshots J multishot Fluffy_Pillow 39.2/100: 39% focus precise_shots(2), steady_focus, trueshot
2:12.755 trickshots I rapid_fire Fluffy_Pillow 30.5/100: 31% focus precise_shots, steady_focus, trick_shots, trueshot
2:14.478 trickshots J multishot Fluffy_Pillow 56.9/100: 57% focus precise_shots, steady_focus, trueshot
2:15.668 trickshots H aimed_shot enemy5 48.2/100: 48% focus steady_focus, trick_shots, trueshot
2:16.858 trickshots J multishot Fluffy_Pillow 24.5/100: 24% focus precise_shots, steady_focus, trueshot
2:18.047 trickshots M steady_shot Fluffy_Pillow 12.5/100: 13% focus steady_focus, trick_shots
2:19.433 trickshots E steady_shot Fluffy_Pillow 31.3/100: 31% focus steady_focus, trick_shots
2:20.818 trickshots H aimed_shot enemy2 50.0/100: 50% focus steady_focus, trick_shots
2:22.798 trickshots J multishot Fluffy_Pillow 27.6/100: 28% focus precise_shots(2), steady_focus
2:23.987 trickshots I rapid_fire Fluffy_Pillow 15.1/100: 15% focus precise_shots, steady_focus, trick_shots
2:25.841 trickshots J multishot Fluffy_Pillow 33.8/100: 34% focus precise_shots, steady_focus
2:27.028 trickshots M steady_shot Fluffy_Pillow 21.3/100: 21% focus steady_focus, trick_shots
2:28.414 trickshots H aimed_shot Fluffy_Pillow 40.1/100: 40% focus steady_focus, trick_shots
2:30.392 trickshots M steady_shot Fluffy_Pillow 17.6/100: 18% focus precise_shots, steady_focus
2:31.778 trickshots E steady_shot Fluffy_Pillow 36.4/100: 36% focus precise_shots, steady_focus
2:33.164 trickshots J multishot Fluffy_Pillow 55.2/100: 55% focus precise_shots, steady_focus
2:34.353 trickshots M steady_shot Fluffy_Pillow 42.7/100: 43% focus steady_focus, trick_shots
2:35.738 trickshots H aimed_shot enemy3 61.5/100: 61% focus steady_focus, trick_shots
2:37.716 trickshots J multishot Fluffy_Pillow 39.0/100: 39% focus precise_shots(2), steady_focus
2:38.904 trickshots M steady_shot Fluffy_Pillow 26.5/100: 27% focus precise_shots, steady_focus, trick_shots
2:40.290 trickshots M steady_shot Fluffy_Pillow 45.3/100: 45% focus precise_shots, steady_focus, trick_shots
2:41.678 trickshots J multishot Fluffy_Pillow 64.1/100: 64% focus precise_shots, steady_focus, trick_shots
2:42.866 trickshots H aimed_shot enemy2 51.6/100: 52% focus lock_and_load, steady_focus, trick_shots
2:44.055 trickshots J multishot Fluffy_Pillow 59.1/100: 59% focus precise_shots, steady_focus
2:45.244 trickshots H aimed_shot enemy4 46.6/100: 47% focus steady_focus, trick_shots
2:47.223 trickshots J multishot Fluffy_Pillow 24.2/100: 24% focus precise_shots, steady_focus
2:48.412 trickshots I rapid_fire Fluffy_Pillow 11.7/100: 12% focus steady_focus, trick_shots
2:50.191 trickshots J multishot Fluffy_Pillow 29.9/100: 30% focus steady_focus
2:51.380 trickshots F double_tap Fluffy_Pillow 17.5/100: 17% focus steady_focus, trick_shots
2:52.708 trickshots M steady_shot Fluffy_Pillow 25.9/100: 26% focus double_tap, steady_focus, trick_shots
2:54.094 trickshots E steady_shot Fluffy_Pillow 44.7/100: 45% focus double_tap, steady_focus, trick_shots
2:55.479 trickshots H aimed_shot Fluffy_Pillow 63.4/100: 63% focus double_tap, steady_focus, trick_shots
2:57.457 trickshots J multishot Fluffy_Pillow 40.9/100: 41% focus precise_shots(2), steady_focus
2:58.647 trickshots M steady_shot Fluffy_Pillow 28.5/100: 28% focus precise_shots, steady_focus, trick_shots
3:00.034 trickshots M steady_shot Fluffy_Pillow 47.2/100: 47% focus precise_shots, steady_focus, trick_shots
3:01.421 default 9 use_items Fluffy_Pillow 66.0/100: 66% focus precise_shots, steady_focus, trick_shots
3:01.421 trickshots J multishot Fluffy_Pillow 66.0/100: 66% focus precise_shots, steady_focus, trick_shots
3:02.610 trickshots M steady_shot Fluffy_Pillow 53.5/100: 54% focus steady_focus, trick_shots
3:03.996 trickshots H aimed_shot enemy2 72.3/100: 72% focus steady_focus, trick_shots
3:05.976 trickshots J multishot Fluffy_Pillow 49.9/100: 50% focus precise_shots(2), steady_focus
3:07.166 trickshots M steady_shot Fluffy_Pillow 37.4/100: 37% focus precise_shots, steady_focus, trick_shots
3:08.553 trickshots I rapid_fire Fluffy_Pillow 56.2/100: 56% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:10.470 trickshots J multishot Fluffy_Pillow 75.3/100: 75% focus lock_and_load, precise_shots, steady_focus
3:11.660 trickshots H aimed_shot enemy3 62.8/100: 63% focus lock_and_load, steady_focus, trick_shots
3:12.847 trickshots J multishot Fluffy_Pillow 70.3/100: 70% focus precise_shots, steady_focus
3:14.038 trickshots H aimed_shot enemy4 57.9/100: 58% focus steady_focus, trick_shots
3:16.016 trickshots J multishot Fluffy_Pillow 35.4/100: 35% focus precise_shots(2), steady_focus
3:17.203 trickshots M steady_shot Fluffy_Pillow 22.6/100: 23% focus precise_shots, trick_shots
3:18.686 trickshots E steady_shot Fluffy_Pillow 41.4/100: 41% focus precise_shots, trick_shots
3:20.171 trickshots J multishot Fluffy_Pillow 60.1/100: 60% focus precise_shots, steady_focus, trick_shots
3:21.360 trickshots M steady_shot Fluffy_Pillow 47.7/100: 48% focus steady_focus, trick_shots
3:22.748 trickshots H aimed_shot Fluffy_Pillow 66.5/100: 66% focus steady_focus, trick_shots
3:24.725 trickshots J multishot Fluffy_Pillow 44.0/100: 44% focus precise_shots(2), steady_focus
3:25.913 trickshots M steady_shot Fluffy_Pillow 31.5/100: 31% focus precise_shots, steady_focus, trick_shots
3:27.301 trickshots M steady_shot Fluffy_Pillow 50.3/100: 50% focus precise_shots, steady_focus, trick_shots
3:28.687 trickshots I rapid_fire Fluffy_Pillow 69.0/100: 69% focus precise_shots, steady_focus, trick_shots
3:30.511 trickshots J multishot Fluffy_Pillow 87.6/100: 88% focus precise_shots, steady_focus
3:31.701 trickshots H aimed_shot enemy2 75.1/100: 75% focus steady_focus, trick_shots
3:33.888 trickshots J multishot Fluffy_Pillow 54.0/100: 54% focus precise_shots, steady_focus
3:35.076 trickshots M steady_shot Fluffy_Pillow 41.5/100: 41% focus steady_focus, trick_shots
3:36.462 trickshots L multishot Fluffy_Pillow 60.3/100: 60% focus steady_focus, trick_shots
3:37.651 trickshots M steady_shot Fluffy_Pillow 47.8/100: 48% focus steady_focus, trick_shots
3:39.037 trickshots E steady_shot Fluffy_Pillow 66.6/100: 67% focus steady_focus, trick_shots
3:40.424 trickshots L multishot Fluffy_Pillow 85.3/100: 85% focus steady_focus, trick_shots
3:41.616 trickshots H aimed_shot enemy3 72.9/100: 73% focus steady_focus, trick_shots
3:43.595 trickshots J multishot Fluffy_Pillow 50.4/100: 50% focus precise_shots(2), steady_focus
3:44.785 trickshots M steady_shot Fluffy_Pillow 37.9/100: 38% focus precise_shots, steady_focus, trick_shots
3:46.171 trickshots J multishot Fluffy_Pillow 56.7/100: 57% focus precise_shots, steady_focus, trick_shots
3:47.360 trickshots M steady_shot Fluffy_Pillow 44.2/100: 44% focus steady_focus, trick_shots
3:48.746 trickshots I rapid_fire Fluffy_Pillow 63.0/100: 63% focus steady_focus, trick_shots
3:50.521 trickshots J multishot Fluffy_Pillow 81.2/100: 81% focus steady_focus
3:51.709 trickshots F double_tap Fluffy_Pillow 68.8/100: 69% focus steady_focus, trick_shots
3:52.898 trickshots H aimed_shot Fluffy_Pillow 76.3/100: 76% focus double_tap, steady_focus, trick_shots
3:54.877 trickshots J multishot Fluffy_Pillow 53.8/100: 54% focus precise_shots, steady_focus
3:56.065 trickshots K kill_shot Fluffy_Pillow 41.1/100: 41% focus trick_shots
3:57.337 trickshots M steady_shot Fluffy_Pillow 38.6/100: 39% focus trick_shots
3:58.822 trickshots E steady_shot Fluffy_Pillow 57.4/100: 57% focus trick_shots
4:00.306 trickshots L multishot Fluffy_Pillow 76.1/100: 76% focus steady_focus, trick_shots
4:01.493 trickshots H aimed_shot enemy2 63.7/100: 64% focus steady_focus, trick_shots
4:03.471 trickshots G trueshot Fluffy_Pillow 41.2/100: 41% focus precise_shots(2), steady_focus
4:03.471 trickshots J multishot Fluffy_Pillow 41.2/100: 41% focus precise_shots(2), steady_focus, trueshot
4:04.660 trickshots M steady_shot Fluffy_Pillow 32.5/100: 32% focus precise_shots, steady_focus, trick_shots, trueshot
4:06.047 trickshots H aimed_shot enemy3 60.6/100: 61% focus precise_shots, steady_focus, trick_shots, trueshot
4:07.234 trickshots J multishot Fluffy_Pillow 36.9/100: 37% focus precise_shots(2), steady_focus, trueshot
4:08.423 trickshots I rapid_fire Fluffy_Pillow 28.2/100: 28% focus precise_shots, steady_focus, trick_shots, trueshot
4:10.210 trickshots J multishot Fluffy_Pillow 56.2/100: 56% focus precise_shots, steady_focus, trueshot
4:11.400 trickshots H aimed_shot enemy4 47.5/100: 47% focus steady_focus, trick_shots, trueshot
4:12.588 trickshots J multishot Fluffy_Pillow 23.7/100: 24% focus precise_shots(2), steady_focus, trueshot
4:13.775 trickshots K kill_shot Fluffy_Pillow 15.0/100: 15% focus precise_shots, steady_focus, trick_shots, trueshot
4:14.964 trickshots I rapid_fire Fluffy_Pillow 16.3/100: 16% focus precise_shots, steady_focus, trick_shots, trueshot
4:16.711 trickshots J multishot Fluffy_Pillow 41.0/100: 41% focus precise_shots, trueshot
4:17.985 trickshots M steady_shot Fluffy_Pillow 32.3/100: 32% focus trick_shots, trueshot
4:19.470 trickshots E steady_shot Fluffy_Pillow 52.5/100: 53% focus trick_shots
4:20.953 trickshots H aimed_shot Fluffy_Pillow 71.3/100: 71% focus steady_focus, trick_shots
4:22.933 trickshots J multishot Fluffy_Pillow 48.8/100: 49% focus precise_shots, steady_focus
4:24.120 trickshots H aimed_shot enemy2 36.3/100: 36% focus steady_focus, trick_shots
4:26.098 trickshots K kill_shot Fluffy_Pillow 13.9/100: 14% focus precise_shots(2), steady_focus
4:27.286 trickshots M steady_shot Fluffy_Pillow 11.4/100: 11% focus precise_shots(2), steady_focus
4:28.674 trickshots J multishot Fluffy_Pillow 30.2/100: 30% focus precise_shots(2), steady_focus
4:29.863 trickshots I rapid_fire Fluffy_Pillow 17.7/100: 18% focus precise_shots, steady_focus, trick_shots
4:31.635 default 9 use_items Fluffy_Pillow 35.9/100: 36% focus precise_shots, steady_focus
4:31.635 trickshots J multishot Fluffy_Pillow 35.9/100: 36% focus precise_shots, steady_focus
4:32.823 trickshots M steady_shot Fluffy_Pillow 23.4/100: 23% focus steady_focus, trick_shots
4:34.211 trickshots E steady_shot Fluffy_Pillow 42.2/100: 42% focus steady_focus, trick_shots
4:35.598 trickshots H aimed_shot enemy3 61.0/100: 61% focus steady_focus, trick_shots
4:37.578 trickshots J multishot Fluffy_Pillow 38.5/100: 39% focus precise_shots(2), steady_focus
4:38.767 trickshots K kill_shot Fluffy_Pillow 26.0/100: 26% focus precise_shots, steady_focus, trick_shots
4:39.956 trickshots M steady_shot Fluffy_Pillow 23.6/100: 24% focus precise_shots, steady_focus, trick_shots
4:41.343 trickshots M steady_shot Fluffy_Pillow 42.4/100: 42% focus precise_shots, steady_focus, trick_shots
4:42.731 trickshots J multishot Fluffy_Pillow 61.1/100: 61% focus precise_shots, steady_focus, trick_shots
4:43.919 trickshots H aimed_shot Fluffy_Pillow 48.7/100: 49% focus steady_focus, trick_shots
4:45.897 trickshots J multishot Fluffy_Pillow 26.2/100: 26% focus precise_shots, steady_focus
4:47.086 trickshots M steady_shot Fluffy_Pillow 13.7/100: 14% focus steady_focus, trick_shots
4:48.473 trickshots M steady_shot Fluffy_Pillow 32.5/100: 32% focus steady_focus, trick_shots
4:49.859 trickshots I rapid_fire Fluffy_Pillow 51.3/100: 51% focus steady_focus, trick_shots
4:51.751 trickshots F double_tap Fluffy_Pillow 70.2/100: 70% focus steady_focus

Stats

Level Bonus (60) Race Bonus (blood_elf) Raid-Buffed Unbuffed Gear Amount
Strength 274 -3 289 271 0
Agility 450 1 1415 1302 789 (677)
Stamina 414 0 1799 1714 1300
Intellect 369 2 408 371 0
Spirit 0 0 0 0 0
Health 35980 34280 0
Focus 100 100 0
Spell Power 408 371 0
Crit 23.66% 23.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1486 1302 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="blood_elf"
source=default
spec=marksmanship
level=60
race=blood_elf
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

goblin : 9935 dps, 3077 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9935.0 9935.0 18.4 / 0.185% 1146.1 / 11.5% 980.5
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.1 9.9 Focus 0.00% 47.0 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
goblin 9935
Aimed Shot 3526 (3920) 35.5% (39.4%) 47.1 6.33sec 24930 15900 Direct 235.0 (260.7) 3658 7332 4491 22.7% (22.7%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 47.06 235.02 0.00 0.00 1.5679 0.0000 1055523.44 1507709.68 29.99% 15899.90 15899.90
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.32% 181.71 131 245 3657.68 2530 8954 3658.97 3475 3873 664651 949388 29.99%
crit 22.68% 53.31 28 81 7331.97 5060 17908 7333.84 6277 8490 390872 558322 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [H]:47.25
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 395 4.0% 0.0 0.00sec 0 0 Direct 25.7 3743 7437 4578 22.6%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 25.68 0.00 0.00 0.0000 0.0000 117586.94 167961.19 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.41% 19.88 8 30 3743.45 2530 8954 3758.99 3133 4585 74423 106306 29.99%
crit 22.59% 5.80 0 14 7436.91 5060 17908 7443.73 0 17908 43164 61656 29.93%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 375 3.8% 115.2 2.61sec 977 435 Direct 114.9 798 1597 980 22.6%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 115.17 114.91 0.00 0.00 2.2455 0.0000 112531.91 160740.58 29.99% 435.15 435.15
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.35% 88.89 63 117 798.28 776 915 798.14 788 813 70959 101357 29.99%
crit 22.65% 26.02 11 44 1597.38 1551 1830 1597.07 1551 1647 41573 59383 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 138 1.4% 3.7 90.74sec 11048 0 Direct 3.7 9036 18081 11090 22.7%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.73 3.72 0.00 0.00 0.0000 0.0000 41220.03 41220.03 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.33% 2.88 0 4 9035.74 8937 9474 8974.02 0 9474 25980 25980 0.00%
crit 22.67% 0.84 0 4 18080.80 17875 18947 11492.98 0 18947 15240 15240 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.4% 22.1 13.06sec 543 0 Direct 22.1 442 884 543 22.8%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.13 22.13 0.00 0.00 0.0000 0.0000 12013.50 12013.50 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.21% 17.09 6 31 442.08 435 461 442.08 435 457 7554 7554 0.00%
crit 22.79% 5.05 0 13 883.80 871 923 880.54 0 923 4459 4459 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 84 0.9% 4.8 13.20sec 5321 4501 Direct 4.7 4203 9445 5362 22.1%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.75 4.72 0.00 0.00 1.1824 0.0000 25293.70 36129.53 29.99% 4500.66 4500.66
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.93% 3.68 1 7 4202.81 4074 4806 4193.54 4074 4806 15458 22080 29.99%
crit 22.07% 1.04 0 5 9444.55 9166 10814 6560.77 0 10814 9836 14050 20.86%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [K]:4.76
  • if_expr:buff.dead_eye.down
Master Marksman 469 4.7% 309.6 0.98sec 454 0 Periodic 529.5 266 0 266 0.0% 70.6%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 309.63 0.00 529.54 529.54 0.0000 2.0000 140609.69 140609.69 0.00% 132.77 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 529.54 389 678 265.60 37 1882 265.68 226 327 140610 140610 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2659 26.8% 82.9 3.61sec 9609 8513 Direct 413.8 1571 3145 1926 22.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.93 413.75 0.00 0.00 1.1286 0.0000 796833.57 1138197.07 29.99% 8513.45 8513.45
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.43% 320.39 235 403 1570.82 955 1971 1570.55 1460 1680 503235 718821 29.99%
crit 22.57% 93.37 49 139 3144.86 1910 3943 3144.00 2868 3384 293598 419376 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:74.30
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [L]:8.62
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1013 10.2% 16.0 18.89sec 18954 10927 Periodic 570.9 433 867 532 22.7% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.01 0.00 114.59 570.93 1.7346 0.2073 303541.85 433579.19 29.99% 10927.03 10927.03
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.35% 441.59 290 603 433.40 352 831 433.39 422 445 191397 273392 29.99%
crit 22.65% 129.34 80 181 867.08 704 1662 866.85 773 934 112145 160187 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [I]:16.01
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 831 8.4% 0.0 0.00sec 0 0 Direct 46.9 492 984 605 22.9%
Periodic 380.6 473 945 579 22.6% 54.6%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.94 380.57 380.57 0.0000 2.1519 248923.56 248923.56 0.00% 303.95 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.09% 36.18 22 51 491.89 480 566 491.88 484 500 17800 17800 0.00%
crit 22.91% 10.76 3 25 983.84 960 1133 983.54 960 1027 10582 10582 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.37% 294.44 212 388 472.62 2 566 472.65 464 482 139167 139167 0.00%
crit 22.63% 86.13 51 130 944.74 40 1133 944.88 901 989 81374 81374 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.4% 44.6 6.58sec 296 0 Direct 44.6 242 484 296 22.5%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.60 44.60 0.00 0.00 0.0000 0.0000 13219.37 13219.37 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.51% 34.57 19 57 241.96 239 254 241.96 239 246 8363 8363 0.00%
crit 22.49% 10.03 2 22 484.08 479 508 484.03 479 502 4856 4856 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 361 3.6% 69.6 4.29sec 1557 1168 Direct 70.5 1252 2503 1537 22.7%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 69.65 70.54 0.00 0.00 1.3331 0.0000 108409.61 154852.28 29.99% 1167.59 1167.59
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.25% 54.50 34 73 1252.22 1222 1442 1251.92 1231 1282 68242 97477 29.99%
crit 22.75% 16.04 6 29 2503.47 2444 2884 2503.02 2444 2601 40168 57376 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:15.52
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [M]:54.42
Simple Action Stats Execute Interval
goblin
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:goblin
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Double Tap 5.6 60.61sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.61 0.00 0.00 0.00 0.9682 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.61
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:goblin
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:goblin
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 309.57sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.48 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.48
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.60sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [G]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.52% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:goblin
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.52%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.6sec 8.52% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:goblin
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 11.1s

Stack Uptimes

  • double_tap_1:8.52%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:goblin
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 9.1 0.2 29.8sec 29.0sec 1.9sec 5.68% 19.03% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:goblin
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 243.6s
  • trigger_min/max:1.8s / 243.6s
  • trigger_pct:8.14%
  • duration_min/max:0.0s / 9.3s

Stack Uptimes

  • lock_and_load_1:5.68%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.8sec 309.8sec 23.3sec 11.30% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:goblin
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.6s
  • trigger_min/max:300.0s / 333.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.30%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 41.1 5.9 7.3sec 6.4sec 2.7sec 37.14% 81.05% 3.0 (3.0) 0.0

Buff Details

  • buff initial source:goblin
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 34.2s
  • trigger_min/max:0.9s / 13.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 29.8s

Stack Uptimes

  • precise_shots_1:32.15%
  • precise_shots_2:4.98%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:goblin
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.5 19.9 57.5sec 11.9sec 51.6sec 95.26% 0.00% 19.9 (19.9) 4.6

Buff Details

  • buff initial source:goblin
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 309.5s
  • trigger_min/max:3.0s / 34.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 358.4s

Stack Uptimes

  • steady_focus_1:95.26%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.9 19.1 4.7sec 3.6sec 4.2sec 89.75% 100.00% 19.1 (19.1) 0.0

Buff Details

  • buff initial source:goblin
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.2s
  • trigger_min/max:0.9s / 9.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.2s

Stack Uptimes

  • trick_shots_1:89.75%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.66% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:goblin
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.6s
  • trigger_min/max:120.0s / 122.6s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 15.0s

Stack Uptimes

  • trueshot_1:14.66%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:goblin
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:goblin
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 2.0 7.0 62.4s 48.0s 235.1s
double_tap_rapid_fire 0.4 0.0 4.0 81.1s 58.9s 242.4s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.52% 0.41% 1.50% 0.6s 0.0s 1.6s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.6690.0012.6772.5630.0767.314
Aimed Shot1.1740.0016.7099.6092.56921.463
Kill Shot3.4340.00125.43011.5450.11729.304
Trueshot0.7240.0012.6021.2070.0004.518
Rapid Fire2.7490.00124.84436.11215.86667.686

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
goblin
steady_shot Focus 70.64 686.40 23.10% 9.72 20.01 2.83%
rapid_fire Focus 114.59 114.50 3.85% 1.00 0.09 0.08%
focus_regen Focus 584.60 1973.97 66.43% 3.38 10.80 0.54%
Trueshot Focus 118.03 196.43 6.61% 1.66 1.06 0.54%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.91 10.12 32.0 36.2 0.2 96.0
Usage Type Count Total Avg RPE APR
goblin
aimed_shot Focus 47.1 1329.1 28.2 28.2 882.6
kill_shot Focus 4.8 47.6 10.0 10.0 531.9
multishot Focus 82.9 1658.4 20.0 20.0 480.5

Statistics & Data Analysis

Fight Length
goblin Fight Length
Count 1018
Mean 299.91
Minimum 240.08
Maximum 360.00
Spread ( max - min ) 119.92
Range [ ( max - min ) / 2 * 100% ] 19.99%
DPS
goblin Damage Per Second
Count 1018
Mean 9934.99
Minimum 8937.05
Maximum 10905.26
Spread ( max - min ) 1968.21
Range [ ( max - min ) / 2 * 100% ] 9.91%
Standard Deviation 299.9834
5th Percentile 9473.92
95th Percentile 10436.22
( 95th Percentile - 5th Percentile ) 962.30
Mean Distribution
Standard Deviation 9.4021
95.00% Confidence Interval ( 9916.56 - 9953.42 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 36
0.1% Error 3503
0.1 Scale Factor Error with Delta=300 769
0.05 Scale Factor Error with Delta=300 3073
0.01 Scale Factor Error with Delta=300 76821
Priority Target DPS
goblin Priority Target Damage Per Second
Count 1018
Mean 3076.67
Minimum 2794.48
Maximum 3384.33
Spread ( max - min ) 589.84
Range [ ( max - min ) / 2 * 100% ] 9.59%
Standard Deviation 98.5101
5th Percentile 2918.42
95th Percentile 3247.15
( 95th Percentile - 5th Percentile ) 328.73
Mean Distribution
Standard Deviation 3.0875
95.00% Confidence Interval ( 3070.62 - 3082.72 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 40
0.1% Error 3939
0.1 Scale Factor Error with Delta=300 83
0.05 Scale Factor Error with Delta=300 332
0.01 Scale Factor Error with Delta=300 8285
DPS(e)
goblin Damage Per Second (Effective)
Count 1018
Mean 9934.99
Minimum 8937.05
Maximum 10905.26
Spread ( max - min ) 1968.21
Range [ ( max - min ) / 2 * 100% ] 9.91%
Damage
goblin Damage
Count 1018
Mean 2975707.17
Minimum 2332398.66
Maximum 3721216.39
Spread ( max - min ) 1388817.74
Range [ ( max - min ) / 2 * 100% ] 23.34%
DTPS
goblin Damage Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
goblin Healing Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
goblin Healing Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
goblin Heal
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
goblin Healing Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
goblin Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
goblinTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
goblin Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.74 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.48 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 15.52 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.61 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
G 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
H 47.25 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
I 16.01 rapid_fire,if=buff.trick_shots.remains>=execute_time
J 74.30 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
K 4.76 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
L 8.62 multishot,if=focus>cost+action.aimed_shot.cost
M 54.42 steady_shot

Sample Sequence

0125789EGDJHJHJIJHJMHMEJHJIJHMJMMJHJMMMJHJMHJHJIJMEHJHMFJMEHJIJMLMEHJMJMHJMEIJHJJHJ9MEJHJMMLIJHJMMMFJHJHJMEGIJHJHJIJHMEJHJIJMHJMEHJMMJMHJHJIJMEHFJMLML9HJMEIJLHJMMMJHJMMLIJHJMMJMLHJMMMIJHJHFJKMELHGJIJHJHJIJHJKIJMEHJKMH9MJMEJHJIJKMMHJH

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask goblin 100.0/100: 100% focus
Pre precombat 1 augmentation goblin 100.0/100: 100% focus
Pre precombat 2 food goblin 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.468 trickshots G trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.468 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.468 trickshots J multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.375 trickshots H aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.281 trickshots J multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:04.189 trickshots H aimed_shot enemy2 58.2/100: 58% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.096 trickshots J multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.002 trickshots I rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.372 trickshots J multishot Fluffy_Pillow 52.9/100: 53% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:08.278 trickshots H aimed_shot enemy3 44.2/100: 44% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.185 trickshots J multishot Fluffy_Pillow 20.5/100: 21% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:10.092 trickshots M steady_shot Fluffy_Pillow 11.8/100: 12% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.148 trickshots H aimed_shot enemy4 40.0/100: 40% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.055 trickshots M steady_shot Fluffy_Pillow 16.3/100: 16% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:13.111 trickshots E steady_shot Fluffy_Pillow 44.5/100: 44% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:14.167 trickshots J multishot Fluffy_Pillow 72.6/100: 73% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:15.075 trickshots H aimed_shot enemy5 63.9/100: 64% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:15.983 trickshots J multishot Fluffy_Pillow 40.3/100: 40% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:16.889 trickshots I rapid_fire Fluffy_Pillow 29.8/100: 30% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:18.312 trickshots J multishot Fluffy_Pillow 48.6/100: 49% focus bloodlust, steady_focus, potion_of_spectral_agility
0:19.218 trickshots H aimed_shot Fluffy_Pillow 36.2/100: 36% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:20.726 trickshots M steady_shot Fluffy_Pillow 13.7/100: 14% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:21.784 trickshots J multishot Fluffy_Pillow 32.5/100: 32% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:22.691 trickshots M steady_shot Fluffy_Pillow 20.0/100: 20% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:23.747 trickshots M steady_shot Fluffy_Pillow 38.8/100: 39% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:24.804 trickshots J multishot Fluffy_Pillow 57.6/100: 58% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:25.712 trickshots H aimed_shot enemy2 45.1/100: 45% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:27.220 trickshots J multishot Fluffy_Pillow 22.7/100: 23% focus bloodlust, precise_shots(2), steady_focus
0:28.124 trickshots M steady_shot Fluffy_Pillow 10.2/100: 10% focus bloodlust, precise_shots, steady_focus, trick_shots
0:29.180 trickshots M steady_shot Fluffy_Pillow 28.9/100: 29% focus bloodlust, precise_shots, steady_focus, trick_shots
0:30.236 trickshots M steady_shot Fluffy_Pillow 47.7/100: 48% focus bloodlust, precise_shots, steady_focus, trick_shots
0:31.294 trickshots J multishot Fluffy_Pillow 66.5/100: 67% focus bloodlust, precise_shots, steady_focus, trick_shots
0:32.202 trickshots H aimed_shot enemy3 54.1/100: 54% focus bloodlust, steady_focus, trick_shots
0:33.711 trickshots J multishot Fluffy_Pillow 31.6/100: 32% focus bloodlust, precise_shots(2), steady_focus
0:34.615 trickshots M steady_shot Fluffy_Pillow 19.1/100: 19% focus bloodlust, precise_shots, steady_focus, trick_shots
0:35.672 trickshots H aimed_shot enemy4 37.9/100: 38% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots
0:36.578 trickshots J multishot Fluffy_Pillow 45.4/100: 45% focus bloodlust, precise_shots(2), steady_focus
0:37.485 trickshots H aimed_shot enemy5 33.0/100: 33% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots
0:38.391 trickshots J multishot Fluffy_Pillow 40.5/100: 40% focus bloodlust, precise_shots(2), steady_focus
0:39.298 trickshots I rapid_fire Fluffy_Pillow 28.0/100: 28% focus bloodlust, precise_shots, steady_focus, trick_shots
0:40.765 trickshots J multishot Fluffy_Pillow 47.2/100: 47% focus bloodlust, precise_shots, steady_focus
0:41.672 trickshots M steady_shot Fluffy_Pillow 33.5/100: 33% focus steady_focus, trick_shots
0:43.043 trickshots E steady_shot Fluffy_Pillow 52.2/100: 52% focus steady_focus, trick_shots
0:44.416 trickshots H aimed_shot Fluffy_Pillow 71.0/100: 71% focus steady_focus, trick_shots
0:46.375 trickshots J multishot Fluffy_Pillow 48.5/100: 49% focus precise_shots, steady_focus
0:47.553 trickshots H aimed_shot enemy2 36.1/100: 36% focus steady_focus, trick_shots
0:49.512 trickshots M steady_shot Fluffy_Pillow 13.6/100: 14% focus precise_shots, steady_focus
0:50.886 trickshots F double_tap Fluffy_Pillow 32.4/100: 32% focus precise_shots, steady_focus
0:52.063 trickshots J multishot Fluffy_Pillow 39.9/100: 40% focus double_tap, precise_shots, steady_focus
0:53.241 trickshots M steady_shot Fluffy_Pillow 27.4/100: 27% focus double_tap, steady_focus, trick_shots
0:54.614 trickshots E steady_shot Fluffy_Pillow 46.2/100: 46% focus double_tap, steady_focus, trick_shots
0:55.985 trickshots H aimed_shot enemy3 65.0/100: 65% focus double_tap, steady_focus, trick_shots
0:57.946 trickshots J multishot Fluffy_Pillow 42.5/100: 42% focus precise_shots(2), steady_focus
0:59.125 trickshots I rapid_fire Fluffy_Pillow 30.0/100: 30% focus precise_shots, steady_focus, trick_shots
1:01.152 trickshots J multishot Fluffy_Pillow 50.0/100: 50% focus precise_shots, steady_focus
1:02.329 trickshots M steady_shot Fluffy_Pillow 37.5/100: 38% focus steady_focus, trick_shots
1:03.702 trickshots L multishot Fluffy_Pillow 56.3/100: 56% focus steady_focus, trick_shots
1:04.880 trickshots M steady_shot Fluffy_Pillow 43.8/100: 44% focus steady_focus, trick_shots
1:06.251 trickshots E steady_shot Fluffy_Pillow 62.6/100: 63% focus steady_focus, trick_shots
1:07.625 trickshots H aimed_shot Fluffy_Pillow 81.4/100: 81% focus steady_focus, trick_shots
1:09.583 trickshots J multishot Fluffy_Pillow 58.9/100: 59% focus precise_shots(2), steady_focus
1:10.760 trickshots M steady_shot Fluffy_Pillow 46.4/100: 46% focus precise_shots, steady_focus, trick_shots
1:12.132 trickshots J multishot Fluffy_Pillow 65.2/100: 65% focus precise_shots, steady_focus, trick_shots
1:13.310 trickshots M steady_shot Fluffy_Pillow 52.7/100: 53% focus steady_focus, trick_shots
1:14.685 trickshots H aimed_shot enemy2 71.5/100: 71% focus steady_focus, trick_shots
1:16.644 trickshots J multishot Fluffy_Pillow 49.0/100: 49% focus precise_shots(2), steady_focus
1:17.821 trickshots M steady_shot Fluffy_Pillow 36.5/100: 37% focus precise_shots, steady_focus, trick_shots
1:19.194 trickshots E steady_shot Fluffy_Pillow 55.3/100: 55% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:20.565 trickshots I rapid_fire Fluffy_Pillow 74.1/100: 74% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:22.369 trickshots J multishot Fluffy_Pillow 92.6/100: 93% focus lock_and_load, precise_shots, steady_focus
1:23.546 trickshots H aimed_shot enemy3 80.1/100: 80% focus lock_and_load, steady_focus, trick_shots
1:24.723 trickshots J multishot Fluffy_Pillow 87.7/100: 88% focus precise_shots(2), steady_focus
1:25.898 trickshots J multishot Fluffy_Pillow 75.2/100: 75% focus precise_shots, steady_focus, trick_shots
1:27.075 trickshots H aimed_shot enemy4 62.7/100: 63% focus steady_focus, trick_shots
1:29.034 trickshots J multishot Fluffy_Pillow 40.2/100: 40% focus precise_shots(2), steady_focus
1:30.214 default 9 use_items Fluffy_Pillow 27.8/100: 28% focus precise_shots, steady_focus, trick_shots
1:30.214 trickshots M steady_shot Fluffy_Pillow 27.8/100: 28% focus precise_shots, steady_focus, trick_shots
1:31.588 trickshots E steady_shot Fluffy_Pillow 46.6/100: 47% focus precise_shots, steady_focus, trick_shots
1:32.960 trickshots J multishot Fluffy_Pillow 65.3/100: 65% focus precise_shots, steady_focus, trick_shots
1:34.137 trickshots H aimed_shot Fluffy_Pillow 52.8/100: 53% focus steady_focus, trick_shots
1:36.098 trickshots J multishot Fluffy_Pillow 30.4/100: 30% focus precise_shots, steady_focus
1:37.275 trickshots M steady_shot Fluffy_Pillow 17.9/100: 18% focus steady_focus, trick_shots
1:38.647 trickshots M steady_shot Fluffy_Pillow 36.7/100: 37% focus steady_focus, trick_shots
1:40.018 trickshots L multishot Fluffy_Pillow 55.4/100: 55% focus steady_focus, trick_shots
1:41.196 trickshots I rapid_fire Fluffy_Pillow 43.0/100: 43% focus steady_focus, trick_shots
1:43.049 trickshots J multishot Fluffy_Pillow 61.8/100: 62% focus steady_focus
1:44.227 trickshots H aimed_shot enemy2 49.3/100: 49% focus steady_focus, trick_shots
1:46.187 trickshots J multishot Fluffy_Pillow 26.9/100: 27% focus precise_shots(2), steady_focus
1:47.365 trickshots M steady_shot Fluffy_Pillow 14.4/100: 14% focus precise_shots, steady_focus, trick_shots
1:48.738 trickshots M steady_shot Fluffy_Pillow 33.2/100: 33% focus precise_shots, steady_focus, trick_shots
1:50.111 trickshots M steady_shot Fluffy_Pillow 52.0/100: 52% focus precise_shots, steady_focus, trick_shots
1:51.484 trickshots F double_tap Fluffy_Pillow 70.7/100: 71% focus precise_shots, steady_focus, trick_shots
1:52.661 trickshots J multishot Fluffy_Pillow 78.3/100: 78% focus double_tap, precise_shots, steady_focus, trick_shots
1:53.839 trickshots H aimed_shot enemy3 65.8/100: 66% focus double_tap, steady_focus, trick_shots
1:55.798 trickshots J multishot Fluffy_Pillow 43.3/100: 43% focus lock_and_load, precise_shots, steady_focus
1:56.977 trickshots H aimed_shot Fluffy_Pillow 30.9/100: 31% focus lock_and_load, steady_focus, trick_shots
1:58.153 trickshots J multishot Fluffy_Pillow 38.4/100: 38% focus precise_shots, steady_focus
1:59.330 trickshots M steady_shot Fluffy_Pillow 25.9/100: 26% focus steady_focus, trick_shots
2:00.704 trickshots E steady_shot Fluffy_Pillow 44.7/100: 45% focus steady_focus, trick_shots
2:02.076 trickshots G trueshot Fluffy_Pillow 63.4/100: 63% focus steady_focus, trick_shots
2:02.076 trickshots I rapid_fire Fluffy_Pillow 63.4/100: 63% focus steady_focus, trick_shots, trueshot
2:03.989 trickshots J multishot Fluffy_Pillow 94.8/100: 95% focus steady_focus, trueshot
2:05.165 trickshots H aimed_shot enemy4 86.1/100: 86% focus steady_focus, trick_shots, trueshot
2:06.341 trickshots J multishot Fluffy_Pillow 62.3/100: 62% focus precise_shots(2), steady_focus, trueshot
2:07.519 trickshots H aimed_shot enemy2 53.6/100: 54% focus precise_shots, steady_focus, trick_shots, trueshot
2:08.697 trickshots J multishot Fluffy_Pillow 29.9/100: 30% focus precise_shots(2), steady_focus, trueshot
2:09.873 trickshots I rapid_fire Fluffy_Pillow 21.2/100: 21% focus precise_shots, steady_focus, trick_shots, trueshot
2:11.642 trickshots J multishot Fluffy_Pillow 49.2/100: 49% focus precise_shots, steady_focus, trueshot
2:12.818 trickshots H aimed_shot enemy5 40.4/100: 40% focus steady_focus, trick_shots, trueshot
2:13.996 trickshots M steady_shot Fluffy_Pillow 16.7/100: 17% focus precise_shots, steady_focus, trueshot
2:15.369 trickshots E steady_shot Fluffy_Pillow 44.9/100: 45% focus precise_shots, steady_focus, trueshot
2:16.744 trickshots J multishot Fluffy_Pillow 73.1/100: 73% focus precise_shots, steady_focus, trueshot
2:17.923 trickshots H aimed_shot Fluffy_Pillow 61.7/100: 62% focus steady_focus, trick_shots
2:19.882 trickshots J multishot Fluffy_Pillow 39.2/100: 39% focus precise_shots, steady_focus
2:21.058 trickshots I rapid_fire Fluffy_Pillow 26.7/100: 27% focus steady_focus, trick_shots
2:22.785 trickshots J multishot Fluffy_Pillow 44.8/100: 45% focus steady_focus
2:23.962 trickshots M steady_shot Fluffy_Pillow 32.3/100: 32% focus steady_focus, trick_shots
2:25.333 trickshots H aimed_shot enemy3 51.1/100: 51% focus steady_focus, trick_shots
2:27.294 trickshots J multishot Fluffy_Pillow 28.6/100: 29% focus precise_shots, steady_focus
2:28.471 trickshots M steady_shot Fluffy_Pillow 16.1/100: 16% focus steady_focus, trick_shots
2:29.843 trickshots E steady_shot Fluffy_Pillow 34.9/100: 35% focus steady_focus, trick_shots
2:31.216 trickshots H aimed_shot enemy2 53.7/100: 54% focus steady_focus, trick_shots
2:33.176 trickshots J multishot Fluffy_Pillow 31.2/100: 31% focus precise_shots(2), steady_focus
2:34.353 trickshots M steady_shot Fluffy_Pillow 18.7/100: 19% focus precise_shots, steady_focus, trick_shots
2:35.725 trickshots M steady_shot Fluffy_Pillow 37.5/100: 37% focus precise_shots, steady_focus, trick_shots
2:37.098 trickshots J multishot Fluffy_Pillow 56.3/100: 56% focus precise_shots, steady_focus, trick_shots
2:38.276 trickshots M steady_shot Fluffy_Pillow 43.8/100: 44% focus steady_focus, trick_shots
2:39.648 trickshots H aimed_shot Fluffy_Pillow 62.6/100: 63% focus steady_focus, trick_shots
2:41.608 trickshots J multishot Fluffy_Pillow 40.1/100: 40% focus lock_and_load, precise_shots, steady_focus
2:42.785 trickshots H aimed_shot enemy4 27.6/100: 28% focus lock_and_load, steady_focus, trick_shots
2:43.961 trickshots J multishot Fluffy_Pillow 35.1/100: 35% focus precise_shots(2), steady_focus
2:45.138 trickshots I rapid_fire Fluffy_Pillow 22.7/100: 23% focus precise_shots, steady_focus, trick_shots
2:46.871 trickshots J multishot Fluffy_Pillow 40.7/100: 41% focus precise_shots, steady_focus
2:48.050 trickshots M steady_shot Fluffy_Pillow 28.3/100: 28% focus steady_focus, trick_shots
2:49.423 trickshots E steady_shot Fluffy_Pillow 47.1/100: 47% focus steady_focus, trick_shots
2:50.797 trickshots H aimed_shot enemy3 65.8/100: 66% focus steady_focus, trick_shots
2:52.949 trickshots F double_tap Fluffy_Pillow 44.6/100: 45% focus precise_shots, steady_focus
2:54.126 trickshots J multishot Fluffy_Pillow 52.1/100: 52% focus double_tap, precise_shots, steady_focus
2:55.303 trickshots M steady_shot Fluffy_Pillow 39.6/100: 40% focus double_tap, steady_focus, trick_shots
2:56.676 trickshots L multishot Fluffy_Pillow 58.4/100: 58% focus double_tap, steady_focus, trick_shots
2:57.853 trickshots M steady_shot Fluffy_Pillow 45.9/100: 46% focus double_tap, steady_focus, trick_shots
2:59.226 trickshots L multishot Fluffy_Pillow 64.7/100: 65% focus double_tap, steady_focus, trick_shots
3:00.403 default 9 use_items Fluffy_Pillow 52.2/100: 52% focus double_tap, steady_focus, trick_shots
3:00.403 trickshots H aimed_shot enemy2 52.2/100: 52% focus double_tap, steady_focus, trick_shots
3:02.363 trickshots J multishot Fluffy_Pillow 29.8/100: 30% focus precise_shots, steady_focus
3:03.541 trickshots M steady_shot Fluffy_Pillow 17.3/100: 17% focus steady_focus, trick_shots
3:04.914 trickshots E steady_shot Fluffy_Pillow 36.1/100: 36% focus steady_focus, trick_shots
3:06.286 trickshots I rapid_fire Fluffy_Pillow 54.6/100: 55% focus steady_focus, trick_shots
3:08.172 trickshots J multishot Fluffy_Pillow 73.7/100: 74% focus steady_focus
3:09.349 trickshots L multishot Fluffy_Pillow 61.2/100: 61% focus steady_focus, trick_shots
3:10.528 trickshots H aimed_shot Fluffy_Pillow 48.8/100: 49% focus steady_focus, trick_shots
3:12.488 trickshots J multishot Fluffy_Pillow 26.3/100: 26% focus precise_shots(2), steady_focus
3:13.664 trickshots M steady_shot Fluffy_Pillow 13.8/100: 14% focus precise_shots, steady_focus, trick_shots
3:15.037 trickshots M steady_shot Fluffy_Pillow 32.6/100: 33% focus precise_shots, steady_focus, trick_shots
3:16.408 trickshots M steady_shot Fluffy_Pillow 51.4/100: 51% focus precise_shots, steady_focus, trick_shots
3:17.781 trickshots J multishot Fluffy_Pillow 70.1/100: 70% focus precise_shots, steady_focus, trick_shots
3:18.958 trickshots H aimed_shot enemy3 57.7/100: 58% focus steady_focus, trick_shots
3:21.137 trickshots J multishot Fluffy_Pillow 36.6/100: 37% focus precise_shots, steady_focus
3:22.314 trickshots M steady_shot Fluffy_Pillow 24.1/100: 24% focus steady_focus, trick_shots
3:23.686 trickshots M steady_shot Fluffy_Pillow 42.9/100: 43% focus steady_focus, trick_shots
3:25.060 trickshots L multishot Fluffy_Pillow 61.7/100: 62% focus steady_focus, trick_shots
3:26.236 trickshots I rapid_fire Fluffy_Pillow 49.2/100: 49% focus steady_focus, trick_shots
3:28.011 trickshots J multishot Fluffy_Pillow 67.5/100: 68% focus steady_focus
3:29.190 trickshots H aimed_shot enemy2 55.1/100: 55% focus steady_focus, trick_shots
3:31.150 trickshots J multishot Fluffy_Pillow 32.6/100: 33% focus precise_shots(2), steady_focus
3:32.328 trickshots M steady_shot Fluffy_Pillow 20.1/100: 20% focus precise_shots, steady_focus, trick_shots
3:33.699 trickshots M steady_shot Fluffy_Pillow 38.9/100: 39% focus precise_shots, steady_focus, trick_shots
3:35.071 trickshots J multishot Fluffy_Pillow 57.7/100: 58% focus precise_shots, steady_focus, trick_shots
3:36.249 trickshots M steady_shot Fluffy_Pillow 45.2/100: 45% focus steady_focus, trick_shots
3:37.620 trickshots L multishot Fluffy_Pillow 64.0/100: 64% focus steady_focus, trick_shots
3:38.798 trickshots H aimed_shot Fluffy_Pillow 51.5/100: 51% focus steady_focus, trick_shots
3:40.757 trickshots J multishot Fluffy_Pillow 29.0/100: 29% focus precise_shots, steady_focus
3:41.933 trickshots M steady_shot Fluffy_Pillow 16.5/100: 17% focus steady_focus, trick_shots
3:43.305 trickshots M steady_shot Fluffy_Pillow 35.3/100: 35% focus steady_focus, trick_shots
3:44.676 trickshots M steady_shot Fluffy_Pillow 54.1/100: 54% focus steady_focus, trick_shots
3:46.049 trickshots I rapid_fire Fluffy_Pillow 72.8/100: 73% focus steady_focus, trick_shots
3:48.031 trickshots J multishot Fluffy_Pillow 92.5/100: 93% focus steady_focus
3:49.208 trickshots H aimed_shot enemy3 80.0/100: 80% focus steady_focus, trick_shots
3:51.166 trickshots J multishot Fluffy_Pillow 57.5/100: 58% focus lock_and_load, precise_shots, steady_focus
3:52.342 trickshots H aimed_shot enemy2 45.1/100: 45% focus lock_and_load, steady_focus, trick_shots
3:53.518 trickshots F double_tap Fluffy_Pillow 52.6/100: 53% focus precise_shots, steady_focus
3:54.693 trickshots J multishot Fluffy_Pillow 60.1/100: 60% focus double_tap, precise_shots, steady_focus
3:55.872 trickshots K kill_shot Fluffy_Pillow 47.6/100: 48% focus double_tap, steady_focus, trick_shots
3:57.050 trickshots M steady_shot Fluffy_Pillow 45.2/100: 45% focus double_tap, steady_focus, trick_shots
3:58.421 trickshots E steady_shot Fluffy_Pillow 63.9/100: 64% focus double_tap, steady_focus, trick_shots
3:59.794 trickshots L multishot Fluffy_Pillow 82.6/100: 83% focus double_tap, steady_focus, trick_shots
4:00.971 trickshots H aimed_shot Fluffy_Pillow 70.2/100: 70% focus double_tap, steady_focus, trick_shots
4:02.930 trickshots G trueshot Fluffy_Pillow 47.7/100: 48% focus precise_shots, steady_focus
4:02.930 trickshots J multishot Fluffy_Pillow 47.7/100: 48% focus precise_shots, steady_focus, trueshot
4:04.107 trickshots I rapid_fire Fluffy_Pillow 39.0/100: 39% focus steady_focus, trick_shots, trueshot
4:05.859 trickshots J multishot Fluffy_Pillow 65.8/100: 66% focus steady_focus, trueshot
4:07.038 trickshots H aimed_shot enemy4 57.1/100: 57% focus steady_focus, trick_shots, trueshot
4:08.217 trickshots J multishot Fluffy_Pillow 33.4/100: 33% focus precise_shots(2), steady_focus, trueshot
4:09.397 trickshots H aimed_shot enemy5 24.7/100: 25% focus lock_and_load, precise_shots, steady_focus, trick_shots, trueshot
4:10.575 trickshots J multishot Fluffy_Pillow 36.0/100: 36% focus precise_shots(2), steady_focus, trueshot
4:11.753 trickshots I rapid_fire Fluffy_Pillow 27.3/100: 27% focus precise_shots, steady_focus, trick_shots, trueshot
4:13.479 trickshots J multishot Fluffy_Pillow 53.8/100: 54% focus precise_shots, steady_focus, trueshot
4:14.658 trickshots H aimed_shot enemy3 45.2/100: 45% focus steady_focus, trick_shots, trueshot
4:15.836 trickshots J multishot Fluffy_Pillow 20.8/100: 21% focus precise_shots(2), trueshot
4:17.096 trickshots K kill_shot Fluffy_Pillow 12.1/100: 12% focus precise_shots, trick_shots, trueshot
4:18.356 trickshots I rapid_fire Fluffy_Pillow 12.1/100: 12% focus precise_shots, trick_shots
4:20.308 trickshots J multishot Fluffy_Pillow 30.8/100: 31% focus precise_shots
4:21.567 trickshots M steady_shot Fluffy_Pillow 18.3/100: 18% focus trick_shots
4:23.034 trickshots E steady_shot Fluffy_Pillow 37.1/100: 37% focus trick_shots
4:24.502 trickshots H aimed_shot Fluffy_Pillow 55.8/100: 56% focus steady_focus, trick_shots
4:26.462 trickshots J multishot Fluffy_Pillow 33.4/100: 33% focus precise_shots, steady_focus
4:27.639 trickshots K kill_shot Fluffy_Pillow 20.9/100: 21% focus steady_focus, trick_shots
4:28.818 trickshots M steady_shot Fluffy_Pillow 18.4/100: 18% focus steady_focus, trick_shots
4:30.190 trickshots H aimed_shot enemy2 37.2/100: 37% focus steady_focus, trick_shots
4:32.150 default 9 use_items Fluffy_Pillow 14.7/100: 15% focus precise_shots(2), steady_focus
4:32.150 trickshots M steady_shot Fluffy_Pillow 14.7/100: 15% focus precise_shots(2), steady_focus
4:33.521 trickshots J multishot Fluffy_Pillow 33.5/100: 33% focus precise_shots(2), steady_focus
4:34.697 trickshots M steady_shot Fluffy_Pillow 21.0/100: 21% focus precise_shots, steady_focus, trick_shots
4:36.070 trickshots E steady_shot Fluffy_Pillow 39.8/100: 40% focus precise_shots, steady_focus, trick_shots
4:37.442 trickshots J multishot Fluffy_Pillow 58.5/100: 59% focus precise_shots, steady_focus, trick_shots
4:38.620 trickshots H aimed_shot enemy3 46.1/100: 46% focus steady_focus, trick_shots
4:40.578 trickshots J multishot Fluffy_Pillow 23.6/100: 24% focus precise_shots(2), steady_focus
4:41.756 trickshots I rapid_fire Fluffy_Pillow 11.1/100: 11% focus precise_shots, steady_focus, trick_shots
4:43.539 trickshots J multishot Fluffy_Pillow 29.5/100: 30% focus precise_shots, steady_focus
4:44.716 trickshots K kill_shot Fluffy_Pillow 17.0/100: 17% focus steady_focus, trick_shots
4:45.892 trickshots M steady_shot Fluffy_Pillow 14.6/100: 15% focus steady_focus, trick_shots
4:47.266 trickshots M steady_shot Fluffy_Pillow 33.3/100: 33% focus steady_focus, trick_shots
4:48.641 trickshots H aimed_shot Fluffy_Pillow 52.1/100: 52% focus steady_focus, trick_shots
4:50.600 trickshots J multishot Fluffy_Pillow 29.7/100: 30% focus lock_and_load, precise_shots, steady_focus
4:51.778 trickshots H aimed_shot enemy2 17.2/100: 17% focus lock_and_load, steady_focus, trick_shots

Stats

Level Bonus (60) Race Bonus (goblin) Raid-Buffed Unbuffed Gear Amount
Strength 274 -3 289 271 0
Agility 450 1 1415 1302 789 (677)
Stamina 414 -1 1798 1713 1300
Intellect 369 3 409 372 0
Spirit 0 0 0 0 0
Health 35960 34260 0
Focus 100 100 0
Spell Power 409 372 0
Crit 22.66% 22.66% 443
Haste 19.49% 19.49% 604
Versatility 3.65% 3.65% 146
Attack Power 1486 1302 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="goblin"
source=default
spec=marksmanship
level=60
race=goblin
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

highmountain_tauren : 9909 dps, 3080 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9909.4 9909.4 18.1 / 0.183% 1186.5 / 12.0% 987.4
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 46.5 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
highmountain_tauren 9909
Aimed Shot 3509 (3905) 35.4% (39.4%) 46.5 6.42sec 25144 15886 Direct 232.1 (257.5) 3693 7375 4526 22.6% (22.6%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.47 232.08 0.00 0.00 1.5828 0.0000 1050476.07 1500500.02 29.99% 15886.26 15886.26
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.37% 179.56 122 231 3692.61 2550 9026 3694.54 3472 3887 663212 947333 29.99%
crit 22.63% 52.52 30 81 7374.87 5100 18053 7379.52 6264 8936 387264 553167 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [H]:46.67
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 396 4.0% 0.0 0.00sec 0 0 Direct 25.5 3774 7523 4631 22.8%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 25.46 0.00 0.00 0.0000 0.0000 117895.17 168401.46 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.18% 19.65 8 31 3774.03 2550 9026 3790.44 3098 4679 74164 105936 29.99%
crit 22.82% 5.81 0 14 7522.50 5100 18053 7488.20 0 13921 43731 62465 29.81%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 373 3.8% 113.5 2.65sec 985 434 Direct 113.2 805 1610 987 22.6%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.47 113.23 0.00 0.00 2.2667 0.0000 111731.38 159597.10 29.99% 434.42 434.42
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.40% 87.64 64 116 804.80 782 923 804.72 790 819 70540 100760 29.99%
crit 22.60% 25.59 12 44 1609.73 1564 1845 1609.42 1564 1662 41191 58837 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 139 1.4% 3.7 90.76sec 11174 0 Direct 3.7 9130 18247 11220 22.9%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.73 3.72 0.00 0.00 0.0000 0.0000 41699.26 41699.26 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.09% 2.87 0 4 9129.79 9024 9565 9112.77 0 9565 26161 26161 0.00%
crit 22.91% 0.85 0 4 18247.22 18047 19130 11132.30 0 19130 15538 15538 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 39 0.4% 21.7 13.30sec 544 0 Direct 21.7 446 892 544 22.0%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.70 21.70 0.00 0.00 0.0000 0.0000 11810.19 11810.19 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 78.02% 16.93 6 30 446.26 440 466 446.23 440 457 7555 7555 0.00%
crit 21.98% 4.77 0 15 892.14 879 932 886.12 0 932 4255 4255 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 85 0.9% 4.7 13.24sec 5434 4554 Direct 4.7 4236 9534 5478 23.6%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.70 4.65 0.00 0.00 1.1935 0.0000 25537.59 36477.89 29.99% 4553.78 4553.78
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.42% 3.56 0 7 4236.46 4106 4845 4222.51 0 4681 15074 21531 29.96%
crit 23.58% 1.10 0 5 9533.89 9239 10901 6828.52 0 10901 10464 14947 21.48%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [K]:4.70
  • if_expr:buff.dead_eye.down
Master Marksman 468 4.7% 308.0 0.99sec 455 0 Periodic 527.0 266 0 266 0.0% 70.3%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 308.04 0.00 527.04 527.04 0.0000 2.0000 140291.81 140291.81 0.00% 133.09 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 527.04 389 677 266.24 37 1883 266.37 218 327 140292 140292 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2652 26.8% 82.0 3.65sec 9684 8499 Direct 409.3 1583 3164 1941 22.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.04 409.33 0.00 0.00 1.1395 0.0000 794484.99 1134842.37 29.99% 8498.62 8498.62
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.37% 316.69 240 396 1582.58 962 1987 1582.69 1435 1684 501272 716017 29.99%
crit 22.63% 92.63 60 138 3164.35 1925 3974 3165.44 2817 3406 293213 418825 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:73.59
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [L]:8.46
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1024 10.3% 16.0 18.89sec 19137 10950 Periodic 573.4 437 873 536 22.6% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.05 0.00 115.07 573.44 1.7477 0.2086 307129.59 438703.91 29.99% 10949.75 10949.75
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.38% 443.73 296 598 436.90 355 838 436.89 424 451 193878 276935 29.99%
crit 22.62% 129.72 82 189 873.10 710 1675 873.23 795 962 113252 161769 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [I]:16.05
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 820 8.3% 0.0 0.00sec 0 0 Direct 46.3 496 992 608 22.5%
Periodic 375.3 472 945 579 22.7% 53.9%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.34 375.29 375.29 0.0000 2.1549 245606.88 245606.88 0.00% 303.70 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.51% 35.92 20 52 495.90 484 571 495.90 488 503 17813 17813 0.00%
crit 22.49% 10.42 1 24 991.94 968 1142 992.21 968 1077 10340 10340 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.32% 290.19 198 377 472.22 3 571 472.24 465 481 137040 137040 0.00%
crit 22.68% 85.10 47 130 944.85 7 1142 944.88 886 981 80415 80415 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.4% 44.0 6.81sec 299 0 Direct 44.0 244 489 299 22.3%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.96 43.96 0.00 0.00 0.0000 0.0000 13134.44 13134.44 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.70% 34.16 18 54 244.32 242 256 244.33 242 248 8345 8345 0.00%
crit 22.30% 9.80 2 21 488.68 483 512 488.69 483 505 4790 4790 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 361 3.6% 68.9 4.32sec 1569 1164 Direct 69.8 1261 2525 1548 22.7%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 68.95 69.84 0.00 0.00 1.3474 0.0000 108151.95 154484.24 29.99% 1164.18 1164.18
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.28% 53.97 38 73 1261.48 1232 1454 1261.26 1240 1288 68089 97259 29.99%
crit 22.72% 15.87 5 28 2525.02 2464 2907 2524.81 2464 2642 40062 57225 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:15.69
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [M]:53.53
Simple Action Stats Execute Interval
highmountain_tauren
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:highmountain_tauren
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Double Tap 5.6 60.67sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.61 0.00 0.00 0.00 0.9772 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.61
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:highmountain_tauren
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:highmountain_tauren
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 309.73sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.48 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.47
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.68sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [G]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.52% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:highmountain_tauren
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.52%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.6sec 8.64% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:highmountain_tauren
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.6s
  • trigger_min/max:60.0s / 62.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 10.9s

Stack Uptimes

  • double_tap_1:8.64%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:highmountain_tauren
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.9 0.2 30.6sec 29.9sec 1.9sec 5.55% 18.70% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:highmountain_tauren
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 262.2s
  • trigger_min/max:1.8s / 262.2s
  • trigger_pct:8.02%
  • duration_min/max:0.0s / 11.3s

Stack Uptimes

  • lock_and_load_1:5.55%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.9sec 309.9sec 23.3sec 11.29% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:highmountain_tauren
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.2s
  • trigger_min/max:300.0s / 333.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.29%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.7 5.8 7.4sec 6.4sec 2.7sec 37.05% 80.93% 2.9 (2.9) 0.0

Buff Details

  • buff initial source:highmountain_tauren
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 33.4s
  • trigger_min/max:0.9s / 14.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 29.6s

Stack Uptimes

  • precise_shots_1:32.09%
  • precise_shots_2:4.96%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:highmountain_tauren
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.8 19.4 55.2sec 12.0sec 49.0sec 95.13% 0.00% 19.4 (19.4) 4.9

Buff Details

  • buff initial source:highmountain_tauren
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 313.5s
  • trigger_min/max:3.0s / 33.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 313.2s

Stack Uptimes

  • steady_focus_1:95.13%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.3 18.7 4.7sec 3.6sec 4.3sec 89.73% 100.00% 18.7 (18.7) 0.0

Buff Details

  • buff initial source:highmountain_tauren
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 11.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:89.73%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.6sec 14.65% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:highmountain_tauren
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 15.0s

Stack Uptimes

  • trueshot_1:14.65%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:highmountain_tauren
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:highmountain_tauren
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 2.0 7.0 62.6s 48.0s 228.7s
double_tap_rapid_fire 0.4 0.0 4.0 88.5s 54.7s 243.2s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.53% 0.41% 1.30% 0.6s 0.0s 1.5s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7600.0012.6312.9020.0008.386
Aimed Shot1.1900.0016.8549.5362.11220.722
Kill Shot3.5790.00121.82912.0570.05926.541
Trueshot0.7460.0012.7041.2460.0004.751
Rapid Fire2.7030.00121.69935.05813.67858.736

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
highmountain_tauren
steady_shot Focus 69.94 679.33 23.09% 9.71 20.04 2.86%
rapid_fire Focus 115.06 114.96 3.91% 1.00 0.10 0.09%
focus_regen Focus 580.31 1953.90 66.40% 3.37 11.05 0.56%
Trueshot Focus 117.14 194.39 6.61% 1.66 1.11 0.57%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.81 10.02 32.3 37.0 0.2 95.0
Usage Type Count Total Avg RPE APR
highmountain_tauren
aimed_shot Focus 46.5 1317.7 28.4 28.4 886.6
kill_shot Focus 4.7 47.0 10.0 10.0 543.9
multishot Focus 82.1 1641.0 20.0 20.0 484.1

Statistics & Data Analysis

Fight Length
highmountain_tauren Fight Length
Count 1018
Mean 299.91
Minimum 240.08
Maximum 360.00
Spread ( max - min ) 119.92
Range [ ( max - min ) / 2 * 100% ] 19.99%
DPS
highmountain_tauren Damage Per Second
Count 1018
Mean 9909.40
Minimum 8905.28
Maximum 10845.55
Spread ( max - min ) 1940.26
Range [ ( max - min ) / 2 * 100% ] 9.79%
Standard Deviation 294.6417
5th Percentile 9467.60
95th Percentile 10431.79
( 95th Percentile - 5th Percentile ) 964.19
Mean Distribution
Standard Deviation 9.2346
95.00% Confidence Interval ( 9891.31 - 9927.50 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 34
0.1% Error 3397
0.1 Scale Factor Error with Delta=300 742
0.05 Scale Factor Error with Delta=300 2965
0.01 Scale Factor Error with Delta=300 74110
Priority Target DPS
highmountain_tauren Priority Target Damage Per Second
Count 1018
Mean 3080.16
Minimum 2752.62
Maximum 3409.76
Spread ( max - min ) 657.14
Range [ ( max - min ) / 2 * 100% ] 10.67%
Standard Deviation 98.3728
5th Percentile 2921.70
95th Percentile 3248.06
( 95th Percentile - 5th Percentile ) 326.36
Mean Distribution
Standard Deviation 3.0832
95.00% Confidence Interval ( 3074.12 - 3086.20 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 40
0.1% Error 3919
0.1 Scale Factor Error with Delta=300 83
0.05 Scale Factor Error with Delta=300 331
0.01 Scale Factor Error with Delta=300 8262
DPS(e)
highmountain_tauren Damage Per Second (Effective)
Count 1018
Mean 9909.40
Minimum 8905.28
Maximum 10845.55
Spread ( max - min ) 1940.26
Range [ ( max - min ) / 2 * 100% ] 9.79%
Damage
highmountain_tauren Damage
Count 1018
Mean 2967949.33
Minimum 2279863.30
Maximum 3715098.65
Spread ( max - min ) 1435235.35
Range [ ( max - min ) / 2 * 100% ] 24.18%
DTPS
highmountain_tauren Damage Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
highmountain_tauren Healing Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
highmountain_tauren Healing Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
highmountain_tauren Heal
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
highmountain_tauren Healing Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
highmountain_tauren Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
highmountain_taurenTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
highmountain_tauren Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.74 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.47 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 15.69 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.61 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
G 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
H 46.67 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
I 16.05 rapid_fire,if=buff.trick_shots.remains>=execute_time
J 73.59 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
K 4.70 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
L 8.46 multishot,if=focus>cost+action.aimed_shot.cost
M 53.53 steady_shot

Sample Sequence

0125789EGDJHJHJIJHJMHMEJHJIJHMJMHMEJHJMMJHJMHJIJMEMHJMFLMLHJHJIJMEHJMMJMLHJMIJMEHJ9MLLMHJMEIJLHJMFHJMEHJMGIJHJHJIJHMEJHJIJMHMEJMJHJHJMEIJHJMMFHJJHJMM9MHJIJMLHJMEMJMHJHJIJMEHJMJMLHJMEIJHFJJHJKMEGHJIJHKMJIJHJMEHJIJKMHJ9MEHJKMMMHJHJIJH

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask highmountain_tauren 100.0/100: 100% focus
Pre precombat 1 augmentation highmountain_tauren 100.0/100: 100% focus
Pre precombat 2 food highmountain_tauren 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.484 trickshots G trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.484 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.484 trickshots J multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.400 trickshots H aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.316 trickshots J multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:04.231 trickshots H aimed_shot enemy2 58.2/100: 58% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.146 trickshots J multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.063 trickshots I rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.526 trickshots J multishot Fluffy_Pillow 52.9/100: 53% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:08.442 trickshots H aimed_shot enemy3 44.2/100: 44% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.358 trickshots J multishot Fluffy_Pillow 20.5/100: 21% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:10.274 trickshots M steady_shot Fluffy_Pillow 11.8/100: 12% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.341 trickshots H aimed_shot enemy4 40.0/100: 40% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.256 trickshots M steady_shot Fluffy_Pillow 16.3/100: 16% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:13.325 trickshots E steady_shot Fluffy_Pillow 44.5/100: 44% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:14.394 trickshots J multishot Fluffy_Pillow 72.7/100: 73% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:15.310 trickshots H aimed_shot enemy5 64.0/100: 64% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.226 trickshots J multishot Fluffy_Pillow 40.3/100: 40% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:17.141 trickshots I rapid_fire Fluffy_Pillow 28.9/100: 29% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:18.616 trickshots J multishot Fluffy_Pillow 48.0/100: 48% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:19.532 trickshots H aimed_shot Fluffy_Pillow 35.5/100: 36% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:21.056 trickshots M steady_shot Fluffy_Pillow 13.1/100: 13% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:22.122 trickshots J multishot Fluffy_Pillow 31.8/100: 32% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:23.037 trickshots M steady_shot Fluffy_Pillow 19.4/100: 19% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:24.104 trickshots H aimed_shot enemy2 38.2/100: 38% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.628 trickshots M steady_shot Fluffy_Pillow 15.7/100: 16% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:26.696 trickshots E steady_shot Fluffy_Pillow 34.5/100: 34% focus bloodlust, precise_shots, steady_focus
0:27.765 trickshots J multishot Fluffy_Pillow 53.3/100: 53% focus bloodlust, precise_shots, steady_focus
0:28.682 trickshots H aimed_shot enemy3 40.8/100: 41% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:29.598 trickshots J multishot Fluffy_Pillow 48.4/100: 48% focus bloodlust, precise_shots(2), steady_focus
0:30.514 trickshots M steady_shot Fluffy_Pillow 35.9/100: 36% focus bloodlust, precise_shots, steady_focus, trick_shots
0:31.583 trickshots M steady_shot Fluffy_Pillow 54.7/100: 55% focus bloodlust, precise_shots, steady_focus, trick_shots
0:32.651 trickshots J multishot Fluffy_Pillow 73.5/100: 73% focus bloodlust, precise_shots, steady_focus, trick_shots
0:33.566 trickshots H aimed_shot enemy4 61.0/100: 61% focus bloodlust, steady_focus, trick_shots
0:35.090 trickshots J multishot Fluffy_Pillow 38.5/100: 39% focus bloodlust, precise_shots, steady_focus
0:36.006 trickshots M steady_shot Fluffy_Pillow 26.1/100: 26% focus bloodlust, steady_focus, trick_shots
0:37.074 trickshots H aimed_shot enemy5 44.9/100: 45% focus bloodlust, steady_focus, trick_shots
0:38.599 trickshots J multishot Fluffy_Pillow 22.4/100: 22% focus bloodlust, precise_shots(2), steady_focus
0:39.515 trickshots I rapid_fire Fluffy_Pillow 10.0/100: 10% focus bloodlust, precise_shots, steady_focus, trick_shots
0:40.922 trickshots J multishot Fluffy_Pillow 28.5/100: 29% focus bloodlust, precise_shots, steady_focus
0:41.838 trickshots M steady_shot Fluffy_Pillow 14.5/100: 14% focus steady_focus, trick_shots
0:43.226 trickshots E steady_shot Fluffy_Pillow 33.3/100: 33% focus steady_focus, trick_shots
0:44.612 trickshots M steady_shot Fluffy_Pillow 52.0/100: 52% focus steady_focus, trick_shots
0:45.999 trickshots H aimed_shot Fluffy_Pillow 70.8/100: 71% focus steady_focus, trick_shots
0:47.977 trickshots J multishot Fluffy_Pillow 48.3/100: 48% focus precise_shots, steady_focus
0:49.164 trickshots M steady_shot Fluffy_Pillow 35.8/100: 36% focus steady_focus, trick_shots
0:50.550 trickshots F double_tap Fluffy_Pillow 54.6/100: 55% focus steady_focus, trick_shots
0:51.739 trickshots L multishot Fluffy_Pillow 62.1/100: 62% focus double_tap, steady_focus, trick_shots
0:52.927 trickshots M steady_shot Fluffy_Pillow 49.7/100: 50% focus double_tap, steady_focus, trick_shots
0:54.315 trickshots L multishot Fluffy_Pillow 68.4/100: 68% focus double_tap, steady_focus, trick_shots
0:55.503 trickshots H aimed_shot enemy2 56.0/100: 56% focus double_tap, steady_focus, trick_shots
0:57.481 trickshots J multishot Fluffy_Pillow 33.5/100: 33% focus lock_and_load, precise_shots, steady_focus
0:58.668 trickshots H aimed_shot enemy3 21.0/100: 21% focus lock_and_load, steady_focus, trick_shots
0:59.857 trickshots J multishot Fluffy_Pillow 28.4/100: 28% focus precise_shots
1:01.127 trickshots I rapid_fire Fluffy_Pillow 15.9/100: 16% focus trick_shots
1:03.169 trickshots J multishot Fluffy_Pillow 35.0/100: 35% focus
1:04.439 trickshots M steady_shot Fluffy_Pillow 22.5/100: 23% focus trick_shots
1:05.922 trickshots E steady_shot Fluffy_Pillow 41.3/100: 41% focus trick_shots
1:07.406 trickshots H aimed_shot Fluffy_Pillow 60.1/100: 60% focus steady_focus, trick_shots
1:09.443 trickshots J multishot Fluffy_Pillow 38.0/100: 38% focus precise_shots(2), steady_focus
1:10.630 trickshots M steady_shot Fluffy_Pillow 25.5/100: 25% focus precise_shots, steady_focus, trick_shots
1:12.015 trickshots M steady_shot Fluffy_Pillow 44.2/100: 44% focus precise_shots, steady_focus, trick_shots
1:13.400 trickshots J multishot Fluffy_Pillow 63.0/100: 63% focus precise_shots, steady_focus, trick_shots
1:14.590 trickshots M steady_shot Fluffy_Pillow 50.5/100: 51% focus steady_focus, trick_shots
1:15.976 trickshots L multishot Fluffy_Pillow 69.3/100: 69% focus steady_focus, trick_shots
1:17.165 trickshots H aimed_shot enemy2 56.8/100: 57% focus steady_focus, trick_shots
1:19.144 trickshots J multishot Fluffy_Pillow 34.4/100: 34% focus precise_shots(2), steady_focus
1:20.333 trickshots M steady_shot Fluffy_Pillow 21.9/100: 22% focus precise_shots, steady_focus, trick_shots
1:21.721 trickshots I rapid_fire Fluffy_Pillow 40.7/100: 41% focus precise_shots, steady_focus, trick_shots
1:23.555 trickshots J multishot Fluffy_Pillow 59.3/100: 59% focus precise_shots, steady_focus
1:24.742 trickshots M steady_shot Fluffy_Pillow 46.8/100: 47% focus steady_focus, trick_shots
1:26.130 trickshots E steady_shot Fluffy_Pillow 65.6/100: 66% focus steady_focus, trick_shots
1:27.517 trickshots H aimed_shot enemy3 84.4/100: 84% focus steady_focus, trick_shots
1:29.495 trickshots J multishot Fluffy_Pillow 61.9/100: 62% focus precise_shots, steady_focus
1:30.683 default 9 use_items Fluffy_Pillow 49.4/100: 49% focus steady_focus, trick_shots
1:30.683 trickshots M steady_shot Fluffy_Pillow 49.4/100: 49% focus steady_focus, trick_shots
1:32.068 trickshots L multishot Fluffy_Pillow 68.2/100: 68% focus steady_focus, trick_shots
1:33.257 trickshots L multishot Fluffy_Pillow 55.7/100: 56% focus steady_focus, trick_shots
1:34.445 trickshots M steady_shot Fluffy_Pillow 43.2/100: 43% focus steady_focus, trick_shots
1:35.831 trickshots H aimed_shot Fluffy_Pillow 62.0/100: 62% focus steady_focus, trick_shots
1:37.881 trickshots J multishot Fluffy_Pillow 40.0/100: 40% focus precise_shots(2), steady_focus
1:39.070 trickshots M steady_shot Fluffy_Pillow 27.5/100: 27% focus precise_shots, steady_focus, trick_shots
1:40.456 trickshots E steady_shot Fluffy_Pillow 46.3/100: 46% focus precise_shots, steady_focus, trick_shots
1:41.845 trickshots I rapid_fire Fluffy_Pillow 65.0/100: 65% focus precise_shots, steady_focus, trick_shots
1:43.704 trickshots J multishot Fluffy_Pillow 83.8/100: 84% focus precise_shots, steady_focus
1:44.891 trickshots L multishot Fluffy_Pillow 71.3/100: 71% focus steady_focus, trick_shots
1:46.081 trickshots H aimed_shot enemy2 58.9/100: 59% focus steady_focus, trick_shots
1:48.059 trickshots J multishot Fluffy_Pillow 36.4/100: 36% focus precise_shots, steady_focus
1:49.248 trickshots M steady_shot Fluffy_Pillow 23.9/100: 24% focus steady_focus, trick_shots
1:50.634 trickshots F double_tap Fluffy_Pillow 42.7/100: 43% focus steady_focus, trick_shots
1:51.823 trickshots H aimed_shot enemy3 50.2/100: 50% focus double_tap, lock_and_load, steady_focus, trick_shots
1:53.012 trickshots J multishot Fluffy_Pillow 57.7/100: 58% focus precise_shots, steady_focus
1:54.200 trickshots M steady_shot Fluffy_Pillow 45.2/100: 45% focus steady_focus, trick_shots
1:55.586 trickshots E steady_shot Fluffy_Pillow 64.0/100: 64% focus steady_focus, trick_shots
1:56.973 trickshots H aimed_shot Fluffy_Pillow 82.7/100: 83% focus steady_focus, trick_shots
1:58.951 trickshots J multishot Fluffy_Pillow 60.3/100: 60% focus precise_shots(2), steady_focus
2:00.141 trickshots M steady_shot Fluffy_Pillow 47.8/100: 48% focus precise_shots, steady_focus, trick_shots
2:01.527 trickshots G trueshot Fluffy_Pillow 66.6/100: 67% focus precise_shots, steady_focus, trick_shots
2:01.527 trickshots I rapid_fire Fluffy_Pillow 66.6/100: 67% focus precise_shots, steady_focus, trick_shots, trueshot
2:03.467 trickshots J multishot Fluffy_Pillow 92.0/100: 92% focus precise_shots, steady_focus, trueshot
2:04.656 trickshots H aimed_shot enemy4 83.3/100: 83% focus steady_focus, trick_shots, trueshot
2:05.845 trickshots J multishot Fluffy_Pillow 59.6/100: 60% focus precise_shots, steady_focus, trueshot
2:07.033 trickshots H aimed_shot enemy2 50.8/100: 51% focus steady_focus, trick_shots, trueshot
2:08.223 trickshots J multishot Fluffy_Pillow 27.1/100: 27% focus precise_shots, steady_focus, trueshot
2:09.413 trickshots I rapid_fire Fluffy_Pillow 18.4/100: 18% focus steady_focus, trick_shots, trueshot
2:11.132 trickshots J multishot Fluffy_Pillow 46.8/100: 47% focus steady_focus, trueshot
2:12.320 trickshots H aimed_shot enemy3 37.8/100: 38% focus trick_shots, trueshot
2:13.593 trickshots M steady_shot Fluffy_Pillow 14.1/100: 14% focus precise_shots, trueshot
2:15.077 trickshots E steady_shot Fluffy_Pillow 42.3/100: 42% focus precise_shots, trueshot
2:16.560 trickshots J multishot Fluffy_Pillow 65.3/100: 65% focus precise_shots, steady_focus
2:17.749 trickshots H aimed_shot enemy5 52.9/100: 53% focus steady_focus, trick_shots
2:19.729 trickshots J multishot Fluffy_Pillow 30.4/100: 30% focus precise_shots(2), steady_focus
2:20.918 trickshots I rapid_fire Fluffy_Pillow 17.9/100: 18% focus precise_shots, steady_focus, trick_shots
2:22.673 trickshots J multishot Fluffy_Pillow 36.0/100: 36% focus precise_shots, steady_focus
2:23.860 trickshots M steady_shot Fluffy_Pillow 23.5/100: 24% focus steady_focus, trick_shots
2:25.247 trickshots H aimed_shot Fluffy_Pillow 42.3/100: 42% focus steady_focus, trick_shots
2:27.227 trickshots M steady_shot Fluffy_Pillow 19.9/100: 20% focus precise_shots(2), steady_focus
2:28.613 trickshots E steady_shot Fluffy_Pillow 38.6/100: 39% focus precise_shots(2), steady_focus
2:30.000 trickshots J multishot Fluffy_Pillow 57.4/100: 57% focus precise_shots(2), steady_focus
2:31.189 trickshots M steady_shot Fluffy_Pillow 44.9/100: 45% focus precise_shots, steady_focus, trick_shots
2:32.576 trickshots J multishot Fluffy_Pillow 63.7/100: 64% focus precise_shots, steady_focus, trick_shots
2:33.764 trickshots H aimed_shot enemy2 51.2/100: 51% focus lock_and_load, steady_focus, trick_shots
2:34.953 trickshots J multishot Fluffy_Pillow 58.8/100: 59% focus precise_shots, steady_focus
2:36.141 trickshots H aimed_shot enemy3 46.3/100: 46% focus steady_focus, trick_shots
2:38.119 trickshots J multishot Fluffy_Pillow 23.8/100: 24% focus precise_shots(2), steady_focus
2:39.308 trickshots M steady_shot Fluffy_Pillow 11.3/100: 11% focus precise_shots, steady_focus, trick_shots
2:40.696 trickshots E steady_shot Fluffy_Pillow 30.1/100: 30% focus precise_shots, steady_focus, trick_shots
2:42.082 trickshots I rapid_fire Fluffy_Pillow 48.9/100: 49% focus precise_shots, steady_focus, trick_shots
2:43.749 trickshots J multishot Fluffy_Pillow 66.4/100: 66% focus precise_shots, steady_focus
2:44.937 trickshots H aimed_shot enemy4 53.9/100: 54% focus steady_focus, trick_shots
2:46.914 trickshots J multishot Fluffy_Pillow 31.5/100: 31% focus precise_shots(2), steady_focus
2:48.103 trickshots M steady_shot Fluffy_Pillow 19.0/100: 19% focus precise_shots, steady_focus, trick_shots
2:49.489 trickshots M steady_shot Fluffy_Pillow 37.8/100: 38% focus precise_shots, steady_focus, trick_shots
2:50.875 trickshots F double_tap Fluffy_Pillow 56.5/100: 57% focus precise_shots, steady_focus, trick_shots
2:52.065 trickshots H aimed_shot Fluffy_Pillow 64.1/100: 64% focus double_tap, lock_and_load, precise_shots, steady_focus, trick_shots
2:53.254 trickshots J multishot Fluffy_Pillow 71.6/100: 72% focus precise_shots(2), steady_focus
2:54.440 trickshots J multishot Fluffy_Pillow 59.1/100: 59% focus precise_shots, steady_focus, trick_shots
2:55.627 trickshots H aimed_shot enemy2 46.6/100: 47% focus steady_focus, trick_shots
2:57.604 trickshots J multishot Fluffy_Pillow 24.1/100: 24% focus precise_shots, steady_focus
2:58.791 trickshots M steady_shot Fluffy_Pillow 11.6/100: 12% focus steady_focus, trick_shots
3:00.178 trickshots M steady_shot Fluffy_Pillow 30.4/100: 30% focus steady_focus, trick_shots
3:01.565 default 9 use_items Fluffy_Pillow 49.2/100: 49% focus steady_focus, trick_shots
3:01.565 trickshots M steady_shot Fluffy_Pillow 49.2/100: 49% focus steady_focus, trick_shots
3:02.953 trickshots H aimed_shot enemy3 68.0/100: 68% focus steady_focus, trick_shots
3:04.933 trickshots J multishot Fluffy_Pillow 45.5/100: 46% focus precise_shots(2), steady_focus
3:06.120 trickshots I rapid_fire Fluffy_Pillow 33.0/100: 33% focus precise_shots, steady_focus, trick_shots
3:07.869 trickshots J multishot Fluffy_Pillow 51.1/100: 51% focus precise_shots, steady_focus
3:09.057 trickshots M steady_shot Fluffy_Pillow 38.6/100: 39% focus steady_focus, trick_shots
3:10.444 trickshots L multishot Fluffy_Pillow 57.4/100: 57% focus steady_focus, trick_shots
3:11.632 trickshots H aimed_shot Fluffy_Pillow 44.9/100: 45% focus steady_focus, trick_shots
3:13.660 trickshots J multishot Fluffy_Pillow 22.7/100: 23% focus precise_shots(2), steady_focus
3:14.847 trickshots M steady_shot Fluffy_Pillow 10.2/100: 10% focus precise_shots, steady_focus, trick_shots
3:16.234 trickshots E steady_shot Fluffy_Pillow 29.0/100: 29% focus precise_shots, steady_focus, trick_shots
3:17.622 trickshots M steady_shot Fluffy_Pillow 47.4/100: 47% focus precise_shots, steady_focus, trick_shots
3:19.009 trickshots J multishot Fluffy_Pillow 66.2/100: 66% focus precise_shots, steady_focus, trick_shots
3:20.197 trickshots M steady_shot Fluffy_Pillow 53.7/100: 54% focus steady_focus, trick_shots
3:21.585 trickshots H aimed_shot enemy2 72.5/100: 72% focus lock_and_load, steady_focus, trick_shots
3:22.773 trickshots J multishot Fluffy_Pillow 80.0/100: 80% focus precise_shots, steady_focus
3:23.963 trickshots H aimed_shot enemy4 67.5/100: 68% focus steady_focus, trick_shots
3:25.943 trickshots J multishot Fluffy_Pillow 45.0/100: 45% focus precise_shots(2), steady_focus
3:27.131 trickshots I rapid_fire Fluffy_Pillow 32.6/100: 33% focus precise_shots, steady_focus, trick_shots
3:28.923 trickshots J multishot Fluffy_Pillow 50.9/100: 51% focus precise_shots, steady_focus
3:30.112 trickshots M steady_shot Fluffy_Pillow 38.4/100: 38% focus steady_focus, trick_shots
3:31.499 trickshots E steady_shot Fluffy_Pillow 57.2/100: 57% focus steady_focus, trick_shots
3:32.886 trickshots H aimed_shot Fluffy_Pillow 75.9/100: 76% focus steady_focus, trick_shots
3:34.864 trickshots J multishot Fluffy_Pillow 53.4/100: 53% focus precise_shots(2), steady_focus
3:36.052 trickshots M steady_shot Fluffy_Pillow 40.9/100: 41% focus precise_shots, steady_focus, trick_shots
3:37.438 trickshots J multishot Fluffy_Pillow 59.7/100: 60% focus precise_shots, steady_focus, trick_shots
3:38.625 trickshots M steady_shot Fluffy_Pillow 47.2/100: 47% focus steady_focus, trick_shots
3:40.011 trickshots L multishot Fluffy_Pillow 66.0/100: 66% focus steady_focus, trick_shots
3:41.200 trickshots H aimed_shot enemy2 53.5/100: 53% focus steady_focus, trick_shots
3:43.180 trickshots J multishot Fluffy_Pillow 31.0/100: 31% focus precise_shots, steady_focus
3:44.368 trickshots M steady_shot Fluffy_Pillow 18.5/100: 19% focus steady_focus, trick_shots
3:45.752 trickshots E steady_shot Fluffy_Pillow 37.3/100: 37% focus steady_focus, trick_shots
3:47.139 trickshots I rapid_fire Fluffy_Pillow 56.1/100: 56% focus steady_focus, trick_shots
3:48.975 trickshots J multishot Fluffy_Pillow 74.7/100: 75% focus steady_focus
3:50.163 trickshots H aimed_shot enemy3 62.2/100: 62% focus steady_focus, trick_shots
3:52.143 trickshots F double_tap Fluffy_Pillow 39.8/100: 40% focus lock_and_load, precise_shots(2), steady_focus
3:53.331 trickshots J multishot Fluffy_Pillow 47.3/100: 47% focus double_tap, lock_and_load, precise_shots(2), steady_focus
3:54.521 trickshots J multishot Fluffy_Pillow 34.8/100: 35% focus double_tap, lock_and_load, precise_shots, steady_focus, trick_shots
3:55.711 trickshots H aimed_shot enemy4 22.3/100: 22% focus double_tap, lock_and_load, steady_focus, trick_shots
3:56.898 trickshots J multishot Fluffy_Pillow 29.9/100: 30% focus precise_shots, steady_focus
3:58.088 trickshots K kill_shot Fluffy_Pillow 17.4/100: 17% focus steady_focus, trick_shots
3:59.277 trickshots M steady_shot Fluffy_Pillow 14.9/100: 15% focus steady_focus, trick_shots
4:00.664 trickshots E steady_shot Fluffy_Pillow 33.7/100: 34% focus steady_focus, trick_shots
4:02.050 trickshots G trueshot Fluffy_Pillow 52.5/100: 52% focus steady_focus, trick_shots
4:02.050 trickshots H aimed_shot Fluffy_Pillow 52.5/100: 52% focus steady_focus, trick_shots, trueshot
4:03.240 trickshots J multishot Fluffy_Pillow 28.8/100: 29% focus precise_shots, steady_focus, trueshot
4:04.428 trickshots I rapid_fire Fluffy_Pillow 20.0/100: 20% focus steady_focus, trick_shots, trueshot
4:06.179 trickshots J multishot Fluffy_Pillow 46.7/100: 47% focus steady_focus, trueshot
4:07.369 trickshots H aimed_shot enemy2 38.0/100: 38% focus steady_focus, trick_shots, trueshot
4:08.559 trickshots K kill_shot Fluffy_Pillow 14.3/100: 14% focus precise_shots(2), steady_focus, trueshot
4:09.747 trickshots M steady_shot Fluffy_Pillow 15.5/100: 16% focus precise_shots(2), steady_focus, trueshot
4:11.133 trickshots J multishot Fluffy_Pillow 43.7/100: 44% focus precise_shots(2), steady_focus, trueshot
4:12.321 trickshots I rapid_fire Fluffy_Pillow 35.0/100: 35% focus precise_shots, steady_focus, trick_shots, trueshot
4:14.215 trickshots J multishot Fluffy_Pillow 61.0/100: 61% focus precise_shots, steady_focus, trueshot
4:15.405 trickshots H aimed_shot enemy3 52.2/100: 52% focus steady_focus, trick_shots, trueshot
4:16.593 trickshots J multishot Fluffy_Pillow 28.5/100: 29% focus precise_shots, steady_focus, trueshot
4:17.782 trickshots M steady_shot Fluffy_Pillow 17.2/100: 17% focus trick_shots
4:19.265 trickshots E steady_shot Fluffy_Pillow 36.0/100: 36% focus trick_shots
4:20.747 trickshots H aimed_shot enemy4 54.7/100: 55% focus steady_focus, trick_shots
4:22.726 trickshots J multishot Fluffy_Pillow 32.3/100: 32% focus precise_shots, steady_focus
4:23.915 trickshots I rapid_fire Fluffy_Pillow 19.8/100: 20% focus steady_focus, trick_shots
4:25.793 trickshots J multishot Fluffy_Pillow 38.7/100: 39% focus steady_focus
4:26.981 trickshots K kill_shot Fluffy_Pillow 26.2/100: 26% focus steady_focus, trick_shots
4:28.169 trickshots M steady_shot Fluffy_Pillow 23.7/100: 24% focus steady_focus, trick_shots
4:29.557 trickshots H aimed_shot Fluffy_Pillow 42.5/100: 42% focus steady_focus, trick_shots
4:31.534 trickshots J multishot Fluffy_Pillow 20.0/100: 20% focus precise_shots, steady_focus
4:32.722 default 9 use_items Fluffy_Pillow 7.5/100: 8% focus steady_focus, trick_shots
4:32.722 trickshots M steady_shot Fluffy_Pillow 7.5/100: 8% focus steady_focus, trick_shots
4:34.109 trickshots E steady_shot Fluffy_Pillow 26.3/100: 26% focus steady_focus, trick_shots
4:35.495 trickshots H aimed_shot enemy2 45.1/100: 45% focus steady_focus, trick_shots
4:37.473 trickshots J multishot Fluffy_Pillow 22.6/100: 23% focus precise_shots(2), steady_focus
4:38.662 trickshots K kill_shot Fluffy_Pillow 10.1/100: 10% focus precise_shots, steady_focus, trick_shots
4:39.852 trickshots M steady_shot Fluffy_Pillow 7.7/100: 8% focus precise_shots, steady_focus, trick_shots
4:41.238 trickshots M steady_shot Fluffy_Pillow 26.4/100: 26% focus precise_shots, steady_focus, trick_shots
4:42.624 trickshots M steady_shot Fluffy_Pillow 45.2/100: 45% focus precise_shots, steady_focus, trick_shots
4:44.010 trickshots H aimed_shot enemy3 64.0/100: 64% focus lock_and_load, precise_shots, steady_focus, trick_shots
4:45.200 trickshots J multishot Fluffy_Pillow 71.5/100: 72% focus lock_and_load, precise_shots(2), steady_focus
4:46.388 trickshots H aimed_shot enemy4 59.0/100: 59% focus lock_and_load, precise_shots, steady_focus, trick_shots
4:47.576 trickshots J multishot Fluffy_Pillow 66.5/100: 67% focus precise_shots(2), steady_focus
4:48.764 trickshots I rapid_fire Fluffy_Pillow 54.1/100: 54% focus precise_shots, steady_focus, trick_shots
4:50.568 trickshots J multishot Fluffy_Pillow 72.5/100: 72% focus precise_shots, steady_focus
4:51.757 trickshots H aimed_shot enemy5 60.0/100: 60% focus steady_focus, trick_shots

Stats

Level Bonus (60) Race Bonus (highmountain_tauren) Raid-Buffed Unbuffed Gear Amount
Strength 274 1 293 275 0
Agility 450 -2 1412 1298 789 (677)
Stamina 414 2 1801 1716 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36020 34320 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 4.65% 4.65% 146
Attack Power 1483 1298 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="highmountain_tauren"
source=default
spec=marksmanship
level=60
race=highmountain_tauren
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

maghar_orc : 9878 dps, 3063 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9878.2 9878.2 18.9 / 0.191% 1174.5 / 11.9% 982.4
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 47.2 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
maghar_orc 9878
Aimed Shot 3503 (3900) 35.5% (39.5%) 46.5 6.46sec 25077 15853 Direct 232.4 (258.2) 3668 7345 4513 23.0% (23.0%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.55 232.42 0.00 0.00 1.5819 0.0000 1048955.31 1498327.77 29.99% 15852.82 15852.82
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.01% 178.98 122 239 3667.98 2524 9276 3669.62 3444 3909 656513 937764 29.99%
crit 22.99% 53.43 30 82 7344.99 5048 18551 7347.98 6275 8718 392442 560564 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [I]:46.73
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 397 4.0% 0.0 0.00sec 0 0 Direct 25.7 3745 7483 4598 22.8%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 25.74 0.00 0.00 0.0000 0.0000 118335.59 169030.56 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.20% 19.87 8 30 3745.06 2524 9276 3761.16 3120 5080 74430 106316 29.99%
crit 22.80% 5.87 0 13 7482.56 5048 18551 7483.67 0 13126 43906 62715 29.93%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 370 3.8% 113.6 2.65sec 977 432 Direct 113.4 798 1595 979 22.8%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.61 113.36 0.00 0.00 2.2644 0.0000 111025.29 158588.52 29.99% 431.56 431.56
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.22% 87.53 55 116 797.66 774 941 797.53 784 815 69822 99733 29.99%
crit 22.78% 25.83 7 47 1595.29 1548 1882 1595.04 1557 1647 41204 58855 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 138 1.4% 3.7 90.77sec 11104 0 Direct 3.7 9041 18093 11147 23.3%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.73 3.72 0.00 0.00 0.0000 0.0000 41436.88 41436.88 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.69% 2.85 0 4 9040.69 8937 9474 8957.43 0 9474 25763 25763 0.00%
crit 23.31% 0.87 0 4 18092.74 17875 18947 11092.99 0 18947 15674 15674 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.4% 21.9 13.11sec 543 0 Direct 21.9 442 884 543 22.7%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.86 21.86 0.00 0.00 0.0000 0.0000 11865.64 11865.64 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.29% 16.90 7 29 442.39 435 475 442.36 435 454 7475 7475 0.00%
crit 22.71% 4.96 0 13 884.48 871 951 874.30 0 951 4391 4391 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 82 0.8% 4.7 13.28sec 5288 4435 Direct 4.7 4203 9472 5322 21.3%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.69 4.66 0.00 0.00 1.1926 0.0000 24803.25 35428.96 29.99% 4434.70 4434.70
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 78.74% 3.67 0 7 4203.19 4065 4796 4189.71 0 4634 15422 22028 29.96%
crit 21.26% 0.99 0 4 9471.91 9146 10792 6230.42 0 10792 9382 13401 19.74%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [L]:4.69
  • if_expr:buff.dead_eye.down
Master Marksman 471 4.8% 311.2 0.97sec 453 0 Periodic 528.6 267 0 267 0.0% 70.5%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 311.21 0.00 528.60 528.60 0.0000 2.0000 141129.18 141129.18 0.00% 133.49 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 528.60 374 675 266.98 37 1918 267.15 217 334 141129 141129 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2639 26.7% 82.1 3.64sec 9635 8467 Direct 409.6 1572 3145 1931 22.8%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.08 409.58 0.00 0.00 1.1380 0.0000 790900.22 1129721.87 29.99% 8467.25 8467.25
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.18% 316.12 241 393 1571.87 953 2042 1571.71 1467 1665 496962 709860 29.99%
crit 22.82% 93.45 56 132 3144.55 1905 4084 3145.19 2864 3376 293938 419861 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [K]:73.62
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [M]:8.47
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1018 10.3% 16.1 18.74sec 18986 10885 Periodic 571.9 434 868 533 22.9% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.07 0.00 114.79 571.94 1.7442 0.2088 305039.58 435718.54 29.99% 10885.33 10885.33
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.11% 441.02 312 600 434.01 351 861 434.01 422 447 191422 273427 29.99%
crit 22.89% 130.91 77 189 867.96 703 1722 867.97 793 948 113618 162292 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [J]:16.07
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 817 8.3% 0.0 0.00sec 0 0 Direct 46.4 493 986 607 23.0%
Periodic 376.3 469 938 576 22.8% 54.0%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.41 376.25 376.25 0.0000 2.1531 244809.89 244809.89 0.00% 302.19 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.97% 35.72 22 50 492.84 479 587 492.83 484 502 17607 17607 0.00%
crit 23.03% 10.69 1 21 986.34 958 1173 986.49 958 1052 10542 10542 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.20% 290.48 204 380 468.82 12 587 468.85 461 479 136188 136188 0.00%
crit 22.80% 85.77 47 131 938.14 5 1173 938.22 889 975 80473 80473 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.4% 44.0 6.71sec 298 0 Direct 44.0 242 485 298 23.0%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.02 44.02 0.00 0.00 0.0000 0.0000 13113.19 13113.19 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.04% 33.91 17 51 242.29 239 261 242.29 240 248 8216 8216 0.00%
crit 22.96% 10.11 2 22 484.62 479 523 484.60 479 505 4897 4897 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 358 3.6% 69.1 4.31sec 1555 1156 Direct 70.0 1251 2502 1535 22.7%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 69.07 69.97 0.00 0.00 1.3459 0.0000 107422.68 153442.56 29.99% 1155.54 1155.54
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.28% 54.08 37 76 1251.15 1219 1494 1250.89 1230 1275 67661 96647 29.99%
crit 22.72% 15.89 4 31 2501.54 2439 2987 2501.14 2439 2597 39761 56795 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:15.58
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [N]:53.77
Simple Action Stats Execute Interval
maghar_orc
Ancestral Call 3.0 120.56sec

Stats Details: Ancestral Call

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Ancestral Call

  • id:274738
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:274738
  • name:Ancestral Call
  • school:physical
  • tooltip:
  • description:Invoke the spirits of your ancestors, granting you a random secondary stat for {$274739d=15 seconds}.

Action Priority List

    cds
    [D]:2.98
  • if_expr:buff.trueshot.up|target.time_to_die<16
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:maghar_orc
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Double Tap 5.6 60.65sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.60 0.00 0.00 0.00 0.9771 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.61
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:maghar_orc
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:maghar_orc
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 309.66sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.48 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.47
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.57sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [H]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.52% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:maghar_orc
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.52%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.6sec 8.64% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:maghar_orc
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.0s

Stack Uptimes

  • double_tap_1:8.64%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:maghar_orc
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Ferocity of the Frostwolf 0.7 0.0 153.9sec 153.9sec 14.7sec 3.56% 0.00% 0.0 (0.0) 0.7

Buff Details

  • buff initial source:maghar_orc
  • cooldown name:buff_ferocity_of_the_frostwolf
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:mastery_rating
  • amount:125.00

Trigger Details

  • interval_min/max:120.0s / 244.1s
  • trigger_min/max:120.0s / 244.1s
  • trigger_pct:100.00%
  • duration_min/max:1.6s / 15.0s

Stack Uptimes

  • ferocity_of_the_frostwolf_1:3.58%

Spelldata

  • id:274741
  • name:Ferocity of the Frostwolf
  • tooltip:Increases mastery by $w1.
  • description:Invoke the spirits of your ancestors, granting you their power.
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Lock and Load 8.8 0.2 30.5sec 29.9sec 1.9sec 5.44% 18.48% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:maghar_orc
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 243.9s
  • trigger_min/max:1.8s / 243.9s
  • trigger_pct:7.91%
  • duration_min/max:0.0s / 9.0s

Stack Uptimes

  • lock_and_load_1:5.44%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Might of the Blackrock 0.8 0.0 154.1sec 154.1sec 14.7sec 3.84% 0.00% 0.0 (0.0) 0.7

Buff Details

  • buff initial source:maghar_orc
  • cooldown name:buff_might_of_the_blackrock
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:versatility_rating
  • amount:125.00

Trigger Details

  • interval_min/max:120.0s / 243.5s
  • trigger_min/max:120.0s / 243.5s
  • trigger_pct:100.00%
  • duration_min/max:0.8s / 15.0s

Stack Uptimes

  • might_of_the_blackrock_1:3.85%

Spelldata

  • id:274742
  • name:Might of the Blackrock
  • tooltip:Increases versatility by $w1.
  • description:Invoke the spirits of your ancestors, granting you their power.
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Potion of Spectral Agility 1.5 0.0 309.9sec 309.9sec 23.4sec 11.29% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:maghar_orc
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.6s
  • trigger_min/max:300.0s / 333.6s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.29%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.7 5.8 7.4sec 6.4sec 2.7sec 36.83% 80.89% 3.0 (3.0) 0.0

Buff Details

  • buff initial source:maghar_orc
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 35.8s
  • trigger_min/max:0.9s / 14.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 32.6s

Stack Uptimes

  • precise_shots_1:31.96%
  • precise_shots_2:4.86%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Rictus of the Laughing Skull 0.7 0.0 151.7sec 151.7sec 14.7sec 3.62% 0.00% 0.0 (0.0) 0.7

Buff Details

  • buff initial source:maghar_orc
  • cooldown name:buff_rictus_of_the_laughing_skull
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:crit_rating
  • amount:125.00

Trigger Details

  • interval_min/max:120.0s / 243.5s
  • trigger_min/max:120.0s / 243.5s
  • trigger_pct:100.00%
  • duration_min/max:0.4s / 15.0s

Stack Uptimes

  • rictus_of_the_laughing_skull_1:3.65%

Spelldata

  • id:274739
  • name:Rictus of the Laughing Skull
  • tooltip:Increases critical strike by $w1.
  • description:Invoke the spirits of your ancestors, granting you their power.
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:maghar_orc
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.8 19.5 55.2sec 12.0sec 49.2sec 95.12% 0.00% 19.5 (19.5) 4.9

Buff Details

  • buff initial source:maghar_orc
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 258.9s
  • trigger_min/max:3.0s / 37.3s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 303.1s

Stack Uptimes

  • steady_focus_1:95.12%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.4 18.7 4.7sec 3.6sec 4.3sec 89.90% 100.00% 18.7 (18.7) 0.0

Buff Details

  • buff initial source:maghar_orc
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 10.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.3s

Stack Uptimes

  • trick_shots_1:89.90%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.66% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:maghar_orc
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 15.0s

Stack Uptimes

  • trueshot_1:14.66%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:maghar_orc
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:maghar_orc
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Zeal of the Burning Blade 0.7 0.0 158.1sec 158.1sec 14.6sec 3.64% 0.00% 0.0 (0.0) 0.7

Buff Details

  • buff initial source:maghar_orc
  • cooldown name:buff_zeal_of_the_burning_blade
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:haste_rating
  • amount:125.00

Trigger Details

  • interval_min/max:120.0s / 243.1s
  • trigger_min/max:120.0s / 243.1s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 15.0s

Stack Uptimes

  • zeal_of_the_burning_blade_1:3.67%

Spelldata

  • id:274740
  • name:Zeal of the Burning Blade
  • tooltip:Increases haste by $w1.
  • description:Invoke the spirits of your ancestors, granting you their power.
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.2 2.0 7.0 61.9s 48.0s 187.9s
double_tap_rapid_fire 0.4 0.0 3.0 90.8s 56.0s 301.9s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.52% 0.41% 1.24% 0.6s 0.0s 2.0s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7450.0012.7102.8520.1547.238
Aimed Shot1.1940.0016.8509.5521.96723.626
Kill Shot3.6180.00122.24812.2930.20329.347
Trueshot0.7240.0012.7121.1820.0004.090
Rapid Fire2.7250.00125.19335.07415.45258.338

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
maghar_orc
steady_shot Focus 70.07 680.67 23.09% 9.71 20.02 2.86%
rapid_fire Focus 114.80 114.69 3.89% 1.00 0.10 0.09%
focus_regen Focus 580.65 1956.41 66.37% 3.37 10.95 0.56%
Trueshot Focus 117.96 196.00 6.65% 1.66 1.09 0.55%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.83 10.04 32.2 35.8 0.4 91.3
Usage Type Count Total Avg RPE APR
maghar_orc
aimed_shot Focus 46.5 1323.2 28.4 28.4 882.2
kill_shot Focus 4.7 46.9 10.0 10.0 528.9
multishot Focus 82.1 1641.7 20.0 20.0 481.7

Statistics & Data Analysis

Fight Length
maghar_orc Fight Length
Count 1018
Mean 299.91
Minimum 240.08
Maximum 360.00
Spread ( max - min ) 119.92
Range [ ( max - min ) / 2 * 100% ] 19.99%
DPS
maghar_orc Damage Per Second
Count 1018
Mean 9878.16
Minimum 8954.69
Maximum 10871.25
Spread ( max - min ) 1916.56
Range [ ( max - min ) / 2 * 100% ] 9.70%
Standard Deviation 307.7750
5th Percentile 9398.91
95th Percentile 10411.57
( 95th Percentile - 5th Percentile ) 1012.66
Mean Distribution
Standard Deviation 9.6463
95.00% Confidence Interval ( 9859.26 - 9897.07 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 38
0.1% Error 3730
0.1 Scale Factor Error with Delta=300 809
0.05 Scale Factor Error with Delta=300 3235
0.01 Scale Factor Error with Delta=300 80864
Priority Target DPS
maghar_orc Priority Target Damage Per Second
Count 1018
Mean 3062.61
Minimum 2747.66
Maximum 3407.43
Spread ( max - min ) 659.77
Range [ ( max - min ) / 2 * 100% ] 10.77%
Standard Deviation 100.8031
5th Percentile 2905.72
95th Percentile 3234.42
( 95th Percentile - 5th Percentile ) 328.70
Mean Distribution
Standard Deviation 3.1594
95.00% Confidence Interval ( 3056.42 - 3068.81 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 42
0.1% Error 4162
0.1 Scale Factor Error with Delta=300 87
0.05 Scale Factor Error with Delta=300 347
0.01 Scale Factor Error with Delta=300 8675
DPS(e)
maghar_orc Damage Per Second (Effective)
Count 1018
Mean 9878.16
Minimum 8954.69
Maximum 10871.25
Spread ( max - min ) 1916.56
Range [ ( max - min ) / 2 * 100% ] 9.70%
Damage
maghar_orc Damage
Count 1018
Mean 2958836.70
Minimum 2246505.38
Maximum 3672922.98
Spread ( max - min ) 1426417.59
Range [ ( max - min ) / 2 * 100% ] 24.10%
DTPS
maghar_orc Damage Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
maghar_orc Healing Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
maghar_orc Healing Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
maghar_orc Heal
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
maghar_orc Healing Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
maghar_orc Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
maghar_orcTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
maghar_orc Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.74 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
D 2.98 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.47 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 15.58 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.61 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
H 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
I 46.73 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
J 16.07 rapid_fire,if=buff.trick_shots.remains>=execute_time
K 73.62 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
L 4.69 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
M 8.47 multishot,if=focus>cost+action.aimed_shot.cost
N 53.77 steady_shot

Sample Sequence

0125789FHDEKIKIKJKIKIKJKNFIKNKIKJKNFIKNNKIKNNKNIKNJKNFGIKNKMNIKNFJKIKNKNFMIKNNMJKI9KNNKMIKNNNKIKJKGIKNFKIKHDNIKJKNFIKIKJKINFKNKIKNNIKJKNINFKNKIGKNNJKI9KNKNFIKNKNMJKIKNFMNIKKIKNFIKJKNNIKKIGKIKLNFIHDKJKIKILNFKIKJKILNFKNKI9KNLNFJKIKILNFK

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask maghar_orc 100.0/100: 100% focus
Pre precombat 1 augmentation maghar_orc 100.0/100: 100% focus
Pre precombat 2 food maghar_orc 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.484 trickshots H trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.484 cds D ancestral_call Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.484 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, rictus_of_the_laughing_skull, double_tap, steady_focus, trueshot
0:01.484 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, rictus_of_the_laughing_skull, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.398 trickshots I aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, rictus_of_the_laughing_skull, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.314 trickshots K multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, rictus_of_the_laughing_skull, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:04.231 trickshots I aimed_shot enemy2 58.3/100: 58% focus bloodlust, rictus_of_the_laughing_skull, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.147 trickshots K multishot Fluffy_Pillow 34.6/100: 35% focus bloodlust, rictus_of_the_laughing_skull, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:06.063 trickshots J rapid_fire Fluffy_Pillow 25.9/100: 26% focus bloodlust, rictus_of_the_laughing_skull, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.547 trickshots K multishot Fluffy_Pillow 51.2/100: 51% focus bloodlust, rictus_of_the_laughing_skull, lock_and_load, steady_focus, trueshot, potion_of_spectral_agility
0:08.464 trickshots I aimed_shot enemy3 42.5/100: 42% focus bloodlust, rictus_of_the_laughing_skull, lock_and_load, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.379 trickshots K multishot Fluffy_Pillow 53.8/100: 54% focus bloodlust, rictus_of_the_laughing_skull, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:10.296 trickshots I aimed_shot enemy4 45.1/100: 45% focus bloodlust, rictus_of_the_laughing_skull, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.211 trickshots K multishot Fluffy_Pillow 21.4/100: 21% focus bloodlust, rictus_of_the_laughing_skull, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:12.127 trickshots J rapid_fire Fluffy_Pillow 12.7/100: 13% focus bloodlust, rictus_of_the_laughing_skull, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:13.667 trickshots K multishot Fluffy_Pillow 43.7/100: 44% focus bloodlust, rictus_of_the_laughing_skull, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:14.580 trickshots N steady_shot Fluffy_Pillow 35.0/100: 35% focus bloodlust, rictus_of_the_laughing_skull, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:15.648 trickshots F steady_shot Fluffy_Pillow 63.2/100: 63% focus bloodlust, rictus_of_the_laughing_skull, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.714 trickshots I aimed_shot enemy5 85.2/100: 85% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:18.237 trickshots K multishot Fluffy_Pillow 62.8/100: 63% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:19.151 trickshots N steady_shot Fluffy_Pillow 50.3/100: 50% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:20.218 trickshots K multishot Fluffy_Pillow 69.1/100: 69% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:21.133 trickshots I aimed_shot Fluffy_Pillow 56.6/100: 57% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:22.658 trickshots K multishot Fluffy_Pillow 34.2/100: 34% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:23.575 trickshots J rapid_fire Fluffy_Pillow 21.7/100: 22% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:25.075 trickshots K multishot Fluffy_Pillow 41.0/100: 41% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:25.990 trickshots N steady_shot Fluffy_Pillow 28.6/100: 29% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:27.058 trickshots F steady_shot Fluffy_Pillow 47.4/100: 47% focus bloodlust, steady_focus, trick_shots
0:28.126 trickshots I aimed_shot enemy2 66.1/100: 66% focus bloodlust, steady_focus, trick_shots
0:29.650 trickshots K multishot Fluffy_Pillow 43.7/100: 44% focus bloodlust, precise_shots(2), steady_focus
0:30.568 trickshots N steady_shot Fluffy_Pillow 31.2/100: 31% focus bloodlust, precise_shots, steady_focus, trick_shots
0:31.634 trickshots N steady_shot Fluffy_Pillow 50.0/100: 50% focus bloodlust, precise_shots, steady_focus, trick_shots
0:32.702 trickshots K multishot Fluffy_Pillow 68.8/100: 69% focus bloodlust, precise_shots, steady_focus, trick_shots
0:33.619 trickshots I aimed_shot enemy3 56.3/100: 56% focus bloodlust, steady_focus, trick_shots
0:35.143 trickshots K multishot Fluffy_Pillow 33.9/100: 34% focus bloodlust, precise_shots(2), steady_focus
0:36.058 trickshots N steady_shot Fluffy_Pillow 21.4/100: 21% focus bloodlust, precise_shots, steady_focus, trick_shots
0:37.125 trickshots N steady_shot Fluffy_Pillow 40.2/100: 40% focus bloodlust, precise_shots, steady_focus, trick_shots
0:38.196 trickshots K multishot Fluffy_Pillow 59.0/100: 59% focus bloodlust, precise_shots, steady_focus, trick_shots
0:39.111 trickshots N steady_shot Fluffy_Pillow 46.5/100: 47% focus bloodlust, steady_focus, trick_shots
0:40.178 trickshots I aimed_shot enemy4 65.3/100: 65% focus bloodlust, steady_focus, trick_shots
0:41.700 trickshots K multishot Fluffy_Pillow 41.5/100: 42% focus precise_shots(2), steady_focus
0:42.889 trickshots N steady_shot Fluffy_Pillow 29.0/100: 29% focus precise_shots, steady_focus, trick_shots
0:44.276 trickshots J rapid_fire Fluffy_Pillow 47.8/100: 48% focus precise_shots, steady_focus, trick_shots
0:46.079 trickshots K multishot Fluffy_Pillow 66.2/100: 66% focus precise_shots, steady_focus
0:47.268 trickshots N steady_shot Fluffy_Pillow 53.7/100: 54% focus steady_focus, trick_shots
0:48.654 trickshots F steady_shot Fluffy_Pillow 72.5/100: 73% focus steady_focus, trick_shots
0:50.041 trickshots G double_tap Fluffy_Pillow 91.3/100: 91% focus steady_focus, trick_shots
0:51.229 trickshots I aimed_shot Fluffy_Pillow 98.8/100: 99% focus double_tap, steady_focus, trick_shots
0:53.208 trickshots K multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots(2), steady_focus
0:54.397 trickshots N steady_shot Fluffy_Pillow 52.6/100: 53% focus precise_shots, steady_focus, trick_shots
0:55.783 trickshots K multishot Fluffy_Pillow 71.3/100: 71% focus precise_shots, steady_focus, trick_shots
0:56.971 trickshots M multishot Fluffy_Pillow 58.8/100: 59% focus steady_focus, trick_shots
0:58.157 trickshots N steady_shot Fluffy_Pillow 46.4/100: 46% focus steady_focus, trick_shots
0:59.545 trickshots I aimed_shot enemy2 65.1/100: 65% focus steady_focus, trick_shots
1:01.523 trickshots K multishot Fluffy_Pillow 42.7/100: 43% focus precise_shots, steady_focus
1:02.711 trickshots N steady_shot Fluffy_Pillow 30.2/100: 30% focus steady_focus, trick_shots
1:04.097 trickshots F steady_shot Fluffy_Pillow 49.0/100: 49% focus steady_focus, trick_shots
1:05.484 trickshots J rapid_fire Fluffy_Pillow 67.5/100: 68% focus steady_focus, trick_shots
1:07.395 trickshots K multishot Fluffy_Pillow 86.6/100: 87% focus steady_focus
1:08.583 trickshots I aimed_shot enemy3 74.2/100: 74% focus steady_focus, trick_shots
1:10.561 trickshots K multishot Fluffy_Pillow 51.7/100: 52% focus precise_shots(2), steady_focus
1:11.749 trickshots N steady_shot Fluffy_Pillow 39.2/100: 39% focus precise_shots, steady_focus, trick_shots
1:13.135 trickshots K multishot Fluffy_Pillow 58.0/100: 58% focus precise_shots, steady_focus, trick_shots
1:14.321 trickshots N steady_shot Fluffy_Pillow 45.5/100: 45% focus steady_focus, trick_shots
1:15.710 trickshots F steady_shot Fluffy_Pillow 64.3/100: 64% focus steady_focus, trick_shots
1:17.096 trickshots M multishot Fluffy_Pillow 83.0/100: 83% focus steady_focus, trick_shots
1:18.285 trickshots I aimed_shot Fluffy_Pillow 70.6/100: 71% focus steady_focus, trick_shots
1:20.264 trickshots K multishot Fluffy_Pillow 48.1/100: 48% focus precise_shots, steady_focus
1:21.452 trickshots N steady_shot Fluffy_Pillow 35.6/100: 36% focus steady_focus, trick_shots
1:22.839 trickshots N steady_shot Fluffy_Pillow 54.4/100: 54% focus steady_focus, trick_shots
1:24.226 trickshots M multishot Fluffy_Pillow 73.2/100: 73% focus steady_focus, trick_shots
1:25.415 trickshots J rapid_fire Fluffy_Pillow 60.7/100: 61% focus steady_focus, trick_shots
1:27.379 trickshots K multishot Fluffy_Pillow 80.1/100: 80% focus steady_focus
1:28.567 trickshots I aimed_shot enemy2 67.6/100: 68% focus steady_focus, trick_shots
1:30.547 default 9 use_items Fluffy_Pillow 45.2/100: 45% focus precise_shots(2), steady_focus
1:30.547 trickshots K multishot Fluffy_Pillow 45.2/100: 45% focus precise_shots(2), steady_focus
1:31.734 trickshots N steady_shot Fluffy_Pillow 32.7/100: 33% focus precise_shots, steady_focus, trick_shots
1:33.121 trickshots N steady_shot Fluffy_Pillow 51.5/100: 51% focus precise_shots, steady_focus, trick_shots
1:34.508 trickshots K multishot Fluffy_Pillow 70.2/100: 70% focus precise_shots, steady_focus, trick_shots
1:35.696 trickshots M multishot Fluffy_Pillow 57.8/100: 58% focus steady_focus, trick_shots
1:36.885 trickshots I aimed_shot enemy3 45.3/100: 45% focus steady_focus, trick_shots
1:38.864 trickshots K multishot Fluffy_Pillow 22.8/100: 23% focus precise_shots(2), steady_focus
1:40.051 trickshots N steady_shot Fluffy_Pillow 10.3/100: 10% focus precise_shots, steady_focus, trick_shots
1:41.438 trickshots N steady_shot Fluffy_Pillow 29.1/100: 29% focus precise_shots, steady_focus, trick_shots
1:42.824 trickshots N steady_shot Fluffy_Pillow 47.9/100: 48% focus precise_shots, steady_focus, trick_shots
1:44.211 trickshots K multishot Fluffy_Pillow 66.7/100: 67% focus precise_shots, steady_focus, trick_shots
1:45.400 trickshots I aimed_shot Fluffy_Pillow 54.2/100: 54% focus lock_and_load, steady_focus, trick_shots
1:46.589 trickshots K multishot Fluffy_Pillow 61.7/100: 62% focus precise_shots(2), steady_focus
1:47.778 trickshots J rapid_fire Fluffy_Pillow 49.2/100: 49% focus precise_shots, steady_focus, trick_shots
1:49.632 trickshots K multishot Fluffy_Pillow 68.0/100: 68% focus precise_shots, steady_focus
1:50.819 trickshots G double_tap Fluffy_Pillow 55.5/100: 55% focus steady_focus, trick_shots
1:52.007 trickshots I aimed_shot enemy4 63.0/100: 63% focus double_tap, steady_focus, trick_shots
1:53.988 trickshots K multishot Fluffy_Pillow 40.5/100: 41% focus precise_shots(2), steady_focus
1:55.176 trickshots N steady_shot Fluffy_Pillow 28.1/100: 28% focus precise_shots, steady_focus, trick_shots
1:56.562 trickshots F steady_shot Fluffy_Pillow 46.8/100: 47% focus precise_shots, steady_focus, trick_shots
1:57.951 trickshots K multishot Fluffy_Pillow 65.6/100: 66% focus precise_shots, steady_focus, trick_shots
1:59.140 trickshots I aimed_shot enemy2 53.1/100: 53% focus steady_focus, trick_shots
2:01.117 trickshots K multishot Fluffy_Pillow 30.6/100: 31% focus precise_shots, steady_focus
2:02.304 trickshots H trueshot Fluffy_Pillow 18.1/100: 18% focus steady_focus, trick_shots
2:02.304 cds D ancestral_call Fluffy_Pillow 18.1/100: 18% focus steady_focus, trick_shots, trueshot
2:02.304 trickshots N steady_shot Fluffy_Pillow 18.1/100: 18% focus zeal_of_the_burning_blade, steady_focus, trick_shots, trueshot
2:03.648 trickshots I aimed_shot enemy3 46.3/100: 46% focus zeal_of_the_burning_blade, steady_focus, trick_shots, trueshot
2:04.800 trickshots K multishot Fluffy_Pillow 22.6/100: 23% focus zeal_of_the_burning_blade, precise_shots(2), steady_focus, trueshot
2:05.953 trickshots J rapid_fire Fluffy_Pillow 13.9/100: 14% focus zeal_of_the_burning_blade, precise_shots, steady_focus, trick_shots, trueshot
2:07.765 trickshots K multishot Fluffy_Pillow 41.6/100: 42% focus zeal_of_the_burning_blade, precise_shots, steady_focus, trueshot
2:08.917 trickshots N steady_shot Fluffy_Pillow 32.9/100: 33% focus zeal_of_the_burning_blade, steady_focus, trick_shots, trueshot
2:10.259 trickshots F steady_shot Fluffy_Pillow 61.1/100: 61% focus zeal_of_the_burning_blade, steady_focus, trick_shots, trueshot
2:11.602 trickshots I aimed_shot Fluffy_Pillow 89.2/100: 89% focus zeal_of_the_burning_blade, steady_focus, trick_shots, trueshot
2:12.753 trickshots K multishot Fluffy_Pillow 65.5/100: 65% focus zeal_of_the_burning_blade, precise_shots(2), steady_focus, trueshot
2:13.904 trickshots I aimed_shot enemy4 56.8/100: 57% focus zeal_of_the_burning_blade, precise_shots, steady_focus, trick_shots, trueshot
2:15.054 trickshots K multishot Fluffy_Pillow 33.0/100: 33% focus zeal_of_the_burning_blade, precise_shots(2), steady_focus, trueshot
2:16.208 trickshots J rapid_fire Fluffy_Pillow 24.3/100: 24% focus zeal_of_the_burning_blade, precise_shots, steady_focus, trick_shots, trueshot
2:17.951 trickshots K multishot Fluffy_Pillow 50.2/100: 50% focus precise_shots, steady_focus
2:19.139 trickshots I aimed_shot enemy5 37.7/100: 38% focus steady_focus, trick_shots
2:21.117 trickshots N steady_shot Fluffy_Pillow 15.2/100: 15% focus precise_shots(2), steady_focus
2:22.502 trickshots F steady_shot Fluffy_Pillow 34.0/100: 34% focus precise_shots(2), steady_focus
2:23.889 trickshots K multishot Fluffy_Pillow 52.8/100: 53% focus precise_shots(2), steady_focus
2:25.079 trickshots N steady_shot Fluffy_Pillow 40.3/100: 40% focus precise_shots, steady_focus, trick_shots
2:26.466 trickshots K multishot Fluffy_Pillow 59.1/100: 59% focus precise_shots, steady_focus, trick_shots
2:27.654 trickshots I aimed_shot enemy2 46.6/100: 47% focus steady_focus, trick_shots
2:29.634 trickshots K multishot Fluffy_Pillow 24.1/100: 24% focus precise_shots, steady_focus
2:30.824 trickshots N steady_shot Fluffy_Pillow 11.7/100: 12% focus steady_focus, trick_shots
2:32.210 trickshots N steady_shot Fluffy_Pillow 30.4/100: 30% focus steady_focus, trick_shots
2:33.597 trickshots I aimed_shot Fluffy_Pillow 49.2/100: 49% focus steady_focus, trick_shots
2:35.577 trickshots K multishot Fluffy_Pillow 26.7/100: 27% focus precise_shots(2), steady_focus
2:36.766 trickshots J rapid_fire Fluffy_Pillow 14.3/100: 14% focus precise_shots, steady_focus, trick_shots
2:38.614 trickshots K multishot Fluffy_Pillow 33.0/100: 33% focus precise_shots, steady_focus
2:39.803 trickshots N steady_shot Fluffy_Pillow 20.5/100: 20% focus steady_focus, trick_shots
2:41.191 trickshots I aimed_shot enemy3 39.3/100: 39% focus steady_focus, trick_shots
2:43.170 trickshots N steady_shot Fluffy_Pillow 16.8/100: 17% focus precise_shots(2), steady_focus
2:44.557 trickshots F steady_shot Fluffy_Pillow 35.6/100: 36% focus precise_shots(2), steady_focus
2:45.944 trickshots K multishot Fluffy_Pillow 54.4/100: 54% focus precise_shots(2), steady_focus
2:47.133 trickshots N steady_shot Fluffy_Pillow 41.9/100: 42% focus precise_shots, steady_focus, trick_shots
2:48.521 trickshots K multishot Fluffy_Pillow 60.7/100: 61% focus precise_shots, steady_focus, trick_shots
2:49.707 trickshots I aimed_shot enemy2 48.2/100: 48% focus steady_focus, trick_shots
2:51.687 trickshots G double_tap Fluffy_Pillow 25.7/100: 26% focus precise_shots, steady_focus
2:52.876 trickshots K multishot Fluffy_Pillow 33.2/100: 33% focus double_tap, precise_shots, steady_focus
2:54.063 trickshots N steady_shot Fluffy_Pillow 20.7/100: 21% focus double_tap, steady_focus, trick_shots
2:55.448 trickshots N steady_shot Fluffy_Pillow 39.5/100: 40% focus double_tap, steady_focus, trick_shots
2:56.833 trickshots J rapid_fire Fluffy_Pillow 58.3/100: 58% focus double_tap, steady_focus, trick_shots
2:58.821 trickshots K multishot Fluffy_Pillow 84.9/100: 85% focus steady_focus
3:00.010 trickshots I aimed_shot Fluffy_Pillow 72.4/100: 72% focus steady_focus, trick_shots
3:01.991 default 9 use_items Fluffy_Pillow 49.9/100: 50% focus precise_shots(2), steady_focus
3:01.991 trickshots K multishot Fluffy_Pillow 49.9/100: 50% focus precise_shots(2), steady_focus
3:03.179 trickshots N steady_shot Fluffy_Pillow 37.4/100: 37% focus precise_shots, steady_focus, trick_shots
3:04.565 trickshots K multishot Fluffy_Pillow 56.2/100: 56% focus precise_shots, steady_focus, trick_shots
3:05.753 trickshots N steady_shot Fluffy_Pillow 43.7/100: 44% focus steady_focus, trick_shots
3:07.138 trickshots F steady_shot Fluffy_Pillow 62.5/100: 62% focus steady_focus, trick_shots
3:08.524 trickshots I aimed_shot enemy3 81.3/100: 81% focus steady_focus, trick_shots
3:10.504 trickshots K multishot Fluffy_Pillow 58.8/100: 59% focus precise_shots(2), steady_focus
3:11.693 trickshots N steady_shot Fluffy_Pillow 46.3/100: 46% focus precise_shots, steady_focus, trick_shots
3:13.079 trickshots K multishot Fluffy_Pillow 65.1/100: 65% focus precise_shots, steady_focus, trick_shots
3:14.265 trickshots N steady_shot Fluffy_Pillow 52.6/100: 53% focus steady_focus, trick_shots
3:15.652 trickshots M multishot Fluffy_Pillow 71.4/100: 71% focus steady_focus, trick_shots
3:16.840 trickshots J rapid_fire Fluffy_Pillow 58.9/100: 59% focus steady_focus, trick_shots
3:18.591 trickshots K multishot Fluffy_Pillow 77.0/100: 77% focus steady_focus
3:19.779 trickshots I aimed_shot enemy2 64.5/100: 65% focus steady_focus, trick_shots
3:21.757 trickshots K multishot Fluffy_Pillow 42.0/100: 42% focus precise_shots, steady_focus
3:22.943 trickshots N steady_shot Fluffy_Pillow 29.5/100: 30% focus steady_focus, trick_shots
3:24.331 trickshots F steady_shot Fluffy_Pillow 48.0/100: 48% focus trick_shots
3:25.814 trickshots M multishot Fluffy_Pillow 66.8/100: 67% focus steady_focus, trick_shots
3:27.003 trickshots N steady_shot Fluffy_Pillow 54.3/100: 54% focus steady_focus, trick_shots
3:28.390 trickshots I aimed_shot Fluffy_Pillow 73.1/100: 73% focus steady_focus, trick_shots
3:30.367 trickshots K multishot Fluffy_Pillow 50.6/100: 51% focus precise_shots(2), steady_focus
3:31.554 trickshots K multishot Fluffy_Pillow 38.1/100: 38% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:32.744 trickshots I aimed_shot enemy3 25.6/100: 26% focus lock_and_load, steady_focus, trick_shots
3:33.933 trickshots K multishot Fluffy_Pillow 33.1/100: 33% focus precise_shots, steady_focus
3:35.120 trickshots N steady_shot Fluffy_Pillow 20.7/100: 21% focus steady_focus, trick_shots
3:36.506 trickshots F steady_shot Fluffy_Pillow 39.4/100: 39% focus steady_focus, trick_shots
3:37.892 trickshots I aimed_shot enemy4 58.2/100: 58% focus steady_focus, trick_shots
3:39.870 trickshots K multishot Fluffy_Pillow 35.7/100: 36% focus precise_shots, steady_focus
3:41.057 trickshots J rapid_fire Fluffy_Pillow 23.2/100: 23% focus steady_focus, trick_shots
3:42.904 trickshots K multishot Fluffy_Pillow 41.9/100: 42% focus steady_focus
3:44.093 trickshots N steady_shot Fluffy_Pillow 29.4/100: 29% focus steady_focus, trick_shots
3:45.480 trickshots N steady_shot Fluffy_Pillow 48.2/100: 48% focus steady_focus, trick_shots
3:46.867 trickshots I aimed_shot enemy2 67.0/100: 67% focus steady_focus, trick_shots
3:48.846 trickshots K multishot Fluffy_Pillow 44.5/100: 45% focus lock_and_load, precise_shots(2), steady_focus
3:50.036 trickshots K multishot Fluffy_Pillow 32.1/100: 32% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:51.225 trickshots I aimed_shot Fluffy_Pillow 19.6/100: 20% focus lock_and_load, steady_focus, trick_shots
3:52.413 trickshots G double_tap Fluffy_Pillow 27.1/100: 27% focus precise_shots(2), steady_focus
3:53.603 trickshots K multishot Fluffy_Pillow 34.6/100: 35% focus double_tap, lock_and_load, precise_shots(2), steady_focus
3:54.792 trickshots I aimed_shot enemy3 22.2/100: 22% focus double_tap, lock_and_load, precise_shots, steady_focus, trick_shots
3:55.980 trickshots K multishot Fluffy_Pillow 29.7/100: 30% focus precise_shots(2), steady_focus
3:57.168 trickshots L kill_shot Fluffy_Pillow 17.2/100: 17% focus precise_shots, steady_focus, trick_shots
3:58.355 trickshots N steady_shot Fluffy_Pillow 14.7/100: 15% focus precise_shots, steady_focus, trick_shots
3:59.742 trickshots F steady_shot Fluffy_Pillow 33.5/100: 33% focus precise_shots, steady_focus, trick_shots
4:01.130 trickshots I aimed_shot enemy4 52.3/100: 52% focus precise_shots, steady_focus, trick_shots
4:03.109 trickshots H trueshot Fluffy_Pillow 29.8/100: 30% focus precise_shots(2), steady_focus
4:03.109 cds D ancestral_call Fluffy_Pillow 29.8/100: 30% focus precise_shots(2), steady_focus, trueshot
4:03.109 trickshots K multishot Fluffy_Pillow 29.8/100: 30% focus might_of_the_blackrock, precise_shots(2), steady_focus, trueshot
4:04.299 trickshots J rapid_fire Fluffy_Pillow 21.1/100: 21% focus might_of_the_blackrock, precise_shots, steady_focus, trick_shots, trueshot
4:06.113 trickshots K multishot Fluffy_Pillow 47.3/100: 47% focus might_of_the_blackrock, lock_and_load, precise_shots, steady_focus, trueshot
4:07.299 trickshots I aimed_shot enemy5 38.6/100: 39% focus might_of_the_blackrock, lock_and_load, steady_focus, trick_shots, trueshot
4:08.487 trickshots K multishot Fluffy_Pillow 49.9/100: 50% focus might_of_the_blackrock, precise_shots(2), steady_focus, trueshot
4:09.675 trickshots I aimed_shot enemy2 41.1/100: 41% focus might_of_the_blackrock, precise_shots, steady_focus, trick_shots, trueshot
4:10.862 trickshots L kill_shot Fluffy_Pillow 17.4/100: 17% focus might_of_the_blackrock, precise_shots(2), steady_focus, trueshot
4:12.051 trickshots N steady_shot Fluffy_Pillow 18.7/100: 19% focus might_of_the_blackrock, precise_shots(2), steady_focus, trueshot
4:13.437 trickshots F steady_shot Fluffy_Pillow 46.9/100: 47% focus might_of_the_blackrock, precise_shots(2), steady_focus, trueshot
4:14.823 trickshots K multishot Fluffy_Pillow 75.0/100: 75% focus might_of_the_blackrock, precise_shots(2), steady_focus, trueshot
4:16.010 trickshots I aimed_shot Fluffy_Pillow 66.3/100: 66% focus might_of_the_blackrock, precise_shots, steady_focus, trick_shots, trueshot
4:17.199 trickshots K multishot Fluffy_Pillow 42.6/100: 43% focus might_of_the_blackrock, precise_shots(2), steady_focus, trueshot
4:18.388 trickshots J rapid_fire Fluffy_Pillow 33.0/100: 33% focus precise_shots, steady_focus, trick_shots
4:20.120 trickshots K multishot Fluffy_Pillow 50.9/100: 51% focus precise_shots, steady_focus
4:21.309 trickshots I aimed_shot enemy3 38.5/100: 38% focus steady_focus, trick_shots
4:23.288 trickshots L kill_shot Fluffy_Pillow 16.0/100: 16% focus precise_shots(2), steady_focus
4:24.476 trickshots N steady_shot Fluffy_Pillow 13.5/100: 14% focus precise_shots(2), steady_focus
4:25.861 trickshots F steady_shot Fluffy_Pillow 32.3/100: 32% focus precise_shots(2), steady_focus
4:27.248 trickshots K multishot Fluffy_Pillow 51.1/100: 51% focus precise_shots(2), steady_focus
4:28.436 trickshots N steady_shot Fluffy_Pillow 38.6/100: 39% focus precise_shots, steady_focus, trick_shots
4:29.822 trickshots K multishot Fluffy_Pillow 57.3/100: 57% focus precise_shots, steady_focus, trick_shots
4:31.011 trickshots I aimed_shot enemy4 44.9/100: 45% focus steady_focus, trick_shots
4:32.989 default 9 use_items Fluffy_Pillow 22.4/100: 22% focus precise_shots(2), steady_focus
4:32.989 trickshots K multishot Fluffy_Pillow 22.4/100: 22% focus precise_shots(2), steady_focus
4:34.180 trickshots N steady_shot Fluffy_Pillow 9.9/100: 10% focus precise_shots, steady_focus, trick_shots
4:35.565 trickshots L kill_shot Fluffy_Pillow 28.7/100: 29% focus precise_shots, steady_focus, trick_shots
4:36.753 trickshots N steady_shot Fluffy_Pillow 26.2/100: 26% focus precise_shots, steady_focus, trick_shots
4:38.139 trickshots F steady_shot Fluffy_Pillow 45.0/100: 45% focus precise_shots, steady_focus, trick_shots
4:39.525 trickshots J rapid_fire Fluffy_Pillow 63.8/100: 64% focus precise_shots, steady_focus, trick_shots
4:41.395 trickshots K multishot Fluffy_Pillow 82.6/100: 83% focus precise_shots, steady_focus
4:42.583 trickshots I aimed_shot Fluffy_Pillow 70.1/100: 70% focus steady_focus, trick_shots
4:44.562 trickshots K multishot Fluffy_Pillow 47.6/100: 48% focus precise_shots, steady_focus
4:45.751 trickshots I aimed_shot enemy2 35.2/100: 35% focus steady_focus, trick_shots
4:47.729 trickshots L kill_shot Fluffy_Pillow 12.7/100: 13% focus precise_shots(2), steady_focus
4:48.917 trickshots N steady_shot Fluffy_Pillow 10.2/100: 10% focus precise_shots(2), steady_focus
4:50.303 trickshots F steady_shot Fluffy_Pillow 29.0/100: 29% focus precise_shots(2), steady_focus
4:51.690 trickshots K multishot Fluffy_Pillow 47.7/100: 48% focus precise_shots(2), steady_focus

Stats

Level Bonus (60) Race Bonus (maghar_orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1411 1297 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1482 1297 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="maghar_orc"
source=default
spec=marksmanship
level=60
race=maghar_orc
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

marksmanship : 9962 dps, 3084 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9961.5 9961.5 18.4 / 0.185% 1199.0 / 12.0% 992.9
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 47.1 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
marksmanship 9962
Aimed Shot 3540 (3940) 35.5% (39.5%) 46.6 6.41sec 25293 15991 Direct 232.8 (258.3) 3712 7428 4554 22.7% (22.7%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.62 232.76 0.00 0.00 1.5817 0.0000 1059972.03 1514064.05 29.99% 15991.24 15991.24
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.34% 180.02 129 245 3712.43 2524 9493 3714.14 3476 3922 668340 954657 29.99%
crit 22.66% 52.74 31 85 7427.58 5048 18985 7432.26 6194 8991 391632 559407 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [I]:46.80
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 400 4.0% 0.0 0.00sec 0 0 Direct 25.6 3791 7605 4662 22.8%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 25.56 0.00 0.00 0.0000 0.0000 119142.06 170182.52 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.18% 19.72 6 33 3791.19 2524 9493 3812.03 3021 5624 74795 106837 29.99%
crit 22.82% 5.83 0 13 7604.91 5048 18985 7621.10 0 17910 44347 63345 29.84%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 373 3.8% 113.5 2.65sec 986 435 Direct 113.3 805 1609 988 22.8%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.52 113.28 0.00 0.00 2.2670 0.0000 111929.30 159879.82 29.99% 434.93 434.93
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.21% 87.47 61 115 804.68 774 970 804.63 790 819 70385 100537 29.99%
crit 22.79% 25.82 11 45 1609.05 1548 1940 1609.04 1556 1686 41545 59343 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 136 1.4% 3.7 90.80sec 10957 0 Direct 3.7 9037 18101 11012 21.6%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.73 3.72 0.00 0.00 0.0000 0.0000 40847.44 40847.44 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 78.40% 2.91 0 4 9036.98 8937 9474 8971.65 0 9474 26321 26321 0.00%
crit 21.60% 0.80 0 4 18101.18 17875 18947 10688.79 0 18947 14527 14527 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 39 0.4% 21.9 13.38sec 540 0 Direct 21.9 442 884 540 22.2%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.90 21.90 0.00 0.00 0.0000 0.0000 11828.53 11828.53 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.79% 17.04 7 31 441.98 435 461 441.95 435 453 7530 7530 0.00%
crit 22.21% 4.86 0 13 883.61 871 923 878.28 0 923 4299 4299 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 83 0.8% 4.7 13.41sec 5340 4473 Direct 4.6 4221 9514 5384 21.9%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.67 4.63 0.00 0.00 1.1939 0.0000 24919.79 35595.43 29.99% 4473.13 4473.13
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 78.08% 3.61 0 7 4220.86 4065 4796 4205.39 0 4661 15262 21800 29.93%
crit 21.92% 1.01 0 4 9513.92 9146 10792 6556.65 0 10792 9658 13796 20.65%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [L]:4.67
  • if_expr:buff.dead_eye.down
Master Marksman 472 4.7% 308.5 0.98sec 458 0 Periodic 528.0 268 0 268 0.0% 70.4%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 308.46 0.00 528.00 528.00 0.0000 2.0000 141335.37 141335.37 0.00% 133.84 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 528.00 389 667 267.70 37 2206 267.78 222 317 141335 141335 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2664 26.8% 82.1 3.64sec 9718 8528 Direct 409.7 1590 3178 1948 22.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.15 409.73 0.00 0.00 1.1395 0.0000 798332.73 1140338.48 29.99% 8528.10 8528.10
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.40% 317.15 240 393 1589.55 953 2090 1589.51 1452 1687 504105 720064 29.99%
crit 22.60% 92.59 57 131 3177.66 1905 4180 3176.85 2860 3441 294227 420274 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [K]:73.83
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [M]:8.31
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1029 10.3% 16.0 18.87sec 19235 11013 Periodic 572.7 439 879 539 22.7% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.04 0.00 114.90 572.66 1.7465 0.2088 308493.22 440651.71 29.99% 11013.29 11013.29
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.33% 442.84 288 601 438.91 351 881 438.90 427 452 194376 277646 29.99%
crit 22.67% 129.82 79 184 879.08 703 1762 879.07 798 957 114117 163005 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [J]:16.04
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 822 8.3% 0.0 0.00sec 0 0 Direct 46.5 499 998 612 22.6%
Periodic 376.3 472 944 579 22.6% 54.1%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.49 376.34 376.34 0.0000 2.1556 246231.07 246231.07 0.00% 303.53 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.36% 35.96 21 51 498.79 479 600 498.85 488 509 17939 17939 0.00%
crit 22.64% 10.53 2 24 998.05 958 1201 998.32 958 1100 10505 10505 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.37% 291.17 203 399 471.84 3 600 471.88 464 479 137387 137387 0.00%
crit 22.63% 85.18 53 128 943.80 53 1201 944.06 898 986 80400 80400 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.4% 44.0 6.66sec 297 0 Direct 44.0 242 484 297 22.9%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.00 44.00 0.00 0.00 0.0000 0.0000 13082.50 13082.50 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.12% 33.93 17 55 242.01 239 254 242.01 239 246 8212 8212 0.00%
crit 22.88% 10.07 1 21 483.89 479 508 483.89 479 500 4871 4871 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 359 3.6% 68.8 4.34sec 1565 1162 Direct 69.7 1257 2514 1545 22.9%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 68.79 69.69 0.00 0.00 1.3473 0.0000 107667.84 153792.74 29.99% 1161.64 1161.64
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.08% 53.72 30 78 1256.58 1219 1529 1256.44 1234 1283 67506 96426 29.99%
crit 22.92% 15.97 5 30 2514.45 2439 3057 2513.75 2439 2631 40162 57367 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:15.62
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [N]:53.47
Simple Action Stats Execute Interval
marksmanship
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:marksmanship
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.58sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.98
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.70sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.61 0.00 0.00 0.00 0.9771 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.61
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:marksmanship
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:marksmanship
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 309.74sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.48 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.47
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.60sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [H]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.6sec 120.6sec 14.6sec 14.66% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • blood_fury_1:14.66%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.52% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.52%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.5sec 8.52% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 11.4s

Stack Uptimes

  • double_tap_1:8.52%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 9.1 0.2 30.0sec 29.3sec 1.9sec 5.67% 19.08% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 262.8s
  • trigger_min/max:1.8s / 262.8s
  • trigger_pct:8.20%
  • duration_min/max:0.0s / 11.2s

Stack Uptimes

  • lock_and_load_1:5.67%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.9sec 309.9sec 23.4sec 11.29% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 334.4s
  • trigger_min/max:300.0s / 334.4s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.29%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.9 5.7 7.3sec 6.4sec 2.7sec 36.97% 81.08% 2.9 (2.9) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 33.7s
  • trigger_min/max:0.9s / 14.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 27.9s

Stack Uptimes

  • precise_shots_1:32.00%
  • precise_shots_2:4.96%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.9 19.3 54.7sec 12.0sec 48.7sec 94.99% 0.00% 19.3 (19.3) 4.9

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 309.0s
  • trigger_min/max:3.0s / 39.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 307.5s

Stack Uptimes

  • steady_focus_1:94.99%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.5 18.7 4.7sec 3.6sec 4.2sec 89.72% 100.00% 18.7 (18.7) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 10.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:89.72%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.6sec 14.65% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • trueshot_1:14.65%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 2.0 7.0 62.4s 48.0s 296.4s
double_tap_rapid_fire 0.4 0.0 4.0 88.1s 55.5s 245.4s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.52% 0.41% 1.57% 0.6s 0.0s 2.0s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7500.0012.7082.8710.0008.170
Aimed Shot1.2140.0016.8679.8782.27022.372
Kill Shot3.6240.00120.21312.2870.09228.871
Trueshot0.7250.0012.6721.2000.0003.898
Rapid Fire2.7280.00123.94535.40812.88861.333

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
marksmanship
steady_shot Focus 69.80 677.95 23.05% 9.71 20.02 2.87%
rapid_fire Focus 114.92 114.86 3.91% 1.00 0.07 0.06%
focus_regen Focus 580.05 1953.99 66.45% 3.37 10.82 0.55%
Trueshot Focus 117.07 193.90 6.59% 1.66 1.13 0.58%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.80 10.02 32.0 35.4 0.8 86.9
Usage Type Count Total Avg RPE APR
marksmanship
aimed_shot Focus 46.6 1315.7 28.2 28.2 896.2
kill_shot Focus 4.7 46.7 10.0 10.0 534.0
multishot Focus 82.1 1642.9 20.0 20.0 485.9

Statistics & Data Analysis

Fight Length
marksmanship Fight Length
Count 1018
Mean 299.91
Minimum 240.08
Maximum 360.00
Spread ( max - min ) 119.92
Range [ ( max - min ) / 2 * 100% ] 19.99%
DPS
marksmanship Damage Per Second
Count 1018
Mean 9961.50
Minimum 9209.75
Maximum 10987.70
Spread ( max - min ) 1777.95
Range [ ( max - min ) / 2 * 100% ] 8.92%
Standard Deviation 299.7570
5th Percentile 9488.21
95th Percentile 10484.46
( 95th Percentile - 5th Percentile ) 996.24
Mean Distribution
Standard Deviation 9.3950
95.00% Confidence Interval ( 9943.09 - 9979.92 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 35
0.1% Error 3479
0.1 Scale Factor Error with Delta=300 768
0.05 Scale Factor Error with Delta=300 3069
0.01 Scale Factor Error with Delta=300 76705
Priority Target DPS
marksmanship Priority Target Damage Per Second
Count 1018
Mean 3084.37
Minimum 2771.72
Maximum 3429.30
Spread ( max - min ) 657.59
Range [ ( max - min ) / 2 * 100% ] 10.66%
Standard Deviation 100.7620
5th Percentile 2914.23
95th Percentile 3251.86
( 95th Percentile - 5th Percentile ) 337.63
Mean Distribution
Standard Deviation 3.1581
95.00% Confidence Interval ( 3078.18 - 3090.56 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 41
0.1% Error 4100
0.1 Scale Factor Error with Delta=300 87
0.05 Scale Factor Error with Delta=300 347
0.01 Scale Factor Error with Delta=300 8668
DPS(e)
marksmanship Damage Per Second (Effective)
Count 1018
Mean 9961.50
Minimum 9209.75
Maximum 10987.70
Spread ( max - min ) 1777.95
Range [ ( max - min ) / 2 * 100% ] 8.92%
Damage
marksmanship Damage
Count 1018
Mean 2983781.89
Minimum 2308141.16
Maximum 3792722.64
Spread ( max - min ) 1484581.48
Range [ ( max - min ) / 2 * 100% ] 24.88%
DTPS
marksmanship Damage Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
marksmanship Healing Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
marksmanship Healing Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
marksmanship Heal
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
marksmanship Healing Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
marksmanship Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
marksmanshipTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
marksmanship Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.73 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.98 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.47 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 15.62 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.61 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
H 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
I 46.80 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
J 16.04 rapid_fire,if=buff.trick_shots.remains>=execute_time
K 73.83 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
L 4.67 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
M 8.31 multishot,if=focus>cost+action.aimed_shot.cost
N 53.47 steady_shot

Sample Sequence

0125789FHDEKIKIKJKIKNIKIKJKNFIKKIKNNIKNNIKJKIKKINKNFMIKNGNJKIKNFMMIKNNNMJKIKNFKIKNKI9KNFIKJKNNIKNNMGIKIKJKNFHDIKINKJKIKNFIKJKIKNNIKNKIKNNJKIKNNKIGKKINKN9FJKIKNNIKNNKMNIKJKNFIKNKNMIKIKJKNFIKGIKLNNKIHDKJKILNFKIKJKIKLNFIKN9NJKIKLNNKIKNNIK

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask marksmanship 100.0/100: 100% focus
Pre precombat 1 augmentation marksmanship 100.0/100: 100% focus
Pre precombat 2 food marksmanship 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.485 trickshots H trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.485 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.485 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:01.485 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.400 trickshots I aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.316 trickshots K multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:04.231 trickshots I aimed_shot enemy2 58.2/100: 58% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.147 trickshots K multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.065 trickshots J rapid_fire Fluffy_Pillow 25.9/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.624 trickshots K multishot Fluffy_Pillow 57.1/100: 57% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:08.541 trickshots I aimed_shot enemy3 48.4/100: 48% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.456 trickshots K multishot Fluffy_Pillow 24.7/100: 25% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:10.372 trickshots N steady_shot Fluffy_Pillow 16.0/100: 16% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.442 trickshots I aimed_shot enemy4 44.2/100: 44% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.358 trickshots K multishot Fluffy_Pillow 20.5/100: 21% focus bloodlust, blood_fury, lock_and_load, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:13.273 trickshots I aimed_shot enemy5 11.8/100: 12% focus bloodlust, blood_fury, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:14.188 trickshots K multishot Fluffy_Pillow 23.1/100: 23% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:15.103 trickshots J rapid_fire Fluffy_Pillow 14.4/100: 14% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.662 trickshots K multishot Fluffy_Pillow 42.8/100: 43% focus bloodlust, precise_shots, potion_of_spectral_agility
0:17.641 trickshots N steady_shot Fluffy_Pillow 30.4/100: 30% focus bloodlust, trick_shots, potion_of_spectral_agility
0:18.782 trickshots F steady_shot Fluffy_Pillow 49.1/100: 49% focus bloodlust, trick_shots, potion_of_spectral_agility
0:19.924 trickshots I aimed_shot Fluffy_Pillow 67.9/100: 68% focus bloodlust, lock_and_load, steady_focus, trick_shots, potion_of_spectral_agility
0:20.840 trickshots K multishot Fluffy_Pillow 75.4/100: 75% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:21.756 trickshots K multishot Fluffy_Pillow 63.0/100: 63% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:22.670 trickshots I aimed_shot enemy2 50.5/100: 51% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:24.193 trickshots K multishot Fluffy_Pillow 28.0/100: 28% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:25.108 trickshots N steady_shot Fluffy_Pillow 15.6/100: 16% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:26.175 trickshots N steady_shot Fluffy_Pillow 34.3/100: 34% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:27.242 trickshots I aimed_shot enemy3 53.1/100: 53% focus bloodlust, steady_focus, trick_shots
0:28.766 trickshots K multishot Fluffy_Pillow 30.7/100: 31% focus bloodlust, precise_shots, steady_focus
0:29.680 trickshots N steady_shot Fluffy_Pillow 18.2/100: 18% focus bloodlust, steady_focus, trick_shots
0:30.749 trickshots N steady_shot Fluffy_Pillow 37.0/100: 37% focus bloodlust, steady_focus, trick_shots
0:31.816 trickshots I aimed_shot enemy4 55.8/100: 56% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:32.732 trickshots K multishot Fluffy_Pillow 63.3/100: 63% focus bloodlust, precise_shots(2), steady_focus
0:33.646 trickshots J rapid_fire Fluffy_Pillow 50.8/100: 51% focus bloodlust, precise_shots, steady_focus, trick_shots
0:35.058 trickshots K multishot Fluffy_Pillow 69.4/100: 69% focus bloodlust, precise_shots, steady_focus
0:35.972 trickshots I aimed_shot enemy5 57.0/100: 57% focus bloodlust, steady_focus, trick_shots
0:37.493 trickshots K multishot Fluffy_Pillow 34.5/100: 34% focus bloodlust, lock_and_load, precise_shots(2), steady_focus
0:38.409 trickshots K multishot Fluffy_Pillow 22.0/100: 22% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots
0:39.326 trickshots I aimed_shot Fluffy_Pillow 9.6/100: 10% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:40.240 trickshots N steady_shot Fluffy_Pillow 17.1/100: 17% focus bloodlust, precise_shots, steady_focus
0:41.309 trickshots K multishot Fluffy_Pillow 35.3/100: 35% focus precise_shots, steady_focus
0:42.497 trickshots N steady_shot Fluffy_Pillow 22.8/100: 23% focus steady_focus, trick_shots
0:43.884 trickshots F steady_shot Fluffy_Pillow 41.6/100: 42% focus steady_focus, trick_shots
0:45.271 trickshots M multishot Fluffy_Pillow 60.4/100: 60% focus steady_focus, trick_shots
0:46.457 trickshots I aimed_shot enemy2 47.9/100: 48% focus steady_focus, trick_shots
0:48.436 trickshots K multishot Fluffy_Pillow 25.4/100: 25% focus precise_shots, steady_focus
0:49.625 trickshots N steady_shot Fluffy_Pillow 12.9/100: 13% focus steady_focus, trick_shots
0:51.010 trickshots G double_tap Fluffy_Pillow 31.7/100: 32% focus steady_focus, trick_shots
0:52.197 trickshots N steady_shot Fluffy_Pillow 39.2/100: 39% focus double_tap, steady_focus, trick_shots
0:53.583 trickshots J rapid_fire Fluffy_Pillow 58.0/100: 58% focus double_tap, steady_focus, trick_shots
0:55.756 trickshots K multishot Fluffy_Pillow 85.7/100: 86% focus steady_focus
0:56.944 trickshots I aimed_shot enemy3 73.2/100: 73% focus steady_focus, trick_shots
0:58.922 trickshots K multishot Fluffy_Pillow 50.8/100: 51% focus precise_shots, steady_focus
1:00.111 trickshots N steady_shot Fluffy_Pillow 38.3/100: 38% focus steady_focus, trick_shots
1:01.498 trickshots F steady_shot Fluffy_Pillow 56.6/100: 57% focus trick_shots
1:02.982 trickshots M multishot Fluffy_Pillow 75.3/100: 75% focus steady_focus, trick_shots
1:04.170 trickshots M multishot Fluffy_Pillow 62.8/100: 63% focus steady_focus, trick_shots
1:05.358 trickshots I aimed_shot Fluffy_Pillow 50.4/100: 50% focus steady_focus, trick_shots
1:07.337 trickshots K multishot Fluffy_Pillow 27.9/100: 28% focus precise_shots, steady_focus
1:08.524 trickshots N steady_shot Fluffy_Pillow 15.4/100: 15% focus steady_focus, trick_shots
1:09.911 trickshots N steady_shot Fluffy_Pillow 34.2/100: 34% focus steady_focus, trick_shots
1:11.298 trickshots N steady_shot Fluffy_Pillow 53.0/100: 53% focus steady_focus, trick_shots
1:12.685 trickshots M multishot Fluffy_Pillow 71.7/100: 72% focus steady_focus, trick_shots
1:13.873 trickshots J rapid_fire Fluffy_Pillow 59.3/100: 59% focus steady_focus, trick_shots
1:15.639 trickshots K multishot Fluffy_Pillow 77.4/100: 77% focus steady_focus
1:16.827 trickshots I aimed_shot enemy2 65.0/100: 65% focus steady_focus, trick_shots
1:18.807 trickshots K multishot Fluffy_Pillow 42.5/100: 42% focus precise_shots(2), steady_focus
1:19.994 trickshots N steady_shot Fluffy_Pillow 30.0/100: 30% focus precise_shots, steady_focus, trick_shots
1:21.380 trickshots F steady_shot Fluffy_Pillow 48.8/100: 49% focus precise_shots, steady_focus, trick_shots
1:22.767 trickshots K multishot Fluffy_Pillow 67.6/100: 68% focus precise_shots, steady_focus, trick_shots
1:23.953 trickshots I aimed_shot enemy3 55.1/100: 55% focus lock_and_load, steady_focus, trick_shots
1:25.141 trickshots K multishot Fluffy_Pillow 62.6/100: 63% focus precise_shots(2), steady_focus
1:26.330 trickshots N steady_shot Fluffy_Pillow 50.1/100: 50% focus precise_shots, steady_focus, trick_shots
1:27.718 trickshots K multishot Fluffy_Pillow 68.9/100: 69% focus precise_shots, steady_focus, trick_shots
1:28.906 trickshots I aimed_shot enemy4 56.4/100: 56% focus steady_focus, trick_shots
1:30.884 default 9 use_items Fluffy_Pillow 33.9/100: 34% focus precise_shots, steady_focus
1:30.884 trickshots K multishot Fluffy_Pillow 33.9/100: 34% focus precise_shots, steady_focus
1:32.071 trickshots N steady_shot Fluffy_Pillow 21.4/100: 21% focus steady_focus, trick_shots
1:33.458 trickshots F steady_shot Fluffy_Pillow 40.2/100: 40% focus steady_focus, trick_shots
1:34.845 trickshots I aimed_shot Fluffy_Pillow 59.0/100: 59% focus steady_focus, trick_shots
1:36.823 trickshots K multishot Fluffy_Pillow 36.5/100: 37% focus precise_shots(2), steady_focus
1:38.012 trickshots J rapid_fire Fluffy_Pillow 24.0/100: 24% focus precise_shots, steady_focus, trick_shots
1:39.835 trickshots K multishot Fluffy_Pillow 42.6/100: 43% focus precise_shots, steady_focus
1:41.022 trickshots N steady_shot Fluffy_Pillow 30.1/100: 30% focus steady_focus, trick_shots
1:42.408 trickshots N steady_shot Fluffy_Pillow 48.9/100: 49% focus steady_focus, trick_shots
1:43.795 trickshots I aimed_shot enemy2 67.6/100: 68% focus steady_focus, trick_shots
1:45.773 trickshots K multishot Fluffy_Pillow 45.2/100: 45% focus precise_shots, steady_focus
1:46.962 trickshots N steady_shot Fluffy_Pillow 32.7/100: 33% focus steady_focus, trick_shots
1:48.347 trickshots N steady_shot Fluffy_Pillow 51.5/100: 51% focus steady_focus, trick_shots
1:49.733 trickshots M multishot Fluffy_Pillow 70.2/100: 70% focus steady_focus, trick_shots
1:50.921 trickshots G double_tap Fluffy_Pillow 57.7/100: 58% focus steady_focus, trick_shots
1:52.199 trickshots I aimed_shot enemy3 65.8/100: 66% focus double_tap, steady_focus, trick_shots
1:54.427 trickshots K multishot Fluffy_Pillow 44.9/100: 45% focus precise_shots, steady_focus
1:55.617 trickshots I aimed_shot enemy4 32.5/100: 32% focus lock_and_load, steady_focus, trick_shots
1:56.803 trickshots K multishot Fluffy_Pillow 40.0/100: 40% focus precise_shots, steady_focus
1:57.992 trickshots J rapid_fire Fluffy_Pillow 27.5/100: 28% focus steady_focus, trick_shots
1:59.883 trickshots K multishot Fluffy_Pillow 46.5/100: 46% focus steady_focus
2:01.071 trickshots N steady_shot Fluffy_Pillow 34.0/100: 34% focus steady_focus, trick_shots
2:02.459 trickshots F steady_shot Fluffy_Pillow 52.8/100: 53% focus steady_focus, trick_shots
2:03.845 trickshots H trueshot Fluffy_Pillow 71.5/100: 72% focus steady_focus, trick_shots
2:03.845 cds D blood_fury Fluffy_Pillow 71.5/100: 72% focus steady_focus, trick_shots, trueshot
2:03.845 trickshots I aimed_shot Fluffy_Pillow 71.5/100: 72% focus blood_fury, steady_focus, trick_shots, trueshot
2:05.034 trickshots K multishot Fluffy_Pillow 47.8/100: 48% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:06.224 trickshots I aimed_shot enemy2 39.1/100: 39% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:07.411 trickshots N steady_shot Fluffy_Pillow 15.4/100: 15% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:08.796 trickshots K multishot Fluffy_Pillow 43.5/100: 44% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:09.986 trickshots J rapid_fire Fluffy_Pillow 34.8/100: 35% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:11.766 trickshots K multishot Fluffy_Pillow 62.7/100: 63% focus blood_fury, precise_shots, steady_focus, trueshot
2:12.956 trickshots I aimed_shot enemy5 54.0/100: 54% focus blood_fury, steady_focus, trick_shots, trueshot
2:14.144 trickshots K multishot Fluffy_Pillow 30.3/100: 30% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:15.334 trickshots N steady_shot Fluffy_Pillow 21.6/100: 22% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:16.721 trickshots F steady_shot Fluffy_Pillow 49.8/100: 50% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:18.109 trickshots I aimed_shot enemy3 78.0/100: 78% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:19.297 trickshots K multishot Fluffy_Pillow 52.8/100: 53% focus precise_shots(2), steady_focus
2:20.484 trickshots J rapid_fire Fluffy_Pillow 40.3/100: 40% focus precise_shots, steady_focus, trick_shots
2:22.279 trickshots K multishot Fluffy_Pillow 58.7/100: 59% focus precise_shots, steady_focus
2:23.468 trickshots I aimed_shot enemy4 46.2/100: 46% focus steady_focus, trick_shots
2:25.446 trickshots K multishot Fluffy_Pillow 23.7/100: 24% focus precise_shots, steady_focus
2:26.635 trickshots N steady_shot Fluffy_Pillow 11.3/100: 11% focus steady_focus, trick_shots
2:28.022 trickshots N steady_shot Fluffy_Pillow 30.0/100: 30% focus steady_focus, trick_shots
2:29.408 trickshots I aimed_shot Fluffy_Pillow 48.8/100: 49% focus steady_focus, trick_shots
2:31.387 trickshots K multishot Fluffy_Pillow 26.3/100: 26% focus lock_and_load, precise_shots(2), steady_focus
2:32.576 trickshots N steady_shot Fluffy_Pillow 13.9/100: 14% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:33.964 trickshots K multishot Fluffy_Pillow 32.6/100: 33% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:35.153 trickshots I aimed_shot enemy2 20.2/100: 20% focus lock_and_load, steady_focus, trick_shots
2:36.340 trickshots K multishot Fluffy_Pillow 27.7/100: 28% focus precise_shots, steady_focus
2:37.527 trickshots N steady_shot Fluffy_Pillow 15.2/100: 15% focus steady_focus, trick_shots
2:38.914 trickshots N steady_shot Fluffy_Pillow 34.0/100: 34% focus steady_focus, trick_shots
2:40.299 trickshots J rapid_fire Fluffy_Pillow 52.7/100: 53% focus steady_focus, trick_shots
2:42.277 trickshots K multishot Fluffy_Pillow 72.3/100: 72% focus steady_focus
2:43.466 trickshots I aimed_shot enemy3 59.8/100: 60% focus steady_focus, trick_shots
2:45.445 trickshots K multishot Fluffy_Pillow 37.3/100: 37% focus precise_shots(2), steady_focus
2:46.634 trickshots N steady_shot Fluffy_Pillow 24.8/100: 25% focus precise_shots, steady_focus, trick_shots
2:48.021 trickshots N steady_shot Fluffy_Pillow 43.6/100: 44% focus precise_shots, steady_focus, trick_shots
2:49.409 trickshots K multishot Fluffy_Pillow 62.4/100: 62% focus precise_shots, steady_focus, trick_shots
2:50.598 trickshots I aimed_shot Fluffy_Pillow 49.9/100: 50% focus steady_focus, trick_shots
2:52.577 trickshots G double_tap Fluffy_Pillow 27.4/100: 27% focus lock_and_load, precise_shots(2), steady_focus
2:53.766 trickshots K multishot Fluffy_Pillow 35.0/100: 35% focus double_tap, lock_and_load, precise_shots(2), steady_focus
2:54.953 trickshots K multishot Fluffy_Pillow 22.5/100: 22% focus double_tap, lock_and_load, precise_shots, steady_focus, trick_shots
2:56.142 trickshots I aimed_shot enemy4 10.0/100: 10% focus double_tap, lock_and_load, steady_focus, trick_shots
2:57.331 trickshots N steady_shot Fluffy_Pillow 17.5/100: 18% focus precise_shots(2), steady_focus
2:58.717 trickshots K multishot Fluffy_Pillow 36.3/100: 36% focus precise_shots(2), steady_focus
2:59.904 trickshots N steady_shot Fluffy_Pillow 23.8/100: 24% focus precise_shots, steady_focus, trick_shots
3:01.290 default 9 use_items Fluffy_Pillow 42.6/100: 43% focus precise_shots, steady_focus, trick_shots
3:01.290 trickshots F steady_shot Fluffy_Pillow 42.6/100: 43% focus precise_shots, steady_focus, trick_shots
3:02.677 trickshots J rapid_fire Fluffy_Pillow 61.4/100: 61% focus precise_shots, steady_focus, trick_shots
3:04.587 trickshots K multishot Fluffy_Pillow 80.5/100: 80% focus precise_shots, steady_focus
3:05.776 trickshots I aimed_shot enemy2 68.0/100: 68% focus steady_focus, trick_shots
3:07.754 trickshots K multishot Fluffy_Pillow 45.5/100: 46% focus precise_shots, steady_focus
3:08.942 trickshots N steady_shot Fluffy_Pillow 33.0/100: 33% focus steady_focus, trick_shots
3:10.329 trickshots N steady_shot Fluffy_Pillow 51.8/100: 52% focus steady_focus, trick_shots
3:11.716 trickshots I aimed_shot Fluffy_Pillow 70.6/100: 71% focus steady_focus, trick_shots
3:13.694 trickshots K multishot Fluffy_Pillow 48.1/100: 48% focus precise_shots(2), steady_focus
3:14.881 trickshots N steady_shot Fluffy_Pillow 35.6/100: 36% focus precise_shots, steady_focus, trick_shots
3:16.268 trickshots N steady_shot Fluffy_Pillow 54.4/100: 54% focus precise_shots, steady_focus, trick_shots
3:17.654 trickshots K multishot Fluffy_Pillow 73.2/100: 73% focus precise_shots, steady_focus, trick_shots
3:18.842 trickshots M multishot Fluffy_Pillow 60.7/100: 61% focus steady_focus, trick_shots
3:20.031 trickshots N steady_shot Fluffy_Pillow 48.2/100: 48% focus steady_focus, trick_shots
3:21.418 trickshots I aimed_shot enemy3 67.0/100: 67% focus steady_focus, trick_shots
3:23.396 trickshots K multishot Fluffy_Pillow 44.5/100: 45% focus precise_shots, steady_focus
3:24.584 trickshots J rapid_fire Fluffy_Pillow 32.0/100: 32% focus steady_focus, trick_shots
3:26.290 trickshots K multishot Fluffy_Pillow 49.8/100: 50% focus steady_focus
3:27.479 trickshots N steady_shot Fluffy_Pillow 37.4/100: 37% focus steady_focus, trick_shots
3:28.865 trickshots F steady_shot Fluffy_Pillow 56.1/100: 56% focus steady_focus, trick_shots
3:30.251 trickshots I aimed_shot enemy2 74.9/100: 75% focus steady_focus, trick_shots
3:32.466 trickshots K multishot Fluffy_Pillow 53.9/100: 54% focus precise_shots(2), steady_focus
3:33.656 trickshots N steady_shot Fluffy_Pillow 41.4/100: 41% focus precise_shots, steady_focus, trick_shots
3:35.043 trickshots K multishot Fluffy_Pillow 60.2/100: 60% focus precise_shots, steady_focus, trick_shots
3:36.232 trickshots N steady_shot Fluffy_Pillow 47.8/100: 48% focus steady_focus, trick_shots
3:37.620 trickshots M multishot Fluffy_Pillow 66.5/100: 67% focus steady_focus, trick_shots
3:38.808 trickshots I aimed_shot Fluffy_Pillow 54.1/100: 54% focus lock_and_load, steady_focus, trick_shots
3:39.997 trickshots K multishot Fluffy_Pillow 61.6/100: 62% focus precise_shots, steady_focus
3:41.186 trickshots I aimed_shot enemy4 49.1/100: 49% focus steady_focus, trick_shots
3:43.163 trickshots K multishot Fluffy_Pillow 26.6/100: 27% focus precise_shots(2), steady_focus
3:44.351 trickshots J rapid_fire Fluffy_Pillow 14.1/100: 14% focus precise_shots, steady_focus, trick_shots
3:46.334 trickshots K multishot Fluffy_Pillow 33.2/100: 33% focus precise_shots
3:47.605 trickshots N steady_shot Fluffy_Pillow 20.8/100: 21% focus trick_shots
3:49.088 trickshots F steady_shot Fluffy_Pillow 39.5/100: 40% focus trick_shots
3:50.572 trickshots I aimed_shot enemy3 58.3/100: 58% focus lock_and_load, steady_focus, trick_shots
3:51.760 trickshots K multishot Fluffy_Pillow 65.8/100: 66% focus precise_shots, steady_focus
3:52.949 trickshots G double_tap Fluffy_Pillow 53.4/100: 53% focus steady_focus, trick_shots
3:54.137 trickshots I aimed_shot enemy2 60.9/100: 61% focus double_tap, steady_focus, trick_shots
3:56.115 trickshots K multishot Fluffy_Pillow 38.4/100: 38% focus precise_shots(2), steady_focus
3:57.304 trickshots L kill_shot Fluffy_Pillow 25.9/100: 26% focus precise_shots, steady_focus, trick_shots
3:58.491 trickshots N steady_shot Fluffy_Pillow 23.4/100: 23% focus precise_shots, steady_focus, trick_shots
3:59.877 trickshots N steady_shot Fluffy_Pillow 42.2/100: 42% focus precise_shots, steady_focus, trick_shots
4:01.263 trickshots K multishot Fluffy_Pillow 61.0/100: 61% focus precise_shots, steady_focus, trick_shots
4:02.452 trickshots I aimed_shot Fluffy_Pillow 48.5/100: 49% focus steady_focus, trick_shots
4:04.429 trickshots H trueshot Fluffy_Pillow 26.0/100: 26% focus precise_shots, steady_focus
4:04.429 cds D blood_fury Fluffy_Pillow 26.0/100: 26% focus precise_shots, steady_focus, trueshot
4:04.429 trickshots K multishot Fluffy_Pillow 26.0/100: 26% focus blood_fury, precise_shots, steady_focus, trueshot
4:05.616 trickshots J rapid_fire Fluffy_Pillow 17.3/100: 17% focus blood_fury, steady_focus, trick_shots, trueshot
4:07.448 trickshots K multishot Fluffy_Pillow 46.7/100: 47% focus blood_fury, steady_focus, trueshot
4:08.636 trickshots I aimed_shot enemy4 38.0/100: 38% focus blood_fury, steady_focus, trick_shots, trueshot
4:09.825 trickshots L kill_shot Fluffy_Pillow 14.2/100: 14% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:11.015 trickshots N steady_shot Fluffy_Pillow 15.5/100: 16% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:12.402 trickshots F steady_shot Fluffy_Pillow 43.7/100: 44% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:13.793 trickshots K multishot Fluffy_Pillow 71.9/100: 72% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:14.981 trickshots I aimed_shot enemy3 63.2/100: 63% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:16.170 trickshots K multishot Fluffy_Pillow 39.5/100: 39% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:17.358 trickshots J rapid_fire Fluffy_Pillow 30.8/100: 31% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:19.209 trickshots K multishot Fluffy_Pillow 59.3/100: 59% focus blood_fury, precise_shots, steady_focus, trueshot
4:20.397 trickshots I aimed_shot enemy2 47.5/100: 48% focus steady_focus, trick_shots
4:22.373 trickshots K multishot Fluffy_Pillow 25.1/100: 25% focus precise_shots, steady_focus
4:23.560 trickshots L kill_shot Fluffy_Pillow 12.6/100: 13% focus steady_focus, trick_shots
4:24.750 trickshots N steady_shot Fluffy_Pillow 10.1/100: 10% focus steady_focus, trick_shots
4:26.136 trickshots F steady_shot Fluffy_Pillow 28.9/100: 29% focus steady_focus, trick_shots
4:27.522 trickshots I aimed_shot Fluffy_Pillow 47.6/100: 48% focus steady_focus, trick_shots
4:29.502 trickshots K multishot Fluffy_Pillow 25.2/100: 25% focus precise_shots(2), steady_focus
4:30.692 trickshots N steady_shot Fluffy_Pillow 12.7/100: 13% focus precise_shots, steady_focus, trick_shots
4:32.078 default 9 use_items Fluffy_Pillow 31.5/100: 31% focus precise_shots, steady_focus, trick_shots
4:32.078 trickshots N steady_shot Fluffy_Pillow 31.5/100: 31% focus precise_shots, steady_focus, trick_shots
4:33.464 trickshots J rapid_fire Fluffy_Pillow 50.3/100: 50% focus precise_shots, steady_focus, trick_shots
4:35.411 trickshots K multishot Fluffy_Pillow 69.6/100: 70% focus precise_shots, steady_focus
4:36.600 trickshots I aimed_shot enemy4 57.1/100: 57% focus steady_focus, trick_shots
4:38.579 trickshots K multishot Fluffy_Pillow 34.6/100: 35% focus precise_shots(2), steady_focus
4:39.768 trickshots L kill_shot Fluffy_Pillow 22.2/100: 22% focus precise_shots, steady_focus, trick_shots
4:40.957 trickshots N steady_shot Fluffy_Pillow 19.7/100: 20% focus precise_shots, steady_focus, trick_shots
4:42.343 trickshots N steady_shot Fluffy_Pillow 38.4/100: 38% focus precise_shots, steady_focus, trick_shots
4:43.728 trickshots K multishot Fluffy_Pillow 57.2/100: 57% focus precise_shots, steady_focus, trick_shots
4:44.918 trickshots I aimed_shot enemy2 44.7/100: 45% focus steady_focus, trick_shots
4:46.898 trickshots K multishot Fluffy_Pillow 22.3/100: 22% focus precise_shots(2), steady_focus
4:48.087 trickshots N steady_shot Fluffy_Pillow 9.8/100: 10% focus precise_shots, steady_focus, trick_shots
4:49.473 trickshots N steady_shot Fluffy_Pillow 28.6/100: 29% focus precise_shots, steady_focus, trick_shots
4:50.858 trickshots I aimed_shot Fluffy_Pillow 47.3/100: 47% focus lock_and_load, precise_shots, steady_focus, trick_shots
4:52.046 trickshots K multishot Fluffy_Pillow 54.9/100: 55% focus precise_shots(2), steady_focus

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1411 1297 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1482 1297 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="marksmanship"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

nightborne : 9835 dps, 3059 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9834.8 9834.8 17.6 / 0.179% 1116.3 / 11.4% 980.7
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 46.5 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
nightborne 9835
Aimed Shot 3476 (3868) 35.3% (39.3%) 46.4 6.45sec 24964 15759 Direct 231.6 (257.1) 3659 7343 4494 22.7% (22.7%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.38 231.61 0.00 0.00 1.5842 0.0000 1041096.09 1487101.65 29.99% 15758.65 15758.65
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.32% 179.08 123 235 3658.63 2530 8954 3660.55 3421 3875 655307 936041 29.99%
crit 22.68% 52.53 29 80 7343.17 5060 17908 7347.27 6279 8709 385789 551061 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [H]:46.62
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 392 4.0% 0.0 0.00sec 0 0 Direct 25.5 3743 7439 4578 22.5%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 25.54 0.00 0.00 0.0000 0.0000 116849.60 166907.97 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.46% 19.78 7 30 3742.94 2530 8954 3758.27 3036 4555 74055 105781 29.99%
crit 22.54% 5.75 0 14 7439.45 5060 17908 7461.45 0 16894 42794 61127 29.93%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 370 3.8% 113.4 2.65sec 978 431 Direct 113.2 798 1597 980 22.7%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.43 113.18 0.00 0.00 2.2667 0.0000 110898.99 158408.12 29.99% 431.32 431.32
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.30% 87.49 62 118 798.44 776 915 798.31 786 812 69861 99790 29.99%
crit 22.70% 25.69 9 44 1597.25 1551 1830 1597.01 1557 1652 41038 58618 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 140 1.4% 3.7 90.78sec 11204 0 Direct 3.7 9139 18288 11256 23.1%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.73 3.72 0.00 0.00 0.0000 0.0000 41834.76 41834.76 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.88% 2.86 0 4 9139.49 9027 9568 9103.27 0 9568 26116 26116 0.00%
crit 23.12% 0.86 0 3 18288.29 18053 19137 11641.96 0 19137 15719 15719 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.4% 21.7 13.28sec 548 0 Direct 21.7 446 893 548 22.8%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.70 21.70 0.00 0.00 0.0000 0.0000 11893.72 11893.72 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.20% 16.75 5 30 446.42 440 466 446.43 440 457 7477 7477 0.00%
crit 22.80% 4.95 0 13 892.79 879 932 890.21 0 932 4417 4417 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 85 0.9% 4.7 13.15sec 5406 4530 Direct 4.7 4205 9462 5449 23.6%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.73 4.69 0.00 0.00 1.1935 0.0000 25564.78 36516.73 29.99% 4530.35 4530.35
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.36% 3.58 0 7 4204.83 4074 4806 4175.54 0 4625 15068 21523 29.84%
crit 23.64% 1.11 0 4 9462.43 9166 10814 6731.44 0 10814 10497 14994 21.36%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [K]:4.73
  • if_expr:buff.dead_eye.down
Master Marksman 465 4.7% 308.6 0.99sec 452 0 Periodic 528.0 264 0 264 0.0% 70.4%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 308.55 0.00 528.03 528.03 0.0000 2.0000 139467.47 139467.47 0.00% 132.06 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 528.03 390 680 264.12 37 1852 264.14 218 328 139467 139467 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2629 26.7% 82.1 3.64sec 9603 8428 Direct 409.5 1569 3135 1924 22.7%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.05 409.47 0.00 0.00 1.1394 0.0000 787961.36 1125524.01 29.99% 8427.94 8427.94
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.29% 316.50 236 411 1568.54 955 1971 1568.31 1462 1672 496468 709154 29.99%
crit 22.71% 92.97 60 132 3134.77 1910 3943 3134.12 2819 3351 291494 416370 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:73.47
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [L]:8.59
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1018 10.4% 16.1 18.70sec 18973 10861 Periodic 573.9 433 867 532 22.7% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.08 0.00 115.17 573.91 1.7470 0.2088 305095.45 435798.35 29.99% 10860.58 10860.58
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.35% 443.92 300 616 433.35 352 831 433.33 420 446 192381 274797 29.99%
crit 22.65% 129.99 75 188 866.97 704 1662 867.13 780 961 112715 161002 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [I]:16.08
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 819 8.3% 0.0 0.00sec 0 0 Direct 46.3 497 994 609 22.5%
Periodic 374.6 473 946 580 22.6% 53.8%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.27 374.63 374.63 0.0000 2.1550 245532.24 245532.24 0.00% 304.13 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.46% 35.84 23 51 496.89 485 572 496.90 488 504 17812 17812 0.00%
crit 22.54% 10.43 1 23 993.56 970 1144 993.78 970 1055 10360 10360 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.39% 289.92 211 384 473.24 3 572 473.27 465 482 137208 137208 0.00%
crit 22.61% 84.71 50 122 946.13 51 1144 946.17 897 986 80153 80153 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.4% 43.9 6.80sec 300 0 Direct 43.9 244 489 300 22.8%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.91 43.91 0.00 0.00 0.0000 0.0000 13177.09 13177.09 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.22% 33.91 16 53 244.41 242 256 244.40 242 248 8287 8287 0.00%
crit 22.78% 10.00 2 20 488.85 484 513 488.87 484 505 4890 4890 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 357 3.6% 68.9 4.34sec 1555 1154 Direct 69.8 1252 2503 1535 22.6%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 68.92 69.82 0.00 0.00 1.3472 0.0000 107174.69 153088.33 29.99% 1154.28 1154.28
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.38% 54.03 30 73 1252.00 1222 1442 1251.68 1230 1273 67648 96629 29.99%
crit 22.62% 15.79 5 31 2502.97 2444 2884 2502.09 2444 2619 39527 56460 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:15.59
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [M]:53.60
Simple Action Stats Execute Interval
nightborne
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:nightborne
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Double Tap 5.6 60.65sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.60 0.00 0.00 0.00 0.9769 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.61
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:nightborne
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:nightborne
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 309.76sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.48 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.47
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.64sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [G]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.52% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:nightborne
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.52%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.7sec 4.6sec 8.61% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:nightborne
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.6s
  • trigger_min/max:60.0s / 62.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.2s

Stack Uptimes

  • double_tap_1:8.61%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:nightborne
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.8 0.2 30.7sec 30.0sec 1.9sec 5.48% 18.60% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:nightborne
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 250.6s
  • trigger_min/max:1.8s / 250.6s
  • trigger_pct:7.95%
  • duration_min/max:0.0s / 9.1s

Stack Uptimes

  • lock_and_load_1:5.48%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.9sec 309.9sec 23.4sec 11.29% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:nightborne
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 334.2s
  • trigger_min/max:300.0s / 334.2s
  • trigger_pct:100.00%
  • duration_min/max:0.9s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.29%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.7 5.7 7.4sec 6.4sec 2.7sec 36.59% 80.61% 2.9 (2.9) 0.0

Buff Details

  • buff initial source:nightborne
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 32.5s
  • trigger_min/max:0.9s / 13.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 26.9s

Stack Uptimes

  • precise_shots_1:31.79%
  • precise_shots_2:4.80%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:nightborne
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.8 19.5 55.2sec 12.0sec 49.1sec 95.09% 0.00% 19.5 (19.5) 4.9

Buff Details

  • buff initial source:nightborne
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 297.9s
  • trigger_min/max:3.0s / 36.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 294.3s

Stack Uptimes

  • steady_focus_1:95.09%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.3 18.8 4.7sec 3.6sec 4.3sec 89.96% 100.00% 18.8 (18.8) 0.0

Buff Details

  • buff initial source:nightborne
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 10.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:89.96%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.6sec 14.65% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:nightborne
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 15.0s

Stack Uptimes

  • trueshot_1:14.65%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:nightborne
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:nightborne
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 2.0 7.0 62.6s 48.0s 243.5s
double_tap_rapid_fire 0.4 0.0 3.0 82.3s 57.0s 247.3s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.53% 0.41% 1.33% 0.6s 0.0s 1.5s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7700.0012.6222.9600.0257.719
Aimed Shot1.2050.0016.8789.6871.68427.031
Kill Shot3.5160.00123.23311.9470.16228.874
Trueshot0.7340.0012.6911.2100.0004.038
Rapid Fire2.6750.00122.87734.54512.00663.740

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
nightborne
steady_shot Focus 69.91 679.11 23.08% 9.71 20.04 2.87%
rapid_fire Focus 115.18 115.04 3.91% 1.00 0.13 0.12%
focus_regen Focus 580.37 1953.83 66.41% 3.37 11.00 0.56%
Trueshot Focus 117.09 194.24 6.60% 1.66 1.18 0.61%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.81 10.02 32.4 37.6 1.1 97.2
Usage Type Count Total Avg RPE APR
nightborne
aimed_shot Focus 46.4 1316.2 28.4 28.4 879.8
kill_shot Focus 4.7 47.3 10.0 10.0 540.9
multishot Focus 82.1 1641.2 20.0 20.0 480.1

Statistics & Data Analysis

Fight Length
nightborne Fight Length
Count 1018
Mean 299.91
Minimum 240.08
Maximum 360.00
Spread ( max - min ) 119.92
Range [ ( max - min ) / 2 * 100% ] 19.99%
DPS
nightborne Damage Per Second
Count 1018
Mean 9834.84
Minimum 9030.19
Maximum 10658.21
Spread ( max - min ) 1628.02
Range [ ( max - min ) / 2 * 100% ] 8.28%
Standard Deviation 286.3120
5th Percentile 9387.32
95th Percentile 10309.65
( 95th Percentile - 5th Percentile ) 922.32
Mean Distribution
Standard Deviation 8.9736
95.00% Confidence Interval ( 9817.25 - 9852.43 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 33
0.1% Error 3256
0.1 Scale Factor Error with Delta=300 700
0.05 Scale Factor Error with Delta=300 2800
0.01 Scale Factor Error with Delta=300 69979
Priority Target DPS
nightborne Priority Target Damage Per Second
Count 1018
Mean 3058.51
Minimum 2728.26
Maximum 3412.65
Spread ( max - min ) 684.39
Range [ ( max - min ) / 2 * 100% ] 11.19%
Standard Deviation 97.2046
5th Percentile 2911.82
95th Percentile 3220.67
( 95th Percentile - 5th Percentile ) 308.85
Mean Distribution
Standard Deviation 3.0466
95.00% Confidence Interval ( 3052.54 - 3064.49 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 39
0.1% Error 3881
0.1 Scale Factor Error with Delta=300 81
0.05 Scale Factor Error with Delta=300 323
0.01 Scale Factor Error with Delta=300 8066
DPS(e)
nightborne Damage Per Second (Effective)
Count 1018
Mean 9834.84
Minimum 9030.19
Maximum 10658.21
Spread ( max - min ) 1628.02
Range [ ( max - min ) / 2 * 100% ] 8.28%
Damage
nightborne Damage
Count 1018
Mean 2946546.23
Minimum 2289933.13
Maximum 3691630.91
Spread ( max - min ) 1401697.78
Range [ ( max - min ) / 2 * 100% ] 23.79%
DTPS
nightborne Damage Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
nightborne Healing Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
nightborne Healing Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
nightborne Heal
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
nightborne Healing Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
nightborne Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
nightborneTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
nightborne Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.74 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.47 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 15.59 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.61 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
G 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
H 46.62 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
I 16.08 rapid_fire,if=buff.trick_shots.remains>=execute_time
J 73.47 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
K 4.73 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
L 8.59 multishot,if=focus>cost+action.aimed_shot.cost
M 53.60 steady_shot

Sample Sequence

0125789EGDJHJHJIJHJMHMEJHJIJHJMJHJMEHJMMMJMHJIJHJMEJHJFMHJHJIJHJMEMHJJHJMMJHJIJMMH9JMMJMLHJMIJMEHJFMLLHJMEGIJHJMHJIJHJHJIJMEHJMHMJMEHJIJMMHJMMFJLHJM9IJMEHJMJMLHJMEIJLHJMMLMLHJMMIJHJMMLMFHJKMJMEGHJHJIJHJKIJMEHJHJKIJ9HMEJJHJKMHMEJIJH

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask nightborne 100.0/100: 100% focus
Pre precombat 1 augmentation nightborne 100.0/100: 100% focus
Pre precombat 2 food nightborne 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.483 trickshots G trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.483 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.483 trickshots J multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.397 trickshots H aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.311 trickshots J multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:04.225 trickshots H aimed_shot enemy2 58.2/100: 58% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.141 trickshots J multishot Fluffy_Pillow 34.5/100: 34% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:06.055 trickshots I rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.634 trickshots J multishot Fluffy_Pillow 53.3/100: 53% focus bloodlust, steady_focus, trueshot, potion_of_spectral_agility
0:08.550 trickshots H aimed_shot enemy3 44.6/100: 45% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.467 trickshots J multishot Fluffy_Pillow 20.9/100: 21% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:10.383 trickshots M steady_shot Fluffy_Pillow 12.2/100: 12% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.450 trickshots H aimed_shot enemy4 40.4/100: 40% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.364 trickshots M steady_shot Fluffy_Pillow 16.6/100: 17% focus bloodlust, lock_and_load, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:13.431 trickshots E steady_shot Fluffy_Pillow 44.8/100: 45% focus bloodlust, lock_and_load, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:14.498 trickshots J multishot Fluffy_Pillow 73.0/100: 73% focus bloodlust, lock_and_load, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:15.414 trickshots H aimed_shot enemy5 64.3/100: 64% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.330 trickshots J multishot Fluffy_Pillow 75.6/100: 76% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:17.246 trickshots I rapid_fire Fluffy_Pillow 63.8/100: 64% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:18.830 trickshots J multishot Fluffy_Pillow 83.8/100: 84% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:19.746 trickshots H aimed_shot Fluffy_Pillow 71.3/100: 71% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:21.271 trickshots J multishot Fluffy_Pillow 48.9/100: 49% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:22.187 trickshots M steady_shot Fluffy_Pillow 36.4/100: 36% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:23.253 trickshots J multishot Fluffy_Pillow 55.2/100: 55% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:24.169 trickshots H aimed_shot enemy2 42.7/100: 43% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.693 trickshots J multishot Fluffy_Pillow 20.3/100: 20% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:26.609 trickshots M steady_shot Fluffy_Pillow 7.8/100: 8% focus bloodlust, steady_focus, trick_shots
0:27.676 trickshots E steady_shot Fluffy_Pillow 26.6/100: 27% focus bloodlust, steady_focus, trick_shots
0:28.744 trickshots H aimed_shot enemy3 45.4/100: 45% focus bloodlust, steady_focus, trick_shots
0:30.266 trickshots J multishot Fluffy_Pillow 22.9/100: 23% focus bloodlust, precise_shots(2), steady_focus
0:31.183 trickshots M steady_shot Fluffy_Pillow 10.4/100: 10% focus bloodlust, precise_shots, steady_focus, trick_shots
0:32.251 trickshots M steady_shot Fluffy_Pillow 29.2/100: 29% focus bloodlust, precise_shots, steady_focus, trick_shots
0:33.318 trickshots M steady_shot Fluffy_Pillow 48.0/100: 48% focus bloodlust, precise_shots, steady_focus, trick_shots
0:34.386 trickshots J multishot Fluffy_Pillow 66.8/100: 67% focus bloodlust, precise_shots, steady_focus, trick_shots
0:35.301 trickshots M steady_shot Fluffy_Pillow 54.3/100: 54% focus bloodlust, steady_focus, trick_shots
0:36.369 trickshots H aimed_shot enemy4 73.1/100: 73% focus bloodlust, steady_focus, trick_shots
0:37.891 trickshots J multishot Fluffy_Pillow 50.6/100: 51% focus bloodlust, precise_shots(2), steady_focus
0:38.806 trickshots I rapid_fire Fluffy_Pillow 38.2/100: 38% focus bloodlust, precise_shots, steady_focus, trick_shots
0:40.289 trickshots J multishot Fluffy_Pillow 57.4/100: 57% focus bloodlust, lock_and_load, precise_shots, steady_focus
0:41.204 trickshots H aimed_shot Fluffy_Pillow 44.5/100: 44% focus lock_and_load, steady_focus, trick_shots
0:42.392 trickshots J multishot Fluffy_Pillow 52.0/100: 52% focus precise_shots(2), steady_focus
0:43.580 trickshots M steady_shot Fluffy_Pillow 39.5/100: 40% focus precise_shots, steady_focus, trick_shots
0:44.967 trickshots E steady_shot Fluffy_Pillow 58.3/100: 58% focus precise_shots, steady_focus, trick_shots
0:46.351 trickshots J multishot Fluffy_Pillow 77.1/100: 77% focus precise_shots, steady_focus, trick_shots
0:47.540 trickshots H aimed_shot enemy5 64.6/100: 65% focus steady_focus, trick_shots
0:49.518 trickshots J multishot Fluffy_Pillow 42.1/100: 42% focus precise_shots, steady_focus
0:50.707 trickshots F double_tap Fluffy_Pillow 29.6/100: 30% focus steady_focus, trick_shots
0:51.897 trickshots M steady_shot Fluffy_Pillow 37.2/100: 37% focus double_tap, steady_focus, trick_shots
0:53.283 trickshots H aimed_shot enemy2 55.9/100: 56% focus double_tap, steady_focus, trick_shots
0:55.262 trickshots J multishot Fluffy_Pillow 33.5/100: 33% focus lock_and_load, precise_shots, steady_focus
0:56.451 trickshots H aimed_shot enemy3 21.0/100: 21% focus lock_and_load, steady_focus, trick_shots
0:57.639 trickshots J multishot Fluffy_Pillow 28.5/100: 29% focus precise_shots(2), steady_focus
0:58.828 trickshots I rapid_fire Fluffy_Pillow 16.0/100: 16% focus precise_shots, steady_focus, trick_shots
1:00.624 trickshots J multishot Fluffy_Pillow 34.4/100: 34% focus lock_and_load, precise_shots, steady_focus
1:01.813 trickshots H aimed_shot Fluffy_Pillow 21.7/100: 22% focus lock_and_load, trick_shots
1:03.083 trickshots J multishot Fluffy_Pillow 29.3/100: 29% focus precise_shots(2)
1:04.355 trickshots M steady_shot Fluffy_Pillow 16.8/100: 17% focus precise_shots, trick_shots
1:05.838 trickshots E steady_shot Fluffy_Pillow 35.6/100: 36% focus precise_shots, trick_shots
1:07.322 trickshots M steady_shot Fluffy_Pillow 54.3/100: 54% focus precise_shots, steady_focus, trick_shots
1:08.710 trickshots H aimed_shot enemy4 73.1/100: 73% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:09.899 trickshots J multishot Fluffy_Pillow 80.6/100: 81% focus precise_shots(2), steady_focus
1:11.088 trickshots J multishot Fluffy_Pillow 68.2/100: 68% focus precise_shots, steady_focus, trick_shots
1:12.276 trickshots H aimed_shot enemy5 55.7/100: 56% focus steady_focus, trick_shots
1:14.256 trickshots J multishot Fluffy_Pillow 33.2/100: 33% focus precise_shots(2), steady_focus
1:15.444 trickshots M steady_shot Fluffy_Pillow 20.7/100: 21% focus precise_shots, steady_focus, trick_shots
1:16.831 trickshots M steady_shot Fluffy_Pillow 39.5/100: 40% focus precise_shots, steady_focus, trick_shots
1:18.218 trickshots J multishot Fluffy_Pillow 58.3/100: 58% focus precise_shots, steady_focus, trick_shots
1:19.407 trickshots H aimed_shot enemy2 45.8/100: 46% focus steady_focus, trick_shots
1:21.386 trickshots J multishot Fluffy_Pillow 23.3/100: 23% focus precise_shots(2), steady_focus
1:22.575 trickshots I rapid_fire Fluffy_Pillow 10.9/100: 11% focus precise_shots, steady_focus, trick_shots
1:24.379 trickshots J multishot Fluffy_Pillow 29.3/100: 29% focus precise_shots, steady_focus
1:25.569 trickshots M steady_shot Fluffy_Pillow 16.8/100: 17% focus steady_focus, trick_shots
1:26.957 trickshots M steady_shot Fluffy_Pillow 35.6/100: 36% focus steady_focus, trick_shots
1:28.344 trickshots H aimed_shot Fluffy_Pillow 54.4/100: 54% focus steady_focus, trick_shots
1:30.322 default 9 use_items Fluffy_Pillow 31.9/100: 32% focus precise_shots(2), steady_focus
1:30.322 trickshots J multishot Fluffy_Pillow 31.9/100: 32% focus precise_shots(2), steady_focus
1:31.511 trickshots M steady_shot Fluffy_Pillow 19.4/100: 19% focus precise_shots, steady_focus, trick_shots
1:32.898 trickshots M steady_shot Fluffy_Pillow 38.2/100: 38% focus precise_shots, steady_focus, trick_shots
1:34.283 trickshots J multishot Fluffy_Pillow 57.0/100: 57% focus precise_shots, steady_focus, trick_shots
1:35.472 trickshots M steady_shot Fluffy_Pillow 44.5/100: 45% focus steady_focus, trick_shots
1:36.858 trickshots L multishot Fluffy_Pillow 63.3/100: 63% focus steady_focus, trick_shots
1:38.046 trickshots H aimed_shot enemy3 50.8/100: 51% focus steady_focus, trick_shots
1:40.024 trickshots J multishot Fluffy_Pillow 28.3/100: 28% focus precise_shots, steady_focus
1:41.214 trickshots M steady_shot Fluffy_Pillow 15.8/100: 16% focus steady_focus, trick_shots
1:42.601 trickshots I rapid_fire Fluffy_Pillow 34.6/100: 35% focus steady_focus, trick_shots
1:44.428 trickshots J multishot Fluffy_Pillow 53.2/100: 53% focus steady_focus
1:45.617 trickshots M steady_shot Fluffy_Pillow 40.7/100: 41% focus steady_focus, trick_shots
1:47.003 trickshots E steady_shot Fluffy_Pillow 59.5/100: 59% focus steady_focus, trick_shots
1:48.389 trickshots H aimed_shot enemy2 78.3/100: 78% focus steady_focus, trick_shots
1:50.368 trickshots J multishot Fluffy_Pillow 55.8/100: 56% focus precise_shots, steady_focus
1:51.556 trickshots F double_tap Fluffy_Pillow 43.3/100: 43% focus steady_focus, trick_shots
1:52.745 trickshots M steady_shot Fluffy_Pillow 50.8/100: 51% focus double_tap, steady_focus, trick_shots
1:54.131 trickshots L multishot Fluffy_Pillow 69.6/100: 70% focus double_tap, steady_focus, trick_shots
1:55.320 trickshots L multishot Fluffy_Pillow 57.1/100: 57% focus double_tap, steady_focus, trick_shots
1:56.509 trickshots H aimed_shot Fluffy_Pillow 44.6/100: 45% focus double_tap, steady_focus, trick_shots
1:58.488 trickshots J multishot Fluffy_Pillow 22.2/100: 22% focus precise_shots, steady_focus
1:59.678 trickshots M steady_shot Fluffy_Pillow 9.7/100: 10% focus steady_focus, trick_shots
2:01.064 trickshots E steady_shot Fluffy_Pillow 28.5/100: 28% focus steady_focus, trick_shots
2:02.452 trickshots G trueshot Fluffy_Pillow 47.3/100: 47% focus steady_focus, trick_shots
2:02.452 trickshots I rapid_fire Fluffy_Pillow 47.3/100: 47% focus steady_focus, trick_shots, trueshot
2:04.259 trickshots J multishot Fluffy_Pillow 75.4/100: 75% focus steady_focus, trueshot
2:05.448 trickshots H aimed_shot enemy3 66.7/100: 67% focus steady_focus, trick_shots, trueshot
2:06.638 trickshots J multishot Fluffy_Pillow 43.0/100: 43% focus precise_shots(2), steady_focus, trueshot
2:07.826 trickshots M steady_shot Fluffy_Pillow 34.3/100: 34% focus precise_shots, steady_focus, trick_shots, trueshot
2:09.211 trickshots H aimed_shot enemy4 62.4/100: 62% focus precise_shots, steady_focus, trick_shots, trueshot
2:10.399 trickshots J multishot Fluffy_Pillow 38.7/100: 39% focus precise_shots(2), steady_focus, trueshot
2:11.586 trickshots I rapid_fire Fluffy_Pillow 30.0/100: 30% focus precise_shots, steady_focus, trick_shots, trueshot
2:13.390 trickshots J multishot Fluffy_Pillow 57.1/100: 57% focus precise_shots, steady_focus, trueshot
2:14.579 trickshots H aimed_shot enemy2 48.4/100: 48% focus steady_focus, trick_shots, trueshot
2:15.768 trickshots J multishot Fluffy_Pillow 24.7/100: 25% focus precise_shots(2), steady_focus, trueshot
2:16.957 trickshots H aimed_shot enemy5 16.0/100: 16% focus lock_and_load, precise_shots, steady_focus, trick_shots, trueshot
2:18.144 trickshots J multishot Fluffy_Pillow 24.8/100: 25% focus precise_shots(2)
2:19.415 trickshots I rapid_fire Fluffy_Pillow 12.3/100: 12% focus precise_shots, trick_shots
2:21.351 trickshots J multishot Fluffy_Pillow 30.7/100: 31% focus precise_shots
2:22.622 trickshots M steady_shot Fluffy_Pillow 18.2/100: 18% focus trick_shots
2:24.105 trickshots E steady_shot Fluffy_Pillow 37.0/100: 37% focus trick_shots
2:25.589 trickshots H aimed_shot Fluffy_Pillow 55.8/100: 56% focus steady_focus, trick_shots
2:27.569 trickshots J multishot Fluffy_Pillow 33.3/100: 33% focus precise_shots, steady_focus
2:28.758 trickshots M steady_shot Fluffy_Pillow 20.9/100: 21% focus steady_focus, trick_shots
2:30.145 trickshots H aimed_shot enemy3 39.6/100: 40% focus steady_focus, trick_shots
2:32.123 trickshots M steady_shot Fluffy_Pillow 17.2/100: 17% focus precise_shots, steady_focus
2:33.509 trickshots J multishot Fluffy_Pillow 35.9/100: 36% focus precise_shots, steady_focus
2:34.697 trickshots M steady_shot Fluffy_Pillow 23.4/100: 23% focus steady_focus, trick_shots
2:36.082 trickshots E steady_shot Fluffy_Pillow 42.2/100: 42% focus steady_focus, trick_shots
2:37.467 trickshots H aimed_shot enemy2 61.0/100: 61% focus steady_focus, trick_shots
2:39.443 trickshots J multishot Fluffy_Pillow 38.5/100: 38% focus precise_shots, steady_focus
2:40.631 trickshots I rapid_fire Fluffy_Pillow 26.0/100: 26% focus steady_focus, trick_shots
2:42.399 trickshots J multishot Fluffy_Pillow 44.2/100: 44% focus steady_focus
2:43.586 trickshots M steady_shot Fluffy_Pillow 31.7/100: 32% focus steady_focus, trick_shots
2:44.973 trickshots M steady_shot Fluffy_Pillow 50.5/100: 50% focus steady_focus, trick_shots
2:46.361 trickshots H aimed_shot enemy4 69.3/100: 69% focus steady_focus, trick_shots
2:48.499 trickshots J multishot Fluffy_Pillow 47.8/100: 48% focus precise_shots(2), steady_focus
2:49.687 trickshots M steady_shot Fluffy_Pillow 35.3/100: 35% focus precise_shots, steady_focus, trick_shots
2:51.074 trickshots M steady_shot Fluffy_Pillow 54.1/100: 54% focus precise_shots, steady_focus, trick_shots
2:52.461 trickshots F double_tap Fluffy_Pillow 72.9/100: 73% focus precise_shots, steady_focus, trick_shots
2:53.650 trickshots J multishot Fluffy_Pillow 80.4/100: 80% focus double_tap, precise_shots, steady_focus, trick_shots
2:54.838 trickshots L multishot Fluffy_Pillow 67.9/100: 68% focus double_tap, steady_focus, trick_shots
2:56.026 trickshots H aimed_shot Fluffy_Pillow 55.4/100: 55% focus double_tap, steady_focus, trick_shots
2:58.004 trickshots J multishot Fluffy_Pillow 33.0/100: 33% focus precise_shots, steady_focus
2:59.191 trickshots M steady_shot Fluffy_Pillow 20.5/100: 20% focus steady_focus, trick_shots
3:00.579 default 9 use_items Fluffy_Pillow 39.3/100: 39% focus steady_focus, trick_shots
3:00.579 trickshots I rapid_fire Fluffy_Pillow 39.3/100: 39% focus steady_focus, trick_shots
3:02.458 trickshots J multishot Fluffy_Pillow 58.2/100: 58% focus steady_focus
3:03.646 trickshots M steady_shot Fluffy_Pillow 45.7/100: 46% focus steady_focus, trick_shots
3:05.033 trickshots E steady_shot Fluffy_Pillow 64.4/100: 64% focus steady_focus, trick_shots
3:06.419 trickshots H aimed_shot enemy2 83.2/100: 83% focus steady_focus, trick_shots
3:08.397 trickshots J multishot Fluffy_Pillow 60.7/100: 61% focus precise_shots(2), steady_focus
3:09.586 trickshots M steady_shot Fluffy_Pillow 48.3/100: 48% focus precise_shots, steady_focus, trick_shots
3:10.974 trickshots J multishot Fluffy_Pillow 67.1/100: 67% focus precise_shots, steady_focus, trick_shots
3:12.164 trickshots M steady_shot Fluffy_Pillow 54.6/100: 55% focus steady_focus, trick_shots
3:13.552 trickshots L multishot Fluffy_Pillow 73.4/100: 73% focus steady_focus, trick_shots
3:14.740 trickshots H aimed_shot enemy3 60.9/100: 61% focus steady_focus, trick_shots
3:16.936 trickshots J multishot Fluffy_Pillow 39.8/100: 40% focus precise_shots, steady_focus
3:18.126 trickshots M steady_shot Fluffy_Pillow 27.3/100: 27% focus steady_focus, trick_shots
3:19.514 trickshots E steady_shot Fluffy_Pillow 46.1/100: 46% focus steady_focus, trick_shots
3:20.899 trickshots I rapid_fire Fluffy_Pillow 64.9/100: 65% focus steady_focus, trick_shots
3:22.700 trickshots J multishot Fluffy_Pillow 83.3/100: 83% focus steady_focus
3:23.888 trickshots L multishot Fluffy_Pillow 70.8/100: 71% focus steady_focus, trick_shots
3:25.075 trickshots H aimed_shot Fluffy_Pillow 58.3/100: 58% focus steady_focus, trick_shots
3:27.053 trickshots J multishot Fluffy_Pillow 35.8/100: 36% focus precise_shots, steady_focus
3:28.242 trickshots M steady_shot Fluffy_Pillow 23.3/100: 23% focus steady_focus, trick_shots
3:29.630 trickshots M steady_shot Fluffy_Pillow 42.1/100: 42% focus steady_focus, trick_shots
3:31.016 trickshots L multishot Fluffy_Pillow 60.9/100: 61% focus steady_focus, trick_shots
3:32.203 trickshots M steady_shot Fluffy_Pillow 48.4/100: 48% focus steady_focus, trick_shots
3:33.589 trickshots L multishot Fluffy_Pillow 67.2/100: 67% focus steady_focus, trick_shots
3:34.777 trickshots H aimed_shot enemy2 54.7/100: 55% focus steady_focus, trick_shots
3:36.755 trickshots J multishot Fluffy_Pillow 32.2/100: 32% focus precise_shots, steady_focus
3:37.943 trickshots M steady_shot Fluffy_Pillow 19.7/100: 20% focus steady_focus, trick_shots
3:39.330 trickshots M steady_shot Fluffy_Pillow 38.5/100: 39% focus steady_focus, trick_shots
3:40.717 trickshots I rapid_fire Fluffy_Pillow 57.3/100: 57% focus steady_focus, trick_shots
3:42.710 trickshots J multishot Fluffy_Pillow 76.9/100: 77% focus steady_focus
3:43.899 trickshots H aimed_shot enemy3 64.4/100: 64% focus steady_focus, trick_shots
3:45.875 trickshots J multishot Fluffy_Pillow 41.9/100: 42% focus precise_shots, steady_focus
3:47.064 trickshots M steady_shot Fluffy_Pillow 29.5/100: 29% focus steady_focus, trick_shots
3:48.450 trickshots M steady_shot Fluffy_Pillow 48.2/100: 48% focus steady_focus, trick_shots
3:49.838 trickshots L multishot Fluffy_Pillow 67.0/100: 67% focus steady_focus, trick_shots
3:51.026 trickshots M steady_shot Fluffy_Pillow 54.5/100: 55% focus steady_focus, trick_shots
3:52.413 trickshots F double_tap Fluffy_Pillow 73.3/100: 73% focus steady_focus, trick_shots
3:53.649 trickshots H aimed_shot Fluffy_Pillow 81.2/100: 81% focus double_tap, steady_focus, trick_shots
3:55.628 trickshots J multishot Fluffy_Pillow 58.7/100: 59% focus precise_shots(2), steady_focus
3:56.816 trickshots K kill_shot Fluffy_Pillow 46.2/100: 46% focus precise_shots, steady_focus, trick_shots
3:58.005 trickshots M steady_shot Fluffy_Pillow 43.7/100: 44% focus precise_shots, steady_focus, trick_shots
3:59.391 trickshots J multishot Fluffy_Pillow 62.5/100: 62% focus precise_shots, steady_focus, trick_shots
4:00.579 trickshots M steady_shot Fluffy_Pillow 50.0/100: 50% focus steady_focus, trick_shots
4:01.966 trickshots E steady_shot Fluffy_Pillow 68.8/100: 69% focus steady_focus, trick_shots
4:03.353 trickshots G trueshot Fluffy_Pillow 87.6/100: 88% focus steady_focus, trick_shots
4:03.353 trickshots H aimed_shot enemy2 87.6/100: 88% focus steady_focus, trick_shots, trueshot
4:04.542 trickshots J multishot Fluffy_Pillow 63.9/100: 64% focus precise_shots(2), steady_focus, trueshot
4:05.729 trickshots H aimed_shot enemy3 55.1/100: 55% focus precise_shots, steady_focus, trick_shots, trueshot
4:07.151 trickshots J multishot Fluffy_Pillow 33.6/100: 34% focus precise_shots(2), steady_focus, trueshot
4:08.340 trickshots I rapid_fire Fluffy_Pillow 24.9/100: 25% focus precise_shots, steady_focus, trick_shots, trueshot
4:10.218 trickshots J multishot Fluffy_Pillow 55.7/100: 56% focus precise_shots, steady_focus, trueshot
4:11.407 trickshots H aimed_shot enemy4 47.0/100: 47% focus steady_focus, trick_shots, trueshot
4:12.593 trickshots J multishot Fluffy_Pillow 23.3/100: 23% focus precise_shots, steady_focus, trueshot
4:13.781 trickshots K kill_shot Fluffy_Pillow 14.6/100: 15% focus steady_focus, trick_shots, trueshot
4:14.967 trickshots I rapid_fire Fluffy_Pillow 15.8/100: 16% focus steady_focus, trick_shots, trueshot
4:16.819 trickshots J multishot Fluffy_Pillow 42.4/100: 42% focus steady_focus, trueshot
4:18.007 trickshots M steady_shot Fluffy_Pillow 33.7/100: 34% focus steady_focus, trick_shots, trueshot
4:19.394 trickshots E steady_shot Fluffy_Pillow 53.1/100: 53% focus trick_shots
4:20.877 trickshots H aimed_shot Fluffy_Pillow 71.9/100: 72% focus lock_and_load, steady_focus, trick_shots
4:22.064 trickshots J multishot Fluffy_Pillow 79.4/100: 79% focus precise_shots, steady_focus
4:23.253 trickshots H aimed_shot enemy5 66.9/100: 67% focus steady_focus, trick_shots
4:25.231 trickshots J multishot Fluffy_Pillow 44.5/100: 44% focus precise_shots, steady_focus
4:26.418 trickshots K kill_shot Fluffy_Pillow 32.0/100: 32% focus steady_focus, trick_shots
4:27.605 trickshots I rapid_fire Fluffy_Pillow 29.5/100: 29% focus steady_focus, trick_shots
4:29.462 trickshots J multishot Fluffy_Pillow 48.2/100: 48% focus steady_focus
4:30.650 default 9 use_items Fluffy_Pillow 35.8/100: 36% focus steady_focus, trick_shots
4:30.650 trickshots H aimed_shot enemy3 35.8/100: 36% focus steady_focus, trick_shots
4:32.627 trickshots M steady_shot Fluffy_Pillow 13.3/100: 13% focus lock_and_load, precise_shots(2), steady_focus
4:34.014 trickshots E steady_shot Fluffy_Pillow 32.1/100: 32% focus lock_and_load, precise_shots(2), steady_focus
4:35.401 trickshots J multishot Fluffy_Pillow 50.8/100: 51% focus lock_and_load, precise_shots(2), steady_focus
4:36.588 trickshots J multishot Fluffy_Pillow 38.3/100: 38% focus lock_and_load, precise_shots, steady_focus, trick_shots
4:37.776 trickshots H aimed_shot enemy2 25.9/100: 26% focus lock_and_load, steady_focus, trick_shots
4:38.964 trickshots J multishot Fluffy_Pillow 33.4/100: 33% focus precise_shots, steady_focus
4:40.152 trickshots K kill_shot Fluffy_Pillow 20.9/100: 21% focus steady_focus, trick_shots
4:41.340 trickshots M steady_shot Fluffy_Pillow 18.4/100: 18% focus steady_focus, trick_shots
4:42.726 trickshots H aimed_shot Fluffy_Pillow 37.2/100: 37% focus steady_focus, trick_shots
4:44.706 trickshots M steady_shot Fluffy_Pillow 14.7/100: 15% focus precise_shots(2), steady_focus
4:46.094 trickshots E steady_shot Fluffy_Pillow 33.5/100: 34% focus precise_shots(2), steady_focus
4:47.480 trickshots J multishot Fluffy_Pillow 52.3/100: 52% focus precise_shots(2), steady_focus
4:48.668 trickshots I rapid_fire Fluffy_Pillow 39.8/100: 40% focus precise_shots, steady_focus, trick_shots
4:50.522 trickshots J multishot Fluffy_Pillow 58.5/100: 59% focus precise_shots, steady_focus
4:51.710 trickshots H aimed_shot enemy3 46.1/100: 46% focus steady_focus, trick_shots

Stats

Level Bonus (60) Race Bonus (nightborne) Raid-Buffed Unbuffed Gear Amount
Strength 274 -2 290 272 0
Agility 450 1 1415 1302 789 (677)
Stamina 414 -1 1798 1713 1300
Intellect 369 2 408 371 0
Spirit 0 0 0 0 0
Health 35960 34260 0
Focus 100 100 0
Spell Power 408 371 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1486 1302 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="nightborne"
source=default
spec=marksmanship
level=60
race=nightborne
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

no_race : 9818 dps, 3053 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9817.8 9817.8 18.2 / 0.186% 1180.4 / 12.0% 978.4
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 46.5 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
no_race 9818
Aimed Shot 3477 (3871) 35.4% (39.4%) 46.4 6.44sec 24963 15766 Direct 231.9 (257.6) 3658 7322 4491 22.7% (22.7%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.43 231.93 0.00 0.00 1.5833 0.0000 1041601.32 1487823.32 29.99% 15766.36 15766.36
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.25% 179.17 121 240 3657.77 2529 8949 3659.55 3464 3908 655440 936230 29.99%
crit 22.75% 52.76 26 81 7322.02 5057 17898 7324.71 6224 8596 386162 551593 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [H]:46.63
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 394 4.0% 0.0 0.00sec 0 0 Direct 25.7 3734 7467 4575 22.5%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 25.67 0.00 0.00 0.0000 0.0000 117447.02 167761.32 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.49% 19.89 5 31 3734.10 2529 8949 3749.94 3130 5066 74276 106096 29.99%
crit 22.51% 5.78 0 13 7467.45 5057 17898 7445.52 0 13500 43171 61665 29.90%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 370 3.8% 113.5 2.65sec 978 431 Direct 113.3 798 1595 980 22.8%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.48 113.26 0.00 0.00 2.2667 0.0000 110946.16 158475.50 29.99% 431.32 431.32
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.22% 87.46 59 113 798.04 775 915 797.95 784 810 69802 99705 29.99%
crit 22.78% 25.80 11 45 1594.94 1551 1829 1594.71 1555 1646 41144 58770 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 137 1.4% 3.7 90.79sec 11039 0 Direct 3.7 9035 18083 11093 22.6%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.73 3.72 0.00 0.00 0.0000 0.0000 41175.61 41175.61 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.40% 2.88 0 4 9035.12 8937 9474 8982.85 0 9474 25989 25989 0.00%
crit 22.60% 0.84 0 4 18083.02 17875 18947 11026.53 0 18947 15186 15186 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 39 0.4% 21.8 13.43sec 540 0 Direct 21.8 442 884 540 22.3%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.84 21.84 0.00 0.00 0.0000 0.0000 11799.86 11799.86 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.74% 16.98 7 34 441.86 435 461 441.87 435 454 7502 7502 0.00%
crit 22.26% 4.86 0 13 884.20 871 923 877.24 0 923 4298 4298 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 84 0.9% 4.7 13.46sec 5389 4515 Direct 4.7 4203 9449 5429 23.3%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.71 4.67 0.00 0.00 1.1935 0.0000 25367.59 36235.06 29.99% 4515.41 4515.41
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.69% 3.58 0 7 4203.14 4072 4804 4183.00 0 4560 15071 21527 29.90%
crit 23.31% 1.09 0 4 9448.96 9161 10808 6713.31 0 10808 10297 14708 21.33%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [K]:4.71
  • if_expr:buff.dead_eye.down
Master Marksman 465 4.7% 307.4 0.99sec 453 0 Periodic 527.0 264 0 264 0.0% 70.3%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 307.42 0.00 527.02 527.02 0.0000 2.0000 139212.96 139212.96 0.00% 132.08 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 527.02 379 679 264.16 37 2079 264.20 218 327 139213 139213 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2626 26.8% 82.1 3.64sec 9593 8419 Direct 409.4 1568 3140 1923 22.5%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.05 409.36 0.00 0.00 1.1394 0.0000 787110.13 1124308.11 29.99% 8419.10 8419.10
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.46% 317.08 241 396 1568.30 954 1970 1568.02 1463 1670 497311 710358 29.99%
crit 22.54% 92.27 60 130 3140.48 1909 3941 3140.03 2861 3368 289800 413950 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:73.60
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [L]:8.45
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1013 10.3% 16.0 18.85sec 18922 10839 Periodic 571.2 433 865 531 22.6% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.03 0.00 114.66 571.19 1.7458 0.2090 303361.95 433322.21 29.99% 10838.61 10838.61
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.37% 441.94 284 594 433.27 352 831 433.21 421 443 191489 273523 29.99%
crit 22.63% 129.24 84 187 865.47 704 1661 865.56 792 950 111873 159800 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [I]:16.04
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 812 8.3% 0.0 0.00sec 0 0 Direct 46.3 492 983 604 22.8%
Periodic 375.1 468 937 574 22.6% 53.9%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.31 375.07 375.07 0.0000 2.1550 243249.27 243249.27 0.00% 300.95 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.23% 35.77 22 49 491.71 480 566 491.73 484 500 17588 17588 0.00%
crit 22.77% 10.55 2 21 983.05 960 1132 982.97 960 1046 10367 10367 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.42% 290.39 200 379 468.13 3 566 468.16 461 480 135948 135948 0.00%
crit 22.58% 84.68 47 126 936.90 7 1132 937.02 866 973 79347 79347 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 43 0.4% 43.8 6.65sec 296 0 Direct 43.8 242 484 296 22.4%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.79 43.79 0.00 0.00 0.0000 0.0000 12971.79 12971.79 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.60% 33.99 20 56 242.00 239 254 242.01 239 247 8225 8225 0.00%
crit 22.40% 9.81 1 21 483.98 479 508 484.05 479 508 4747 4747 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 357 3.6% 69.0 4.32sec 1553 1153 Direct 69.9 1251 2501 1533 22.5%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 69.01 69.89 0.00 0.00 1.3471 0.0000 107152.71 153056.93 29.99% 1152.64 1152.64
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.46% 54.14 37 76 1251.22 1222 1441 1251.06 1230 1272 67746 96768 29.99%
crit 22.54% 15.76 4 32 2501.02 2443 2882 2500.72 2443 2663 39407 56289 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:15.64
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [M]:53.64
Simple Action Stats Execute Interval
no_race
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:no_race
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Double Tap 5.6 60.60sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.61 0.00 0.00 0.00 0.9773 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.61
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:no_race
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:no_race
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 309.77sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.48 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.47
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.62sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [G]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.52% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.52%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.6sec 8.60% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.6s
  • trigger_min/max:60.0s / 62.6s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 11.1s

Stack Uptimes

  • double_tap_1:8.60%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.8 0.2 30.5sec 29.8sec 1.9sec 5.54% 18.60% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 222.4s
  • trigger_min/max:1.8s / 222.4s
  • trigger_pct:7.95%
  • duration_min/max:0.0s / 10.3s

Stack Uptimes

  • lock_and_load_1:5.54%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.8sec 309.8sec 23.4sec 11.29% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.5s
  • trigger_min/max:300.0s / 333.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.29%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.7 5.8 7.4sec 6.4sec 2.7sec 36.94% 80.83% 2.9 (2.9) 0.0

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 31.3s
  • trigger_min/max:0.9s / 14.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 27.6s

Stack Uptimes

  • precise_shots_1:32.04%
  • precise_shots_2:4.89%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.9 19.4 54.4sec 12.0sec 48.6sec 95.14% 0.00% 19.4 (19.4) 4.9

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 260.3s
  • trigger_min/max:3.0s / 32.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 257.3s

Stack Uptimes

  • steady_focus_1:95.14%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.3 18.8 4.7sec 3.7sec 4.3sec 89.87% 100.00% 18.8 (18.8) 0.0

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 10.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:89.87%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.66% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.6s / 15.0s

Stack Uptimes

  • trueshot_1:14.66%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 1.0 7.0 62.1s 48.0s 233.1s
double_tap_rapid_fire 0.4 0.0 4.0 77.6s 57.2s 239.2s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.52% 0.41% 1.28% 0.6s 0.0s 1.7s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7530.0012.6152.8170.0736.989
Aimed Shot1.1990.0016.7599.5202.52821.399
Kill Shot3.5730.00124.56212.0960.04728.169
Trueshot0.7640.0012.7031.2530.0004.332
Rapid Fire2.7400.00121.56135.18711.35760.050

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
no_race
steady_shot Focus 70.00 679.97 23.10% 9.71 20.03 2.86%
rapid_fire Focus 114.70 114.62 3.89% 1.00 0.09 0.07%
focus_regen Focus 580.31 1954.07 66.40% 3.37 10.86 0.55%
Trueshot Focus 117.21 194.42 6.61% 1.66 1.08 0.55%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.81 10.02 32.0 36.8 0.2 99.8
Usage Type Count Total Avg RPE APR
no_race
aimed_shot Focus 46.4 1318.2 28.4 28.4 879.3
kill_shot Focus 4.7 47.1 10.0 10.0 538.9
multishot Focus 82.1 1641.0 20.0 20.0 479.6

Statistics & Data Analysis

Fight Length
no_race Fight Length
Count 1018
Mean 299.91
Minimum 240.08
Maximum 360.00
Spread ( max - min ) 119.92
Range [ ( max - min ) / 2 * 100% ] 19.99%
DPS
no_race Damage Per Second
Count 1018
Mean 9817.79
Minimum 8974.60
Maximum 10822.36
Spread ( max - min ) 1847.76
Range [ ( max - min ) / 2 * 100% ] 9.41%
Standard Deviation 296.5276
5th Percentile 9329.43
95th Percentile 10326.47
( 95th Percentile - 5th Percentile ) 997.04
Mean Distribution
Standard Deviation 9.2938
95.00% Confidence Interval ( 9799.58 - 9836.01 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 36
0.1% Error 3505
0.1 Scale Factor Error with Delta=300 751
0.05 Scale Factor Error with Delta=300 3003
0.01 Scale Factor Error with Delta=300 75061
Priority Target DPS
no_race Priority Target Damage Per Second
Count 1018
Mean 3053.01
Minimum 2784.64
Maximum 3384.36
Spread ( max - min ) 599.72
Range [ ( max - min ) / 2 * 100% ] 9.82%
Standard Deviation 97.5572
5th Percentile 2901.08
95th Percentile 3227.36
( 95th Percentile - 5th Percentile ) 326.27
Mean Distribution
Standard Deviation 3.0576
95.00% Confidence Interval ( 3047.02 - 3059.00 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 40
0.1% Error 3923
0.1 Scale Factor Error with Delta=300 82
0.05 Scale Factor Error with Delta=300 325
0.01 Scale Factor Error with Delta=300 8125
DPS(e)
no_race Damage Per Second (Effective)
Count 1018
Mean 9817.79
Minimum 8974.60
Maximum 10822.36
Spread ( max - min ) 1847.76
Range [ ( max - min ) / 2 * 100% ] 9.41%
Damage
no_race Damage
Count 1018
Mean 2941396.36
Minimum 2256331.00
Maximum 3659899.37
Spread ( max - min ) 1403568.37
Range [ ( max - min ) / 2 * 100% ] 23.86%
DTPS
no_race Damage Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
no_race Healing Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
no_race Healing Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
no_race Heal
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
no_race Healing Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
no_race Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
no_raceTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
no_race Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.73 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.47 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 15.64 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.61 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
G 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
H 46.63 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
I 16.04 rapid_fire,if=buff.trick_shots.remains>=execute_time
J 73.60 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
K 4.71 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
L 8.45 multishot,if=focus>cost+action.aimed_shot.cost
M 53.64 steady_shot

Sample Sequence

0125789EGDJHJHJIJHJMHMEJHJIJHMJMHMEJMJHJMMMLHJIJMMHJJHFJMMJHJHMJIJMEHJMHJHJMEMIJHJM9JMEHJMLMLIJHJMEFJHJMMJGMHJHJIJMEHJHJIJMHJMEJHJMMHJIJMLHJMEMJFHJMIJ9MEHJMJLMHJJHJIJMEHJMMJHJMMJHJIJHMJMEFJHJKMHGMEJHJHJHJIJHJKMEHJIJKM9HMEJHKMJMMIJHJ

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask no_race 100.0/100: 100% focus
Pre precombat 1 augmentation no_race 100.0/100: 100% focus
Pre precombat 2 food no_race 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.484 trickshots G trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.484 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.484 trickshots J multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.399 trickshots H aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.314 trickshots J multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:04.229 trickshots H aimed_shot enemy2 58.2/100: 58% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.143 trickshots J multishot Fluffy_Pillow 34.5/100: 34% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.058 trickshots I rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.570 trickshots J multishot Fluffy_Pillow 55.5/100: 55% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:08.485 trickshots H aimed_shot enemy3 46.7/100: 47% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.399 trickshots J multishot Fluffy_Pillow 23.0/100: 23% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:10.315 trickshots M steady_shot Fluffy_Pillow 14.3/100: 14% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.382 trickshots H aimed_shot enemy4 42.5/100: 43% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.298 trickshots M steady_shot Fluffy_Pillow 18.8/100: 19% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:13.365 trickshots E steady_shot Fluffy_Pillow 47.0/100: 47% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:14.434 trickshots J multishot Fluffy_Pillow 75.2/100: 75% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:15.350 trickshots H aimed_shot enemy5 66.5/100: 66% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.264 trickshots J multishot Fluffy_Pillow 42.8/100: 43% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:17.180 trickshots I rapid_fire Fluffy_Pillow 31.2/100: 31% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:18.606 trickshots J multishot Fluffy_Pillow 49.9/100: 50% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:19.522 trickshots H aimed_shot Fluffy_Pillow 37.5/100: 37% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:21.044 trickshots M steady_shot Fluffy_Pillow 15.0/100: 15% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:22.113 trickshots J multishot Fluffy_Pillow 33.8/100: 34% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:23.031 trickshots M steady_shot Fluffy_Pillow 21.3/100: 21% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:24.097 trickshots H aimed_shot enemy2 40.1/100: 40% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.619 trickshots M steady_shot Fluffy_Pillow 17.6/100: 18% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:26.686 trickshots E steady_shot Fluffy_Pillow 36.4/100: 36% focus bloodlust, precise_shots(2), steady_focus
0:27.754 trickshots J multishot Fluffy_Pillow 55.2/100: 55% focus bloodlust, precise_shots(2), steady_focus
0:28.669 trickshots M steady_shot Fluffy_Pillow 42.7/100: 43% focus bloodlust, precise_shots, steady_focus, trick_shots
0:29.735 trickshots J multishot Fluffy_Pillow 61.5/100: 61% focus bloodlust, precise_shots, steady_focus, trick_shots
0:30.650 trickshots H aimed_shot enemy3 49.0/100: 49% focus bloodlust, steady_focus, trick_shots
0:32.172 trickshots J multishot Fluffy_Pillow 26.5/100: 27% focus bloodlust, precise_shots, steady_focus
0:33.088 trickshots M steady_shot Fluffy_Pillow 14.1/100: 14% focus bloodlust, steady_focus, trick_shots
0:34.155 trickshots M steady_shot Fluffy_Pillow 32.9/100: 33% focus bloodlust, steady_focus, trick_shots
0:35.223 trickshots M steady_shot Fluffy_Pillow 51.7/100: 52% focus bloodlust, steady_focus, trick_shots
0:36.290 trickshots L multishot Fluffy_Pillow 70.4/100: 70% focus bloodlust, steady_focus, trick_shots
0:37.205 trickshots H aimed_shot enemy4 58.0/100: 58% focus bloodlust, steady_focus, trick_shots
0:38.728 trickshots J multishot Fluffy_Pillow 35.5/100: 35% focus bloodlust, precise_shots, steady_focus
0:39.644 trickshots I rapid_fire Fluffy_Pillow 23.0/100: 23% focus bloodlust, steady_focus, trick_shots
0:40.985 trickshots J multishot Fluffy_Pillow 41.1/100: 41% focus bloodlust, steady_focus
0:41.899 trickshots M steady_shot Fluffy_Pillow 26.9/100: 27% focus steady_focus, trick_shots
0:43.287 trickshots M steady_shot Fluffy_Pillow 45.7/100: 46% focus steady_focus, trick_shots
0:44.675 trickshots H aimed_shot Fluffy_Pillow 64.4/100: 64% focus lock_and_load, steady_focus, trick_shots
0:45.864 trickshots J multishot Fluffy_Pillow 72.0/100: 72% focus precise_shots(2), steady_focus
0:47.053 trickshots J multishot Fluffy_Pillow 59.5/100: 59% focus precise_shots, steady_focus, trick_shots
0:48.244 trickshots H aimed_shot enemy2 47.0/100: 47% focus steady_focus, trick_shots
0:50.225 trickshots F double_tap Fluffy_Pillow 24.6/100: 25% focus precise_shots(2), steady_focus
0:51.413 trickshots J multishot Fluffy_Pillow 32.1/100: 32% focus double_tap, precise_shots(2), steady_focus
0:52.603 trickshots M steady_shot Fluffy_Pillow 19.6/100: 20% focus double_tap, precise_shots, steady_focus, trick_shots
0:53.988 trickshots M steady_shot Fluffy_Pillow 38.4/100: 38% focus double_tap, precise_shots, steady_focus, trick_shots
0:55.375 trickshots J multishot Fluffy_Pillow 57.2/100: 57% focus double_tap, precise_shots, steady_focus, trick_shots
0:56.564 trickshots H aimed_shot enemy3 44.7/100: 45% focus double_tap, lock_and_load, steady_focus, trick_shots
0:57.752 trickshots J multishot Fluffy_Pillow 52.2/100: 52% focus precise_shots, steady_focus
0:58.940 trickshots H aimed_shot enemy4 39.7/100: 40% focus steady_focus, trick_shots
1:00.919 trickshots M steady_shot Fluffy_Pillow 17.3/100: 17% focus precise_shots(2), steady_focus
1:02.305 trickshots J multishot Fluffy_Pillow 36.0/100: 36% focus precise_shots(2), steady_focus
1:03.494 trickshots I rapid_fire Fluffy_Pillow 23.6/100: 24% focus precise_shots, steady_focus, trick_shots
1:05.350 trickshots J multishot Fluffy_Pillow 42.3/100: 42% focus precise_shots, steady_focus
1:06.538 trickshots M steady_shot Fluffy_Pillow 29.8/100: 30% focus steady_focus, trick_shots
1:07.923 trickshots E steady_shot Fluffy_Pillow 48.6/100: 49% focus steady_focus, trick_shots
1:09.308 trickshots H aimed_shot Fluffy_Pillow 67.4/100: 67% focus steady_focus, trick_shots
1:11.286 trickshots J multishot Fluffy_Pillow 44.9/100: 45% focus precise_shots, steady_focus
1:12.475 trickshots M steady_shot Fluffy_Pillow 32.4/100: 32% focus steady_focus, trick_shots
1:13.861 trickshots H aimed_shot enemy2 51.2/100: 51% focus lock_and_load, steady_focus, trick_shots
1:15.050 trickshots J multishot Fluffy_Pillow 58.7/100: 59% focus precise_shots, steady_focus
1:16.238 trickshots H aimed_shot enemy3 46.2/100: 46% focus steady_focus, trick_shots
1:18.216 trickshots J multishot Fluffy_Pillow 23.7/100: 24% focus precise_shots(2), steady_focus
1:19.406 trickshots M steady_shot Fluffy_Pillow 11.3/100: 11% focus precise_shots, steady_focus, trick_shots
1:20.792 trickshots E steady_shot Fluffy_Pillow 30.0/100: 30% focus precise_shots, steady_focus, trick_shots
1:22.179 trickshots M steady_shot Fluffy_Pillow 48.8/100: 49% focus precise_shots, steady_focus, trick_shots
1:23.567 trickshots I rapid_fire Fluffy_Pillow 67.6/100: 68% focus precise_shots, steady_focus, trick_shots
1:25.415 trickshots J multishot Fluffy_Pillow 86.3/100: 86% focus precise_shots, steady_focus
1:26.603 trickshots H aimed_shot enemy4 73.8/100: 74% focus steady_focus, trick_shots
1:28.581 trickshots J multishot Fluffy_Pillow 51.3/100: 51% focus precise_shots(2), steady_focus
1:29.769 trickshots M steady_shot Fluffy_Pillow 38.9/100: 39% focus precise_shots, steady_focus, trick_shots
1:31.155 default 9 use_items Fluffy_Pillow 57.6/100: 58% focus precise_shots, steady_focus, trick_shots
1:31.155 trickshots J multishot Fluffy_Pillow 57.6/100: 58% focus precise_shots, steady_focus, trick_shots
1:32.343 trickshots M steady_shot Fluffy_Pillow 45.1/100: 45% focus steady_focus, trick_shots
1:33.728 trickshots E steady_shot Fluffy_Pillow 63.9/100: 64% focus steady_focus, trick_shots
1:35.115 trickshots H aimed_shot Fluffy_Pillow 82.7/100: 83% focus steady_focus, trick_shots
1:37.093 trickshots J multishot Fluffy_Pillow 60.2/100: 60% focus precise_shots, steady_focus
1:38.281 trickshots M steady_shot Fluffy_Pillow 47.7/100: 48% focus steady_focus, trick_shots
1:39.665 trickshots L multishot Fluffy_Pillow 66.5/100: 66% focus steady_focus, trick_shots
1:40.853 trickshots M steady_shot Fluffy_Pillow 54.0/100: 54% focus steady_focus, trick_shots
1:42.239 trickshots L multishot Fluffy_Pillow 72.8/100: 73% focus steady_focus, trick_shots
1:43.429 trickshots I rapid_fire Fluffy_Pillow 60.3/100: 60% focus steady_focus, trick_shots
1:45.327 trickshots J multishot Fluffy_Pillow 79.3/100: 79% focus steady_focus
1:46.515 trickshots H aimed_shot enemy2 66.8/100: 67% focus steady_focus, trick_shots
1:48.494 trickshots J multishot Fluffy_Pillow 44.4/100: 44% focus precise_shots(2), steady_focus
1:49.682 trickshots M steady_shot Fluffy_Pillow 31.9/100: 32% focus precise_shots, steady_focus, trick_shots
1:51.068 trickshots E steady_shot Fluffy_Pillow 50.3/100: 50% focus precise_shots, trick_shots
1:52.552 trickshots F double_tap Fluffy_Pillow 69.0/100: 69% focus precise_shots, steady_focus, trick_shots
1:53.742 trickshots J multishot Fluffy_Pillow 76.6/100: 77% focus double_tap, precise_shots, steady_focus, trick_shots
1:54.932 trickshots H aimed_shot enemy3 64.1/100: 64% focus double_tap, steady_focus, trick_shots
1:56.911 trickshots J multishot Fluffy_Pillow 41.6/100: 42% focus precise_shots(2), steady_focus
1:58.100 trickshots M steady_shot Fluffy_Pillow 29.2/100: 29% focus precise_shots, steady_focus, trick_shots
1:59.489 trickshots M steady_shot Fluffy_Pillow 48.0/100: 48% focus precise_shots, steady_focus, trick_shots
2:00.877 trickshots J multishot Fluffy_Pillow 66.7/100: 67% focus precise_shots, steady_focus, trick_shots
2:02.066 trickshots G trueshot Fluffy_Pillow 54.3/100: 54% focus steady_focus, trick_shots
2:02.066 trickshots M steady_shot Fluffy_Pillow 54.3/100: 54% focus steady_focus, trick_shots, trueshot
2:03.455 trickshots H aimed_shot Fluffy_Pillow 82.4/100: 82% focus steady_focus, trick_shots, trueshot
2:04.643 trickshots J multishot Fluffy_Pillow 58.7/100: 59% focus precise_shots, steady_focus, trueshot
2:05.832 trickshots H aimed_shot enemy4 50.0/100: 50% focus steady_focus, trick_shots, trueshot
2:07.022 trickshots J multishot Fluffy_Pillow 26.3/100: 26% focus precise_shots(2), steady_focus, trueshot
2:08.212 trickshots I rapid_fire Fluffy_Pillow 17.6/100: 18% focus precise_shots, steady_focus, trick_shots, trueshot
2:09.974 trickshots J multishot Fluffy_Pillow 43.3/100: 43% focus precise_shots, steady_focus, trueshot
2:11.165 trickshots M steady_shot Fluffy_Pillow 34.6/100: 35% focus steady_focus, trick_shots, trueshot
2:12.551 trickshots E steady_shot Fluffy_Pillow 62.8/100: 63% focus steady_focus, trick_shots, trueshot
2:13.937 trickshots H aimed_shot enemy2 91.0/100: 91% focus steady_focus, trick_shots, trueshot
2:15.126 trickshots J multishot Fluffy_Pillow 66.9/100: 67% focus precise_shots, steady_focus, trueshot
2:16.313 trickshots H aimed_shot enemy3 58.2/100: 58% focus steady_focus, trick_shots, trueshot
2:17.502 trickshots J multishot Fluffy_Pillow 33.1/100: 33% focus precise_shots(2), steady_focus
2:18.691 trickshots I rapid_fire Fluffy_Pillow 20.6/100: 21% focus precise_shots, steady_focus, trick_shots
2:20.555 trickshots J multishot Fluffy_Pillow 39.4/100: 39% focus precise_shots, steady_focus
2:21.744 trickshots M steady_shot Fluffy_Pillow 26.9/100: 27% focus steady_focus, trick_shots
2:23.130 trickshots H aimed_shot enemy5 45.7/100: 46% focus steady_focus, trick_shots
2:25.108 trickshots J multishot Fluffy_Pillow 23.2/100: 23% focus lock_and_load, precise_shots(2), steady_focus
2:26.298 trickshots M steady_shot Fluffy_Pillow 10.8/100: 11% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:27.684 trickshots E steady_shot Fluffy_Pillow 29.5/100: 30% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:29.071 trickshots J multishot Fluffy_Pillow 48.3/100: 48% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:30.259 trickshots H aimed_shot Fluffy_Pillow 35.8/100: 36% focus lock_and_load, steady_focus, trick_shots
2:31.446 trickshots J multishot Fluffy_Pillow 43.3/100: 43% focus precise_shots, steady_focus
2:32.634 trickshots M steady_shot Fluffy_Pillow 30.8/100: 31% focus steady_focus, trick_shots
2:34.022 trickshots M steady_shot Fluffy_Pillow 49.6/100: 50% focus steady_focus, trick_shots
2:35.409 trickshots H aimed_shot enemy2 68.4/100: 68% focus steady_focus, trick_shots
2:37.387 trickshots J multishot Fluffy_Pillow 45.9/100: 46% focus precise_shots, steady_focus
2:38.575 trickshots I rapid_fire Fluffy_Pillow 33.4/100: 33% focus steady_focus, trick_shots
2:40.495 trickshots J multishot Fluffy_Pillow 52.6/100: 53% focus steady_focus
2:41.684 trickshots M steady_shot Fluffy_Pillow 40.1/100: 40% focus steady_focus, trick_shots
2:43.071 trickshots L multishot Fluffy_Pillow 58.9/100: 59% focus steady_focus, trick_shots
2:44.261 trickshots H aimed_shot enemy3 46.4/100: 46% focus steady_focus, trick_shots
2:46.238 trickshots J multishot Fluffy_Pillow 23.9/100: 24% focus precise_shots(2), steady_focus
2:47.427 trickshots M steady_shot Fluffy_Pillow 11.4/100: 11% focus precise_shots, steady_focus, trick_shots
2:48.815 trickshots E steady_shot Fluffy_Pillow 30.2/100: 30% focus precise_shots, steady_focus, trick_shots
2:50.201 trickshots M steady_shot Fluffy_Pillow 49.0/100: 49% focus precise_shots, steady_focus, trick_shots
2:51.589 trickshots J multishot Fluffy_Pillow 67.8/100: 68% focus precise_shots, steady_focus, trick_shots
2:52.778 trickshots F double_tap Fluffy_Pillow 55.3/100: 55% focus steady_focus, trick_shots
2:53.966 trickshots H aimed_shot Fluffy_Pillow 62.8/100: 63% focus double_tap, steady_focus, trick_shots
2:55.943 trickshots J multishot Fluffy_Pillow 40.3/100: 40% focus precise_shots(2), steady_focus
2:57.131 trickshots M steady_shot Fluffy_Pillow 27.9/100: 28% focus precise_shots, steady_focus, trick_shots
2:58.516 trickshots I rapid_fire Fluffy_Pillow 46.6/100: 47% focus precise_shots, steady_focus, trick_shots
3:00.539 trickshots J multishot Fluffy_Pillow 66.4/100: 66% focus precise_shots, steady_focus
3:01.726 default 9 use_items Fluffy_Pillow 53.9/100: 54% focus steady_focus, trick_shots
3:01.726 trickshots M steady_shot Fluffy_Pillow 53.9/100: 54% focus steady_focus, trick_shots
3:03.111 trickshots E steady_shot Fluffy_Pillow 72.7/100: 73% focus steady_focus, trick_shots
3:04.498 trickshots H aimed_shot enemy2 91.5/100: 91% focus steady_focus, trick_shots
3:06.476 trickshots J multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots(2), steady_focus
3:07.663 trickshots M steady_shot Fluffy_Pillow 52.5/100: 53% focus precise_shots, steady_focus, trick_shots
3:09.048 trickshots J multishot Fluffy_Pillow 71.3/100: 71% focus precise_shots, steady_focus, trick_shots
3:10.237 trickshots L multishot Fluffy_Pillow 58.8/100: 59% focus steady_focus, trick_shots
3:11.424 trickshots M steady_shot Fluffy_Pillow 46.3/100: 46% focus steady_focus, trick_shots
3:12.810 trickshots H aimed_shot enemy3 65.1/100: 65% focus lock_and_load, steady_focus, trick_shots
3:13.999 trickshots J multishot Fluffy_Pillow 72.6/100: 73% focus precise_shots(2), steady_focus
3:15.187 trickshots J multishot Fluffy_Pillow 60.2/100: 60% focus precise_shots, steady_focus, trick_shots
3:16.376 trickshots H aimed_shot enemy4 47.7/100: 48% focus steady_focus, trick_shots
3:18.354 trickshots J multishot Fluffy_Pillow 25.2/100: 25% focus precise_shots(2), steady_focus
3:19.542 trickshots I rapid_fire Fluffy_Pillow 12.7/100: 13% focus precise_shots, trick_shots
3:21.502 trickshots J multishot Fluffy_Pillow 31.3/100: 31% focus precise_shots
3:22.772 trickshots M steady_shot Fluffy_Pillow 18.8/100: 19% focus trick_shots
3:24.256 trickshots E steady_shot Fluffy_Pillow 37.6/100: 38% focus trick_shots
3:25.740 trickshots H aimed_shot Fluffy_Pillow 56.4/100: 56% focus steady_focus, trick_shots
3:27.722 trickshots J multishot Fluffy_Pillow 33.9/100: 34% focus precise_shots(2), steady_focus
3:28.910 trickshots M steady_shot Fluffy_Pillow 21.4/100: 21% focus precise_shots, steady_focus, trick_shots
3:30.297 trickshots M steady_shot Fluffy_Pillow 40.2/100: 40% focus precise_shots, steady_focus, trick_shots
3:31.684 trickshots J multishot Fluffy_Pillow 59.0/100: 59% focus precise_shots, steady_focus, trick_shots
3:32.872 trickshots H aimed_shot enemy2 46.5/100: 47% focus steady_focus, trick_shots
3:34.849 trickshots J multishot Fluffy_Pillow 24.0/100: 24% focus precise_shots(2), steady_focus
3:36.037 trickshots M steady_shot Fluffy_Pillow 11.5/100: 12% focus precise_shots, steady_focus, trick_shots
3:37.422 trickshots M steady_shot Fluffy_Pillow 30.3/100: 30% focus precise_shots, steady_focus, trick_shots
3:38.808 trickshots J multishot Fluffy_Pillow 49.1/100: 49% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:40.000 trickshots H aimed_shot enemy3 36.6/100: 37% focus lock_and_load, steady_focus, trick_shots
3:41.187 trickshots J multishot Fluffy_Pillow 44.1/100: 44% focus precise_shots(2), steady_focus
3:42.376 trickshots I rapid_fire Fluffy_Pillow 31.7/100: 32% focus precise_shots, steady_focus, trick_shots
3:44.201 trickshots J multishot Fluffy_Pillow 50.2/100: 50% focus precise_shots, steady_focus
3:45.391 trickshots H aimed_shot enemy4 37.7/100: 38% focus steady_focus, trick_shots
3:47.371 trickshots M steady_shot Fluffy_Pillow 15.3/100: 15% focus precise_shots(2), steady_focus
3:48.758 trickshots J multishot Fluffy_Pillow 34.1/100: 34% focus precise_shots(2), steady_focus
3:49.946 trickshots M steady_shot Fluffy_Pillow 21.6/100: 22% focus precise_shots, steady_focus, trick_shots
3:51.333 trickshots E steady_shot Fluffy_Pillow 40.4/100: 40% focus precise_shots, steady_focus, trick_shots
3:52.720 trickshots F double_tap Fluffy_Pillow 59.1/100: 59% focus precise_shots, steady_focus, trick_shots
3:53.965 trickshots J multishot Fluffy_Pillow 67.0/100: 67% focus double_tap, precise_shots, steady_focus, trick_shots
3:55.155 trickshots H aimed_shot Fluffy_Pillow 54.5/100: 55% focus double_tap, steady_focus, trick_shots
3:57.134 trickshots J multishot Fluffy_Pillow 32.1/100: 32% focus precise_shots, steady_focus
3:58.321 trickshots K kill_shot Fluffy_Pillow 19.6/100: 20% focus steady_focus, trick_shots
3:59.508 trickshots M steady_shot Fluffy_Pillow 17.1/100: 17% focus steady_focus, trick_shots
4:00.893 trickshots H aimed_shot enemy2 35.9/100: 36% focus steady_focus, trick_shots
4:02.870 trickshots G trueshot Fluffy_Pillow 13.4/100: 13% focus precise_shots, steady_focus
4:02.870 trickshots M steady_shot Fluffy_Pillow 13.4/100: 13% focus precise_shots, steady_focus, trueshot
4:04.257 trickshots E steady_shot Fluffy_Pillow 41.5/100: 42% focus lock_and_load, precise_shots, steady_focus, trueshot
4:05.644 trickshots J multishot Fluffy_Pillow 69.7/100: 70% focus lock_and_load, precise_shots, steady_focus, trueshot
4:06.832 trickshots H aimed_shot enemy3 61.0/100: 61% focus lock_and_load, steady_focus, trick_shots, trueshot
4:08.021 trickshots J multishot Fluffy_Pillow 72.3/100: 72% focus precise_shots, steady_focus, trueshot
4:09.209 trickshots H aimed_shot enemy4 63.6/100: 64% focus steady_focus, trick_shots, trueshot
4:10.397 trickshots J multishot Fluffy_Pillow 39.8/100: 40% focus precise_shots, steady_focus, trueshot
4:11.584 trickshots H aimed_shot enemy5 31.1/100: 31% focus lock_and_load, steady_focus, trick_shots, trueshot
4:12.773 trickshots J multishot Fluffy_Pillow 42.4/100: 42% focus precise_shots, steady_focus, trueshot
4:13.962 trickshots I rapid_fire Fluffy_Pillow 33.7/100: 34% focus steady_focus, trick_shots, trueshot
4:15.742 trickshots J multishot Fluffy_Pillow 63.6/100: 64% focus steady_focus, trueshot
4:16.931 trickshots H aimed_shot Fluffy_Pillow 54.9/100: 55% focus steady_focus, trick_shots, trueshot
4:18.119 trickshots J multishot Fluffy_Pillow 30.4/100: 30% focus precise_shots, steady_focus
4:19.306 trickshots K kill_shot Fluffy_Pillow 17.9/100: 18% focus steady_focus, trick_shots
4:20.494 trickshots M steady_shot Fluffy_Pillow 15.4/100: 15% focus steady_focus, trick_shots
4:21.881 trickshots E steady_shot Fluffy_Pillow 33.6/100: 34% focus trick_shots
4:23.364 trickshots H aimed_shot enemy2 52.4/100: 52% focus steady_focus, trick_shots
4:25.340 trickshots J multishot Fluffy_Pillow 29.9/100: 30% focus precise_shots, steady_focus
4:26.528 trickshots I rapid_fire Fluffy_Pillow 17.4/100: 17% focus steady_focus, trick_shots
4:28.283 trickshots J multishot Fluffy_Pillow 35.6/100: 36% focus steady_focus
4:29.472 trickshots K kill_shot Fluffy_Pillow 23.1/100: 23% focus steady_focus, trick_shots
4:30.661 trickshots M steady_shot Fluffy_Pillow 20.6/100: 21% focus steady_focus, trick_shots
4:32.046 default 9 use_items Fluffy_Pillow 39.4/100: 39% focus steady_focus, trick_shots
4:32.046 trickshots H aimed_shot enemy3 39.4/100: 39% focus steady_focus, trick_shots
4:34.025 trickshots M steady_shot Fluffy_Pillow 16.9/100: 17% focus precise_shots, steady_focus
4:35.412 trickshots E steady_shot Fluffy_Pillow 35.7/100: 36% focus precise_shots, steady_focus
4:36.799 trickshots J multishot Fluffy_Pillow 54.5/100: 54% focus precise_shots, steady_focus
4:37.988 trickshots H aimed_shot Fluffy_Pillow 42.0/100: 42% focus steady_focus, trick_shots
4:39.968 trickshots K kill_shot Fluffy_Pillow 19.5/100: 20% focus precise_shots(2), steady_focus
4:41.156 trickshots M steady_shot Fluffy_Pillow 17.0/100: 17% focus precise_shots(2), steady_focus
4:42.543 trickshots J multishot Fluffy_Pillow 35.8/100: 36% focus precise_shots(2), steady_focus
4:43.732 trickshots M steady_shot Fluffy_Pillow 23.3/100: 23% focus precise_shots, steady_focus, trick_shots
4:45.118 trickshots M steady_shot Fluffy_Pillow 42.1/100: 42% focus precise_shots, steady_focus, trick_shots
4:46.505 trickshots I rapid_fire Fluffy_Pillow 60.9/100: 61% focus precise_shots, steady_focus, trick_shots
4:48.263 trickshots J multishot Fluffy_Pillow 79.0/100: 79% focus precise_shots, steady_focus
4:49.452 trickshots H aimed_shot enemy2 66.5/100: 67% focus steady_focus, trick_shots
4:51.429 trickshots J multishot Fluffy_Pillow 44.1/100: 44% focus precise_shots(2), steady_focus

Stats

Level Bonus (60) Race Bonus (none) Raid-Buffed Unbuffed Gear Amount
Strength 274 0 292 274 0
Agility 450 0 1414 1300 789 (677)
Stamina 414 0 1799 1714 1300
Intellect 369 0 406 369 0
Spirit 0 0 0 0 0
Health 35980 34280 0
Focus 100 100 0
Spell Power 406 369 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1485 1300 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="no_race"
source=default
spec=marksmanship
level=60
race=none
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

orc : 9949 dps, 3081 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9949.5 9949.5 18.6 / 0.187% 1199.3 / 12.1% 991.2
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 47.1 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
orc 9949
Aimed Shot 3532 (3934) 35.5% (39.5%) 46.5 6.40sec 25325 15991 Direct 232.2 (257.9) 3711 7431 4554 22.7% (22.7%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.49 232.21 0.00 0.00 1.5837 0.0000 1057501.24 1510534.78 29.99% 15991.09 15991.09
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.34% 179.58 127 243 3711.05 2524 9493 3713.15 3481 4016 666465 951979 29.99%
crit 22.66% 52.62 30 80 7431.11 5048 18985 7437.08 6423 8619 391036 558556 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [I]:46.68
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 402 4.0% 0.0 0.00sec 0 0 Direct 25.7 3793 7620 4661 22.7%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 25.69 0.00 0.00 0.0000 0.0000 119762.60 171068.90 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.30% 19.86 6 30 3792.59 2524 9493 3810.66 3211 4888 75333 107606 29.99%
crit 22.70% 5.83 0 13 7620.24 5048 18985 7638.28 0 13027 44429 63463 29.96%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 373 3.7% 113.5 2.65sec 985 435 Direct 113.3 805 1610 986 22.6%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.47 113.27 0.00 0.00 2.2666 0.0000 111752.17 159626.80 29.99% 434.51 434.51
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.39% 87.66 65 112 804.53 774 970 804.49 790 818 70530 100745 29.99%
crit 22.61% 25.61 10 44 1609.59 1548 1940 1609.54 1548 1687 41222 58882 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 135 1.4% 3.7 90.74sec 10838 0 Direct 3.7 9036 18063 10889 20.5%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.73 3.72 0.00 0.00 0.0000 0.0000 40476.42 40476.42 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 79.47% 2.95 0 4 9035.70 8937 9474 9009.36 0 9474 26692 26692 0.00%
crit 20.53% 0.76 0 4 18063.35 17875 18947 10096.37 0 18947 13784 13784 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 39 0.4% 21.8 13.19sec 540 0 Direct 21.8 442 884 540 22.3%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.83 21.83 0.00 0.00 0.0000 0.0000 11800.07 11800.07 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.69% 16.96 6 32 441.85 435 461 441.85 435 452 7496 7496 0.00%
crit 22.31% 4.87 0 13 883.73 871 923 875.41 0 923 4304 4304 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 84 0.9% 4.7 13.54sec 5434 4554 Direct 4.6 4224 9483 5479 23.8%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.67 4.63 0.00 0.00 1.1934 0.0000 25349.39 36209.06 29.99% 4553.51 4553.51
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.18% 3.53 0 7 4224.28 4065 4796 4212.23 0 4796 14896 21277 29.93%
crit 23.82% 1.10 0 5 9483.33 9146 10792 6708.61 0 10792 10454 14932 21.24%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [L]:4.66
  • if_expr:buff.dead_eye.down
Master Marksman 472 4.7% 308.5 0.99sec 458 0 Periodic 527.5 268 0 268 0.0% 70.3%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 308.47 0.00 527.45 527.45 0.0000 2.0000 141374.21 141374.21 0.00% 134.02 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 527.45 398 679 268.08 37 1918 268.22 222 329 141374 141374 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2663 26.8% 82.0 3.64sec 9728 8537 Direct 409.3 1588 3176 1950 22.8%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.03 409.28 0.00 0.00 1.1396 0.0000 797985.80 1139842.92 29.99% 8536.62 8536.62
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.24% 316.13 241 390 1588.36 953 2090 1588.03 1483 1685 502167 717295 29.99%
crit 22.76% 93.15 55 134 3175.52 1905 4180 3175.56 2857 3407 295819 422548 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [K]:73.71
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [M]:8.32
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1028 10.3% 16.1 18.82sec 19182 10973 Periodic 571.7 439 878 539 22.7% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.05 0.00 114.76 571.74 1.7482 0.2091 307935.63 439855.25 29.99% 10973.01 10973.01
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.33% 442.14 308 580 439.10 351 881 439.08 425 454 194153 277328 29.99%
crit 22.67% 129.60 79 180 877.81 703 1762 878.00 808 962 113782 162527 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [J]:16.05
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 820 8.2% 0.0 0.00sec 0 0 Direct 46.4 499 997 611 22.6%
Periodic 375.2 472 945 579 22.7% 53.9%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.37 375.16 375.16 0.0000 2.1556 245566.88 245566.88 0.00% 303.65 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.41% 35.89 22 50 498.75 479 600 498.76 489 508 17900 17900 0.00%
crit 22.59% 10.48 3 23 996.88 958 1201 997.16 958 1104 10446 10446 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.35% 290.19 196 380 471.80 2 600 471.87 464 482 136918 136918 0.00%
crit 22.65% 84.98 53 125 945.00 7 1201 945.16 903 985 80304 80304 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.4% 44.0 6.73sec 297 0 Direct 44.0 242 484 297 22.8%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.03 44.03 0.00 0.00 0.0000 0.0000 13080.71 13080.71 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.24% 34.01 18 60 241.97 239 254 241.97 239 246 8229 8229 0.00%
crit 22.76% 10.02 1 20 484.11 479 508 484.07 479 502 4852 4852 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 358 3.6% 68.9 4.34sec 1559 1158 Direct 69.8 1257 2513 1539 22.5%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 68.93 69.84 0.00 0.00 1.3469 0.0000 107498.01 153550.16 29.99% 1157.86 1157.86
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.52% 54.14 34 74 1256.61 1219 1529 1256.39 1232 1281 68036 97182 29.99%
crit 22.48% 15.70 6 33 2513.13 2439 3057 2512.51 2439 2633 39462 56368 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:15.49
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [N]:53.74
Simple Action Stats Execute Interval
orc
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:orc
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.58sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.98
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.63sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.60 0.00 0.00 0.00 0.9768 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.61
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:orc
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:orc
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 309.66sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.48 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.47
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.59sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [H]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.6sec 120.6sec 14.6sec 14.66% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:orc
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.6s
  • trigger_min/max:120.0s / 122.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • blood_fury_1:14.66%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.52% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:orc
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.52%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.6sec 8.57% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:orc
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.0s

Stack Uptimes

  • double_tap_1:8.57%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:orc
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.8 0.2 30.7sec 30.1sec 1.9sec 5.52% 18.60% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:orc
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 277.6s
  • trigger_min/max:1.8s / 277.6s
  • trigger_pct:7.95%
  • duration_min/max:0.0s / 10.0s

Stack Uptimes

  • lock_and_load_1:5.52%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.8sec 309.8sec 23.3sec 11.29% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:orc
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 334.4s
  • trigger_min/max:300.0s / 334.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.29%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.8 5.7 7.3sec 6.4sec 2.7sec 36.88% 80.93% 2.9 (2.9) 0.0

Buff Details

  • buff initial source:orc
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 31.5s
  • trigger_min/max:0.9s / 14.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 30.2s

Stack Uptimes

  • precise_shots_1:32.05%
  • precise_shots_2:4.83%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:orc
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.8 19.5 55.6sec 12.0sec 49.2sec 95.15% 0.00% 19.5 (19.5) 4.9

Buff Details

  • buff initial source:orc
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 327.4s
  • trigger_min/max:3.1s / 34.0s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 327.0s

Stack Uptimes

  • steady_focus_1:95.15%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.3 18.7 4.7sec 3.7sec 4.3sec 89.87% 100.00% 18.7 (18.7) 0.0

Buff Details

  • buff initial source:orc
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 10.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:89.87%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.6sec 14.65% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:orc
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.6s
  • trigger_min/max:120.0s / 122.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • trueshot_1:14.65%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:orc
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:orc
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 2.0 7.0 61.8s 48.0s 187.0s
double_tap_rapid_fire 0.4 0.0 3.0 83.2s 58.0s 242.1s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.52% 0.41% 1.21% 0.6s 0.0s 2.0s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7460.0012.7142.8150.0147.975
Aimed Shot1.2020.0016.7919.6182.71222.773
Kill Shot3.6910.00219.68012.3300.04729.138
Trueshot0.7530.0012.6431.2460.0004.880
Rapid Fire2.7160.00122.75735.15314.77262.618

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
orc
steady_shot Focus 69.94 679.39 23.09% 9.71 20.02 2.86%
rapid_fire Focus 114.74 114.66 3.90% 1.00 0.08 0.07%
focus_regen Focus 580.13 1954.00 66.41% 3.37 10.85 0.55%
Trueshot Focus 117.53 194.36 6.61% 1.65 1.12 0.58%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.81 10.02 32.1 35.8 0.1 93.8
Usage Type Count Total Avg RPE APR
orc
aimed_shot Focus 46.5 1319.5 28.4 28.4 892.2
kill_shot Focus 4.7 46.6 10.0 10.0 543.9
multishot Focus 82.0 1640.5 20.0 20.0 486.4

Statistics & Data Analysis

Fight Length
orc Fight Length
Count 1018
Mean 299.91
Minimum 240.08
Maximum 360.00
Spread ( max - min ) 119.92
Range [ ( max - min ) / 2 * 100% ] 19.99%
DPS
orc Damage Per Second
Count 1018
Mean 9949.48
Minimum 8982.63
Maximum 10939.27
Spread ( max - min ) 1956.65
Range [ ( max - min ) / 2 * 100% ] 9.83%
Standard Deviation 302.1005
5th Percentile 9471.90
95th Percentile 10466.24
( 95th Percentile - 5th Percentile ) 994.34
Mean Distribution
Standard Deviation 9.4684
95.00% Confidence Interval ( 9930.92 - 9968.04 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 36
0.1% Error 3542
0.1 Scale Factor Error with Delta=300 780
0.05 Scale Factor Error with Delta=300 3117
0.01 Scale Factor Error with Delta=300 77909
Priority Target DPS
orc Priority Target Damage Per Second
Count 1018
Mean 3081.04
Minimum 2756.20
Maximum 3423.96
Spread ( max - min ) 667.76
Range [ ( max - min ) / 2 * 100% ] 10.84%
Standard Deviation 102.1211
5th Percentile 2921.14
95th Percentile 3252.16
( 95th Percentile - 5th Percentile ) 331.02
Mean Distribution
Standard Deviation 3.2007
95.00% Confidence Interval ( 3074.77 - 3087.32 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 43
0.1% Error 4221
0.1 Scale Factor Error with Delta=300 90
0.05 Scale Factor Error with Delta=300 357
0.01 Scale Factor Error with Delta=300 8903
DPS(e)
orc Damage Per Second (Effective)
Count 1018
Mean 9949.48
Minimum 8982.63
Maximum 10939.27
Spread ( max - min ) 1956.65
Range [ ( max - min ) / 2 * 100% ] 9.83%
Damage
orc Damage
Count 1018
Mean 2980083.13
Minimum 2289986.94
Maximum 3661699.45
Spread ( max - min ) 1371712.51
Range [ ( max - min ) / 2 * 100% ] 23.01%
DTPS
orc Damage Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
orc Healing Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
orc Healing Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
orc Heal
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
orc Healing Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
orc Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
orcTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
orc Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.74 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.98 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.47 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 15.49 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.61 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
H 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
I 46.68 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
J 16.05 rapid_fire,if=buff.trick_shots.remains>=execute_time
K 73.71 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
L 4.66 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
M 8.32 multishot,if=focus>cost+action.aimed_shot.cost
N 53.74 steady_shot

Sample Sequence

0125789FHDEKIKIKJKIKNINFKIKJKINKNINFKIKNKNIKKIKJKNFIKNNGMIKNNKJKIKNNNMMIKNNNJKIKNMNF9IKNKNMJKIKIKNFGMMIKINKHDJKIKNFIKIKINKJKNFIKIKKIKINFKIKIKJKINFGKIKNNNK9IKJKNFIKNIKNIKKIKJKNFIKNNKIKNNNJKIGKLNFKIKHDNIKJKIKLJKINFKILNKJKNF9IKLNNKIKNILNFG

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask orc 100.0/100: 100% focus
Pre precombat 1 augmentation orc 100.0/100: 100% focus
Pre precombat 2 food orc 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.482 trickshots H trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.482 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.482 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:01.482 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.398 trickshots I aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.315 trickshots K multishot Fluffy_Pillow 67.0/100: 67% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:04.231 trickshots I aimed_shot enemy2 58.3/100: 58% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.148 trickshots K multishot Fluffy_Pillow 34.6/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.062 trickshots J rapid_fire Fluffy_Pillow 25.9/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.540 trickshots K multishot Fluffy_Pillow 55.1/100: 55% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:08.455 trickshots I aimed_shot enemy3 46.4/100: 46% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.369 trickshots K multishot Fluffy_Pillow 22.7/100: 23% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:10.284 trickshots N steady_shot Fluffy_Pillow 14.0/100: 14% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.351 trickshots I aimed_shot enemy4 42.1/100: 42% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.266 trickshots N steady_shot Fluffy_Pillow 18.4/100: 18% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:13.333 trickshots F steady_shot Fluffy_Pillow 46.6/100: 47% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:14.399 trickshots K multishot Fluffy_Pillow 74.7/100: 75% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:15.314 trickshots I aimed_shot enemy5 66.0/100: 66% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.229 trickshots K multishot Fluffy_Pillow 42.3/100: 42% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:17.143 trickshots J rapid_fire Fluffy_Pillow 30.9/100: 31% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:18.590 trickshots K multishot Fluffy_Pillow 49.8/100: 50% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:19.503 trickshots I aimed_shot Fluffy_Pillow 37.3/100: 37% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:21.027 trickshots N steady_shot Fluffy_Pillow 14.9/100: 15% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:22.094 trickshots K multishot Fluffy_Pillow 33.6/100: 34% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:23.009 trickshots N steady_shot Fluffy_Pillow 21.2/100: 21% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:24.076 trickshots I aimed_shot enemy2 39.9/100: 40% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.601 trickshots N steady_shot Fluffy_Pillow 17.5/100: 17% focus bloodlust, lock_and_load, precise_shots, steady_focus, potion_of_spectral_agility
0:26.668 trickshots F steady_shot Fluffy_Pillow 36.3/100: 36% focus bloodlust, lock_and_load, precise_shots, steady_focus
0:27.737 trickshots K multishot Fluffy_Pillow 55.1/100: 55% focus bloodlust, lock_and_load, precise_shots, steady_focus
0:28.652 trickshots I aimed_shot enemy3 42.6/100: 43% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:29.568 trickshots K multishot Fluffy_Pillow 50.1/100: 50% focus bloodlust, precise_shots(2), steady_focus
0:30.484 trickshots N steady_shot Fluffy_Pillow 37.7/100: 38% focus bloodlust, precise_shots, steady_focus, trick_shots
0:31.554 trickshots K multishot Fluffy_Pillow 56.5/100: 56% focus bloodlust, precise_shots, steady_focus, trick_shots
0:32.469 trickshots N steady_shot Fluffy_Pillow 44.0/100: 44% focus bloodlust, steady_focus, trick_shots
0:33.536 trickshots I aimed_shot enemy4 62.8/100: 63% focus bloodlust, steady_focus, trick_shots
0:35.061 trickshots K multishot Fluffy_Pillow 40.3/100: 40% focus bloodlust, lock_and_load, precise_shots(2), steady_focus
0:35.975 trickshots K multishot Fluffy_Pillow 27.8/100: 28% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots
0:36.892 trickshots I aimed_shot enemy5 15.4/100: 15% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:37.808 trickshots K multishot Fluffy_Pillow 22.9/100: 23% focus bloodlust, precise_shots, steady_focus
0:38.723 trickshots J rapid_fire Fluffy_Pillow 10.5/100: 10% focus bloodlust, steady_focus, trick_shots
0:40.219 trickshots K multishot Fluffy_Pillow 29.8/100: 30% focus bloodlust, steady_focus
0:41.135 trickshots N steady_shot Fluffy_Pillow 17.0/100: 17% focus steady_focus, trick_shots
0:42.521 trickshots F steady_shot Fluffy_Pillow 35.8/100: 36% focus steady_focus, trick_shots
0:43.908 trickshots I aimed_shot Fluffy_Pillow 54.1/100: 54% focus steady_focus, trick_shots
0:45.885 trickshots K multishot Fluffy_Pillow 31.6/100: 32% focus precise_shots, steady_focus
0:47.073 trickshots N steady_shot Fluffy_Pillow 19.1/100: 19% focus steady_focus, trick_shots
0:48.458 trickshots N steady_shot Fluffy_Pillow 37.9/100: 38% focus steady_focus, trick_shots
0:49.844 trickshots G double_tap Fluffy_Pillow 56.7/100: 57% focus steady_focus, trick_shots
0:51.190 trickshots M multishot Fluffy_Pillow 65.2/100: 65% focus double_tap, steady_focus, trick_shots
0:52.381 trickshots I aimed_shot enemy2 52.7/100: 53% focus double_tap, steady_focus, trick_shots
0:54.359 trickshots K multishot Fluffy_Pillow 30.3/100: 30% focus precise_shots(2), steady_focus
0:55.547 trickshots N steady_shot Fluffy_Pillow 17.8/100: 18% focus precise_shots, steady_focus, trick_shots
0:56.932 trickshots N steady_shot Fluffy_Pillow 36.5/100: 37% focus precise_shots, steady_focus, trick_shots
0:58.319 trickshots K multishot Fluffy_Pillow 55.3/100: 55% focus precise_shots, steady_focus, trick_shots
0:59.509 trickshots J rapid_fire Fluffy_Pillow 42.9/100: 43% focus steady_focus, trick_shots
1:01.255 trickshots K multishot Fluffy_Pillow 60.9/100: 61% focus steady_focus
1:02.443 trickshots I aimed_shot enemy3 48.4/100: 48% focus steady_focus, trick_shots
1:04.421 trickshots K multishot Fluffy_Pillow 25.9/100: 26% focus precise_shots, steady_focus
1:05.609 trickshots N steady_shot Fluffy_Pillow 13.5/100: 13% focus steady_focus, trick_shots
1:06.997 trickshots N steady_shot Fluffy_Pillow 32.2/100: 32% focus steady_focus, trick_shots
1:08.384 trickshots N steady_shot Fluffy_Pillow 51.0/100: 51% focus steady_focus, trick_shots
1:09.771 trickshots M multishot Fluffy_Pillow 69.8/100: 70% focus steady_focus, trick_shots
1:10.960 trickshots M multishot Fluffy_Pillow 57.3/100: 57% focus steady_focus, trick_shots
1:12.149 trickshots I aimed_shot Fluffy_Pillow 44.9/100: 45% focus steady_focus, trick_shots
1:14.128 trickshots K multishot Fluffy_Pillow 22.4/100: 22% focus precise_shots, steady_focus
1:15.316 trickshots N steady_shot Fluffy_Pillow 9.9/100: 10% focus steady_focus, trick_shots
1:16.704 trickshots N steady_shot Fluffy_Pillow 28.7/100: 29% focus steady_focus, trick_shots
1:18.089 trickshots N steady_shot Fluffy_Pillow 47.4/100: 47% focus steady_focus, trick_shots
1:19.476 trickshots J rapid_fire Fluffy_Pillow 66.2/100: 66% focus steady_focus, trick_shots
1:21.314 trickshots K multishot Fluffy_Pillow 84.9/100: 85% focus steady_focus
1:22.504 trickshots I aimed_shot enemy2 72.4/100: 72% focus steady_focus, trick_shots
1:24.482 trickshots K multishot Fluffy_Pillow 49.9/100: 50% focus precise_shots, steady_focus
1:25.670 trickshots N steady_shot Fluffy_Pillow 37.4/100: 37% focus steady_focus, trick_shots
1:27.057 trickshots M multishot Fluffy_Pillow 56.2/100: 56% focus steady_focus, trick_shots
1:28.246 trickshots N steady_shot Fluffy_Pillow 43.7/100: 44% focus steady_focus, trick_shots
1:29.633 trickshots F steady_shot Fluffy_Pillow 62.5/100: 63% focus steady_focus, trick_shots
1:31.019 default 9 use_items Fluffy_Pillow 81.3/100: 81% focus steady_focus, trick_shots
1:31.019 trickshots I aimed_shot enemy3 81.3/100: 81% focus steady_focus, trick_shots
1:32.999 trickshots K multishot Fluffy_Pillow 58.8/100: 59% focus precise_shots(2), steady_focus
1:34.185 trickshots N steady_shot Fluffy_Pillow 46.3/100: 46% focus precise_shots, steady_focus, trick_shots
1:35.571 trickshots K multishot Fluffy_Pillow 65.1/100: 65% focus precise_shots, steady_focus, trick_shots
1:36.760 trickshots N steady_shot Fluffy_Pillow 52.6/100: 53% focus steady_focus, trick_shots
1:38.147 trickshots M multishot Fluffy_Pillow 71.4/100: 71% focus steady_focus, trick_shots
1:39.335 trickshots J rapid_fire Fluffy_Pillow 58.9/100: 59% focus steady_focus, trick_shots
1:41.362 trickshots K multishot Fluffy_Pillow 78.7/100: 79% focus steady_focus
1:42.551 trickshots I aimed_shot Fluffy_Pillow 66.3/100: 66% focus steady_focus, trick_shots
1:44.530 trickshots K multishot Fluffy_Pillow 43.8/100: 44% focus lock_and_load, precise_shots, steady_focus
1:45.717 trickshots I aimed_shot enemy2 31.3/100: 31% focus lock_and_load, steady_focus, trick_shots
1:46.905 trickshots K multishot Fluffy_Pillow 38.5/100: 38% focus precise_shots
1:48.176 trickshots N steady_shot Fluffy_Pillow 26.0/100: 26% focus trick_shots
1:49.659 trickshots F steady_shot Fluffy_Pillow 44.8/100: 45% focus trick_shots
1:51.142 trickshots G double_tap Fluffy_Pillow 63.5/100: 64% focus steady_focus, trick_shots
1:52.331 trickshots M multishot Fluffy_Pillow 71.1/100: 71% focus double_tap, steady_focus, trick_shots
1:53.521 trickshots M multishot Fluffy_Pillow 58.6/100: 59% focus double_tap, steady_focus, trick_shots
1:54.710 trickshots I aimed_shot enemy3 46.1/100: 46% focus double_tap, lock_and_load, steady_focus, trick_shots
1:55.898 trickshots K multishot Fluffy_Pillow 53.6/100: 54% focus precise_shots, steady_focus
1:57.089 trickshots I aimed_shot enemy4 41.2/100: 41% focus steady_focus, trick_shots
1:59.067 trickshots N steady_shot Fluffy_Pillow 18.7/100: 19% focus precise_shots(2), steady_focus
2:00.452 trickshots K multishot Fluffy_Pillow 37.5/100: 37% focus precise_shots(2), steady_focus
2:01.641 trickshots H trueshot Fluffy_Pillow 25.0/100: 25% focus precise_shots, steady_focus, trick_shots
2:01.641 cds D blood_fury Fluffy_Pillow 25.0/100: 25% focus precise_shots, steady_focus, trick_shots, trueshot
2:01.641 trickshots J rapid_fire Fluffy_Pillow 25.0/100: 25% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:03.369 trickshots K multishot Fluffy_Pillow 53.4/100: 53% focus blood_fury, precise_shots, steady_focus, trueshot
2:04.558 trickshots I aimed_shot enemy5 44.7/100: 45% focus blood_fury, steady_focus, trick_shots, trueshot
2:05.746 trickshots K multishot Fluffy_Pillow 20.9/100: 21% focus blood_fury, precise_shots, steady_focus, trueshot
2:06.935 trickshots N steady_shot Fluffy_Pillow 11.7/100: 12% focus blood_fury, trick_shots, trueshot
2:08.418 trickshots F steady_shot Fluffy_Pillow 39.9/100: 40% focus blood_fury, trick_shots, trueshot
2:09.902 trickshots I aimed_shot Fluffy_Pillow 68.1/100: 68% focus blood_fury, steady_focus, trick_shots, trueshot
2:11.091 trickshots K multishot Fluffy_Pillow 44.4/100: 44% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:12.277 trickshots I aimed_shot enemy2 35.6/100: 36% focus blood_fury, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot
2:13.466 trickshots K multishot Fluffy_Pillow 46.9/100: 47% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:14.655 trickshots I aimed_shot enemy3 38.2/100: 38% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:15.845 trickshots N steady_shot Fluffy_Pillow 14.5/100: 14% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:17.233 trickshots K multishot Fluffy_Pillow 35.8/100: 36% focus precise_shots(2), steady_focus
2:18.421 trickshots J rapid_fire Fluffy_Pillow 23.3/100: 23% focus precise_shots, steady_focus, trick_shots
2:20.242 trickshots K multishot Fluffy_Pillow 41.8/100: 42% focus precise_shots, steady_focus
2:21.431 trickshots N steady_shot Fluffy_Pillow 29.4/100: 29% focus steady_focus, trick_shots
2:22.819 trickshots F steady_shot Fluffy_Pillow 48.2/100: 48% focus steady_focus, trick_shots
2:24.205 trickshots I aimed_shot enemy4 66.9/100: 67% focus lock_and_load, steady_focus, trick_shots
2:25.393 trickshots K multishot Fluffy_Pillow 74.4/100: 74% focus lock_and_load, precise_shots(2), steady_focus
2:26.583 trickshots I aimed_shot enemy5 62.0/100: 62% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:27.772 trickshots K multishot Fluffy_Pillow 69.5/100: 70% focus precise_shots(2), steady_focus
2:28.962 trickshots K multishot Fluffy_Pillow 57.0/100: 57% focus precise_shots, steady_focus, trick_shots
2:30.151 trickshots I aimed_shot Fluffy_Pillow 44.6/100: 45% focus lock_and_load, steady_focus, trick_shots
2:31.339 trickshots K multishot Fluffy_Pillow 52.1/100: 52% focus precise_shots, steady_focus
2:32.528 trickshots I aimed_shot enemy2 39.6/100: 40% focus steady_focus, trick_shots
2:34.505 trickshots N steady_shot Fluffy_Pillow 17.1/100: 17% focus precise_shots, steady_focus
2:35.892 trickshots F steady_shot Fluffy_Pillow 35.9/100: 36% focus precise_shots, steady_focus
2:37.279 trickshots K multishot Fluffy_Pillow 54.7/100: 55% focus lock_and_load, precise_shots, steady_focus
2:38.466 trickshots I aimed_shot enemy3 42.2/100: 42% focus lock_and_load, steady_focus, trick_shots
2:39.654 trickshots K multishot Fluffy_Pillow 49.7/100: 50% focus lock_and_load, precise_shots, steady_focus
2:40.843 trickshots I aimed_shot enemy4 37.2/100: 37% focus lock_and_load, steady_focus, trick_shots
2:42.032 trickshots K multishot Fluffy_Pillow 44.8/100: 45% focus precise_shots, steady_focus
2:43.221 trickshots J rapid_fire Fluffy_Pillow 32.3/100: 32% focus steady_focus, trick_shots
2:45.035 trickshots K multishot Fluffy_Pillow 50.8/100: 51% focus steady_focus
2:46.223 trickshots I aimed_shot enemy5 38.3/100: 38% focus steady_focus, trick_shots
2:48.202 trickshots N steady_shot Fluffy_Pillow 15.8/100: 16% focus precise_shots, steady_focus
2:49.590 trickshots F steady_shot Fluffy_Pillow 34.6/100: 35% focus precise_shots, steady_focus
2:50.976 trickshots G double_tap Fluffy_Pillow 53.4/100: 53% focus precise_shots, steady_focus
2:52.332 trickshots K multishot Fluffy_Pillow 61.9/100: 62% focus double_tap, precise_shots, steady_focus
2:53.520 trickshots I aimed_shot Fluffy_Pillow 49.5/100: 49% focus double_tap, steady_focus, trick_shots
2:55.499 trickshots K multishot Fluffy_Pillow 27.0/100: 27% focus precise_shots(2), steady_focus
2:56.688 trickshots N steady_shot Fluffy_Pillow 14.5/100: 15% focus precise_shots, steady_focus, trick_shots
2:58.074 trickshots N steady_shot Fluffy_Pillow 33.3/100: 33% focus precise_shots, steady_focus, trick_shots
2:59.459 trickshots N steady_shot Fluffy_Pillow 52.1/100: 52% focus precise_shots, steady_focus, trick_shots
3:00.844 trickshots K multishot Fluffy_Pillow 70.8/100: 71% focus precise_shots, steady_focus, trick_shots
3:02.031 default 9 use_items Fluffy_Pillow 58.3/100: 58% focus steady_focus, trick_shots
3:02.031 trickshots I aimed_shot enemy2 58.3/100: 58% focus steady_focus, trick_shots
3:04.009 trickshots K multishot Fluffy_Pillow 35.9/100: 36% focus precise_shots(2), steady_focus
3:05.198 trickshots J rapid_fire Fluffy_Pillow 23.4/100: 23% focus precise_shots, steady_focus, trick_shots
3:07.022 trickshots K multishot Fluffy_Pillow 41.9/100: 42% focus precise_shots, steady_focus
3:08.211 trickshots N steady_shot Fluffy_Pillow 29.4/100: 29% focus steady_focus, trick_shots
3:09.597 trickshots F steady_shot Fluffy_Pillow 48.2/100: 48% focus steady_focus, trick_shots
3:10.982 trickshots I aimed_shot enemy3 67.0/100: 67% focus steady_focus, trick_shots
3:12.962 trickshots K multishot Fluffy_Pillow 44.5/100: 45% focus precise_shots, steady_focus
3:14.149 trickshots N steady_shot Fluffy_Pillow 32.0/100: 32% focus steady_focus, trick_shots
3:15.534 trickshots I aimed_shot Fluffy_Pillow 50.8/100: 51% focus lock_and_load, steady_focus, trick_shots
3:16.724 trickshots K multishot Fluffy_Pillow 58.3/100: 58% focus precise_shots(2), steady_focus
3:17.912 trickshots N steady_shot Fluffy_Pillow 45.8/100: 46% focus precise_shots, steady_focus, trick_shots
3:19.299 trickshots I aimed_shot enemy4 64.6/100: 65% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:20.487 trickshots K multishot Fluffy_Pillow 72.1/100: 72% focus precise_shots(2), steady_focus
3:21.676 trickshots K multishot Fluffy_Pillow 59.7/100: 60% focus precise_shots, steady_focus, trick_shots
3:22.867 trickshots I aimed_shot enemy5 47.2/100: 47% focus steady_focus, trick_shots
3:24.845 trickshots K multishot Fluffy_Pillow 24.7/100: 25% focus precise_shots(2), steady_focus
3:26.034 trickshots J rapid_fire Fluffy_Pillow 12.2/100: 12% focus precise_shots, trick_shots
3:28.005 trickshots K multishot Fluffy_Pillow 30.9/100: 31% focus precise_shots
3:29.276 trickshots N steady_shot Fluffy_Pillow 18.4/100: 18% focus trick_shots
3:30.760 trickshots F steady_shot Fluffy_Pillow 37.2/100: 37% focus trick_shots
3:32.242 trickshots I aimed_shot enemy2 56.0/100: 56% focus steady_focus, trick_shots
3:34.222 trickshots K multishot Fluffy_Pillow 33.5/100: 33% focus precise_shots(2), steady_focus
3:35.411 trickshots N steady_shot Fluffy_Pillow 21.0/100: 21% focus precise_shots, steady_focus, trick_shots
3:36.798 trickshots N steady_shot Fluffy_Pillow 39.8/100: 40% focus precise_shots, steady_focus, trick_shots
3:38.185 trickshots K multishot Fluffy_Pillow 58.6/100: 59% focus precise_shots, steady_focus, trick_shots
3:39.373 trickshots I aimed_shot Fluffy_Pillow 46.1/100: 46% focus steady_focus, trick_shots
3:41.353 trickshots K multishot Fluffy_Pillow 23.6/100: 24% focus precise_shots, steady_focus
3:42.543 trickshots N steady_shot Fluffy_Pillow 11.2/100: 11% focus steady_focus, trick_shots
3:43.927 trickshots N steady_shot Fluffy_Pillow 29.9/100: 30% focus steady_focus, trick_shots
3:45.313 trickshots N steady_shot Fluffy_Pillow 48.7/100: 49% focus steady_focus, trick_shots
3:46.700 trickshots J rapid_fire Fluffy_Pillow 67.5/100: 67% focus steady_focus, trick_shots
3:48.539 trickshots K multishot Fluffy_Pillow 86.1/100: 86% focus steady_focus
3:49.730 trickshots I aimed_shot enemy3 73.6/100: 74% focus steady_focus, trick_shots
3:51.709 trickshots G double_tap Fluffy_Pillow 51.2/100: 51% focus precise_shots(2), steady_focus
3:52.899 trickshots K multishot Fluffy_Pillow 58.7/100: 59% focus double_tap, precise_shots(2), steady_focus
3:54.088 trickshots L kill_shot Fluffy_Pillow 46.2/100: 46% focus double_tap, precise_shots, steady_focus, trick_shots
3:55.277 trickshots N steady_shot Fluffy_Pillow 43.7/100: 44% focus double_tap, precise_shots, steady_focus, trick_shots
3:56.662 trickshots F steady_shot Fluffy_Pillow 62.5/100: 63% focus double_tap, precise_shots, steady_focus, trick_shots
3:58.048 trickshots K multishot Fluffy_Pillow 81.3/100: 81% focus double_tap, precise_shots, steady_focus, trick_shots
3:59.237 trickshots I aimed_shot enemy2 68.8/100: 69% focus double_tap, steady_focus, trick_shots
4:01.217 trickshots K multishot Fluffy_Pillow 46.3/100: 46% focus precise_shots, steady_focus
4:02.403 trickshots H trueshot Fluffy_Pillow 33.8/100: 34% focus steady_focus, trick_shots
4:02.403 cds D blood_fury Fluffy_Pillow 33.8/100: 34% focus steady_focus, trick_shots, trueshot
4:02.403 trickshots N steady_shot Fluffy_Pillow 33.8/100: 34% focus blood_fury, steady_focus, trick_shots, trueshot
4:03.790 trickshots I aimed_shot Fluffy_Pillow 62.0/100: 62% focus blood_fury, steady_focus, trick_shots, trueshot
4:05.036 trickshots K multishot Fluffy_Pillow 38.8/100: 39% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:06.225 trickshots J rapid_fire Fluffy_Pillow 30.1/100: 30% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:08.048 trickshots K multishot Fluffy_Pillow 58.4/100: 58% focus blood_fury, precise_shots, steady_focus, trueshot
4:09.237 trickshots I aimed_shot enemy4 49.7/100: 50% focus blood_fury, steady_focus, trick_shots, trueshot
4:10.424 trickshots K multishot Fluffy_Pillow 26.0/100: 26% focus blood_fury, precise_shots, steady_focus, trueshot
4:11.614 trickshots L kill_shot Fluffy_Pillow 17.3/100: 17% focus blood_fury, steady_focus, trick_shots, trueshot
4:12.804 trickshots J rapid_fire Fluffy_Pillow 18.6/100: 19% focus blood_fury, steady_focus, trick_shots, trueshot
4:14.619 trickshots K multishot Fluffy_Pillow 45.8/100: 46% focus blood_fury, trueshot
4:15.890 trickshots I aimed_shot enemy3 37.1/100: 37% focus blood_fury, trick_shots, trueshot
4:17.162 trickshots N steady_shot Fluffy_Pillow 13.4/100: 13% focus blood_fury, precise_shots, trueshot
4:18.646 trickshots F steady_shot Fluffy_Pillow 32.9/100: 33% focus precise_shots
4:20.130 trickshots K multishot Fluffy_Pillow 51.7/100: 52% focus precise_shots, steady_focus
4:21.319 trickshots I aimed_shot enemy2 39.2/100: 39% focus steady_focus, trick_shots
4:23.298 trickshots L kill_shot Fluffy_Pillow 16.7/100: 17% focus precise_shots(2), steady_focus
4:24.487 trickshots N steady_shot Fluffy_Pillow 14.3/100: 14% focus precise_shots(2), steady_focus
4:25.873 trickshots K multishot Fluffy_Pillow 33.0/100: 33% focus precise_shots(2), steady_focus
4:27.061 trickshots J rapid_fire Fluffy_Pillow 20.5/100: 21% focus precise_shots, steady_focus, trick_shots
4:28.861 trickshots K multishot Fluffy_Pillow 38.9/100: 39% focus precise_shots, steady_focus
4:30.048 trickshots N steady_shot Fluffy_Pillow 26.5/100: 26% focus steady_focus, trick_shots
4:31.434 trickshots F steady_shot Fluffy_Pillow 45.2/100: 45% focus steady_focus, trick_shots
4:32.819 default 9 use_items Fluffy_Pillow 64.0/100: 64% focus steady_focus, trick_shots
4:32.819 trickshots I aimed_shot Fluffy_Pillow 64.0/100: 64% focus steady_focus, trick_shots
4:34.797 trickshots K multishot Fluffy_Pillow 41.5/100: 42% focus precise_shots(2), steady_focus
4:35.985 trickshots L kill_shot Fluffy_Pillow 29.0/100: 29% focus precise_shots, steady_focus, trick_shots
4:37.173 trickshots N steady_shot Fluffy_Pillow 26.5/100: 27% focus precise_shots, steady_focus, trick_shots
4:38.559 trickshots N steady_shot Fluffy_Pillow 45.3/100: 45% focus precise_shots, steady_focus, trick_shots
4:39.945 trickshots K multishot Fluffy_Pillow 64.1/100: 64% focus precise_shots, steady_focus, trick_shots
4:41.133 trickshots I aimed_shot enemy3 51.6/100: 52% focus steady_focus, trick_shots
4:43.112 trickshots K multishot Fluffy_Pillow 29.1/100: 29% focus precise_shots, steady_focus
4:44.301 trickshots N steady_shot Fluffy_Pillow 16.7/100: 17% focus steady_focus, trick_shots
4:45.688 trickshots I aimed_shot enemy2 35.4/100: 35% focus steady_focus, trick_shots
4:47.666 trickshots L kill_shot Fluffy_Pillow 13.0/100: 13% focus precise_shots(2), steady_focus
4:48.855 trickshots N steady_shot Fluffy_Pillow 10.5/100: 10% focus precise_shots(2), steady_focus
4:50.241 trickshots F steady_shot Fluffy_Pillow 29.3/100: 29% focus precise_shots(2), steady_focus
4:51.627 trickshots G double_tap Fluffy_Pillow 48.0/100: 48% focus precise_shots(2), steady_focus

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1411 1297 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1482 1297 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="orc"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

pandaren : 9935 dps, 3080 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9934.6 9934.6 18.5 / 0.186% 1161.7 / 11.7% 990.1
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 46.5 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
pandaren 9935
Aimed Shot 3524 (3923) 35.5% (39.5%) 46.6 6.43sec 25211 15928 Direct 232.5 (258.1) 3701 7379 4538 22.8% (22.8%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.57 232.52 0.00 0.00 1.5828 0.0000 1055258.65 1507331.46 29.99% 15928.42 15928.42
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.23% 179.58 126 241 3700.88 2556 9036 3703.21 3467 3929 664708 949469 29.99%
crit 22.77% 52.94 31 86 7378.66 5112 18072 7378.07 6417 8549 390551 557863 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [H]:46.78
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 399 4.0% 0.0 0.00sec 0 0 Direct 25.6 3775 7579 4645 22.8%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 25.59 0.00 0.00 0.0000 0.0000 118856.97 169775.30 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.16% 19.75 6 29 3775.31 2556 9036 3790.16 2860 4669 74554 106493 29.99%
crit 22.84% 5.84 0 13 7578.84 5112 18072 7610.96 0 17049 44303 63282 29.93%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 373 3.8% 113.5 2.65sec 986 435 Direct 113.2 806 1613 988 22.5%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.48 113.22 0.00 0.00 2.2665 0.0000 111878.49 159807.23 29.99% 434.96 434.96
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.47% 87.72 56 121 806.39 784 923 806.28 795 820 70737 101041 29.99%
crit 22.53% 25.50 10 43 1613.13 1567 1847 1612.86 1573 1677 41142 58767 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 139 1.4% 3.7 90.78sec 11122 0 Direct 3.7 9041 18067 11158 23.5%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.73 3.72 0.00 0.00 0.0000 0.0000 41472.70 41472.70 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.49% 2.84 0 4 9041.33 8937 9474 8960.63 0 9474 25695 25695 0.00%
crit 23.51% 0.87 0 4 18067.27 17875 18947 11556.80 0 18947 15778 15778 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 39 0.4% 21.7 13.38sec 542 0 Direct 21.7 442 883 542 22.8%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.74 21.74 0.00 0.00 0.0000 0.0000 11790.64 11790.64 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.18% 16.78 5 33 441.83 435 461 441.85 435 453 7413 7413 0.00%
crit 22.82% 4.96 0 14 882.61 871 923 878.39 0 923 4378 4378 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 84 0.8% 4.7 13.11sec 5342 4476 Direct 4.7 4244 9563 5382 21.4%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.72 4.69 0.00 0.00 1.1935 0.0000 25239.22 36051.70 29.99% 4475.83 4475.83
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 78.63% 3.69 0 7 4244.12 4116 4850 4228.21 0 4596 15655 22362 29.93%
crit 21.37% 1.00 0 5 9562.51 9260 10913 6375.31 0 10913 9584 13690 20.00%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [K]:4.72
  • if_expr:buff.dead_eye.down
Master Marksman 470 4.7% 308.2 0.99sec 457 0 Periodic 527.4 267 0 267 0.0% 70.3%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 308.16 0.00 527.35 527.35 0.0000 2.0000 140917.13 140917.13 0.00% 133.61 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 527.35 384 680 267.15 38 1826 267.33 216 317 140917 140917 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2654 26.7% 82.0 3.65sec 9701 8513 Direct 409.0 1586 3171 1944 22.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.99 409.03 0.00 0.00 1.1396 0.0000 795385.63 1136128.83 29.99% 8512.53 8512.53
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.40% 316.60 240 392 1586.09 965 1989 1586.19 1468 1685 502257 717424 29.99%
crit 22.60% 92.43 57 140 3170.81 1929 3979 3171.22 2848 3441 293128 418704 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:73.56
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [L]:8.44
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1023 10.3% 16.0 18.81sec 19156 10966 Periodic 571.3 438 875 537 22.7% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.01 0.00 114.63 571.26 1.7470 0.2090 306766.16 438184.78 29.99% 10965.72 10965.72
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.33% 441.76 308 609 437.73 356 839 437.71 426 450 193377 276219 29.99%
crit 22.67% 129.50 78 194 875.50 712 1677 875.66 801 954 113390 161966 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [I]:16.02
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 823 8.3% 0.0 0.00sec 0 0 Direct 46.4 497 993 609 22.5%
Periodic 376.1 473 947 581 22.7% 54.1%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.44 376.12 376.12 0.0000 2.1553 246666.31 246666.31 0.00% 304.28 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.45% 35.97 22 50 496.87 485 572 496.86 490 507 17874 17874 0.00%
crit 22.55% 10.47 3 21 993.40 970 1143 993.51 970 1070 10403 10403 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.30% 290.74 203 392 473.09 3 572 473.11 466 482 137552 137552 0.00%
crit 22.70% 85.39 52 125 946.75 7 1143 946.70 889 985 80838 80838 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 43 0.4% 44.0 6.67sec 296 0 Direct 44.0 242 484 296 22.4%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.00 44.00 0.00 0.00 0.0000 0.0000 13030.62 13030.62 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.61% 34.15 18 52 241.95 239 254 241.96 239 246 8263 8263 0.00%
crit 22.39% 9.85 2 21 483.95 479 508 483.96 479 502 4768 4768 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 362 3.6% 68.9 4.33sec 1574 1169 Direct 69.8 1265 2528 1554 22.9%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 68.92 69.81 0.00 0.00 1.3468 0.0000 108499.42 154980.57 29.99% 1168.92 1168.92
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.09% 53.81 37 75 1264.72 1235 1455 1264.46 1242 1286 68060 97217 29.99%
crit 22.91% 16.00 6 30 2527.92 2469 2910 2527.38 2469 2621 40440 57764 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:15.65
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [M]:53.54
Simple Action Stats Execute Interval
pandaren
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:pandaren
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Double Tap 5.6 60.62sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.60 0.00 0.00 0.00 0.9770 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.61
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:pandaren
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:pandaren
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 309.73sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.48 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.47
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.61sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [G]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.52% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.52%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.6sec 8.55% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.6s
  • trigger_min/max:60.0s / 62.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 11.0s

Stack Uptimes

  • double_tap_1:8.55%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:40.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.9 0.2 30.3sec 29.5sec 1.9sec 5.58% 18.81% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 243.8s
  • trigger_min/max:1.8s / 243.8s
  • trigger_pct:8.10%
  • duration_min/max:0.0s / 12.5s

Stack Uptimes

  • lock_and_load_1:5.58%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.9sec 309.9sec 23.3sec 11.29% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.8s
  • trigger_min/max:300.0s / 333.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.29%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.6 5.9 7.4sec 6.4sec 2.7sec 36.89% 80.97% 2.9 (2.9) 0.0

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 33.3s
  • trigger_min/max:0.9s / 14.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 29.3s

Stack Uptimes

  • precise_shots_1:31.94%
  • precise_shots_2:4.95%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.7 19.5 56.2sec 12.0sec 49.8sec 95.12% 0.00% 19.5 (19.5) 4.8

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 264.1s
  • trigger_min/max:3.1s / 33.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 258.3s

Stack Uptimes

  • steady_focus_1:95.12%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.4 18.6 4.7sec 3.7sec 4.2sec 89.78% 100.00% 18.6 (18.6) 0.0

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.5s
  • trigger_min/max:0.9s / 10.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:89.78%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.66% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 15.0s

Stack Uptimes

  • trueshot_1:14.66%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 2.0 7.0 61.9s 48.0s 187.1s
double_tap_rapid_fire 0.4 0.0 3.0 87.2s 56.1s 301.6s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.53% 0.41% 1.31% 0.6s 0.0s 2.0s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7660.0012.5832.9050.1217.174
Aimed Shot1.1890.0016.8999.6052.41422.798
Kill Shot3.4730.00121.17111.8820.00025.970
Trueshot0.7640.0012.7111.2540.0004.347
Rapid Fire2.7370.00121.86835.32014.35061.071

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
pandaren
steady_shot Focus 69.92 679.15 23.08% 9.71 20.03 2.86%
rapid_fire Focus 114.71 114.59 3.89% 1.00 0.11 0.10%
focus_regen Focus 579.96 1953.98 66.41% 3.37 10.94 0.56%
Trueshot Focus 117.09 194.52 6.61% 1.66 1.09 0.56%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.81 10.02 32.2 36.4 0.3 91.2
Usage Type Count Total Avg RPE APR
pandaren
aimed_shot Focus 46.6 1318.7 28.3 28.3 890.4
kill_shot Focus 4.7 47.2 10.0 10.0 534.8
multishot Focus 82.0 1639.9 20.0 20.0 485.0

Statistics & Data Analysis

Fight Length
pandaren Fight Length
Count 1018
Mean 299.91
Minimum 240.08
Maximum 360.00
Spread ( max - min ) 119.92
Range [ ( max - min ) / 2 * 100% ] 19.99%
DPS
pandaren Damage Per Second
Count 1018
Mean 9934.60
Minimum 9155.20
Maximum 10887.38
Spread ( max - min ) 1732.18
Range [ ( max - min ) / 2 * 100% ] 8.72%
Standard Deviation 300.9324
5th Percentile 9461.73
95th Percentile 10446.40
( 95th Percentile - 5th Percentile ) 984.68
Mean Distribution
Standard Deviation 9.4318
95.00% Confidence Interval ( 9916.11 - 9953.09 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 36
0.1% Error 3525
0.1 Scale Factor Error with Delta=300 774
0.05 Scale Factor Error with Delta=300 3093
0.01 Scale Factor Error with Delta=300 77308
Priority Target DPS
pandaren Priority Target Damage Per Second
Count 1018
Mean 3079.89
Minimum 2798.77
Maximum 3417.23
Spread ( max - min ) 618.46
Range [ ( max - min ) / 2 * 100% ] 10.04%
Standard Deviation 96.8123
5th Percentile 2924.18
95th Percentile 3249.08
( 95th Percentile - 5th Percentile ) 324.91
Mean Distribution
Standard Deviation 3.0343
95.00% Confidence Interval ( 3073.94 - 3085.83 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 38
0.1% Error 3796
0.1 Scale Factor Error with Delta=300 81
0.05 Scale Factor Error with Delta=300 321
0.01 Scale Factor Error with Delta=300 8002
DPS(e)
pandaren Damage Per Second (Effective)
Count 1018
Mean 9934.60
Minimum 9155.20
Maximum 10887.38
Spread ( max - min ) 1732.18
Range [ ( max - min ) / 2 * 100% ] 8.72%
Damage
pandaren Damage
Count 1018
Mean 2975761.93
Minimum 2280148.23
Maximum 3693045.10
Spread ( max - min ) 1412896.87
Range [ ( max - min ) / 2 * 100% ] 23.74%
DTPS
pandaren Damage Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
pandaren Healing Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
pandaren Healing Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
pandaren Heal
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
pandaren Healing Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
pandaren Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
pandarenTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
pandaren Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.73 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.47 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 15.65 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.61 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
G 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
H 46.78 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
I 16.02 rapid_fire,if=buff.trick_shots.remains>=execute_time
J 73.56 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
K 4.72 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
L 8.44 multishot,if=focus>cost+action.aimed_shot.cost
M 53.54 steady_shot

Sample Sequence

0125789EGDJHJHJIJHJMHMEJHJIJHMJMHMEJMJHJMMMJHJHJIJMEHJFMMLHJMMIJHJMMLLMHJMMLIJHJHJM9ELHJMJHJIJMEHJFMMJHJHJGIJMEHJHJHJIJHMEJHJMJHJIJMEHJMMJHJMJHFJHJIJME9HJMMJHJMMMIJHJMJHJMEMHJHJIJMEHJMMJFLHJKIJGMEHJHJIJHKMEJHJHJIJKMEH9JMHKMJMEHJIJKM

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask pandaren 100.0/100: 100% focus
Pre precombat 1 augmentation pandaren 100.0/100: 100% focus
Pre precombat 2 food pandaren 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.483 trickshots G trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.483 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.483 trickshots J multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.397 trickshots H aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.311 trickshots J multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:04.227 trickshots H aimed_shot enemy2 58.2/100: 58% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.143 trickshots J multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.059 trickshots I rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.536 trickshots J multishot Fluffy_Pillow 55.1/100: 55% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:08.451 trickshots H aimed_shot enemy3 46.4/100: 46% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.367 trickshots J multishot Fluffy_Pillow 22.7/100: 23% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:10.281 trickshots M steady_shot Fluffy_Pillow 13.9/100: 14% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.348 trickshots H aimed_shot enemy4 42.1/100: 42% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.264 trickshots M steady_shot Fluffy_Pillow 18.4/100: 18% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:13.331 trickshots E steady_shot Fluffy_Pillow 46.6/100: 47% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:14.399 trickshots J multishot Fluffy_Pillow 74.8/100: 75% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:15.314 trickshots H aimed_shot enemy5 66.1/100: 66% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.228 trickshots J multishot Fluffy_Pillow 42.3/100: 42% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:17.142 trickshots I rapid_fire Fluffy_Pillow 30.9/100: 31% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:18.598 trickshots J multishot Fluffy_Pillow 49.9/100: 50% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:19.514 trickshots H aimed_shot Fluffy_Pillow 37.4/100: 37% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:21.038 trickshots M steady_shot Fluffy_Pillow 15.0/100: 15% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:22.105 trickshots J multishot Fluffy_Pillow 33.7/100: 34% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:23.021 trickshots M steady_shot Fluffy_Pillow 21.3/100: 21% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:24.090 trickshots H aimed_shot enemy2 40.1/100: 40% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.613 trickshots M steady_shot Fluffy_Pillow 17.6/100: 18% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:26.681 trickshots E steady_shot Fluffy_Pillow 36.4/100: 36% focus bloodlust, precise_shots(2), steady_focus
0:27.748 trickshots J multishot Fluffy_Pillow 55.2/100: 55% focus bloodlust, precise_shots(2), steady_focus
0:28.664 trickshots M steady_shot Fluffy_Pillow 42.7/100: 43% focus bloodlust, precise_shots, steady_focus, trick_shots
0:29.731 trickshots J multishot Fluffy_Pillow 61.5/100: 61% focus bloodlust, precise_shots, steady_focus, trick_shots
0:30.646 trickshots H aimed_shot enemy3 49.0/100: 49% focus bloodlust, steady_focus, trick_shots
0:32.170 trickshots J multishot Fluffy_Pillow 26.6/100: 27% focus bloodlust, precise_shots(2), steady_focus
0:33.088 trickshots M steady_shot Fluffy_Pillow 14.1/100: 14% focus bloodlust, precise_shots, steady_focus, trick_shots
0:34.157 trickshots M steady_shot Fluffy_Pillow 32.9/100: 33% focus bloodlust, precise_shots, steady_focus, trick_shots
0:35.225 trickshots M steady_shot Fluffy_Pillow 51.7/100: 52% focus bloodlust, precise_shots, steady_focus, trick_shots
0:36.291 trickshots J multishot Fluffy_Pillow 70.5/100: 70% focus bloodlust, precise_shots, steady_focus, trick_shots
0:37.207 trickshots H aimed_shot enemy4 58.0/100: 58% focus bloodlust, steady_focus, trick_shots
0:38.730 trickshots J multishot Fluffy_Pillow 35.5/100: 36% focus bloodlust, precise_shots, steady_focus
0:39.646 trickshots H aimed_shot enemy5 23.1/100: 23% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:40.561 trickshots J multishot Fluffy_Pillow 30.6/100: 31% focus bloodlust, precise_shots(2), steady_focus
0:41.477 trickshots I rapid_fire Fluffy_Pillow 17.2/100: 17% focus precise_shots, steady_focus, trick_shots
0:43.275 trickshots J multishot Fluffy_Pillow 35.6/100: 36% focus precise_shots, steady_focus
0:44.464 trickshots M steady_shot Fluffy_Pillow 23.1/100: 23% focus steady_focus, trick_shots
0:45.851 trickshots E steady_shot Fluffy_Pillow 41.9/100: 42% focus steady_focus, trick_shots
0:47.236 trickshots H aimed_shot Fluffy_Pillow 60.7/100: 61% focus steady_focus, trick_shots
0:49.214 trickshots J multishot Fluffy_Pillow 38.2/100: 38% focus precise_shots, steady_focus
0:50.402 trickshots F double_tap Fluffy_Pillow 25.7/100: 26% focus steady_focus, trick_shots
0:51.589 trickshots M steady_shot Fluffy_Pillow 33.2/100: 33% focus double_tap, steady_focus, trick_shots
0:52.975 trickshots M steady_shot Fluffy_Pillow 52.0/100: 52% focus double_tap, steady_focus, trick_shots
0:54.362 trickshots L multishot Fluffy_Pillow 70.8/100: 71% focus double_tap, steady_focus, trick_shots
0:55.550 trickshots H aimed_shot enemy2 58.3/100: 58% focus double_tap, steady_focus, trick_shots
0:57.529 trickshots J multishot Fluffy_Pillow 35.8/100: 36% focus precise_shots(2), steady_focus
0:58.716 trickshots M steady_shot Fluffy_Pillow 23.3/100: 23% focus precise_shots, steady_focus, trick_shots
1:00.102 trickshots M steady_shot Fluffy_Pillow 42.1/100: 42% focus precise_shots, steady_focus, trick_shots
1:01.485 trickshots I rapid_fire Fluffy_Pillow 60.9/100: 61% focus precise_shots, steady_focus, trick_shots
1:03.370 trickshots J multishot Fluffy_Pillow 79.8/100: 80% focus precise_shots, steady_focus
1:04.558 trickshots H aimed_shot enemy3 67.3/100: 67% focus steady_focus, trick_shots
1:06.537 trickshots J multishot Fluffy_Pillow 44.8/100: 45% focus precise_shots, steady_focus
1:07.726 trickshots M steady_shot Fluffy_Pillow 32.4/100: 32% focus steady_focus, trick_shots
1:09.111 trickshots M steady_shot Fluffy_Pillow 51.1/100: 51% focus steady_focus, trick_shots
1:10.497 trickshots L multishot Fluffy_Pillow 69.9/100: 70% focus steady_focus, trick_shots
1:11.685 trickshots L multishot Fluffy_Pillow 57.4/100: 57% focus steady_focus, trick_shots
1:12.873 trickshots M steady_shot Fluffy_Pillow 44.9/100: 45% focus steady_focus, trick_shots
1:14.259 trickshots H aimed_shot Fluffy_Pillow 63.7/100: 64% focus steady_focus, trick_shots
1:16.236 trickshots J multishot Fluffy_Pillow 41.2/100: 41% focus precise_shots, steady_focus
1:17.424 trickshots M steady_shot Fluffy_Pillow 28.7/100: 29% focus steady_focus, trick_shots
1:18.812 trickshots M steady_shot Fluffy_Pillow 47.5/100: 48% focus steady_focus, trick_shots
1:20.198 trickshots L multishot Fluffy_Pillow 66.3/100: 66% focus steady_focus, trick_shots
1:21.389 trickshots I rapid_fire Fluffy_Pillow 53.8/100: 54% focus steady_focus, trick_shots
1:23.168 trickshots J multishot Fluffy_Pillow 72.1/100: 72% focus steady_focus
1:24.356 trickshots H aimed_shot enemy2 59.6/100: 60% focus steady_focus, trick_shots
1:26.335 trickshots J multishot Fluffy_Pillow 37.1/100: 37% focus lock_and_load, precise_shots, steady_focus
1:27.525 trickshots H aimed_shot enemy3 24.7/100: 25% focus lock_and_load, steady_focus, trick_shots
1:28.713 trickshots J multishot Fluffy_Pillow 32.2/100: 32% focus precise_shots, steady_focus
1:29.900 trickshots M steady_shot Fluffy_Pillow 19.7/100: 20% focus steady_focus, trick_shots
1:31.287 default 9 use_items Fluffy_Pillow 38.5/100: 38% focus steady_focus, trick_shots
1:31.287 trickshots E steady_shot Fluffy_Pillow 38.5/100: 38% focus steady_focus, trick_shots
1:32.673 trickshots L multishot Fluffy_Pillow 57.3/100: 57% focus steady_focus, trick_shots
1:33.860 trickshots H aimed_shot enemy4 44.8/100: 45% focus lock_and_load, steady_focus, trick_shots
1:35.049 trickshots J multishot Fluffy_Pillow 52.3/100: 52% focus precise_shots(2), steady_focus
1:36.240 trickshots M steady_shot Fluffy_Pillow 39.8/100: 40% focus precise_shots, steady_focus, trick_shots
1:37.627 trickshots J multishot Fluffy_Pillow 58.6/100: 59% focus precise_shots, steady_focus, trick_shots
1:38.818 trickshots H aimed_shot Fluffy_Pillow 46.1/100: 46% focus steady_focus, trick_shots
1:40.798 trickshots J multishot Fluffy_Pillow 23.7/100: 24% focus precise_shots, steady_focus
1:41.987 trickshots I rapid_fire Fluffy_Pillow 11.2/100: 11% focus steady_focus, trick_shots
1:43.842 trickshots J multishot Fluffy_Pillow 29.9/100: 30% focus steady_focus
1:45.029 trickshots M steady_shot Fluffy_Pillow 17.5/100: 17% focus steady_focus, trick_shots
1:46.416 trickshots E steady_shot Fluffy_Pillow 36.2/100: 36% focus steady_focus, trick_shots
1:47.804 trickshots H aimed_shot enemy2 55.0/100: 55% focus steady_focus, trick_shots
1:49.783 trickshots J multishot Fluffy_Pillow 32.5/100: 32% focus precise_shots(2), steady_focus
1:50.971 trickshots F double_tap Fluffy_Pillow 20.0/100: 20% focus precise_shots, steady_focus, trick_shots
1:52.160 trickshots M steady_shot Fluffy_Pillow 27.5/100: 28% focus double_tap, precise_shots, steady_focus, trick_shots
1:53.547 trickshots M steady_shot Fluffy_Pillow 46.3/100: 46% focus double_tap, precise_shots, steady_focus, trick_shots
1:54.933 trickshots J multishot Fluffy_Pillow 65.1/100: 65% focus double_tap, precise_shots, steady_focus, trick_shots
1:56.122 trickshots H aimed_shot enemy3 52.6/100: 53% focus double_tap, lock_and_load, steady_focus, trick_shots
1:57.309 trickshots J multishot Fluffy_Pillow 60.1/100: 60% focus precise_shots, steady_focus
1:58.499 trickshots H aimed_shot enemy4 47.7/100: 48% focus steady_focus, trick_shots
2:00.478 trickshots J multishot Fluffy_Pillow 25.2/100: 25% focus precise_shots, steady_focus
2:01.665 trickshots G trueshot Fluffy_Pillow 12.7/100: 13% focus steady_focus, trick_shots
2:01.665 trickshots I rapid_fire Fluffy_Pillow 12.7/100: 13% focus steady_focus, trick_shots, trueshot
2:03.614 trickshots J multishot Fluffy_Pillow 42.2/100: 42% focus steady_focus, trueshot
2:04.802 trickshots M steady_shot Fluffy_Pillow 33.5/100: 33% focus steady_focus, trick_shots, trueshot
2:06.189 trickshots E steady_shot Fluffy_Pillow 61.6/100: 62% focus steady_focus, trick_shots, trueshot
2:07.575 trickshots H aimed_shot Fluffy_Pillow 89.8/100: 90% focus steady_focus, trick_shots, trueshot
2:08.764 trickshots J multishot Fluffy_Pillow 66.1/100: 66% focus precise_shots, steady_focus, trueshot
2:09.953 trickshots H aimed_shot enemy2 57.4/100: 57% focus steady_focus, trick_shots, trueshot
2:11.140 trickshots J multishot Fluffy_Pillow 33.7/100: 34% focus lock_and_load, precise_shots(2), steady_focus, trueshot
2:12.328 trickshots H aimed_shot enemy5 24.9/100: 25% focus lock_and_load, precise_shots, steady_focus, trick_shots, trueshot
2:13.515 trickshots J multishot Fluffy_Pillow 36.2/100: 36% focus precise_shots(2), steady_focus, trueshot
2:14.704 trickshots I rapid_fire Fluffy_Pillow 27.5/100: 27% focus precise_shots, steady_focus, trick_shots, trueshot
2:16.590 trickshots J multishot Fluffy_Pillow 53.4/100: 53% focus precise_shots, steady_focus, trueshot
2:17.777 trickshots H aimed_shot enemy3 41.1/100: 41% focus steady_focus, trick_shots
2:19.754 trickshots M steady_shot Fluffy_Pillow 18.7/100: 19% focus lock_and_load, precise_shots(2), steady_focus
2:21.140 trickshots E steady_shot Fluffy_Pillow 37.4/100: 37% focus lock_and_load, precise_shots(2), steady_focus
2:22.528 trickshots J multishot Fluffy_Pillow 56.2/100: 56% focus lock_and_load, precise_shots(2), steady_focus
2:23.714 trickshots H aimed_shot enemy4 43.7/100: 44% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:24.903 trickshots J multishot Fluffy_Pillow 51.2/100: 51% focus precise_shots(2), steady_focus
2:26.092 trickshots M steady_shot Fluffy_Pillow 38.8/100: 39% focus precise_shots, steady_focus, trick_shots
2:27.478 trickshots J multishot Fluffy_Pillow 57.5/100: 58% focus precise_shots, steady_focus, trick_shots
2:28.666 trickshots H aimed_shot Fluffy_Pillow 45.1/100: 45% focus steady_focus, trick_shots
2:30.645 trickshots J multishot Fluffy_Pillow 22.6/100: 23% focus precise_shots(2), steady_focus
2:31.831 trickshots I rapid_fire Fluffy_Pillow 10.1/100: 10% focus precise_shots, steady_focus, trick_shots
2:33.753 trickshots J multishot Fluffy_Pillow 29.3/100: 29% focus precise_shots, steady_focus
2:34.942 trickshots M steady_shot Fluffy_Pillow 16.8/100: 17% focus steady_focus, trick_shots
2:36.329 trickshots E steady_shot Fluffy_Pillow 35.6/100: 36% focus steady_focus, trick_shots
2:37.715 trickshots H aimed_shot enemy5 54.3/100: 54% focus steady_focus, trick_shots
2:39.694 trickshots J multishot Fluffy_Pillow 31.8/100: 32% focus precise_shots(2), steady_focus
2:40.882 trickshots M steady_shot Fluffy_Pillow 19.3/100: 19% focus precise_shots, steady_focus, trick_shots
2:42.267 trickshots M steady_shot Fluffy_Pillow 38.1/100: 38% focus precise_shots, steady_focus, trick_shots
2:43.653 trickshots J multishot Fluffy_Pillow 56.8/100: 57% focus precise_shots, steady_focus, trick_shots
2:44.841 trickshots H aimed_shot enemy2 44.4/100: 44% focus steady_focus, trick_shots
2:46.820 trickshots J multishot Fluffy_Pillow 21.9/100: 22% focus precise_shots(2), steady_focus
2:48.009 trickshots M steady_shot Fluffy_Pillow 9.4/100: 9% focus precise_shots, steady_focus, trick_shots
2:49.397 trickshots J multishot Fluffy_Pillow 28.2/100: 28% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:50.583 trickshots H aimed_shot enemy3 15.7/100: 16% focus lock_and_load, steady_focus, trick_shots
2:51.771 trickshots F double_tap Fluffy_Pillow 23.2/100: 23% focus precise_shots(2), steady_focus
2:52.959 trickshots J multishot Fluffy_Pillow 30.7/100: 31% focus double_tap, precise_shots(2), steady_focus
2:54.147 trickshots H aimed_shot Fluffy_Pillow 18.3/100: 18% focus double_tap, lock_and_load, precise_shots, steady_focus, trick_shots
2:55.336 trickshots J multishot Fluffy_Pillow 25.8/100: 26% focus precise_shots(2), steady_focus
2:56.524 trickshots I rapid_fire Fluffy_Pillow 13.3/100: 13% focus precise_shots, steady_focus, trick_shots
2:58.238 trickshots J multishot Fluffy_Pillow 31.2/100: 31% focus precise_shots, steady_focus
2:59.426 trickshots M steady_shot Fluffy_Pillow 18.3/100: 18% focus trick_shots
3:00.910 trickshots E steady_shot Fluffy_Pillow 37.1/100: 37% focus trick_shots
3:02.392 default 9 use_items Fluffy_Pillow 55.9/100: 56% focus steady_focus, trick_shots
3:02.392 trickshots H aimed_shot enemy4 55.9/100: 56% focus steady_focus, trick_shots
3:04.371 trickshots J multishot Fluffy_Pillow 33.4/100: 33% focus precise_shots(2), steady_focus
3:05.560 trickshots M steady_shot Fluffy_Pillow 20.9/100: 21% focus precise_shots, steady_focus, trick_shots
3:06.947 trickshots M steady_shot Fluffy_Pillow 39.7/100: 40% focus precise_shots, steady_focus, trick_shots
3:08.334 trickshots J multishot Fluffy_Pillow 58.5/100: 59% focus precise_shots, steady_focus, trick_shots
3:09.522 trickshots H aimed_shot enemy2 46.0/100: 46% focus steady_focus, trick_shots
3:11.500 trickshots J multishot Fluffy_Pillow 23.5/100: 24% focus precise_shots(2), steady_focus
3:12.688 trickshots M steady_shot Fluffy_Pillow 11.1/100: 11% focus precise_shots, steady_focus, trick_shots
3:14.073 trickshots M steady_shot Fluffy_Pillow 29.8/100: 30% focus precise_shots, steady_focus, trick_shots
3:15.459 trickshots M steady_shot Fluffy_Pillow 48.6/100: 49% focus precise_shots, steady_focus, trick_shots
3:16.846 trickshots I rapid_fire Fluffy_Pillow 67.4/100: 67% focus precise_shots, steady_focus, trick_shots
3:18.737 trickshots J multishot Fluffy_Pillow 86.3/100: 86% focus precise_shots, steady_focus
3:19.924 trickshots H aimed_shot Fluffy_Pillow 73.9/100: 74% focus steady_focus, trick_shots
3:21.902 trickshots J multishot Fluffy_Pillow 51.4/100: 51% focus precise_shots(2), steady_focus
3:23.090 trickshots M steady_shot Fluffy_Pillow 38.9/100: 39% focus precise_shots, steady_focus, trick_shots
3:24.476 trickshots J multishot Fluffy_Pillow 57.7/100: 58% focus precise_shots, steady_focus, trick_shots
3:25.664 trickshots H aimed_shot enemy3 45.2/100: 45% focus steady_focus, trick_shots
3:27.641 trickshots J multishot Fluffy_Pillow 22.7/100: 23% focus precise_shots, steady_focus
3:28.829 trickshots M steady_shot Fluffy_Pillow 10.2/100: 10% focus steady_focus, trick_shots
3:30.216 trickshots E steady_shot Fluffy_Pillow 29.0/100: 29% focus steady_focus, trick_shots
3:31.602 trickshots M steady_shot Fluffy_Pillow 47.3/100: 47% focus steady_focus, trick_shots
3:32.988 trickshots H aimed_shot enemy2 66.1/100: 66% focus steady_focus, trick_shots
3:34.966 trickshots J multishot Fluffy_Pillow 43.6/100: 44% focus lock_and_load, precise_shots, steady_focus
3:36.155 trickshots H aimed_shot enemy4 31.1/100: 31% focus lock_and_load, steady_focus, trick_shots
3:37.343 trickshots J multishot Fluffy_Pillow 38.6/100: 39% focus precise_shots(2), steady_focus
3:38.531 trickshots I rapid_fire Fluffy_Pillow 26.2/100: 26% focus precise_shots, steady_focus, trick_shots
3:40.317 trickshots J multishot Fluffy_Pillow 44.5/100: 44% focus precise_shots, steady_focus
3:41.505 trickshots M steady_shot Fluffy_Pillow 32.0/100: 32% focus steady_focus, trick_shots
3:42.891 trickshots E steady_shot Fluffy_Pillow 50.7/100: 51% focus steady_focus, trick_shots
3:44.277 trickshots H aimed_shot Fluffy_Pillow 69.5/100: 70% focus steady_focus, trick_shots
3:46.421 trickshots J multishot Fluffy_Pillow 48.1/100: 48% focus precise_shots(2), steady_focus
3:47.609 trickshots M steady_shot Fluffy_Pillow 35.6/100: 36% focus precise_shots, steady_focus, trick_shots
3:48.995 trickshots M steady_shot Fluffy_Pillow 54.4/100: 54% focus precise_shots, steady_focus, trick_shots
3:50.383 trickshots J multishot Fluffy_Pillow 73.2/100: 73% focus precise_shots, steady_focus, trick_shots
3:51.572 trickshots F double_tap Fluffy_Pillow 60.7/100: 61% focus steady_focus, trick_shots
3:52.959 trickshots L multishot Fluffy_Pillow 69.5/100: 69% focus double_tap, steady_focus, trick_shots
3:54.148 trickshots H aimed_shot enemy2 57.0/100: 57% focus double_tap, steady_focus, trick_shots
3:56.127 trickshots J multishot Fluffy_Pillow 34.5/100: 35% focus precise_shots(2), steady_focus
3:57.317 trickshots K kill_shot Fluffy_Pillow 22.1/100: 22% focus precise_shots, steady_focus, trick_shots
3:58.507 trickshots I rapid_fire Fluffy_Pillow 19.6/100: 20% focus precise_shots, steady_focus, trick_shots
4:00.385 trickshots J multishot Fluffy_Pillow 38.5/100: 38% focus precise_shots, steady_focus
4:01.572 trickshots G trueshot Fluffy_Pillow 26.0/100: 26% focus steady_focus, trick_shots
4:01.665 trickshots M steady_shot Fluffy_Pillow 26.6/100: 27% focus steady_focus, trick_shots, trueshot
4:03.053 trickshots E steady_shot Fluffy_Pillow 54.8/100: 55% focus steady_focus, trick_shots, trueshot
4:04.440 trickshots H aimed_shot enemy3 82.9/100: 83% focus steady_focus, trick_shots, trueshot
4:05.628 trickshots J multishot Fluffy_Pillow 59.2/100: 59% focus precise_shots(2), steady_focus, trueshot
4:06.817 trickshots H aimed_shot Fluffy_Pillow 50.5/100: 50% focus precise_shots, steady_focus, trick_shots, trueshot
4:08.008 trickshots J multishot Fluffy_Pillow 26.8/100: 27% focus precise_shots(2), steady_focus, trueshot
4:09.196 trickshots I rapid_fire Fluffy_Pillow 18.1/100: 18% focus precise_shots, steady_focus, trick_shots, trueshot
4:11.061 trickshots J multishot Fluffy_Pillow 46.8/100: 47% focus precise_shots, steady_focus, trueshot
4:12.250 trickshots H aimed_shot enemy4 38.1/100: 38% focus steady_focus, trick_shots, trueshot
4:13.439 trickshots K kill_shot Fluffy_Pillow 14.4/100: 14% focus precise_shots(2), steady_focus, trueshot
4:14.628 trickshots M steady_shot Fluffy_Pillow 15.6/100: 16% focus precise_shots(2), steady_focus, trueshot
4:16.016 trickshots E steady_shot Fluffy_Pillow 43.8/100: 44% focus precise_shots(2), steady_focus, trueshot
4:17.403 trickshots J multishot Fluffy_Pillow 64.7/100: 65% focus precise_shots(2), steady_focus
4:18.590 trickshots H aimed_shot enemy2 52.2/100: 52% focus precise_shots, steady_focus, trick_shots
4:20.566 trickshots J multishot Fluffy_Pillow 29.7/100: 30% focus precise_shots(2), steady_focus
4:21.756 trickshots H aimed_shot enemy5 17.2/100: 17% focus lock_and_load, precise_shots, steady_focus, trick_shots
4:22.945 trickshots J multishot Fluffy_Pillow 24.7/100: 25% focus precise_shots(2), steady_focus
4:24.134 trickshots I rapid_fire Fluffy_Pillow 12.3/100: 12% focus precise_shots, steady_focus, trick_shots
4:25.974 trickshots J multishot Fluffy_Pillow 30.9/100: 31% focus precise_shots, steady_focus
4:27.163 trickshots K kill_shot Fluffy_Pillow 18.4/100: 18% focus steady_focus, trick_shots
4:28.351 trickshots M steady_shot Fluffy_Pillow 15.9/100: 16% focus steady_focus, trick_shots
4:29.738 trickshots E steady_shot Fluffy_Pillow 34.7/100: 35% focus steady_focus, trick_shots
4:31.126 trickshots H aimed_shot Fluffy_Pillow 53.5/100: 54% focus steady_focus, trick_shots
4:33.102 default 9 use_items Fluffy_Pillow 31.0/100: 31% focus precise_shots, steady_focus
4:33.102 trickshots J multishot Fluffy_Pillow 31.0/100: 31% focus precise_shots, steady_focus
4:34.288 trickshots M steady_shot Fluffy_Pillow 18.5/100: 19% focus steady_focus, trick_shots
4:35.673 trickshots H aimed_shot enemy3 37.3/100: 37% focus steady_focus, trick_shots
4:37.652 trickshots K kill_shot Fluffy_Pillow 14.8/100: 15% focus precise_shots, steady_focus
4:38.840 trickshots M steady_shot Fluffy_Pillow 12.3/100: 12% focus precise_shots, steady_focus
4:40.226 trickshots J multishot Fluffy_Pillow 31.1/100: 31% focus precise_shots, steady_focus
4:41.414 trickshots M steady_shot Fluffy_Pillow 18.6/100: 19% focus steady_focus, trick_shots
4:42.802 trickshots E steady_shot Fluffy_Pillow 37.4/100: 37% focus steady_focus, trick_shots
4:44.187 trickshots H aimed_shot enemy2 56.2/100: 56% focus steady_focus, trick_shots
4:46.166 trickshots J multishot Fluffy_Pillow 33.7/100: 34% focus precise_shots, steady_focus
4:47.355 trickshots I rapid_fire Fluffy_Pillow 21.2/100: 21% focus steady_focus, trick_shots
4:49.055 trickshots J multishot Fluffy_Pillow 39.0/100: 39% focus steady_focus
4:50.243 trickshots K kill_shot Fluffy_Pillow 26.5/100: 27% focus steady_focus, trick_shots
4:51.432 trickshots M steady_shot Fluffy_Pillow 24.0/100: 24% focus steady_focus, trick_shots

Stats

Level Bonus (60) Race Bonus (pandaren) Raid-Buffed Unbuffed Gear Amount
Strength 274 0 292 274 0
Agility 450 -2 1433 1298 789 (677)
Stamina 414 2 1801 1716 1300
Intellect 369 0 406 369 0
Spirit 0 0 0 0 0
Health 36020 34320 0
Focus 100 100 0
Spell Power 406 369 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1505 1298 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="pandaren"
source=default
spec=marksmanship
level=60
race=pandaren
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

troll : 9973 dps, 3091 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9972.8 9972.8 18.4 / 0.184% 1176.2 / 11.8% 982.1
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.1 9.9 Focus 0.00% 47.4 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
troll 9973
Aimed Shot 3551 (3942) 35.6% (39.5%) 47.3 6.31sec 24960 15974 Direct 236.1 (261.6) 3673 7333 4504 22.7% (22.7%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 47.28 236.07 0.00 0.00 1.5626 0.0000 1063375.00 1518924.84 29.99% 15973.74 15973.74
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.29% 182.46 121 247 3673.50 2531 8958 3675.35 3447 3912 670321 957486 29.99%
crit 22.71% 53.61 30 82 7332.68 5063 17917 7336.16 6205 8466 393054 561439 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [I]:47.48
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 392 3.9% 0.0 0.00sec 0 0 Direct 25.5 3738 7480 4575 22.4%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 25.51 0.00 0.00 0.0000 0.0000 116685.29 166673.27 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.64% 19.80 3 30 3737.76 2531 8958 3754.50 3103 5014 74008 105713 29.99%
crit 22.36% 5.70 0 15 7480.31 5063 17917 7475.97 0 16903 42677 60960 29.87%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 374 3.7% 114.7 2.62sec 976 435 Direct 114.5 799 1599 978 22.4%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 114.74 114.49 0.00 0.00 2.2463 0.0000 112018.08 160006.63 29.99% 434.64 434.64
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.61% 88.85 57 118 799.42 776 916 799.31 787 812 71035 101466 29.99%
crit 22.39% 25.64 10 43 1598.65 1552 1831 1598.34 1557 1655 40983 58541 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 137 1.4% 3.7 90.76sec 11028 0 Direct 3.7 9042 18082 11089 22.6%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.73 3.72 0.00 0.00 0.0000 0.0000 41166.65 41166.65 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.45% 2.88 0 4 9041.51 8937 9474 8960.24 0 9474 26014 26014 0.00%
crit 22.55% 0.84 0 4 18081.51 17875 18947 11015.21 0 18947 15152 15152 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.4% 22.2 13.17sec 541 0 Direct 22.2 442 883 541 22.4%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.16 22.16 0.00 0.00 0.0000 0.0000 11982.96 11982.96 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.64% 17.21 7 31 441.89 435 461 441.87 435 453 7604 7604 0.00%
crit 22.36% 4.96 0 12 883.49 871 923 876.55 0 923 4379 4379 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 85 0.9% 4.7 13.18sec 5378 4553 Direct 4.7 4202 9462 5429 23.2%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.73 4.69 0.00 0.00 1.1814 0.0000 25421.23 36311.69 29.99% 4552.51 4552.51
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.82% 3.60 0 6 4201.98 4076 4809 4184.58 0 4564 15136 21621 29.93%
crit 23.18% 1.09 0 5 9462.28 9172 10819 6856.67 0 10819 10285 14691 21.74%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [L]:4.72
  • if_expr:buff.dead_eye.down
Master Marksman 472 4.7% 311.3 0.98sec 454 0 Periodic 529.5 267 0 267 0.0% 70.6%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 311.26 0.00 529.54 529.54 0.0000 2.0000 141289.07 141289.07 0.00% 133.41 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 529.54 391 676 266.85 37 1808 266.89 216 315 141289 141289 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2665 26.7% 82.8 3.61sec 9646 8557 Direct 413.1 1576 3150 1933 22.7%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.79 413.08 0.00 0.00 1.1273 0.0000 798578.20 1140689.10 29.99% 8556.68 8556.68
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.29% 319.26 239 420 1575.54 955 1972 1575.29 1455 1666 503003 718489 29.99%
crit 22.71% 93.82 57 132 3150.43 1911 3945 3150.12 2811 3366 295575 422200 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [K]:74.50
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [M]:8.28
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1020 10.2% 16.1 18.86sec 18978 10980 Periodic 574.9 434 866 532 22.7% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.10 0.00 115.39 574.88 1.7284 0.2062 305623.04 436551.95 29.99% 10980.21 10980.21
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.31% 444.45 309 582 433.54 352 831 433.53 423 445 192692 275241 29.99%
crit 22.69% 130.43 76 185 865.76 705 1663 865.79 785 949 112931 161311 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [J]:16.10
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 834 8.4% 0.0 0.00sec 0 0 Direct 47.2 493 985 604 22.7%
Periodic 386.1 468 935 573 22.6% 54.8%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 47.15 386.07 386.07 0.0000 2.1288 249829.11 249829.11 0.00% 303.98 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.30% 36.45 23 50 492.52 480 567 492.53 482 501 17953 17953 0.00%
crit 22.70% 10.71 2 26 985.42 961 1133 985.26 961 1044 10549 10549 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.43% 298.95 215 390 467.84 1 567 467.81 459 477 139859 139859 0.00%
crit 22.57% 87.12 47 123 935.01 1 1133 934.94 876 973 81467 81467 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.4% 44.3 6.70sec 298 0 Direct 44.3 242 484 298 23.1%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.29 44.29 0.00 0.00 0.0000 0.0000 13197.10 13197.10 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.88% 34.05 17 57 241.95 239 254 241.94 239 246 8239 8239 0.00%
crit 23.12% 10.24 1 22 484.11 479 508 484.11 479 498 4958 4958 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 361 3.6% 69.5 4.30sec 1557 1163 Direct 70.4 1254 2506 1537 22.6%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 69.50 70.38 0.00 0.00 1.3381 0.0000 108180.08 154524.43 29.99% 1163.30 1163.30
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.37% 54.45 34 75 1253.56 1223 1443 1253.31 1233 1280 68260 97503 29.99%
crit 22.63% 15.93 5 28 2506.43 2446 2885 2505.69 2446 2602 39920 57021 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:15.70
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [N]:54.09
Simple Action Stats Execute Interval
troll
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:troll
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 240.14sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    cds
    [D]:2.00
  • if_expr:buff.trueshot.up|target.time_to_die<13
Double Tap 5.6 60.62sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.61 0.00 0.00 0.00 0.9763 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.61
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:troll
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:troll
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 309.68sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.48 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.47
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.60sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [H]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 240.2sec 240.2sec 12.0sec 8.11% 13.98% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:troll
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:226.1s / 244.1s
  • trigger_min/max:226.1s / 244.1s
  • trigger_pct:100.00%
  • duration_min/max:11.1s / 12.0s

Stack Uptimes

  • berserking_1:8.11%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.52% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:troll
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.52%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.6sec 8.64% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:troll
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.3s

Stack Uptimes

  • double_tap_1:8.64%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:troll
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 9.1 0.2 30.2sec 29.5sec 1.9sec 5.63% 18.78% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:troll
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.7s / 265.3s
  • trigger_min/max:1.7s / 265.3s
  • trigger_pct:8.10%
  • duration_min/max:0.0s / 11.3s

Stack Uptimes

  • lock_and_load_1:5.63%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.9sec 309.9sec 23.4sec 11.29% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:troll
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.1s
  • trigger_min/max:300.0s / 333.1s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.29%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 41.0 6.3 7.3sec 6.3sec 2.7sec 37.21% 81.35% 3.1 (3.1) 0.0

Buff Details

  • buff initial source:troll
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 35.1s
  • trigger_min/max:0.9s / 14.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 29.1s

Stack Uptimes

  • precise_shots_1:32.34%
  • precise_shots_2:4.86%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:troll
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.6 19.9 56.8sec 11.9sec 50.8sec 95.31% 0.00% 19.9 (19.9) 4.7

Buff Details

  • buff initial source:troll
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 259.5s
  • trigger_min/max:4.0s / 37.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 334.5s

Stack Uptimes

  • steady_focus_1:95.31%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 64.2 18.6 4.7sec 3.6sec 4.2sec 90.01% 100.00% 18.6 (18.6) 0.0

Buff Details

  • buff initial source:troll
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.7s / 11.5s
  • trigger_min/max:0.9s / 10.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.5s

Stack Uptimes

  • trick_shots_1:90.01%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.6sec 14.66% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:troll
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • trueshot_1:14.66%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:troll
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:troll
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 1.0 7.0 62.4s 48.2s 186.2s
double_tap_rapid_fire 0.4 0.0 4.0 90.8s 55.1s 242.6s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.52% 0.41% 1.15% 0.6s 0.0s 1.6s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7000.0012.7112.7220.1417.164
Aimed Shot1.1370.0016.7699.4682.30020.986
Kill Shot3.5070.00219.64211.9970.68229.060
Trueshot0.7250.0012.6691.1930.0004.110
Rapid Fire2.7200.00123.99035.20715.37559.928

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
troll
steady_shot Focus 70.49 684.94 23.00% 9.72 20.01 2.84%
rapid_fire Focus 115.39 115.33 3.87% 1.00 0.06 0.05%
focus_regen Focus 587.12 1972.11 66.22% 3.36 10.74 0.54%
Trueshot Focus 124.41 205.60 6.90% 1.65 1.09 0.53%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.93 10.14 31.9 36.1 0.3 99.6
Usage Type Count Total Avg RPE APR
troll
aimed_shot Focus 47.3 1338.9 28.3 28.3 881.4
kill_shot Focus 4.7 47.2 10.0 10.0 538.1
multishot Focus 82.8 1655.7 20.0 20.0 482.3

Statistics & Data Analysis

Fight Length
troll Fight Length
Count 1018
Mean 299.91
Minimum 240.08
Maximum 360.00
Spread ( max - min ) 119.92
Range [ ( max - min ) / 2 * 100% ] 19.99%
DPS
troll Damage Per Second
Count 1018
Mean 9972.76
Minimum 9148.41
Maximum 10997.69
Spread ( max - min ) 1849.28
Range [ ( max - min ) / 2 * 100% ] 9.27%
Standard Deviation 299.3615
5th Percentile 9493.40
95th Percentile 10496.59
( 95th Percentile - 5th Percentile ) 1003.19
Mean Distribution
Standard Deviation 9.3826
95.00% Confidence Interval ( 9954.37 - 9991.15 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 35
0.1% Error 3462
0.1 Scale Factor Error with Delta=300 766
0.05 Scale Factor Error with Delta=300 3061
0.01 Scale Factor Error with Delta=300 76503
Priority Target DPS
troll Priority Target Damage Per Second
Count 1018
Mean 3091.44
Minimum 2804.27
Maximum 3480.80
Spread ( max - min ) 676.53
Range [ ( max - min ) / 2 * 100% ] 10.94%
Standard Deviation 97.7191
5th Percentile 2940.92
95th Percentile 3255.83
( 95th Percentile - 5th Percentile ) 314.92
Mean Distribution
Standard Deviation 3.0627
95.00% Confidence Interval ( 3085.44 - 3097.45 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 39
0.1% Error 3839
0.1 Scale Factor Error with Delta=300 82
0.05 Scale Factor Error with Delta=300 327
0.01 Scale Factor Error with Delta=300 8152
DPS(e)
troll Damage Per Second (Effective)
Count 1018
Mean 9972.76
Minimum 9148.41
Maximum 10997.69
Spread ( max - min ) 1849.28
Range [ ( max - min ) / 2 * 100% ] 9.27%
Damage
troll Damage
Count 1018
Mean 2987345.81
Minimum 2298980.09
Maximum 3746939.96
Spread ( max - min ) 1447959.87
Range [ ( max - min ) / 2 * 100% ] 24.23%
DTPS
troll Damage Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
troll Healing Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
troll Healing Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
troll Heal
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
troll Healing Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
troll Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
trollTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
troll Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.74 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
D 2.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.47 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 15.70 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.61 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
H 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
I 47.48 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
J 16.10 rapid_fire,if=buff.trick_shots.remains>=execute_time
K 74.50 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
L 4.72 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
M 8.28 multishot,if=focus>cost+action.aimed_shot.cost
N 54.09 steady_shot

Sample Sequence

0125789FHDEKIKIKIKJKIKNFIKINKJKNIKNFIKIKIKNNNKNIKJKNMIKNFGKNIKKIKJKIKNFNIKNNKIKJKNIKN9FNKIKNIKJKIKNFNGKIKNNKJHKIKNIKJKIKINFKIKJKNINFKINKNNKIKJKNNGIKNNK9NIKNJKMNFIKNKMNIKNFJKIKNMNFMIKNNMJKIGKLNFIKIHDKIKILNFKIKJKIKLNFIKJKL9NINFKILNKIKNFJKI

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask troll 100.0/100: 100% focus
Pre precombat 1 augmentation troll 100.0/100: 100% focus
Pre precombat 2 food troll 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.483 trickshots H trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.483 cds D berserking Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.483 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, berserking, double_tap, steady_focus, trueshot
0:01.483 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, berserking, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.317 trickshots I aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, berserking, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.150 trickshots K multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, berserking, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:03.981 trickshots I aimed_shot enemy2 58.2/100: 58% focus bloodlust, berserking, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:04.811 trickshots K multishot Fluffy_Pillow 34.5/100: 34% focus bloodlust, berserking, lock_and_load, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:05.643 trickshots I aimed_shot enemy3 25.8/100: 26% focus bloodlust, berserking, lock_and_load, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:06.476 trickshots K multishot Fluffy_Pillow 37.1/100: 37% focus bloodlust, berserking, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:07.310 trickshots J rapid_fire Fluffy_Pillow 28.4/100: 28% focus bloodlust, berserking, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:08.709 trickshots K multishot Fluffy_Pillow 58.4/100: 58% focus bloodlust, berserking, steady_focus, trueshot, potion_of_spectral_agility
0:09.542 trickshots I aimed_shot enemy4 49.7/100: 50% focus bloodlust, berserking, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:10.377 trickshots K multishot Fluffy_Pillow 26.1/100: 26% focus bloodlust, berserking, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:11.209 trickshots N steady_shot Fluffy_Pillow 17.4/100: 17% focus bloodlust, berserking, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.179 trickshots F steady_shot Fluffy_Pillow 45.5/100: 46% focus bloodlust, berserking, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:13.150 trickshots I aimed_shot enemy5 73.7/100: 74% focus bloodlust, berserking, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:13.982 trickshots K multishot Fluffy_Pillow 49.4/100: 49% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:14.897 trickshots I aimed_shot Fluffy_Pillow 40.7/100: 41% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:15.812 trickshots N steady_shot Fluffy_Pillow 17.0/100: 17% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:16.879 trickshots K multishot Fluffy_Pillow 38.5/100: 39% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:17.796 trickshots J rapid_fire Fluffy_Pillow 26.1/100: 26% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:19.237 trickshots K multishot Fluffy_Pillow 44.9/100: 45% focus bloodlust, steady_focus, potion_of_spectral_agility
0:20.153 trickshots N steady_shot Fluffy_Pillow 32.4/100: 32% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:21.220 trickshots I aimed_shot enemy2 51.2/100: 51% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:22.744 trickshots K multishot Fluffy_Pillow 28.8/100: 29% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:23.660 trickshots N steady_shot Fluffy_Pillow 16.3/100: 16% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:24.727 trickshots F steady_shot Fluffy_Pillow 35.1/100: 35% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.795 trickshots I aimed_shot enemy3 53.9/100: 54% focus bloodlust, lock_and_load, steady_focus, trick_shots, potion_of_spectral_agility
0:26.711 trickshots K multishot Fluffy_Pillow 61.4/100: 61% focus bloodlust, precise_shots, steady_focus
0:27.627 trickshots I aimed_shot enemy4 48.9/100: 49% focus bloodlust, steady_focus, trick_shots
0:29.149 trickshots K multishot Fluffy_Pillow 26.5/100: 26% focus bloodlust, lock_and_load, precise_shots, steady_focus
0:30.064 trickshots I aimed_shot enemy5 14.0/100: 14% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:30.980 trickshots K multishot Fluffy_Pillow 21.5/100: 22% focus bloodlust, precise_shots(2), steady_focus
0:31.895 trickshots N steady_shot Fluffy_Pillow 9.1/100: 9% focus bloodlust, precise_shots, steady_focus, trick_shots
0:32.961 trickshots N steady_shot Fluffy_Pillow 27.8/100: 28% focus bloodlust, precise_shots, steady_focus, trick_shots
0:34.028 trickshots N steady_shot Fluffy_Pillow 46.6/100: 47% focus bloodlust, precise_shots, steady_focus, trick_shots
0:35.096 trickshots K multishot Fluffy_Pillow 65.4/100: 65% focus bloodlust, precise_shots, steady_focus, trick_shots
0:36.011 trickshots N steady_shot Fluffy_Pillow 52.9/100: 53% focus bloodlust, steady_focus, trick_shots
0:37.078 trickshots I aimed_shot Fluffy_Pillow 71.7/100: 72% focus bloodlust, steady_focus, trick_shots
0:38.603 trickshots K multishot Fluffy_Pillow 49.3/100: 49% focus bloodlust, precise_shots, steady_focus
0:39.518 trickshots J rapid_fire Fluffy_Pillow 36.8/100: 37% focus bloodlust, steady_focus, trick_shots
0:40.985 trickshots K multishot Fluffy_Pillow 55.9/100: 56% focus bloodlust, steady_focus
0:41.900 trickshots N steady_shot Fluffy_Pillow 41.7/100: 42% focus steady_focus, trick_shots
0:43.285 trickshots M multishot Fluffy_Pillow 60.4/100: 60% focus steady_focus, trick_shots
0:44.475 trickshots I aimed_shot enemy2 48.0/100: 48% focus steady_focus, trick_shots
0:46.528 trickshots K multishot Fluffy_Pillow 26.0/100: 26% focus precise_shots(2), steady_focus
0:47.716 trickshots N steady_shot Fluffy_Pillow 13.5/100: 13% focus precise_shots, steady_focus, trick_shots
0:49.103 trickshots F steady_shot Fluffy_Pillow 32.2/100: 32% focus precise_shots, trick_shots
0:50.588 trickshots G double_tap Fluffy_Pillow 51.0/100: 51% focus precise_shots, steady_focus, trick_shots
0:51.774 trickshots K multishot Fluffy_Pillow 58.5/100: 59% focus double_tap, precise_shots, steady_focus, trick_shots
0:52.963 trickshots N steady_shot Fluffy_Pillow 46.0/100: 46% focus double_tap, steady_focus, trick_shots
0:54.350 trickshots I aimed_shot enemy3 64.8/100: 65% focus double_tap, lock_and_load, steady_focus, trick_shots
0:55.539 trickshots K multishot Fluffy_Pillow 72.4/100: 72% focus precise_shots(2), steady_focus
0:56.727 trickshots K multishot Fluffy_Pillow 59.9/100: 60% focus precise_shots, steady_focus, trick_shots
0:57.916 trickshots I aimed_shot enemy4 47.4/100: 47% focus steady_focus, trick_shots
0:59.896 trickshots K multishot Fluffy_Pillow 24.9/100: 25% focus precise_shots(2), steady_focus
1:01.086 trickshots J rapid_fire Fluffy_Pillow 12.5/100: 12% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:02.778 trickshots K multishot Fluffy_Pillow 30.2/100: 30% focus lock_and_load, precise_shots, steady_focus
1:03.968 trickshots I aimed_shot Fluffy_Pillow 17.7/100: 18% focus lock_and_load, steady_focus, trick_shots
1:05.157 trickshots K multishot Fluffy_Pillow 25.2/100: 25% focus precise_shots(2), steady_focus
1:06.348 trickshots N steady_shot Fluffy_Pillow 12.4/100: 12% focus precise_shots, trick_shots
1:07.833 trickshots F steady_shot Fluffy_Pillow 31.2/100: 31% focus precise_shots, trick_shots
1:09.318 trickshots N steady_shot Fluffy_Pillow 50.0/100: 50% focus precise_shots, steady_focus, trick_shots
1:10.705 trickshots I aimed_shot enemy2 68.8/100: 69% focus precise_shots, steady_focus, trick_shots
1:12.684 trickshots K multishot Fluffy_Pillow 46.3/100: 46% focus precise_shots(2), steady_focus
1:13.871 trickshots N steady_shot Fluffy_Pillow 33.8/100: 34% focus precise_shots, steady_focus, trick_shots
1:15.257 trickshots N steady_shot Fluffy_Pillow 52.6/100: 53% focus precise_shots, steady_focus, trick_shots
1:16.643 trickshots K multishot Fluffy_Pillow 71.4/100: 71% focus precise_shots, steady_focus, trick_shots
1:17.832 trickshots I aimed_shot enemy3 58.9/100: 59% focus steady_focus, trick_shots
1:19.811 trickshots K multishot Fluffy_Pillow 36.4/100: 36% focus precise_shots, steady_focus
1:21.000 trickshots J rapid_fire Fluffy_Pillow 24.0/100: 24% focus steady_focus, trick_shots
1:22.976 trickshots K multishot Fluffy_Pillow 43.5/100: 43% focus steady_focus
1:24.165 trickshots N steady_shot Fluffy_Pillow 31.0/100: 31% focus steady_focus, trick_shots
1:25.552 trickshots I aimed_shot Fluffy_Pillow 49.8/100: 50% focus steady_focus, trick_shots
1:27.532 trickshots K multishot Fluffy_Pillow 27.3/100: 27% focus precise_shots(2), steady_focus
1:28.720 trickshots N steady_shot Fluffy_Pillow 14.8/100: 15% focus precise_shots, steady_focus, trick_shots
1:30.107 default 9 use_items Fluffy_Pillow 33.6/100: 34% focus precise_shots, steady_focus, trick_shots
1:30.107 trickshots F steady_shot Fluffy_Pillow 33.6/100: 34% focus precise_shots, steady_focus, trick_shots
1:31.493 trickshots N steady_shot Fluffy_Pillow 52.4/100: 52% focus precise_shots, steady_focus, trick_shots
1:32.879 trickshots K multishot Fluffy_Pillow 71.1/100: 71% focus precise_shots, steady_focus, trick_shots
1:34.068 trickshots I aimed_shot enemy2 58.7/100: 59% focus steady_focus, trick_shots
1:36.047 trickshots K multishot Fluffy_Pillow 36.2/100: 36% focus precise_shots, steady_focus
1:37.235 trickshots N steady_shot Fluffy_Pillow 23.7/100: 24% focus steady_focus, trick_shots
1:38.622 trickshots I aimed_shot enemy4 42.5/100: 42% focus lock_and_load, steady_focus, trick_shots
1:39.810 trickshots K multishot Fluffy_Pillow 50.0/100: 50% focus precise_shots(2), steady_focus
1:40.998 trickshots J rapid_fire Fluffy_Pillow 37.5/100: 38% focus precise_shots, steady_focus, trick_shots
1:42.852 trickshots K multishot Fluffy_Pillow 56.3/100: 56% focus precise_shots, steady_focus
1:44.041 trickshots I aimed_shot enemy3 43.8/100: 44% focus steady_focus, trick_shots
1:46.018 trickshots K multishot Fluffy_Pillow 21.3/100: 21% focus precise_shots(2), steady_focus
1:47.205 trickshots N steady_shot Fluffy_Pillow 8.5/100: 9% focus precise_shots, trick_shots
1:48.689 trickshots F steady_shot Fluffy_Pillow 27.3/100: 27% focus precise_shots, trick_shots
1:50.172 trickshots N steady_shot Fluffy_Pillow 46.1/100: 46% focus precise_shots, steady_focus, trick_shots
1:51.559 trickshots G double_tap Fluffy_Pillow 64.8/100: 65% focus precise_shots, steady_focus, trick_shots
1:52.748 trickshots K multishot Fluffy_Pillow 72.4/100: 72% focus double_tap, precise_shots, steady_focus, trick_shots
1:53.936 trickshots I aimed_shot Fluffy_Pillow 59.9/100: 60% focus double_tap, steady_focus, trick_shots
1:55.915 trickshots K multishot Fluffy_Pillow 37.4/100: 37% focus precise_shots(2), steady_focus
1:57.103 trickshots N steady_shot Fluffy_Pillow 24.9/100: 25% focus precise_shots, steady_focus, trick_shots
1:58.488 trickshots N steady_shot Fluffy_Pillow 43.7/100: 44% focus precise_shots, steady_focus, trick_shots
1:59.875 trickshots K multishot Fluffy_Pillow 62.5/100: 62% focus precise_shots, steady_focus, trick_shots
2:01.064 trickshots J rapid_fire Fluffy_Pillow 50.0/100: 50% focus steady_focus, trick_shots
2:02.974 trickshots H trueshot Fluffy_Pillow 69.1/100: 69% focus steady_focus
2:02.974 trickshots K multishot Fluffy_Pillow 69.1/100: 69% focus steady_focus, trueshot
2:04.161 trickshots I aimed_shot enemy2 60.4/100: 60% focus steady_focus, trick_shots, trueshot
2:05.350 trickshots K multishot Fluffy_Pillow 36.7/100: 37% focus precise_shots, steady_focus, trueshot
2:06.540 trickshots N steady_shot Fluffy_Pillow 27.9/100: 28% focus steady_focus, trick_shots, trueshot
2:07.928 trickshots I aimed_shot enemy3 56.1/100: 56% focus steady_focus, trick_shots, trueshot
2:09.117 trickshots K multishot Fluffy_Pillow 32.4/100: 32% focus precise_shots, steady_focus, trueshot
2:10.306 trickshots J rapid_fire Fluffy_Pillow 23.7/100: 24% focus steady_focus, trick_shots, trueshot
2:12.139 trickshots K multishot Fluffy_Pillow 50.1/100: 50% focus lock_and_load, steady_focus, trueshot
2:13.329 trickshots I aimed_shot enemy4 41.4/100: 41% focus lock_and_load, steady_focus, trick_shots, trueshot
2:14.519 trickshots K multishot Fluffy_Pillow 52.7/100: 53% focus precise_shots(2), steady_focus, trueshot
2:15.709 trickshots I aimed_shot enemy5 43.5/100: 43% focus precise_shots, trick_shots, trueshot
2:16.979 trickshots N steady_shot Fluffy_Pillow 19.7/100: 20% focus precise_shots(2), trueshot
2:18.462 trickshots F steady_shot Fluffy_Pillow 41.5/100: 41% focus precise_shots(2)
2:19.944 trickshots K multishot Fluffy_Pillow 60.2/100: 60% focus precise_shots(2), steady_focus
2:21.131 trickshots I aimed_shot Fluffy_Pillow 47.7/100: 48% focus precise_shots, steady_focus, trick_shots
2:23.109 trickshots K multishot Fluffy_Pillow 25.3/100: 25% focus precise_shots(2), steady_focus
2:24.297 trickshots J rapid_fire Fluffy_Pillow 12.8/100: 13% focus precise_shots, steady_focus, trick_shots
2:26.091 trickshots K multishot Fluffy_Pillow 31.1/100: 31% focus precise_shots, steady_focus
2:27.279 trickshots N steady_shot Fluffy_Pillow 18.7/100: 19% focus steady_focus, trick_shots
2:28.664 trickshots I aimed_shot enemy3 37.4/100: 37% focus steady_focus, trick_shots
2:30.643 trickshots N steady_shot Fluffy_Pillow 14.9/100: 15% focus precise_shots, steady_focus
2:32.029 trickshots F steady_shot Fluffy_Pillow 33.7/100: 34% focus precise_shots, steady_focus
2:33.415 trickshots K multishot Fluffy_Pillow 52.5/100: 52% focus precise_shots, steady_focus
2:34.603 trickshots I aimed_shot enemy2 40.0/100: 40% focus steady_focus, trick_shots
2:36.582 trickshots N steady_shot Fluffy_Pillow 17.5/100: 18% focus precise_shots(2), steady_focus
2:37.967 trickshots K multishot Fluffy_Pillow 36.3/100: 36% focus precise_shots(2), steady_focus
2:39.156 trickshots N steady_shot Fluffy_Pillow 23.8/100: 24% focus precise_shots, steady_focus, trick_shots
2:40.544 trickshots N steady_shot Fluffy_Pillow 42.6/100: 43% focus precise_shots, steady_focus, trick_shots
2:41.930 trickshots K multishot Fluffy_Pillow 61.4/100: 61% focus precise_shots, steady_focus, trick_shots
2:43.120 trickshots I aimed_shot Fluffy_Pillow 48.9/100: 49% focus steady_focus, trick_shots
2:45.099 trickshots K multishot Fluffy_Pillow 26.4/100: 26% focus precise_shots, steady_focus
2:46.288 trickshots J rapid_fire Fluffy_Pillow 14.0/100: 14% focus steady_focus, trick_shots
2:48.059 trickshots K multishot Fluffy_Pillow 32.2/100: 32% focus steady_focus
2:49.247 trickshots N steady_shot Fluffy_Pillow 19.7/100: 20% focus steady_focus, trick_shots
2:50.634 trickshots N steady_shot Fluffy_Pillow 38.5/100: 38% focus steady_focus, trick_shots
2:52.019 trickshots G double_tap Fluffy_Pillow 57.2/100: 57% focus steady_focus, trick_shots
2:53.207 trickshots I aimed_shot enemy3 64.8/100: 65% focus double_tap, steady_focus, trick_shots
2:55.186 trickshots K multishot Fluffy_Pillow 42.3/100: 42% focus precise_shots(2), steady_focus
2:56.375 trickshots N steady_shot Fluffy_Pillow 29.8/100: 30% focus precise_shots, steady_focus, trick_shots
2:57.762 trickshots N steady_shot Fluffy_Pillow 48.6/100: 49% focus precise_shots, steady_focus, trick_shots
2:59.150 trickshots K multishot Fluffy_Pillow 67.4/100: 67% focus precise_shots, steady_focus, trick_shots
3:00.338 default 9 use_items Fluffy_Pillow 54.9/100: 55% focus steady_focus, trick_shots
3:00.338 trickshots N steady_shot Fluffy_Pillow 54.9/100: 55% focus steady_focus, trick_shots
3:01.723 trickshots I aimed_shot enemy2 73.7/100: 74% focus steady_focus, trick_shots
3:03.804 trickshots K multishot Fluffy_Pillow 51.8/100: 52% focus precise_shots(2), steady_focus
3:04.993 trickshots N steady_shot Fluffy_Pillow 39.4/100: 39% focus precise_shots, steady_focus, trick_shots
3:06.380 trickshots J rapid_fire Fluffy_Pillow 58.1/100: 58% focus precise_shots, steady_focus, trick_shots
3:08.141 trickshots K multishot Fluffy_Pillow 76.3/100: 76% focus precise_shots, steady_focus
3:09.330 trickshots M multishot Fluffy_Pillow 63.8/100: 64% focus steady_focus, trick_shots
3:10.519 trickshots N steady_shot Fluffy_Pillow 51.3/100: 51% focus steady_focus, trick_shots
3:11.907 trickshots F steady_shot Fluffy_Pillow 70.1/100: 70% focus steady_focus, trick_shots
3:13.293 trickshots I aimed_shot Fluffy_Pillow 88.9/100: 89% focus steady_focus, trick_shots
3:15.271 trickshots K multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots(2), steady_focus
3:16.460 trickshots N steady_shot Fluffy_Pillow 52.6/100: 53% focus precise_shots, steady_focus, trick_shots
3:17.847 trickshots K multishot Fluffy_Pillow 71.3/100: 71% focus precise_shots, steady_focus, trick_shots
3:19.035 trickshots M multishot Fluffy_Pillow 58.8/100: 59% focus steady_focus, trick_shots
3:20.223 trickshots N steady_shot Fluffy_Pillow 46.4/100: 46% focus steady_focus, trick_shots
3:21.612 trickshots I aimed_shot enemy3 65.2/100: 65% focus steady_focus, trick_shots
3:23.590 trickshots K multishot Fluffy_Pillow 42.7/100: 43% focus precise_shots, steady_focus
3:24.778 trickshots N steady_shot Fluffy_Pillow 30.2/100: 30% focus steady_focus, trick_shots
3:26.165 trickshots F steady_shot Fluffy_Pillow 49.0/100: 49% focus steady_focus, trick_shots
3:27.551 trickshots J rapid_fire Fluffy_Pillow 67.7/100: 68% focus steady_focus, trick_shots
3:29.415 trickshots K multishot Fluffy_Pillow 86.5/100: 87% focus steady_focus
3:30.603 trickshots I aimed_shot enemy2 74.1/100: 74% focus steady_focus, trick_shots
3:32.581 trickshots K multishot Fluffy_Pillow 51.6/100: 52% focus precise_shots, steady_focus
3:33.769 trickshots N steady_shot Fluffy_Pillow 39.1/100: 39% focus steady_focus, trick_shots
3:35.156 trickshots M multishot Fluffy_Pillow 57.9/100: 58% focus steady_focus, trick_shots
3:36.343 trickshots N steady_shot Fluffy_Pillow 45.4/100: 45% focus steady_focus, trick_shots
3:37.728 trickshots F steady_shot Fluffy_Pillow 64.2/100: 64% focus steady_focus, trick_shots
3:39.114 trickshots M multishot Fluffy_Pillow 82.9/100: 83% focus steady_focus, trick_shots
3:40.303 trickshots I aimed_shot Fluffy_Pillow 70.5/100: 70% focus steady_focus, trick_shots
3:42.280 trickshots K multishot Fluffy_Pillow 48.0/100: 48% focus precise_shots, steady_focus
3:43.469 trickshots N steady_shot Fluffy_Pillow 35.5/100: 35% focus steady_focus, trick_shots
3:44.855 trickshots N steady_shot Fluffy_Pillow 54.3/100: 54% focus steady_focus, trick_shots
3:46.241 trickshots M multishot Fluffy_Pillow 73.0/100: 73% focus steady_focus, trick_shots
3:47.431 trickshots J rapid_fire Fluffy_Pillow 60.6/100: 61% focus steady_focus, trick_shots
3:49.362 trickshots K multishot Fluffy_Pillow 79.8/100: 80% focus steady_focus
3:50.550 trickshots I aimed_shot enemy3 67.3/100: 67% focus steady_focus, trick_shots
3:52.529 trickshots G double_tap Fluffy_Pillow 44.8/100: 45% focus precise_shots, steady_focus
3:53.719 trickshots K multishot Fluffy_Pillow 52.4/100: 52% focus double_tap, precise_shots, steady_focus
3:54.908 trickshots L kill_shot Fluffy_Pillow 39.9/100: 40% focus double_tap, steady_focus, trick_shots
3:56.099 trickshots N steady_shot Fluffy_Pillow 37.4/100: 37% focus double_tap, steady_focus, trick_shots
3:57.487 trickshots F steady_shot Fluffy_Pillow 56.2/100: 56% focus double_tap, lock_and_load, steady_focus, trick_shots
3:58.873 trickshots I aimed_shot enemy2 75.0/100: 75% focus double_tap, lock_and_load, steady_focus, trick_shots
4:00.064 trickshots K multishot Fluffy_Pillow 82.5/100: 83% focus precise_shots, steady_focus
4:01.253 trickshots I aimed_shot enemy4 70.1/100: 70% focus steady_focus, trick_shots
4:03.232 trickshots H trueshot Fluffy_Pillow 47.6/100: 48% focus lock_and_load, precise_shots, steady_focus
4:03.232 cds D berserking Fluffy_Pillow 47.6/100: 48% focus lock_and_load, precise_shots, steady_focus, trueshot
4:03.232 trickshots K multishot Fluffy_Pillow 47.6/100: 48% focus berserking, lock_and_load, precise_shots, steady_focus, trueshot
4:04.315 trickshots I aimed_shot Fluffy_Pillow 38.9/100: 39% focus berserking, lock_and_load, steady_focus, trick_shots, trueshot
4:05.395 trickshots K multishot Fluffy_Pillow 50.2/100: 50% focus berserking, precise_shots(2), steady_focus, trueshot
4:06.478 trickshots I aimed_shot enemy5 41.5/100: 41% focus berserking, precise_shots, steady_focus, trick_shots, trueshot
4:07.560 trickshots L kill_shot Fluffy_Pillow 17.8/100: 18% focus berserking, precise_shots(2), steady_focus, trueshot
4:08.640 trickshots N steady_shot Fluffy_Pillow 19.1/100: 19% focus berserking, precise_shots(2), steady_focus, trueshot
4:09.899 trickshots F steady_shot Fluffy_Pillow 47.2/100: 47% focus berserking, precise_shots(2), steady_focus, trueshot
4:11.160 trickshots K multishot Fluffy_Pillow 75.4/100: 75% focus berserking, precise_shots(2), steady_focus, trueshot
4:12.240 trickshots I aimed_shot enemy3 66.7/100: 67% focus berserking, precise_shots, steady_focus, trick_shots, trueshot
4:13.324 trickshots K multishot Fluffy_Pillow 43.0/100: 43% focus berserking, precise_shots(2), steady_focus, trueshot
4:14.405 trickshots J rapid_fire Fluffy_Pillow 34.3/100: 34% focus berserking, precise_shots, steady_focus, trick_shots, trueshot
4:16.048 trickshots K multishot Fluffy_Pillow 62.6/100: 63% focus precise_shots, steady_focus, trueshot
4:17.237 trickshots I aimed_shot enemy2 53.9/100: 54% focus steady_focus, trick_shots, trueshot
4:18.425 trickshots K multishot Fluffy_Pillow 29.6/100: 30% focus precise_shots, steady_focus
4:19.613 trickshots L kill_shot Fluffy_Pillow 17.1/100: 17% focus steady_focus, trick_shots
4:20.801 trickshots N steady_shot Fluffy_Pillow 14.6/100: 15% focus steady_focus, trick_shots
4:22.188 trickshots F steady_shot Fluffy_Pillow 33.4/100: 33% focus steady_focus, trick_shots
4:23.576 trickshots I aimed_shot Fluffy_Pillow 52.2/100: 52% focus steady_focus, trick_shots
4:25.553 trickshots K multishot Fluffy_Pillow 29.7/100: 30% focus precise_shots, steady_focus
4:26.742 trickshots J rapid_fire Fluffy_Pillow 17.2/100: 17% focus steady_focus, trick_shots
4:28.562 trickshots K multishot Fluffy_Pillow 35.8/100: 36% focus steady_focus
4:29.750 trickshots L kill_shot Fluffy_Pillow 23.3/100: 23% focus steady_focus, trick_shots
4:30.938 default 9 use_items Fluffy_Pillow 20.8/100: 21% focus steady_focus, trick_shots
4:30.938 trickshots N steady_shot Fluffy_Pillow 20.8/100: 21% focus steady_focus, trick_shots
4:32.326 trickshots I aimed_shot enemy4 39.6/100: 40% focus steady_focus, trick_shots
4:34.305 trickshots N steady_shot Fluffy_Pillow 17.1/100: 17% focus precise_shots, steady_focus
4:35.691 trickshots F steady_shot Fluffy_Pillow 35.9/100: 36% focus precise_shots, steady_focus
4:37.078 trickshots K multishot Fluffy_Pillow 54.7/100: 55% focus precise_shots, steady_focus
4:38.266 trickshots I aimed_shot enemy3 42.2/100: 42% focus steady_focus, trick_shots
4:40.243 trickshots L kill_shot Fluffy_Pillow 19.7/100: 20% focus precise_shots, steady_focus
4:41.433 trickshots N steady_shot Fluffy_Pillow 17.2/100: 17% focus lock_and_load, precise_shots, steady_focus
4:42.818 trickshots K multishot Fluffy_Pillow 36.0/100: 36% focus lock_and_load, precise_shots, steady_focus
4:44.007 trickshots I aimed_shot enemy2 23.5/100: 24% focus lock_and_load, steady_focus, trick_shots
4:45.194 trickshots K multishot Fluffy_Pillow 31.0/100: 31% focus precise_shots(2), steady_focus
4:46.383 trickshots N steady_shot Fluffy_Pillow 18.6/100: 19% focus precise_shots, steady_focus, trick_shots
4:47.768 trickshots F steady_shot Fluffy_Pillow 37.3/100: 37% focus precise_shots, steady_focus, trick_shots
4:49.155 trickshots J rapid_fire Fluffy_Pillow 56.1/100: 56% focus precise_shots, steady_focus, trick_shots
4:51.031 trickshots K multishot Fluffy_Pillow 75.0/100: 75% focus precise_shots, steady_focus
4:52.219 trickshots I aimed_shot Fluffy_Pillow 62.5/100: 62% focus steady_focus, trick_shots

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 274 1 293 275 0
Agility 450 2 1416 1303 789 (677)
Stamina 414 0 1799 1714 1300
Intellect 369 -3 403 366 0
Spirit 0 0 0 0 0
Health 35980 34280 0
Focus 100 100 0
Spell Power 403 366 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1487 1303 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="troll"
source=default
spec=marksmanship
level=60
race=troll
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

undead : 9889 dps, 3075 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9888.9 9888.9 17.7 / 0.179% 1127.4 / 11.4% 985.7
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 46.5 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
undead 9889
Aimed Shot 3495 (3889) 35.3% (39.3%) 46.7 6.39sec 24951 15775 Direct 233.1 (258.7) 3658 7306 4491 22.8% (22.8%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.67 233.08 0.00 0.00 1.5817 0.0000 1046832.97 1495296.21 29.99% 15775.02 15775.02
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.17% 179.87 122 247 3658.45 2527 8945 3660.32 3472 3947 658089 940015 29.99%
crit 22.83% 53.21 30 84 7305.84 5054 17889 7305.18 6230 8576 388744 555281 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [H]:46.86
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 394 4.0% 0.0 0.00sec 0 0 Direct 25.7 3735 7482 4580 22.6%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 25.65 0.00 0.00 0.0000 0.0000 117521.24 167867.33 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.38% 19.85 6 30 3734.59 2527 8945 3751.59 2969 5382 74146 105910 29.99%
crit 22.62% 5.80 0 13 7482.16 5054 17889 7500.02 0 15162 43376 61958 29.96%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 369 3.7% 113.5 2.65sec 976 431 Direct 113.2 798 1596 978 22.7%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.48 113.22 0.00 0.00 2.2667 0.0000 110768.96 158222.39 29.99% 430.62 430.62
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.35% 87.57 64 114 797.56 775 914 797.42 783 809 69845 99767 29.99%
crit 22.65% 25.65 12 43 1595.63 1550 1828 1595.47 1556 1641 40924 58455 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 138 1.4% 3.7 90.78sec 11072 0 Direct 3.7 9043 18097 11113 23.0%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.73 3.72 0.00 0.00 0.0000 0.0000 41318.36 41318.36 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.05% 2.86 0 4 9043.42 8937 9474 8972.62 0 9474 25887 25887 0.00%
crit 22.95% 0.85 0 4 18096.71 17875 18947 11016.88 0 18947 15432 15432 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 39 0.4% 21.9 12.88sec 541 0 Direct 21.9 442 884 541 22.4%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.89 21.89 0.00 0.00 0.0000 0.0000 11838.67 11838.67 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.64% 17.00 6 30 441.82 435 461 441.81 435 452 7509 7509 0.00%
crit 22.36% 4.90 0 14 884.45 871 923 879.13 0 923 4330 4330 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 85 0.9% 4.7 13.39sec 5411 4535 Direct 4.7 4197 9474 5453 23.7%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.72 4.68 0.00 0.00 1.1934 0.0000 25525.78 36461.03 29.99% 4534.69 4534.69
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.28% 3.57 0 7 4196.51 4069 4801 4159.20 0 4665 14996 21421 29.79%
crit 23.72% 1.11 0 5 9473.86 9156 10803 6860.26 0 10803 10529 15040 21.74%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [K]:4.71
  • if_expr:buff.dead_eye.down
Master Marksman 467 4.7% 309.0 0.99sec 453 0 Periodic 528.1 265 0 265 0.0% 70.4%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 309.03 0.00 528.14 528.14 0.0000 2.0000 140038.87 140038.87 0.00% 132.58 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 528.14 384 664 265.17 37 2014 265.20 218 319 140039 140039 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2633 26.6% 82.0 3.64sec 9620 8441 Direct 409.2 1572 3144 1928 22.7%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.03 409.20 0.00 0.00 1.1396 0.0000 789084.03 1127127.63 29.99% 8441.30 8441.30
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.34% 316.46 238 397 1572.10 954 1969 1571.93 1462 1672 497537 710682 29.99%
crit 22.66% 92.74 59 133 3143.83 1908 3938 3142.69 2822 3392 291547 416446 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:73.84
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [L]:8.19
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1013 10.2% 16.0 18.80sec 18954 10848 Periodic 571.0 433 866 531 22.7% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.01 0.00 114.55 571.00 1.7474 0.2090 303401.13 433378.18 29.99% 10847.76 10847.76
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.27% 441.23 286 607 432.91 352 830 432.91 422 445 191025 272860 29.99%
crit 22.73% 129.78 77 203 865.91 704 1660 865.86 795 934 112376 160518 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [I]:16.01
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 815 8.2% 0.0 0.00sec 0 0 Direct 46.6 491 983 602 22.6%
Periodic 376.8 468 936 574 22.6% 54.2%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.56 376.79 376.79 0.0000 2.1556 244279.65 244279.65 0.00% 300.76 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.44% 36.05 20 52 491.44 480 566 491.40 484 501 17719 17719 0.00%
crit 22.56% 10.50 2 21 982.79 959 1132 982.76 959 1035 10322 10322 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.37% 291.52 206 391 467.94 3 566 467.98 459 477 136421 136421 0.00%
crit 22.63% 85.26 51 127 936.18 18 1132 936.17 896 975 79818 79818 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.4% 44.1 6.66sec 297 0 Direct 44.1 242 484 297 22.7%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.07 44.07 0.00 0.00 0.0000 0.0000 13088.57 13088.57 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.27% 34.06 18 55 242.02 239 254 242.02 239 246 8242 8242 0.00%
crit 22.73% 10.02 1 19 483.92 479 508 483.88 479 508 4847 4847 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 357 3.6% 68.8 4.34sec 1556 1155 Direct 69.7 1251 2501 1536 22.8%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 68.84 69.72 0.00 0.00 1.3471 0.0000 107118.17 153007.60 29.99% 1155.15 1155.15
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.16% 53.80 38 73 1250.57 1221 1440 1250.33 1227 1275 67286 96112 29.99%
crit 22.84% 15.92 4 29 2501.47 2442 2881 2500.93 2442 2616 39832 56896 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:15.66
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [M]:53.48
Touch of the Grave 39 0.4% 18.5 16.55sec 634 0 Direct 18.5 517 1036 634 22.5%

Stats Details: Touch Of The Grave

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 18.53 18.53 0.00 0.00 0.0000 0.0000 11741.53 11741.53 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.54% 14.37 7 22 517.31 505 610 517.16 505 538 7432 7432 0.00%
crit 22.46% 4.16 0 12 1035.65 1009 1220 1024.51 0 1220 4310 4310 0.00%

Action Details: Touch Of The Grave

  • id:127802
  • school:shadow
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.312500
  • spell_power_mod.direct:0.250000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:127802
  • name:Touch of the Grave
  • school:shadow
  • tooltip:
  • description:{$@spelldesc5227=Your attacks and damaging spells have a chance to drain the target, dealing $<damage> Shadow damage and healing you for the same amount. Additionally, you can breathe underwater indefinitely.}
Simple Action Stats Execute Interval
undead
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:undead
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Double Tap 5.6 60.66sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.60 0.00 0.00 0.00 0.9771 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.60
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:undead
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:undead
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 309.64sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.48 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.47
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.65sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [G]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.52% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:undead
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.52%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.6sec 8.58% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:undead
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 11.2s

Stack Uptimes

  • double_tap_1:8.58%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:undead
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 9.1 0.2 30.1sec 29.3sec 1.9sec 5.76% 19.02% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:undead
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 242.8s
  • trigger_min/max:1.8s / 242.8s
  • trigger_pct:8.21%
  • duration_min/max:0.0s / 11.1s

Stack Uptimes

  • lock_and_load_1:5.76%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.9sec 309.9sec 23.3sec 11.29% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:undead
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.9s
  • trigger_min/max:300.0s / 333.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.29%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.8 5.9 7.3sec 6.4sec 2.8sec 37.43% 81.41% 3.0 (3.0) 0.0

Buff Details

  • buff initial source:undead
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 35.3s
  • trigger_min/max:0.9s / 14.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 36.4s

Stack Uptimes

  • precise_shots_1:32.36%
  • precise_shots_2:5.07%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:undead
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.9 19.4 54.7sec 12.0sec 48.6sec 95.08% 0.00% 19.4 (19.4) 4.9

Buff Details

  • buff initial source:undead
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 314.8s
  • trigger_min/max:3.0s / 35.5s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 333.9s

Stack Uptimes

  • steady_focus_1:95.08%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.5 18.5 4.7sec 3.7sec 4.2sec 89.62% 100.00% 18.5 (18.5) 0.0

Buff Details

  • buff initial source:undead
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 10.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:89.62%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.6sec 14.65% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:undead
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 15.0s

Stack Uptimes

  • trueshot_1:14.65%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:undead
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:undead
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 2.0 7.0 62.3s 48.0s 233.2s
double_tap_rapid_fire 0.4 0.0 3.0 87.5s 56.5s 244.5s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.52% 0.41% 1.55% 0.6s 0.0s 1.5s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7440.0012.7022.8610.0747.439
Aimed Shot1.1890.0016.9169.6252.17324.291
Kill Shot3.5770.00118.67512.1070.00026.725
Trueshot0.7500.0012.6561.2510.0004.201
Rapid Fire2.7270.00128.01235.27413.27959.286

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
undead
steady_shot Focus 69.85 678.45 23.06% 9.71 20.02 2.87%
rapid_fire Focus 114.57 114.46 3.89% 1.00 0.11 0.10%
focus_regen Focus 586.98 1954.19 66.43% 3.33 10.83 0.55%
Trueshot Focus 117.77 194.70 6.62% 1.65 1.09 0.56%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.81 10.02 32.1 36.2 0.1 94.2
Usage Type Count Total Avg RPE APR
undead
aimed_shot Focus 46.7 1318.1 28.2 28.2 883.4
kill_shot Focus 4.7 47.1 10.0 10.0 541.7
multishot Focus 82.0 1640.5 20.0 20.0 481.0

Statistics & Data Analysis

Fight Length
undead Fight Length
Count 1018
Mean 299.91
Minimum 240.08
Maximum 360.00
Spread ( max - min ) 119.92
Range [ ( max - min ) / 2 * 100% ] 19.99%
DPS
undead Damage Per Second
Count 1018
Mean 9888.91
Minimum 9082.49
Maximum 10975.13
Spread ( max - min ) 1892.64
Range [ ( max - min ) / 2 * 100% ] 9.57%
Standard Deviation 288.0086
5th Percentile 9429.38
95th Percentile 10369.13
( 95th Percentile - 5th Percentile ) 939.75
Mean Distribution
Standard Deviation 9.0268
95.00% Confidence Interval ( 9871.22 - 9906.60 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 33
0.1% Error 3259
0.1 Scale Factor Error with Delta=300 709
0.05 Scale Factor Error with Delta=300 2833
0.01 Scale Factor Error with Delta=300 70810
Priority Target DPS
undead Priority Target Damage Per Second
Count 1018
Mean 3074.90
Minimum 2714.32
Maximum 3407.22
Spread ( max - min ) 692.90
Range [ ( max - min ) / 2 * 100% ] 11.27%
Standard Deviation 100.7570
5th Percentile 2915.31
95th Percentile 3252.22
( 95th Percentile - 5th Percentile ) 336.91
Mean Distribution
Standard Deviation 3.1579
95.00% Confidence Interval ( 3068.71 - 3081.09 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 42
0.1% Error 4125
0.1 Scale Factor Error with Delta=300 87
0.05 Scale Factor Error with Delta=300 347
0.01 Scale Factor Error with Delta=300 8667
DPS(e)
undead Damage Per Second (Effective)
Count 1018
Mean 9888.91
Minimum 9082.49
Maximum 10975.13
Spread ( max - min ) 1892.64
Range [ ( max - min ) / 2 * 100% ] 9.57%
Damage
undead Damage
Count 1018
Mean 2962557.94
Minimum 2209742.19
Maximum 3668766.79
Spread ( max - min ) 1459024.60
Range [ ( max - min ) / 2 * 100% ] 24.62%
DTPS
undead Damage Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
undead Healing Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
undead Healing Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
undead Heal
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
undead Healing Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
undead Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
undeadTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
undead Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.74 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.47 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 15.66 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.60 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
G 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
H 46.86 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
I 16.01 rapid_fire,if=buff.trick_shots.remains>=execute_time
J 73.84 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
K 4.71 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
L 8.19 multishot,if=focus>cost+action.aimed_shot.cost
M 53.48 steady_shot

Sample Sequence

0125789EGDJHJHJIJHJMHMEJHJHJIJHJMEJHJMMLHJMMMJHJIJMMLHFJMMLMHJMIJLHJMEMLMHJMJIJMEH9JMJLHJMEMIJHJMFHJLHJMEMGIJHJHJIJHMEJHJHJIJMEHJMMJLHJMMIJHJFMMLMHJM9MLIJHJMMJLHJMMMLIJHJJHJMEMLHJMMIJHFJMKMEHJMGLHJHJIJHJKIJHMEJKMHJI9JMEHJKMHJMEMJFH

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask undead 100.0/100: 100% focus
Pre precombat 1 augmentation undead 100.0/100: 100% focus
Pre precombat 2 food undead 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.483 trickshots G trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.483 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.483 trickshots J multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.399 trickshots H aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.314 trickshots J multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:04.229 trickshots H aimed_shot enemy2 58.2/100: 58% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.143 trickshots J multishot Fluffy_Pillow 34.5/100: 34% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.060 trickshots I rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.464 trickshots J multishot Fluffy_Pillow 54.1/100: 54% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:08.379 trickshots H aimed_shot enemy3 45.4/100: 45% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.294 trickshots J multishot Fluffy_Pillow 21.7/100: 22% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:10.208 trickshots M steady_shot Fluffy_Pillow 13.0/100: 13% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.277 trickshots H aimed_shot enemy4 41.2/100: 41% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.191 trickshots M steady_shot Fluffy_Pillow 17.5/100: 17% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:13.259 trickshots E steady_shot Fluffy_Pillow 45.7/100: 46% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:14.327 trickshots J multishot Fluffy_Pillow 73.8/100: 74% focus bloodlust, lock_and_load, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:15.241 trickshots H aimed_shot enemy5 65.1/100: 65% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.156 trickshots J multishot Fluffy_Pillow 76.4/100: 76% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:17.071 trickshots H aimed_shot Fluffy_Pillow 65.3/100: 65% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:17.986 trickshots J multishot Fluffy_Pillow 72.8/100: 73% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:18.902 trickshots I rapid_fire Fluffy_Pillow 60.4/100: 60% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:20.396 trickshots J multishot Fluffy_Pillow 79.7/100: 80% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:21.313 trickshots H aimed_shot enemy2 67.2/100: 67% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:22.835 trickshots J multishot Fluffy_Pillow 44.7/100: 45% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:23.751 trickshots M steady_shot Fluffy_Pillow 32.3/100: 32% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:24.817 trickshots E steady_shot Fluffy_Pillow 51.0/100: 51% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:25.884 trickshots J multishot Fluffy_Pillow 69.8/100: 70% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:26.799 trickshots H aimed_shot enemy3 57.3/100: 57% focus bloodlust, steady_focus, trick_shots
0:28.323 trickshots J multishot Fluffy_Pillow 34.9/100: 35% focus bloodlust, precise_shots, steady_focus
0:29.238 trickshots M steady_shot Fluffy_Pillow 22.4/100: 22% focus bloodlust, steady_focus, trick_shots
0:30.307 trickshots M steady_shot Fluffy_Pillow 41.2/100: 41% focus bloodlust, steady_focus, trick_shots
0:31.373 trickshots L multishot Fluffy_Pillow 60.0/100: 60% focus bloodlust, steady_focus, trick_shots
0:32.289 trickshots H aimed_shot enemy4 47.5/100: 48% focus bloodlust, steady_focus, trick_shots
0:33.811 trickshots J multishot Fluffy_Pillow 25.0/100: 25% focus bloodlust, precise_shots(2), steady_focus
0:34.727 trickshots M steady_shot Fluffy_Pillow 12.6/100: 13% focus bloodlust, precise_shots, steady_focus, trick_shots
0:35.796 trickshots M steady_shot Fluffy_Pillow 31.4/100: 31% focus bloodlust, precise_shots, steady_focus, trick_shots
0:36.862 trickshots M steady_shot Fluffy_Pillow 50.1/100: 50% focus bloodlust, precise_shots, steady_focus, trick_shots
0:37.929 trickshots J multishot Fluffy_Pillow 68.9/100: 69% focus bloodlust, precise_shots, steady_focus, trick_shots
0:38.845 trickshots H aimed_shot enemy5 56.5/100: 56% focus bloodlust, steady_focus, trick_shots
0:40.472 trickshots J multishot Fluffy_Pillow 34.8/100: 35% focus bloodlust, precise_shots, steady_focus
0:41.388 trickshots I rapid_fire Fluffy_Pillow 21.6/100: 22% focus steady_focus, trick_shots
0:43.054 trickshots J multishot Fluffy_Pillow 39.2/100: 39% focus steady_focus
0:44.242 trickshots M steady_shot Fluffy_Pillow 26.7/100: 27% focus steady_focus, trick_shots
0:45.627 trickshots M steady_shot Fluffy_Pillow 45.5/100: 45% focus steady_focus, trick_shots
0:47.014 trickshots L multishot Fluffy_Pillow 64.2/100: 64% focus steady_focus, trick_shots
0:48.202 trickshots H aimed_shot Fluffy_Pillow 51.8/100: 52% focus steady_focus, trick_shots
0:50.181 trickshots F double_tap Fluffy_Pillow 29.3/100: 29% focus precise_shots, steady_focus
0:51.368 trickshots J multishot Fluffy_Pillow 36.8/100: 37% focus double_tap, precise_shots, steady_focus
0:52.556 trickshots M steady_shot Fluffy_Pillow 24.3/100: 24% focus double_tap, steady_focus, trick_shots
0:53.944 trickshots M steady_shot Fluffy_Pillow 43.1/100: 43% focus double_tap, steady_focus, trick_shots
0:55.331 trickshots L multishot Fluffy_Pillow 61.9/100: 62% focus double_tap, steady_focus, trick_shots
0:56.519 trickshots M steady_shot Fluffy_Pillow 49.4/100: 49% focus double_tap, steady_focus, trick_shots
0:57.906 trickshots H aimed_shot enemy2 68.2/100: 68% focus double_tap, steady_focus, trick_shots
0:59.885 trickshots J multishot Fluffy_Pillow 45.7/100: 46% focus precise_shots, steady_focus
1:01.073 trickshots M steady_shot Fluffy_Pillow 33.2/100: 33% focus steady_focus, trick_shots
1:02.460 trickshots I rapid_fire Fluffy_Pillow 52.0/100: 52% focus steady_focus, trick_shots
1:04.366 trickshots J multishot Fluffy_Pillow 71.1/100: 71% focus steady_focus
1:05.553 trickshots L multishot Fluffy_Pillow 58.6/100: 59% focus steady_focus, trick_shots
1:06.741 trickshots H aimed_shot enemy3 46.1/100: 46% focus steady_focus, trick_shots
1:08.747 trickshots J multishot Fluffy_Pillow 23.8/100: 24% focus precise_shots, steady_focus
1:09.935 trickshots M steady_shot Fluffy_Pillow 11.3/100: 11% focus steady_focus, trick_shots
1:11.319 trickshots E steady_shot Fluffy_Pillow 29.7/100: 30% focus trick_shots
1:12.803 trickshots M steady_shot Fluffy_Pillow 48.4/100: 48% focus steady_focus, trick_shots
1:14.189 trickshots L multishot Fluffy_Pillow 67.2/100: 67% focus steady_focus, trick_shots
1:15.379 trickshots M steady_shot Fluffy_Pillow 54.8/100: 55% focus steady_focus, trick_shots
1:16.766 trickshots H aimed_shot Fluffy_Pillow 73.5/100: 74% focus steady_focus, trick_shots
1:18.744 trickshots J multishot Fluffy_Pillow 51.0/100: 51% focus precise_shots(2), steady_focus
1:19.933 trickshots M steady_shot Fluffy_Pillow 38.6/100: 39% focus precise_shots, steady_focus, trick_shots
1:21.320 trickshots J multishot Fluffy_Pillow 57.4/100: 57% focus precise_shots, steady_focus, trick_shots
1:22.508 trickshots I rapid_fire Fluffy_Pillow 44.9/100: 45% focus steady_focus, trick_shots
1:24.305 trickshots J multishot Fluffy_Pillow 63.2/100: 63% focus steady_focus
1:25.495 trickshots M steady_shot Fluffy_Pillow 50.8/100: 51% focus steady_focus, trick_shots
1:26.883 trickshots E steady_shot Fluffy_Pillow 69.6/100: 70% focus steady_focus, trick_shots
1:28.270 trickshots H aimed_shot enemy2 88.1/100: 88% focus steady_focus, trick_shots
1:30.248 default 9 use_items Fluffy_Pillow 65.0/100: 65% focus precise_shots(2), steady_focus
1:30.248 trickshots J multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots(2), steady_focus
1:31.435 trickshots M steady_shot Fluffy_Pillow 52.5/100: 53% focus precise_shots, steady_focus, trick_shots
1:32.822 trickshots J multishot Fluffy_Pillow 71.3/100: 71% focus precise_shots, steady_focus, trick_shots
1:34.012 trickshots L multishot Fluffy_Pillow 58.8/100: 59% focus steady_focus, trick_shots
1:35.201 trickshots H aimed_shot enemy3 46.4/100: 46% focus steady_focus, trick_shots
1:37.375 trickshots J multishot Fluffy_Pillow 25.1/100: 25% focus precise_shots, steady_focus
1:38.565 trickshots M steady_shot Fluffy_Pillow 12.7/100: 13% focus steady_focus, trick_shots
1:39.951 trickshots E steady_shot Fluffy_Pillow 31.4/100: 31% focus steady_focus, trick_shots
1:41.337 trickshots M steady_shot Fluffy_Pillow 50.2/100: 50% focus steady_focus, trick_shots
1:42.724 trickshots I rapid_fire Fluffy_Pillow 69.0/100: 69% focus steady_focus, trick_shots
1:44.447 trickshots J multishot Fluffy_Pillow 86.9/100: 87% focus steady_focus
1:45.634 trickshots H aimed_shot Fluffy_Pillow 74.4/100: 74% focus steady_focus, trick_shots
1:47.613 trickshots J multishot Fluffy_Pillow 51.9/100: 52% focus precise_shots, steady_focus
1:48.801 trickshots M steady_shot Fluffy_Pillow 39.5/100: 39% focus steady_focus, trick_shots
1:50.189 trickshots F double_tap Fluffy_Pillow 58.2/100: 58% focus lock_and_load, steady_focus, trick_shots
1:51.379 trickshots H aimed_shot enemy2 65.8/100: 66% focus double_tap, lock_and_load, steady_focus, trick_shots
1:52.568 trickshots J multishot Fluffy_Pillow 73.3/100: 73% focus precise_shots, steady_focus
1:53.756 trickshots L multishot Fluffy_Pillow 60.8/100: 61% focus steady_focus, trick_shots
1:54.944 trickshots H aimed_shot enemy4 48.3/100: 48% focus steady_focus, trick_shots
1:56.922 trickshots J multishot Fluffy_Pillow 25.6/100: 26% focus precise_shots
1:58.195 trickshots M steady_shot Fluffy_Pillow 13.1/100: 13% focus trick_shots
1:59.678 trickshots E steady_shot Fluffy_Pillow 31.9/100: 32% focus trick_shots
2:01.160 trickshots M steady_shot Fluffy_Pillow 50.7/100: 51% focus steady_focus, trick_shots
2:02.546 trickshots G trueshot Fluffy_Pillow 69.4/100: 69% focus steady_focus, trick_shots
2:02.546 trickshots I rapid_fire Fluffy_Pillow 69.4/100: 69% focus steady_focus, trick_shots, trueshot
2:04.448 trickshots J multishot Fluffy_Pillow 97.5/100: 98% focus steady_focus, trueshot
2:05.635 trickshots H aimed_shot enemy3 88.8/100: 89% focus steady_focus, trick_shots, trueshot
2:06.822 trickshots J multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots, steady_focus, trueshot
2:08.013 trickshots H aimed_shot Fluffy_Pillow 56.4/100: 56% focus steady_focus, trick_shots, trueshot
2:09.201 trickshots J multishot Fluffy_Pillow 32.6/100: 33% focus precise_shots, steady_focus, trueshot
2:10.389 trickshots I rapid_fire Fluffy_Pillow 23.9/100: 24% focus steady_focus, trick_shots, trueshot
2:12.208 trickshots J multishot Fluffy_Pillow 52.2/100: 52% focus steady_focus, trueshot
2:13.398 trickshots H aimed_shot enemy2 43.5/100: 43% focus steady_focus, trick_shots, trueshot
2:14.586 trickshots M steady_shot Fluffy_Pillow 19.8/100: 20% focus precise_shots, steady_focus, trueshot
2:15.972 trickshots E steady_shot Fluffy_Pillow 47.9/100: 48% focus lock_and_load, precise_shots, steady_focus, trueshot
2:17.357 trickshots J multishot Fluffy_Pillow 75.3/100: 75% focus lock_and_load, precise_shots, steady_focus, trueshot
2:18.545 trickshots H aimed_shot enemy4 63.4/100: 63% focus lock_and_load, steady_focus, trick_shots
2:19.733 trickshots J multishot Fluffy_Pillow 71.0/100: 71% focus precise_shots, steady_focus
2:20.922 trickshots H aimed_shot enemy5 58.5/100: 58% focus steady_focus, trick_shots
2:22.900 trickshots J multishot Fluffy_Pillow 36.0/100: 36% focus precise_shots, steady_focus
2:24.088 trickshots I rapid_fire Fluffy_Pillow 23.5/100: 24% focus steady_focus, trick_shots
2:25.784 trickshots J multishot Fluffy_Pillow 41.3/100: 41% focus steady_focus
2:26.971 trickshots M steady_shot Fluffy_Pillow 28.8/100: 29% focus steady_focus, trick_shots
2:28.358 trickshots E steady_shot Fluffy_Pillow 47.5/100: 48% focus steady_focus, trick_shots
2:29.744 trickshots H aimed_shot Fluffy_Pillow 66.3/100: 66% focus steady_focus, trick_shots
2:31.724 trickshots J multishot Fluffy_Pillow 43.8/100: 44% focus precise_shots(2), steady_focus
2:32.914 trickshots M steady_shot Fluffy_Pillow 31.4/100: 31% focus precise_shots, steady_focus, trick_shots
2:34.300 trickshots M steady_shot Fluffy_Pillow 50.2/100: 50% focus precise_shots, steady_focus, trick_shots
2:35.686 trickshots J multishot Fluffy_Pillow 68.9/100: 69% focus precise_shots, steady_focus, trick_shots
2:36.874 trickshots L multishot Fluffy_Pillow 56.4/100: 56% focus steady_focus, trick_shots
2:38.062 trickshots H aimed_shot enemy2 44.0/100: 44% focus steady_focus, trick_shots
2:40.041 trickshots J multishot Fluffy_Pillow 21.5/100: 21% focus precise_shots(2), steady_focus
2:41.228 trickshots M steady_shot Fluffy_Pillow 9.0/100: 9% focus precise_shots, steady_focus, trick_shots
2:42.614 trickshots M steady_shot Fluffy_Pillow 27.8/100: 28% focus precise_shots, steady_focus, trick_shots
2:44.001 trickshots I rapid_fire Fluffy_Pillow 46.6/100: 47% focus precise_shots, steady_focus, trick_shots
2:45.830 trickshots J multishot Fluffy_Pillow 65.1/100: 65% focus precise_shots, steady_focus
2:47.019 trickshots H aimed_shot enemy3 52.7/100: 53% focus steady_focus, trick_shots
2:48.997 trickshots J multishot Fluffy_Pillow 30.2/100: 30% focus precise_shots, steady_focus
2:50.187 trickshots F double_tap Fluffy_Pillow 17.7/100: 18% focus steady_focus, trick_shots
2:51.379 trickshots M steady_shot Fluffy_Pillow 25.2/100: 25% focus double_tap, steady_focus, trick_shots
2:52.766 trickshots M steady_shot Fluffy_Pillow 44.0/100: 44% focus double_tap, steady_focus, trick_shots
2:54.153 trickshots L multishot Fluffy_Pillow 62.8/100: 63% focus double_tap, steady_focus, trick_shots
2:55.342 trickshots M steady_shot Fluffy_Pillow 50.3/100: 50% focus double_tap, steady_focus, trick_shots
2:56.728 trickshots H aimed_shot Fluffy_Pillow 69.1/100: 69% focus double_tap, steady_focus, trick_shots
2:58.707 trickshots J multishot Fluffy_Pillow 46.6/100: 47% focus precise_shots, steady_focus
2:59.896 trickshots M steady_shot Fluffy_Pillow 34.2/100: 34% focus steady_focus, trick_shots
3:01.283 default 9 use_items Fluffy_Pillow 52.9/100: 53% focus steady_focus, trick_shots
3:01.283 trickshots M steady_shot Fluffy_Pillow 52.9/100: 53% focus steady_focus, trick_shots
3:02.670 trickshots L multishot Fluffy_Pillow 71.7/100: 72% focus steady_focus, trick_shots
3:03.857 trickshots I rapid_fire Fluffy_Pillow 59.2/100: 59% focus steady_focus, trick_shots
3:05.772 trickshots J multishot Fluffy_Pillow 78.3/100: 78% focus steady_focus
3:06.960 trickshots H aimed_shot enemy2 65.9/100: 66% focus steady_focus, trick_shots
3:08.939 trickshots J multishot Fluffy_Pillow 43.4/100: 43% focus precise_shots(2), steady_focus
3:10.127 trickshots M steady_shot Fluffy_Pillow 30.9/100: 31% focus precise_shots, steady_focus, trick_shots
3:11.514 trickshots M steady_shot Fluffy_Pillow 49.7/100: 50% focus precise_shots, steady_focus, trick_shots
3:12.900 trickshots J multishot Fluffy_Pillow 68.5/100: 68% focus precise_shots, steady_focus, trick_shots
3:14.089 trickshots L multishot Fluffy_Pillow 56.0/100: 56% focus steady_focus, trick_shots
3:15.278 trickshots H aimed_shot enemy3 43.5/100: 44% focus steady_focus, trick_shots
3:17.399 trickshots J multishot Fluffy_Pillow 21.9/100: 22% focus precise_shots, steady_focus
3:18.587 trickshots M steady_shot Fluffy_Pillow 9.5/100: 9% focus steady_focus, trick_shots
3:19.974 trickshots M steady_shot Fluffy_Pillow 28.2/100: 28% focus steady_focus, trick_shots
3:21.360 trickshots M steady_shot Fluffy_Pillow 47.0/100: 47% focus steady_focus, trick_shots
3:22.745 trickshots L multishot Fluffy_Pillow 65.8/100: 66% focus steady_focus, trick_shots
3:23.932 trickshots I rapid_fire Fluffy_Pillow 53.3/100: 53% focus steady_focus, trick_shots
3:25.979 trickshots J multishot Fluffy_Pillow 73.2/100: 73% focus steady_focus
3:27.166 trickshots H aimed_shot Fluffy_Pillow 60.8/100: 61% focus steady_focus, trick_shots
3:29.144 trickshots J multishot Fluffy_Pillow 38.3/100: 38% focus lock_and_load, precise_shots(2), steady_focus
3:30.332 trickshots J multishot Fluffy_Pillow 25.8/100: 26% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:31.519 trickshots H aimed_shot enemy2 13.3/100: 13% focus lock_and_load, steady_focus, trick_shots
3:32.707 trickshots J multishot Fluffy_Pillow 20.8/100: 21% focus precise_shots, steady_focus
3:33.896 trickshots M steady_shot Fluffy_Pillow 8.3/100: 8% focus steady_focus, trick_shots
3:35.282 trickshots E steady_shot Fluffy_Pillow 27.1/100: 27% focus steady_focus, trick_shots
3:36.669 trickshots M steady_shot Fluffy_Pillow 45.8/100: 46% focus steady_focus, trick_shots
3:38.055 trickshots L multishot Fluffy_Pillow 64.5/100: 65% focus steady_focus, trick_shots
3:39.244 trickshots H aimed_shot enemy3 52.1/100: 52% focus steady_focus, trick_shots
3:41.221 trickshots J multishot Fluffy_Pillow 29.6/100: 30% focus precise_shots(2), steady_focus
3:42.410 trickshots M steady_shot Fluffy_Pillow 17.1/100: 17% focus precise_shots, steady_focus, trick_shots
3:43.797 trickshots M steady_shot Fluffy_Pillow 35.9/100: 36% focus precise_shots, steady_focus, trick_shots
3:45.184 trickshots I rapid_fire Fluffy_Pillow 54.7/100: 55% focus precise_shots, steady_focus, trick_shots
3:47.059 trickshots J multishot Fluffy_Pillow 73.5/100: 74% focus precise_shots, steady_focus
3:48.247 trickshots H aimed_shot Fluffy_Pillow 61.1/100: 61% focus steady_focus, trick_shots
3:50.226 trickshots F double_tap Fluffy_Pillow 38.6/100: 39% focus precise_shots, steady_focus
3:51.415 trickshots J multishot Fluffy_Pillow 46.1/100: 46% focus double_tap, precise_shots, steady_focus
3:52.604 trickshots M steady_shot Fluffy_Pillow 33.6/100: 34% focus double_tap, steady_focus, trick_shots
3:53.991 trickshots K kill_shot Fluffy_Pillow 52.4/100: 52% focus double_tap, steady_focus, trick_shots
3:55.181 trickshots M steady_shot Fluffy_Pillow 49.9/100: 50% focus double_tap, steady_focus, trick_shots
3:56.566 trickshots E steady_shot Fluffy_Pillow 68.7/100: 69% focus double_tap, steady_focus, trick_shots
3:57.953 trickshots H aimed_shot enemy2 87.5/100: 87% focus double_tap, steady_focus, trick_shots
3:59.933 trickshots J multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots, steady_focus
4:01.121 trickshots M steady_shot Fluffy_Pillow 52.5/100: 53% focus steady_focus, trick_shots
4:02.508 trickshots G trueshot Fluffy_Pillow 71.3/100: 71% focus steady_focus, trick_shots
4:02.546 trickshots L multishot Fluffy_Pillow 71.6/100: 72% focus steady_focus, trick_shots, trueshot
4:03.736 trickshots H aimed_shot enemy3 62.8/100: 63% focus steady_focus, trick_shots, trueshot
4:05.127 trickshots J multishot Fluffy_Pillow 41.1/100: 41% focus lock_and_load, precise_shots, steady_focus, trueshot
4:06.315 trickshots H aimed_shot enemy4 32.3/100: 32% focus lock_and_load, steady_focus, trick_shots, trueshot
4:07.502 trickshots J multishot Fluffy_Pillow 43.6/100: 44% focus precise_shots, steady_focus, trueshot
4:08.689 trickshots I rapid_fire Fluffy_Pillow 34.9/100: 35% focus steady_focus, trick_shots, trueshot
4:10.464 trickshots J multishot Fluffy_Pillow 61.7/100: 62% focus steady_focus, trueshot
4:11.652 trickshots H aimed_shot Fluffy_Pillow 53.0/100: 53% focus steady_focus, trick_shots, trueshot
4:12.840 trickshots J multishot Fluffy_Pillow 29.3/100: 29% focus precise_shots, steady_focus, trueshot
4:14.028 trickshots K kill_shot Fluffy_Pillow 19.9/100: 20% focus trick_shots, trueshot
4:15.301 trickshots I rapid_fire Fluffy_Pillow 21.2/100: 21% focus trick_shots, trueshot
4:17.226 trickshots J multishot Fluffy_Pillow 49.3/100: 49% focus trueshot
4:18.498 trickshots H aimed_shot enemy5 37.7/100: 38% focus trick_shots
4:20.617 trickshots M steady_shot Fluffy_Pillow 15.3/100: 15% focus precise_shots(2)
4:22.101 trickshots E steady_shot Fluffy_Pillow 34.0/100: 34% focus precise_shots(2)
4:23.584 trickshots J multishot Fluffy_Pillow 52.8/100: 53% focus precise_shots(2), steady_focus
4:24.772 trickshots K kill_shot Fluffy_Pillow 40.3/100: 40% focus precise_shots, steady_focus, trick_shots
4:25.960 trickshots M steady_shot Fluffy_Pillow 37.9/100: 38% focus precise_shots, steady_focus, trick_shots
4:27.345 trickshots H aimed_shot enemy2 56.6/100: 57% focus precise_shots, steady_focus, trick_shots
4:29.324 trickshots J multishot Fluffy_Pillow 34.2/100: 34% focus precise_shots(2), steady_focus
4:30.511 trickshots I rapid_fire Fluffy_Pillow 21.7/100: 22% focus precise_shots, steady_focus, trick_shots
4:32.254 default 9 use_items Fluffy_Pillow 39.7/100: 40% focus precise_shots, steady_focus
4:32.254 trickshots J multishot Fluffy_Pillow 39.7/100: 40% focus precise_shots, steady_focus
4:33.442 trickshots M steady_shot Fluffy_Pillow 27.2/100: 27% focus steady_focus, trick_shots
4:34.829 trickshots E steady_shot Fluffy_Pillow 46.0/100: 46% focus steady_focus, trick_shots
4:36.215 trickshots H aimed_shot enemy4 64.8/100: 65% focus steady_focus, trick_shots
4:38.193 trickshots J multishot Fluffy_Pillow 42.3/100: 42% focus precise_shots, steady_focus
4:39.380 trickshots K kill_shot Fluffy_Pillow 29.8/100: 30% focus steady_focus, trick_shots
4:40.569 trickshots M steady_shot Fluffy_Pillow 27.3/100: 27% focus steady_focus, trick_shots
4:41.957 trickshots H aimed_shot Fluffy_Pillow 46.1/100: 46% focus steady_focus, trick_shots
4:43.935 trickshots J multishot Fluffy_Pillow 23.6/100: 24% focus precise_shots(2), steady_focus
4:45.123 trickshots M steady_shot Fluffy_Pillow 11.1/100: 11% focus precise_shots, steady_focus, trick_shots
4:46.508 trickshots E steady_shot Fluffy_Pillow 29.9/100: 30% focus precise_shots, steady_focus, trick_shots
4:47.891 trickshots M steady_shot Fluffy_Pillow 48.7/100: 49% focus precise_shots, steady_focus, trick_shots
4:49.278 trickshots J multishot Fluffy_Pillow 67.4/100: 67% focus precise_shots, steady_focus, trick_shots
4:50.468 trickshots F double_tap Fluffy_Pillow 55.0/100: 55% focus steady_focus, trick_shots
4:51.656 trickshots H aimed_shot enemy2 62.5/100: 62% focus double_tap, steady_focus, trick_shots

Stats

Level Bonus (60) Race Bonus (undead) Raid-Buffed Unbuffed Gear Amount
Strength 274 2 294 276 0
Agility 450 -1 1413 1299 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -2 404 367 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 404 367 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1484 1299 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="undead"
source=default
spec=marksmanship
level=60
race=undead
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

vulpera : 9811 dps, 3081 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9811.1 9811.1 18.0 / 0.183% 1102.1 / 11.2% 987.5
RPS Out RPS In Primary Resource Waiting APM Active Skill
9.9 9.7 Focus 0.00% 46.4 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
vulpera 9811
Aimed Shot 3459 (3852) 35.2% (39.2%) 46.2 6.47sec 24942 15681 Direct 230.9 (256.4) 3660 7312 4487 22.7% (22.7%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.23 230.85 0.00 0.00 1.5906 0.0000 1035851.73 1479610.60 29.99% 15681.44 15681.44
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.35% 178.57 121 247 3659.83 2533 8967 3660.46 3469 3869 653414 933337 29.99%
crit 22.65% 52.29 27 77 7311.74 5066 17935 7316.86 6217 8616 382438 546274 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [I]:46.43
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 393 4.0% 0.0 0.00sec 0 0 Direct 25.5 3735 7504 4593 22.7%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 25.51 0.00 0.00 0.0000 0.0000 117172.95 167369.84 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.25% 19.71 9 33 3735.07 2533 8967 3751.48 2971 4686 73637 105183 29.99%
crit 22.75% 5.80 0 13 7504.30 5066 17935 7475.58 0 16058 43536 62187 29.84%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 370 3.8% 113.2 2.66sec 979 430 Direct 113.0 799 1598 981 22.8%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.21 112.96 0.00 0.00 2.2764 0.0000 110823.52 158300.32 29.99% 430.05 430.05
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.21% 87.22 62 114 798.94 777 916 798.78 786 815 69684 99537 29.99%
crit 22.79% 25.74 13 40 1598.12 1553 1833 1597.80 1557 1662 41139 58764 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Bag of Tricks 56 0.6% 3.7 90.46sec 4514 3724 Direct 3.7 3670 7339 4512 23.0%

Stats Details: Bag Of Tricks

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.74 3.74 0.00 0.00 1.2121 0.0000 16867.22 16867.22 0.00% 3724.27 3724.27
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.00% 2.88 0 4 3669.52 3629 3846 3647.09 0 3846 10559 10559 0.00%
crit 23.00% 0.86 0 4 7338.75 7257 7693 4676.54 0 7693 6308 6308 0.00%

Action Details: Bag Of Tricks

  • id:312411
  • school:nature
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:1.800000
  • spell_power_mod.direct:1.800000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:312411
  • name:Bag of Tricks
  • school:physical
  • tooltip:
  • description:Pull your chosen trick from the bag and use it on target enemy or ally. Enemies take $<damage> damage, while allies are healed for $<healing>.

Action Priority List

    cds
    [D]:3.74
  • if_expr:buff.trueshot.down
Dreadfire Vessel 138 1.4% 3.7 90.68sec 11065 0 Direct 3.7 9035 18073 11097 22.8%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.73 3.72 0.00 0.00 0.0000 0.0000 41248.30 41248.30 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.23% 2.87 0 4 9034.97 8937 9474 8999.39 0 9474 25944 25944 0.00%
crit 22.77% 0.85 0 4 18072.53 17875 18947 10993.26 0 18947 15304 15304 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 39 0.4% 21.8 13.25sec 540 0 Direct 21.8 442 884 540 22.3%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.78 21.78 0.00 0.00 0.0000 0.0000 11765.46 11765.46 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.69% 16.92 6 33 441.68 435 461 441.68 435 452 7472 7472 0.00%
crit 22.31% 4.86 0 14 883.80 871 923 880.14 0 923 4294 4294 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 84 0.9% 4.7 13.31sec 5380 4504 Direct 4.6 4208 9475 5426 23.0%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.68 4.64 0.00 0.00 1.1945 0.0000 25159.16 35937.35 29.99% 4503.97 4503.97
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.05% 3.58 0 7 4208.27 4079 4813 4186.11 0 4813 15058 21509 29.90%
crit 22.95% 1.07 0 4 9474.53 9177 10830 6628.19 0 10830 10101 14428 21.01%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [L]:4.67
  • if_expr:buff.dead_eye.down
Master Marksman 461 4.7% 305.3 1.00sec 453 0 Periodic 525.4 263 0 263 0.0% 70.1%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 305.33 0.00 525.35 525.35 0.0000 2.0000 138201.96 138201.96 0.00% 131.53 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 525.35 396 670 263.04 37 1919 263.17 219 317 138202 138202 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2606 26.6% 80.9 3.70sec 9652 8432 Direct 403.6 1577 3157 1935 22.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 80.90 403.58 0.00 0.00 1.1447 0.0000 780858.72 1115378.59 29.99% 8431.60 8431.60
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.37% 312.27 228 400 1577.25 956 1974 1577.01 1471 1673 492536 703538 29.99%
crit 22.63% 91.31 55 134 3157.42 1912 3949 3156.81 2878 3388 288323 411841 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [K]:73.13
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [M]:7.77
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1012 10.3% 16.0 18.92sec 19002 10835 Periodic 569.9 434 867 532 22.7% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.96 0.00 114.40 569.90 1.7538 0.2096 303311.62 433250.32 29.99% 10835.27 10835.27
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.30% 440.53 306 615 433.96 353 832 433.93 421 449 191173 273072 29.99%
crit 22.70% 129.38 80 186 866.66 705 1664 866.67 794 947 112139 160179 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [J]:15.97
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 806 8.2% 0.0 0.00sec 0 0 Direct 46.1 492 984 603 22.4%
Periodic 373.0 467 934 573 22.6% 53.6%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.11 372.97 372.97 0.0000 2.1567 241429.57 241429.57 0.00% 300.14 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.58% 35.77 19 50 492.30 481 567 492.30 485 500 17612 17612 0.00%
crit 22.42% 10.34 2 20 983.89 961 1134 983.81 961 1038 10173 10173 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.35% 288.50 193 386 467.10 3 567 467.09 459 475 134762 134762 0.00%
crit 22.65% 84.47 52 133 933.72 7 1134 933.98 889 980 78883 78883 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 43 0.4% 43.7 6.67sec 297 0 Direct 43.7 242 484 297 22.5%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.68 43.68 0.00 0.00 0.0000 0.0000 12953.18 12953.18 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.46% 33.83 18 54 241.99 239 254 241.98 239 246 8188 8188 0.00%
crit 22.54% 9.85 1 22 483.93 479 508 483.93 479 498 4766 4766 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 344 3.5% 66.3 4.33sec 1558 1156 Direct 67.2 1254 2510 1538 22.6%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 66.27 67.15 0.00 0.00 1.3478 0.0000 103252.33 147485.63 29.99% 1156.00 1156.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.42% 51.99 36 76 1253.80 1224 1444 1253.49 1233 1280 65187 93113 29.99%
crit 22.58% 15.17 6 31 2509.66 2447 2888 2509.01 2447 2618 38065 54373 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:14.96
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [N]:51.60
Simple Action Stats Execute Interval
vulpera
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:vulpera
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Double Tap 5.6 60.63sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.60 0.00 0.00 0.00 0.9773 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.61
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:vulpera
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:vulpera
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 309.74sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.48 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.47
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.63sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [H]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.52% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:vulpera
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.52%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.7sec 4.6sec 8.55% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:vulpera
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 11.4s

Stack Uptimes

  • double_tap_1:8.55%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:vulpera
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.8 0.2 30.3sec 29.6sec 1.9sec 5.58% 18.67% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:vulpera
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 274.9s
  • trigger_min/max:1.8s / 274.9s
  • trigger_pct:8.00%
  • duration_min/max:0.0s / 10.1s

Stack Uptimes

  • lock_and_load_1:5.58%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.9sec 309.9sec 23.4sec 11.31% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:vulpera
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 334.0s
  • trigger_min/max:300.0s / 334.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.31%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.6 5.6 7.4sec 6.5sec 2.8sec 37.20% 81.74% 2.8 (2.8) 0.0

Buff Details

  • buff initial source:vulpera
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 32.2s
  • trigger_min/max:0.9s / 14.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 29.0s

Stack Uptimes

  • precise_shots_1:32.51%
  • precise_shots_2:4.70%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:vulpera
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 6.2 17.5 48.7sec 12.2sec 43.2sec 89.97% 0.00% 17.5 (17.5) 5.3

Buff Details

  • buff initial source:vulpera
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 291.2s
  • trigger_min/max:4.0s / 38.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 287.8s

Stack Uptimes

  • steady_focus_1:89.97%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.0 17.9 4.8sec 3.7sec 4.3sec 90.11% 100.00% 17.9 (17.9) 0.0

Buff Details

  • buff initial source:vulpera
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.6s
  • trigger_min/max:0.9s / 10.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.4s

Stack Uptimes

  • trick_shots_1:90.11%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.66% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:vulpera
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • trueshot_1:14.66%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:vulpera
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:vulpera
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 2.0 7.0 62.5s 48.1s 190.4s
double_tap_rapid_fire 0.4 0.0 3.0 93.0s 59.2s 250.5s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.45% 0.35% 1.13% 0.5s 0.0s 2.0s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7260.0012.6782.7790.0106.942
Aimed Shot1.2120.0016.9939.9642.59425.913
Kill Shot3.6750.00122.66512.2950.00031.352
Trueshot0.7400.0012.7021.2440.0005.182
Rapid Fire2.7810.00121.79636.02612.99959.963

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
vulpera
steady_shot Focus 67.26 662.58 22.75% 9.85 10.02 1.49%
rapid_fire Focus 114.38 114.29 3.92% 1.00 0.09 0.08%
focus_regen Focus 577.31 1947.67 66.87% 3.37 9.43 0.48%
Trueshot Focus 114.17 188.08 6.46% 1.65 1.10 0.58%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.71 9.92 20.6 36.7 0.1 95.2
Usage Type Count Total Avg RPE APR
vulpera
aimed_shot Focus 46.2 1311.1 28.4 28.4 879.4
kill_shot Focus 4.7 46.7 10.0 10.0 538.4
multishot Focus 80.9 1618.0 20.0 20.0 482.6

Statistics & Data Analysis

Fight Length
vulpera Fight Length
Count 1018
Mean 299.91
Minimum 240.08
Maximum 360.00
Spread ( max - min ) 119.92
Range [ ( max - min ) / 2 * 100% ] 19.99%
DPS
vulpera Damage Per Second
Count 1018
Mean 9811.09
Minimum 8926.40
Maximum 10928.59
Spread ( max - min ) 2002.19
Range [ ( max - min ) / 2 * 100% ] 10.20%
Standard Deviation 292.7859
5th Percentile 9326.25
95th Percentile 10288.88
( 95th Percentile - 5th Percentile ) 962.63
Mean Distribution
Standard Deviation 9.1765
95.00% Confidence Interval ( 9793.10 - 9829.07 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 35
0.1% Error 3422
0.1 Scale Factor Error with Delta=300 732
0.05 Scale Factor Error with Delta=300 2928
0.01 Scale Factor Error with Delta=300 73179
Priority Target DPS
vulpera Priority Target Damage Per Second
Count 1018
Mean 3080.65
Minimum 2809.93
Maximum 3468.50
Spread ( max - min ) 658.58
Range [ ( max - min ) / 2 * 100% ] 10.69%
Standard Deviation 100.0654
5th Percentile 2922.90
95th Percentile 3243.12
( 95th Percentile - 5th Percentile ) 320.22
Mean Distribution
Standard Deviation 3.1362
95.00% Confidence Interval ( 3074.50 - 3086.80 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 41
0.1% Error 4054
0.1 Scale Factor Error with Delta=300 86
0.05 Scale Factor Error with Delta=300 342
0.01 Scale Factor Error with Delta=300 8548
DPS(e)
vulpera Damage Per Second (Effective)
Count 1018
Mean 9811.09
Minimum 8926.40
Maximum 10928.59
Spread ( max - min ) 2002.19
Range [ ( max - min ) / 2 * 100% ] 10.20%
Damage
vulpera Damage
Count 1018
Mean 2938895.73
Minimum 2258778.11
Maximum 3641257.21
Spread ( max - min ) 1382479.10
Range [ ( max - min ) / 2 * 100% ] 23.52%
DTPS
vulpera Damage Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
vulpera Healing Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
vulpera Healing Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
vulpera Heal
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
vulpera Healing Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
vulpera Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
vulperaTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
vulpera Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.73 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
D 3.74 bag_of_tricks,if=buff.trueshot.down
E 1.47 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 14.96 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.61 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
H 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
I 46.43 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
J 15.97 rapid_fire,if=buff.trick_shots.remains>=execute_time
K 73.13 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
L 4.67 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
M 7.77 multishot,if=focus>cost+action.aimed_shot.cost
N 51.60 steady_shot

Sample Sequence

0125789DHEKIKIKJKIKNFIKINKIKJKNIKNFIKNNNKIKNNMIKJKNNIKGKIKNNIKNJKIKNFKIKNNKIKNJKIKN9DKIKNFIKNIKJKNFGIKINKHNFIKIKJKINFKIKJKNIKNFNKIKNINFKJKNIKNFGMMIKD9NNJKIKNNMMIKNNNMJKIKNFIKKIKNNNIKJKNMIGKIKLHIKJKINFKIKJKILNFKIKNNKD9IKJKILNFKINKNL

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask vulpera 100.0/100: 100% focus
Pre precombat 1 augmentation vulpera 100.0/100: 100% focus
Pre precombat 2 food vulpera 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 cds D bag_of_tricks Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.270 trickshots H trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap
0:01.270 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, trueshot
0:01.270 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, trueshot, potion_of_spectral_agility
0:02.249 trickshots I aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, double_tap, trick_shots, trueshot, potion_of_spectral_agility
0:03.230 trickshots K multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, precise_shots(2), trueshot, potion_of_spectral_agility
0:04.209 trickshots I aimed_shot enemy2 58.2/100: 58% focus bloodlust, precise_shots, trick_shots, trueshot, potion_of_spectral_agility
0:05.189 trickshots K multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, precise_shots(2), trueshot, potion_of_spectral_agility
0:06.169 trickshots J rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, precise_shots, trick_shots, trueshot, potion_of_spectral_agility
0:07.731 trickshots K multishot Fluffy_Pillow 55.9/100: 56% focus bloodlust, precise_shots, trueshot, potion_of_spectral_agility
0:08.711 trickshots I aimed_shot enemy3 47.2/100: 47% focus bloodlust, trick_shots, trueshot, potion_of_spectral_agility
0:09.690 trickshots K multishot Fluffy_Pillow 23.5/100: 23% focus bloodlust, precise_shots, trueshot, potion_of_spectral_agility
0:10.670 trickshots N steady_shot Fluffy_Pillow 14.8/100: 15% focus bloodlust, trick_shots, trueshot, potion_of_spectral_agility
0:11.812 trickshots F steady_shot Fluffy_Pillow 42.9/100: 43% focus bloodlust, trick_shots, trueshot, potion_of_spectral_agility
0:12.954 trickshots I aimed_shot enemy4 71.1/100: 71% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:13.869 trickshots K multishot Fluffy_Pillow 47.4/100: 47% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:14.784 trickshots I aimed_shot enemy5 38.7/100: 39% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:15.700 trickshots N steady_shot Fluffy_Pillow 15.0/100: 15% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:16.769 trickshots K multishot Fluffy_Pillow 36.1/100: 36% focus bloodlust, lock_and_load, precise_shots(2), steady_focus, potion_of_spectral_agility
0:17.685 trickshots I aimed_shot Fluffy_Pillow 23.7/100: 24% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:18.600 trickshots K multishot Fluffy_Pillow 31.2/100: 31% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:19.516 trickshots J rapid_fire Fluffy_Pillow 18.7/100: 19% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:20.956 trickshots K multishot Fluffy_Pillow 37.6/100: 38% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:21.872 trickshots N steady_shot Fluffy_Pillow 25.1/100: 25% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:22.939 trickshots I aimed_shot enemy2 43.9/100: 44% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:24.462 trickshots K multishot Fluffy_Pillow 21.4/100: 21% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:25.378 trickshots N steady_shot Fluffy_Pillow 9.0/100: 9% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:26.446 trickshots F steady_shot Fluffy_Pillow 27.8/100: 28% focus bloodlust, steady_focus, trick_shots
0:27.512 trickshots I aimed_shot enemy3 46.5/100: 47% focus bloodlust, steady_focus, trick_shots
0:29.035 trickshots K multishot Fluffy_Pillow 24.1/100: 24% focus bloodlust, precise_shots(2), steady_focus
0:29.952 trickshots N steady_shot Fluffy_Pillow 11.6/100: 12% focus bloodlust, precise_shots, steady_focus, trick_shots
0:31.019 trickshots N steady_shot Fluffy_Pillow 30.4/100: 30% focus bloodlust, precise_shots, steady_focus, trick_shots
0:32.086 trickshots N steady_shot Fluffy_Pillow 49.2/100: 49% focus bloodlust, precise_shots, steady_focus, trick_shots
0:33.153 trickshots K multishot Fluffy_Pillow 68.0/100: 68% focus bloodlust, precise_shots, steady_focus, trick_shots
0:34.070 trickshots I aimed_shot enemy4 55.5/100: 55% focus bloodlust, steady_focus, trick_shots
0:35.594 trickshots K multishot Fluffy_Pillow 33.0/100: 33% focus bloodlust, precise_shots, steady_focus
0:36.508 trickshots N steady_shot Fluffy_Pillow 20.6/100: 21% focus bloodlust, steady_focus, trick_shots
0:37.574 trickshots N steady_shot Fluffy_Pillow 39.3/100: 39% focus bloodlust, steady_focus, trick_shots
0:38.641 trickshots M multishot Fluffy_Pillow 58.1/100: 58% focus bloodlust, steady_focus, trick_shots
0:39.557 trickshots I aimed_shot enemy5 45.6/100: 46% focus bloodlust, steady_focus, trick_shots
0:41.085 trickshots K multishot Fluffy_Pillow 23.1/100: 23% focus precise_shots, steady_focus
0:42.274 trickshots J rapid_fire Fluffy_Pillow 10.6/100: 11% focus steady_focus, trick_shots
0:44.048 trickshots K multishot Fluffy_Pillow 28.8/100: 29% focus steady_focus
0:45.239 trickshots N steady_shot Fluffy_Pillow 16.3/100: 16% focus steady_focus, trick_shots
0:46.627 trickshots N steady_shot Fluffy_Pillow 35.1/100: 35% focus steady_focus, trick_shots
0:48.015 trickshots I aimed_shot Fluffy_Pillow 53.9/100: 54% focus lock_and_load, steady_focus, trick_shots
0:49.206 trickshots K multishot Fluffy_Pillow 61.5/100: 61% focus precise_shots(2), steady_focus
0:50.395 trickshots G double_tap Fluffy_Pillow 49.0/100: 49% focus precise_shots, steady_focus, trick_shots
0:51.584 trickshots K multishot Fluffy_Pillow 56.5/100: 57% focus double_tap, precise_shots, steady_focus, trick_shots
0:52.774 trickshots I aimed_shot enemy2 44.0/100: 44% focus double_tap, steady_focus, trick_shots
0:54.753 trickshots K multishot Fluffy_Pillow 21.6/100: 22% focus precise_shots, steady_focus
0:55.942 trickshots N steady_shot Fluffy_Pillow 9.1/100: 9% focus steady_focus, trick_shots
0:57.328 trickshots N steady_shot Fluffy_Pillow 27.9/100: 28% focus steady_focus, trick_shots
0:58.715 trickshots I aimed_shot enemy3 46.6/100: 47% focus steady_focus, trick_shots
1:00.692 trickshots K multishot Fluffy_Pillow 24.2/100: 24% focus precise_shots(2), steady_focus
1:01.879 trickshots N steady_shot Fluffy_Pillow 11.7/100: 12% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:03.266 trickshots J rapid_fire Fluffy_Pillow 30.4/100: 30% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:05.041 trickshots K multishot Fluffy_Pillow 48.7/100: 49% focus lock_and_load, precise_shots, steady_focus
1:06.230 trickshots I aimed_shot enemy4 36.2/100: 36% focus lock_and_load, steady_focus, trick_shots
1:07.419 trickshots K multishot Fluffy_Pillow 43.7/100: 44% focus precise_shots(2), steady_focus
1:08.608 trickshots N steady_shot Fluffy_Pillow 31.3/100: 31% focus precise_shots, steady_focus, trick_shots
1:09.995 trickshots F steady_shot Fluffy_Pillow 50.0/100: 50% focus precise_shots, steady_focus, trick_shots
1:11.381 trickshots K multishot Fluffy_Pillow 68.8/100: 69% focus precise_shots, steady_focus, trick_shots
1:12.570 trickshots I aimed_shot Fluffy_Pillow 56.3/100: 56% focus steady_focus, trick_shots
1:14.547 trickshots K multishot Fluffy_Pillow 33.8/100: 34% focus precise_shots(2), steady_focus
1:15.736 trickshots N steady_shot Fluffy_Pillow 21.4/100: 21% focus precise_shots, steady_focus, trick_shots
1:17.123 trickshots N steady_shot Fluffy_Pillow 40.1/100: 40% focus precise_shots, steady_focus, trick_shots
1:18.511 trickshots K multishot Fluffy_Pillow 58.9/100: 59% focus precise_shots, steady_focus, trick_shots
1:19.700 trickshots I aimed_shot enemy2 46.5/100: 46% focus steady_focus, trick_shots
1:21.679 trickshots K multishot Fluffy_Pillow 24.0/100: 24% focus precise_shots(2), steady_focus
1:22.867 trickshots N steady_shot Fluffy_Pillow 11.5/100: 12% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:24.252 trickshots J rapid_fire Fluffy_Pillow 30.3/100: 30% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:26.079 trickshots K multishot Fluffy_Pillow 48.8/100: 49% focus lock_and_load, precise_shots, steady_focus
1:27.267 trickshots I aimed_shot enemy3 36.4/100: 36% focus lock_and_load, steady_focus, trick_shots
1:28.455 trickshots K multishot Fluffy_Pillow 43.9/100: 44% focus precise_shots(2), steady_focus
1:29.644 trickshots N steady_shot Fluffy_Pillow 31.4/100: 31% focus precise_shots, steady_focus, trick_shots
1:31.031 default 9 use_items Fluffy_Pillow 50.2/100: 50% focus precise_shots, steady_focus, trick_shots
1:31.031 cds D bag_of_tricks Fluffy_Pillow 50.2/100: 50% focus precise_shots, steady_focus, trick_shots
1:32.218 trickshots K multishot Fluffy_Pillow 57.7/100: 58% focus precise_shots, steady_focus, trick_shots
1:33.406 trickshots I aimed_shot enemy4 45.2/100: 45% focus steady_focus, trick_shots
1:35.384 trickshots K multishot Fluffy_Pillow 21.9/100: 22% focus precise_shots
1:36.656 trickshots N steady_shot Fluffy_Pillow 9.5/100: 9% focus trick_shots
1:38.139 trickshots F steady_shot Fluffy_Pillow 28.2/100: 28% focus trick_shots
1:39.622 trickshots I aimed_shot Fluffy_Pillow 47.0/100: 47% focus steady_focus, trick_shots
1:41.601 trickshots K multishot Fluffy_Pillow 24.5/100: 25% focus lock_and_load, precise_shots(2), steady_focus
1:42.790 trickshots N steady_shot Fluffy_Pillow 12.1/100: 12% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:44.176 trickshots I aimed_shot enemy2 30.8/100: 31% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:45.365 trickshots K multishot Fluffy_Pillow 38.4/100: 38% focus precise_shots(2), steady_focus
1:46.553 trickshots J rapid_fire Fluffy_Pillow 25.9/100: 26% focus precise_shots, steady_focus, trick_shots
1:48.344 trickshots K multishot Fluffy_Pillow 44.2/100: 44% focus precise_shots, steady_focus
1:49.534 trickshots N steady_shot Fluffy_Pillow 31.8/100: 32% focus steady_focus, trick_shots
1:50.922 trickshots F steady_shot Fluffy_Pillow 50.5/100: 51% focus steady_focus, trick_shots
1:52.309 trickshots G double_tap Fluffy_Pillow 69.3/100: 69% focus steady_focus, trick_shots
1:53.498 trickshots I aimed_shot enemy5 76.8/100: 77% focus double_tap, steady_focus, trick_shots
1:55.477 trickshots K multishot Fluffy_Pillow 54.4/100: 54% focus precise_shots, steady_focus
1:56.665 trickshots I aimed_shot enemy3 41.9/100: 42% focus steady_focus, trick_shots
1:58.645 trickshots N steady_shot Fluffy_Pillow 19.4/100: 19% focus precise_shots(2), steady_focus
2:00.034 trickshots K multishot Fluffy_Pillow 38.2/100: 38% focus precise_shots(2), steady_focus
2:01.224 trickshots H trueshot Fluffy_Pillow 25.7/100: 26% focus precise_shots, steady_focus, trick_shots
2:01.270 trickshots N steady_shot Fluffy_Pillow 26.0/100: 26% focus precise_shots, steady_focus, trick_shots, trueshot
2:02.656 trickshots F steady_shot Fluffy_Pillow 54.2/100: 54% focus precise_shots, steady_focus, trick_shots, trueshot
2:04.042 trickshots I aimed_shot Fluffy_Pillow 82.4/100: 82% focus precise_shots, steady_focus, trick_shots, trueshot
2:05.231 trickshots K multishot Fluffy_Pillow 58.6/100: 59% focus precise_shots(2), steady_focus, trueshot
2:06.420 trickshots I aimed_shot enemy2 49.9/100: 50% focus precise_shots, steady_focus, trick_shots, trueshot
2:07.607 trickshots K multishot Fluffy_Pillow 26.2/100: 26% focus precise_shots(2), steady_focus, trueshot
2:08.796 trickshots J rapid_fire Fluffy_Pillow 17.5/100: 17% focus precise_shots, steady_focus, trick_shots, trueshot
2:10.664 trickshots K multishot Fluffy_Pillow 44.2/100: 44% focus precise_shots, steady_focus, trueshot
2:11.853 trickshots I aimed_shot enemy4 35.5/100: 36% focus steady_focus, trick_shots, trueshot
2:13.042 trickshots N steady_shot Fluffy_Pillow 11.8/100: 12% focus precise_shots(2), steady_focus, trueshot
2:14.428 trickshots F steady_shot Fluffy_Pillow 40.0/100: 40% focus precise_shots(2), steady_focus, trueshot
2:15.814 trickshots K multishot Fluffy_Pillow 68.1/100: 68% focus precise_shots(2), steady_focus, trueshot
2:17.002 trickshots I aimed_shot enemy5 57.1/100: 57% focus precise_shots, steady_focus, trick_shots
2:18.979 trickshots K multishot Fluffy_Pillow 34.6/100: 35% focus precise_shots(2), steady_focus
2:20.167 trickshots J rapid_fire Fluffy_Pillow 22.1/100: 22% focus precise_shots, steady_focus, trick_shots
2:22.064 trickshots K multishot Fluffy_Pillow 41.1/100: 41% focus precise_shots, steady_focus
2:23.252 trickshots N steady_shot Fluffy_Pillow 28.6/100: 29% focus steady_focus, trick_shots
2:24.639 trickshots I aimed_shot enemy3 47.4/100: 47% focus steady_focus, trick_shots
2:26.617 trickshots K multishot Fluffy_Pillow 24.9/100: 25% focus precise_shots(2), steady_focus
2:27.805 trickshots N steady_shot Fluffy_Pillow 12.4/100: 12% focus precise_shots, steady_focus, trick_shots
2:29.190 trickshots F steady_shot Fluffy_Pillow 31.2/100: 31% focus precise_shots, steady_focus, trick_shots
2:30.577 trickshots N steady_shot Fluffy_Pillow 50.0/100: 50% focus precise_shots, steady_focus, trick_shots
2:31.962 trickshots K multishot Fluffy_Pillow 68.8/100: 69% focus precise_shots, steady_focus, trick_shots
2:33.149 trickshots I aimed_shot enemy2 56.3/100: 56% focus steady_focus, trick_shots
2:35.126 trickshots K multishot Fluffy_Pillow 33.8/100: 34% focus precise_shots, steady_focus
2:36.314 trickshots N steady_shot Fluffy_Pillow 21.3/100: 21% focus steady_focus, trick_shots
2:37.701 trickshots I aimed_shot Fluffy_Pillow 40.1/100: 40% focus steady_focus, trick_shots
2:39.913 trickshots N steady_shot Fluffy_Pillow 19.1/100: 19% focus precise_shots(2), steady_focus
2:41.299 trickshots F steady_shot Fluffy_Pillow 37.9/100: 38% focus precise_shots(2), steady_focus
2:42.684 trickshots K multishot Fluffy_Pillow 56.6/100: 57% focus precise_shots(2), steady_focus
2:43.872 trickshots J rapid_fire Fluffy_Pillow 44.1/100: 44% focus precise_shots, steady_focus, trick_shots
2:45.614 trickshots K multishot Fluffy_Pillow 62.2/100: 62% focus precise_shots, steady_focus
2:46.802 trickshots N steady_shot Fluffy_Pillow 49.7/100: 50% focus steady_focus, trick_shots
2:48.188 trickshots I aimed_shot enemy3 68.5/100: 68% focus steady_focus, trick_shots
2:50.165 trickshots K multishot Fluffy_Pillow 46.0/100: 46% focus precise_shots, steady_focus
2:51.353 trickshots N steady_shot Fluffy_Pillow 33.5/100: 33% focus steady_focus, trick_shots
2:52.738 trickshots F steady_shot Fluffy_Pillow 52.3/100: 52% focus steady_focus, trick_shots
2:54.124 trickshots G double_tap Fluffy_Pillow 71.0/100: 71% focus steady_focus, trick_shots
2:55.313 trickshots M multishot Fluffy_Pillow 78.6/100: 79% focus double_tap, steady_focus, trick_shots
2:56.501 trickshots M multishot Fluffy_Pillow 66.1/100: 66% focus double_tap, steady_focus, trick_shots
2:57.689 trickshots I aimed_shot enemy2 53.6/100: 54% focus double_tap, steady_focus, trick_shots
2:59.668 trickshots K multishot Fluffy_Pillow 31.1/100: 31% focus precise_shots(2), steady_focus
3:00.856 cds D bag_of_tricks Fluffy_Pillow 18.6/100: 19% focus precise_shots, steady_focus, trick_shots
3:02.219 default 9 use_items Fluffy_Pillow 27.3/100: 27% focus precise_shots, steady_focus, trick_shots
3:02.219 trickshots N steady_shot Fluffy_Pillow 27.3/100: 27% focus precise_shots, steady_focus, trick_shots
3:03.606 trickshots N steady_shot Fluffy_Pillow 46.0/100: 46% focus precise_shots, steady_focus, trick_shots
3:04.992 trickshots J rapid_fire Fluffy_Pillow 64.8/100: 65% focus precise_shots, steady_focus, trick_shots
3:06.836 trickshots K multishot Fluffy_Pillow 83.5/100: 83% focus precise_shots, steady_focus
3:08.025 trickshots I aimed_shot Fluffy_Pillow 71.0/100: 71% focus steady_focus, trick_shots
3:10.005 trickshots K multishot Fluffy_Pillow 48.5/100: 49% focus precise_shots, steady_focus
3:11.194 trickshots N steady_shot Fluffy_Pillow 36.1/100: 36% focus steady_focus, trick_shots
3:12.580 trickshots N steady_shot Fluffy_Pillow 54.8/100: 55% focus steady_focus, trick_shots
3:13.966 trickshots M multishot Fluffy_Pillow 73.6/100: 74% focus steady_focus, trick_shots
3:15.155 trickshots M multishot Fluffy_Pillow 61.1/100: 61% focus steady_focus, trick_shots
3:16.343 trickshots I aimed_shot enemy3 48.7/100: 49% focus steady_focus, trick_shots
3:18.322 trickshots K multishot Fluffy_Pillow 26.2/100: 26% focus precise_shots, steady_focus
3:19.511 trickshots N steady_shot Fluffy_Pillow 13.7/100: 14% focus steady_focus, trick_shots
3:20.897 trickshots N steady_shot Fluffy_Pillow 32.5/100: 32% focus steady_focus, trick_shots
3:22.285 trickshots N steady_shot Fluffy_Pillow 51.3/100: 51% focus steady_focus, trick_shots
3:23.672 trickshots M multishot Fluffy_Pillow 70.0/100: 70% focus steady_focus, trick_shots
3:24.861 trickshots J rapid_fire Fluffy_Pillow 57.6/100: 58% focus steady_focus, trick_shots
3:26.835 trickshots K multishot Fluffy_Pillow 77.1/100: 77% focus steady_focus
3:28.024 trickshots I aimed_shot enemy2 64.6/100: 65% focus steady_focus, trick_shots
3:30.003 trickshots K multishot Fluffy_Pillow 42.1/100: 42% focus precise_shots(2), steady_focus
3:31.191 trickshots N steady_shot Fluffy_Pillow 29.6/100: 30% focus precise_shots, steady_focus, trick_shots
3:32.576 trickshots F steady_shot Fluffy_Pillow 48.4/100: 48% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:33.961 trickshots I aimed_shot Fluffy_Pillow 67.2/100: 67% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:35.149 trickshots K multishot Fluffy_Pillow 74.7/100: 75% focus precise_shots(2), steady_focus
3:36.337 trickshots K multishot Fluffy_Pillow 62.2/100: 62% focus precise_shots, steady_focus, trick_shots
3:37.526 trickshots I aimed_shot enemy4 49.7/100: 50% focus steady_focus, trick_shots
3:39.506 trickshots K multishot Fluffy_Pillow 27.3/100: 27% focus precise_shots, steady_focus
3:40.696 trickshots N steady_shot Fluffy_Pillow 14.8/100: 15% focus steady_focus, trick_shots
3:42.083 trickshots N steady_shot Fluffy_Pillow 33.6/100: 34% focus steady_focus, trick_shots
3:43.468 trickshots N steady_shot Fluffy_Pillow 52.3/100: 52% focus steady_focus, trick_shots
3:44.855 trickshots I aimed_shot enemy3 71.1/100: 71% focus steady_focus, trick_shots
3:46.834 trickshots K multishot Fluffy_Pillow 48.6/100: 49% focus precise_shots, steady_focus
3:48.024 trickshots J rapid_fire Fluffy_Pillow 36.2/100: 36% focus steady_focus, trick_shots
3:49.803 trickshots K multishot Fluffy_Pillow 54.4/100: 54% focus steady_focus
3:50.992 trickshots N steady_shot Fluffy_Pillow 42.0/100: 42% focus steady_focus, trick_shots
3:52.378 trickshots M multishot Fluffy_Pillow 60.7/100: 61% focus steady_focus, trick_shots
3:53.566 trickshots I aimed_shot Fluffy_Pillow 48.2/100: 48% focus steady_focus, trick_shots
3:55.744 trickshots G double_tap Fluffy_Pillow 27.0/100: 27% focus lock_and_load, precise_shots, steady_focus
3:56.933 trickshots K multishot Fluffy_Pillow 34.6/100: 35% focus double_tap, lock_and_load, precise_shots, steady_focus
3:58.121 trickshots I aimed_shot enemy2 22.1/100: 22% focus double_tap, lock_and_load, steady_focus, trick_shots
3:59.309 trickshots K multishot Fluffy_Pillow 29.2/100: 29% focus precise_shots(2)
4:00.581 trickshots L kill_shot Fluffy_Pillow 16.8/100: 17% focus lock_and_load, precise_shots, trick_shots
4:01.851 trickshots H trueshot Fluffy_Pillow 14.3/100: 14% focus lock_and_load, precise_shots, trick_shots
4:01.851 trickshots I aimed_shot enemy4 14.3/100: 14% focus lock_and_load, precise_shots, trick_shots, trueshot
4:03.123 trickshots K multishot Fluffy_Pillow 25.6/100: 26% focus precise_shots(2), trueshot
4:04.395 trickshots J rapid_fire Fluffy_Pillow 16.9/100: 17% focus precise_shots, trick_shots, trueshot
4:06.347 trickshots K multishot Fluffy_Pillow 44.2/100: 44% focus precise_shots, trueshot
4:07.618 trickshots I aimed_shot enemy3 35.5/100: 35% focus trick_shots, trueshot
4:08.889 trickshots N steady_shot Fluffy_Pillow 11.7/100: 12% focus precise_shots, trueshot
4:10.370 trickshots F steady_shot Fluffy_Pillow 39.9/100: 40% focus precise_shots, trueshot
4:11.855 trickshots K multishot Fluffy_Pillow 68.1/100: 68% focus precise_shots, steady_focus, trueshot
4:13.042 trickshots I aimed_shot enemy5 59.3/100: 59% focus steady_focus, trick_shots, trueshot
4:14.233 trickshots K multishot Fluffy_Pillow 35.6/100: 36% focus precise_shots, steady_focus, trueshot
4:15.422 trickshots J rapid_fire Fluffy_Pillow 26.9/100: 27% focus steady_focus, trick_shots, trueshot
4:17.262 trickshots K multishot Fluffy_Pillow 51.1/100: 51% focus steady_focus
4:18.451 trickshots I aimed_shot Fluffy_Pillow 38.6/100: 39% focus steady_focus, trick_shots
4:20.429 trickshots L kill_shot Fluffy_Pillow 16.1/100: 16% focus lock_and_load, precise_shots(2), steady_focus
4:21.618 trickshots N steady_shot Fluffy_Pillow 13.7/100: 14% focus lock_and_load, precise_shots(2), steady_focus
4:23.002 trickshots F steady_shot Fluffy_Pillow 32.4/100: 32% focus lock_and_load, precise_shots(2), steady_focus
4:24.389 trickshots K multishot Fluffy_Pillow 51.2/100: 51% focus lock_and_load, precise_shots(2), steady_focus
4:25.576 trickshots I aimed_shot enemy4 38.7/100: 39% focus lock_and_load, precise_shots, steady_focus, trick_shots
4:26.764 trickshots K multishot Fluffy_Pillow 46.2/100: 46% focus precise_shots(2), steady_focus
4:27.953 trickshots N steady_shot Fluffy_Pillow 33.7/100: 34% focus precise_shots, steady_focus, trick_shots
4:29.341 trickshots N steady_shot Fluffy_Pillow 52.5/100: 53% focus precise_shots, steady_focus, trick_shots
4:30.727 trickshots K multishot Fluffy_Pillow 71.3/100: 71% focus precise_shots, steady_focus, trick_shots
4:31.916 cds D bag_of_tricks Fluffy_Pillow 58.8/100: 59% focus steady_focus, trick_shots
4:33.104 default 9 use_items Fluffy_Pillow 66.3/100: 66% focus steady_focus, trick_shots
4:33.104 trickshots I aimed_shot enemy2 66.3/100: 66% focus steady_focus, trick_shots
4:35.083 trickshots K multishot Fluffy_Pillow 43.9/100: 44% focus precise_shots(2), steady_focus
4:36.271 trickshots J rapid_fire Fluffy_Pillow 31.4/100: 31% focus precise_shots, steady_focus, trick_shots
4:38.105 trickshots K multishot Fluffy_Pillow 50.0/100: 50% focus precise_shots, steady_focus
4:39.294 trickshots I aimed_shot enemy3 37.5/100: 38% focus steady_focus, trick_shots
4:41.273 trickshots L kill_shot Fluffy_Pillow 15.1/100: 15% focus precise_shots, steady_focus
4:42.461 trickshots N steady_shot Fluffy_Pillow 12.6/100: 13% focus precise_shots, steady_focus
4:43.847 trickshots F steady_shot Fluffy_Pillow 31.3/100: 31% focus precise_shots, steady_focus
4:45.234 trickshots K multishot Fluffy_Pillow 50.1/100: 50% focus precise_shots, steady_focus
4:46.421 trickshots I aimed_shot enemy4 37.6/100: 38% focus steady_focus, trick_shots
4:48.399 trickshots N steady_shot Fluffy_Pillow 15.2/100: 15% focus precise_shots(2), steady_focus
4:49.786 trickshots K multishot Fluffy_Pillow 33.9/100: 34% focus precise_shots(2), steady_focus
4:50.975 trickshots N steady_shot Fluffy_Pillow 21.5/100: 21% focus precise_shots, steady_focus, trick_shots
4:52.362 trickshots L kill_shot Fluffy_Pillow 40.2/100: 40% focus precise_shots, steady_focus, trick_shots

Stats

Level Bonus (60) Race Bonus (vulpera) Raid-Buffed Unbuffed Gear Amount
Strength 274 -3 289 271 0
Agility 450 3 1417 1304 789 (677)
Stamina 414 -1 1798 1713 1300
Intellect 369 1 407 370 0
Spirit 0 0 0 0 0
Health 35960 34260 0
Focus 100 100 0
Spell Power 407 370 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1488 1304 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="vulpera"
source=default
spec=marksmanship
level=60
race=vulpera
vulpera_tricks=corrosive
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

Simulation & Raid Information

Iterations: 1034
Threads: 16
Confidence: 95.00%
Fight Length (fixed time): 240 - 360 ( 299.9 )

Performance:

Total Events Processed: 63062580
Max Event Queue: 961
Sim Seconds: 310108
CPU Seconds: 79.5781
Physical Seconds: 12.0145
Speed Up: 3897

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 5 ms ( stddev = 1 ms )

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Execute Count Crit% Avoid% G% B% Interval Combined Duration
Zandalari Troll (Bwonsamdi) Zandalari Troll (Bwonsamdi) aimed_shot 19434 1044388 3482 46.44 3661 7334 46.5 232.1 22.8% 0.0% 0.0% 0.0% 6.45sec 1491803 299.91sec
Zandalari Troll (Bwonsamdi) Zandalari Troll (Bwonsamdi) aimed_shot_double_tap 19434 117649 392 5.12 3744 7485 0.0 25.6 22.8% 0.0% 0.0% 0.0% 0.00sec 168050 299.91sec
Zandalari Troll (Bwonsamdi) Zandalari Troll (Bwonsamdi) augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.91sec
Zandalari Troll (Bwonsamdi) Zandalari Troll (Bwonsamdi) auto_shot 75 111195 371 22.67 799 1597 113.5 113.3 22.9% 0.0% 0.0% 0.0% 2.65sec 158830 299.91sec
Zandalari Troll (Bwonsamdi) Zandalari Troll (Bwonsamdi) double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.64sec 0 299.91sec
Zandalari Troll (Bwonsamdi) Zandalari Troll (Bwonsamdi) dreadfire_vessel 344732 41200 137 0.74 9041 18062 3.7 3.7 22.7% 0.0% 0.0% 0.0% 90.79sec 41200 299.91sec
Zandalari Troll (Bwonsamdi) Zandalari Troll (Bwonsamdi) embrace_of_bwonsamdi 292380 9791 33 4.35 366 732 21.7 21.7 23.1% 0.0% 0.0% 0.0% 12.96sec 9791 299.91sec
Zandalari Troll (Bwonsamdi) Zandalari Troll (Bwonsamdi) eternal_skirmish 323889 11911 40 4.38 442 884 21.9 21.9 23.0% 0.0% 0.0% 0.0% 13.02sec 11911 299.91sec
Zandalari Troll (Bwonsamdi) Zandalari Troll (Bwonsamdi) flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.91sec
Zandalari Troll (Bwonsamdi) Zandalari Troll (Bwonsamdi) food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.91sec
Zandalari Troll (Bwonsamdi) Zandalari Troll (Bwonsamdi) kill_shot 53351 24757 83 0.93 4206 9449 4.7 4.7 21.2% 0.0% 0.0% 0.0% 13.20sec 35363 299.91sec
Zandalari Troll (Bwonsamdi) Zandalari Troll (Bwonsamdi) master_marksman ticks -269576 139575 465 105.48 265 0 307.7 527.4 0.0% 0.0% 0.0% 0.0% 1.00sec 139575 299.91sec
Zandalari Troll (Bwonsamdi) Zandalari Troll (Bwonsamdi) multishot 257620 787852 2627 81.84 1571 3140 82.0 409.1 22.6% 0.0% 0.0% 0.0% 3.64sec 1125368 299.91sec
Zandalari Troll (Bwonsamdi) Zandalari Troll (Bwonsamdi) potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 309.72sec 0 299.91sec
Zandalari Troll (Bwonsamdi) Zandalari Troll (Bwonsamdi) rapid_fire ticks -257044 303573 1012 22.92 434 867 16.0 114.6 22.6% 0.0% 0.0% 0.0% 18.71sec 433623 299.91sec
Zandalari Troll (Bwonsamdi) Zandalari Troll (Bwonsamdi) serpent_sting 271788 27991 93 9.27 492 984 0.0 46.4 22.7% 0.0% 0.0% 0.0% 0.00sec 243905 299.91sec
Zandalari Troll (Bwonsamdi) Zandalari Troll (Bwonsamdi) serpent_sting ticks -271788 215914 720 75.06 469 937 0.0 375.3 22.7% 0.0% 0.0% 0.0% 0.00sec 243905 299.91sec
Zandalari Troll (Bwonsamdi) Zandalari Troll (Bwonsamdi) shadowcore_oil_blast 336463 13134 44 8.85 242 484 44.2 44.2 22.8% 0.0% 0.0% 0.0% 6.69sec 13134 299.91sec
Zandalari Troll (Bwonsamdi) Zandalari Troll (Bwonsamdi) steady_shot 56641 107558 359 13.98 1252 2505 69.0 69.9 22.9% 0.0% 0.0% 0.0% 4.33sec 153636 299.91sec
Zandalari Troll (Bwonsamdi) Zandalari Troll (Bwonsamdi) trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.58sec 0 299.91sec
Zandalari Troll (Kimbul) Zandalari Troll (Kimbul) aimed_shot 19434 1042936 3477 46.44 3663 7321 46.5 232.1 22.7% 0.0% 0.0% 0.0% 6.41sec 1489729 299.91sec
Zandalari Troll (Kimbul) Zandalari Troll (Kimbul) aimed_shot_double_tap 19434 117120 391 5.10 3743 7477 0.0 25.5 22.7% 0.0% 0.0% 0.0% 0.00sec 167294 299.91sec
Zandalari Troll (Kimbul) Zandalari Troll (Kimbul) augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.91sec
Zandalari Troll (Kimbul) Zandalari Troll (Kimbul) auto_shot 75 110849 370 22.65 799 1597 113.4 113.2 22.6% 0.0% 0.0% 0.0% 2.65sec 158336 299.91sec
Zandalari Troll (Kimbul) Zandalari Troll (Kimbul) double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.61sec 0 299.91sec
Zandalari Troll (Kimbul) Zandalari Troll (Kimbul) dreadfire_vessel 344732 41276 138 0.74 9040 18071 3.7 3.7 22.8% 0.0% 0.0% 0.0% 90.69sec 41276 299.91sec
Zandalari Troll (Kimbul) Zandalari Troll (Kimbul) embrace_of_kimbul ticks -292473 7547 25 10.65 142 0 18.2 53.3 0.0% 0.0% 0.0% 0.0% 15.94sec 7547 299.91sec
Zandalari Troll (Kimbul) Zandalari Troll (Kimbul) eternal_skirmish 323889 11863 40 4.39 442 883 21.9 21.9 22.5% 0.0% 0.0% 0.0% 13.64sec 11863 299.91sec
Zandalari Troll (Kimbul) Zandalari Troll (Kimbul) flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.91sec
Zandalari Troll (Kimbul) Zandalari Troll (Kimbul) food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.91sec
Zandalari Troll (Kimbul) Zandalari Troll (Kimbul) kill_shot 53351 24875 83 0.93 4204 9452 4.7 4.7 21.4% 0.0% 0.0% 0.0% 13.37sec 35532 299.91sec
Zandalari Troll (Kimbul) Zandalari Troll (Kimbul) master_marksman ticks -269576 139334 464 105.45 264 0 308.4 527.3 0.0% 0.0% 0.0% 0.0% 0.98sec 139334 299.91sec
Zandalari Troll (Kimbul) Zandalari Troll (Kimbul) multishot 257620 788755 2630 81.86 1571 3143 82.0 409.2 22.7% 0.0% 0.0% 0.0% 3.65sec 1126658 299.91sec
Zandalari Troll (Kimbul) Zandalari Troll (Kimbul) potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 309.71sec 0 299.91sec
Zandalari Troll (Kimbul) Zandalari Troll (Kimbul) rapid_fire ticks -257044 305076 1017 23.02 434 868 16.1 115.1 22.7% 0.0% 0.0% 0.0% 18.73sec 435770 299.91sec
Zandalari Troll (Kimbul) Zandalari Troll (Kimbul) serpent_sting 271788 27960 93 9.28 492 985 0.0 46.4 22.5% 0.0% 0.0% 0.0% 0.00sec 243627 299.91sec
Zandalari Troll (Kimbul) Zandalari Troll (Kimbul) serpent_sting ticks -271788 215667 719 75.05 469 937 0.0 375.3 22.6% 0.0% 0.0% 0.0% 0.00sec 243627 299.91sec
Zandalari Troll (Kimbul) Zandalari Troll (Kimbul) shadowcore_oil_blast 336463 13148 44 8.85 242 484 44.3 44.3 22.8% 0.0% 0.0% 0.0% 6.64sec 13148 299.91sec
Zandalari Troll (Kimbul) Zandalari Troll (Kimbul) steady_shot 56641 107022 357 13.96 1252 2505 68.9 69.8 22.5% 0.0% 0.0% 0.0% 4.35sec 152871 299.91sec
Zandalari Troll (Kimbul) Zandalari Troll (Kimbul) trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.63sec 0 299.91sec
Zandalari Troll (Pa'ku) Zandalari Troll (Pa'ku) aimed_shot 19434 1050646 3503 46.41 3664 7326 46.4 232.0 23.6% 0.0% 0.0% 0.0% 6.39sec 1500743 299.91sec
Zandalari Troll (Pa'ku) Zandalari Troll (Pa'ku) aimed_shot_double_tap 19434 118354 395 5.13 3742 7485 0.0 25.6 23.4% 0.0% 0.0% 0.0% 0.00sec 169057 299.91sec
Zandalari Troll (Pa'ku) Zandalari Troll (Pa'ku) augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.91sec
Zandalari Troll (Pa'ku) Zandalari Troll (Pa'ku) auto_shot 75 111933 373 22.65 799 1599 113.4 113.2 23.7% 0.0% 0.0% 0.0% 2.65sec 159886 299.91sec
Zandalari Troll (Pa'ku) Zandalari Troll (Pa'ku) double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.66sec 0 299.91sec
Zandalari Troll (Pa'ku) Zandalari Troll (Pa'ku) dreadfire_vessel 344732 41406 138 0.74 9039 18093 3.7 3.7 23.2% 0.0% 0.0% 0.0% 90.73sec 41406 299.91sec
Zandalari Troll (Pa'ku) Zandalari Troll (Pa'ku) eternal_skirmish 323889 11892 40 4.35 442 884 21.7 21.7 23.7% 0.0% 0.0% 0.0% 13.17sec 11892 299.91sec
Zandalari Troll (Pa'ku) Zandalari Troll (Pa'ku) flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.91sec
Zandalari Troll (Pa'ku) Zandalari Troll (Pa'ku) food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.91sec
Zandalari Troll (Pa'ku) Zandalari Troll (Pa'ku) kill_shot 53351 25643 86 0.93 4203 9488 4.7 4.7 24.3% 0.0% 0.0% 0.0% 13.37sec 36629 299.91sec
Zandalari Troll (Pa'ku) Zandalari Troll (Pa'ku) master_marksman ticks -269576 145480 485 107.55 271 0 322.4 537.8 0.0% 0.0% 0.0% 0.0% 0.94sec 145480 299.91sec
Zandalari Troll (Pa'ku) Zandalari Troll (Pa'ku) multishot 257620 795300 2652 81.85 1572 3143 82.0 409.1 23.7% 0.0% 0.0% 0.0% 3.64sec 1136007 299.91sec
Zandalari Troll (Pa'ku) Zandalari Troll (Pa'ku) potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 309.59sec 0 299.91sec
Zandalari Troll (Pa'ku) Zandalari Troll (Pa'ku) rapid_fire ticks -257044 308223 1027 23.06 434 867 16.1 115.3 23.7% 0.0% 0.0% 0.0% 18.71sec 440266 299.91sec
Zandalari Troll (Pa'ku) Zandalari Troll (Pa'ku) serpent_sting 271788 28221 94 9.27 492 985 0.0 46.3 23.7% 0.0% 0.0% 0.0% 0.00sec 245588 299.91sec
Zandalari Troll (Pa'ku) Zandalari Troll (Pa'ku) serpent_sting ticks -271788 217366 725 75.01 469 938 0.0 375.1 23.6% 0.0% 0.0% 0.0% 0.00sec 245588 299.91sec
Zandalari Troll (Pa'ku) Zandalari Troll (Pa'ku) shadowcore_oil_blast 336463 13064 44 8.75 242 484 43.7 43.7 23.4% 0.0% 0.0% 0.0% 6.79sec 13064 299.91sec
Zandalari Troll (Pa'ku) Zandalari Troll (Pa'ku) steady_shot 56641 108172 361 13.95 1253 2505 68.9 69.8 23.8% 0.0% 0.0% 0.0% 4.36sec 154513 299.91sec
Zandalari Troll (Pa'ku) Zandalari Troll (Pa'ku) trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.63sec 0 299.91sec
blood_elf blood_elf aimed_shot 19434 1054546 3516 46.56 3662 7320 46.6 232.8 23.7% 0.0% 0.0% 0.0% 6.40sec 1506313 299.91sec
blood_elf blood_elf aimed_shot_double_tap 19434 117694 392 5.11 3740 7473 0.0 25.5 23.3% 0.0% 0.0% 0.0% 0.00sec 168114 299.91sec
blood_elf blood_elf augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.91sec
blood_elf blood_elf auto_shot 75 111806 373 22.67 798 1596 113.5 113.3 23.6% 0.0% 0.0% 0.0% 2.65sec 159703 299.91sec
blood_elf blood_elf double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.66sec 0 299.91sec
blood_elf blood_elf dreadfire_vessel 344732 41298 138 0.74 9039 18084 3.7 3.7 22.9% 0.0% 0.0% 0.0% 90.75sec 41298 299.91sec
blood_elf blood_elf eternal_skirmish 323889 11906 40 4.37 442 883 21.8 21.8 23.4% 0.0% 0.0% 0.0% 13.35sec 11906 299.91sec
blood_elf blood_elf flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.91sec
blood_elf blood_elf food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.91sec
blood_elf blood_elf kill_shot 53351 25528 85 0.93 4205 9469 4.7 4.6 24.5% 0.0% 0.0% 0.0% 13.24sec 36465 299.91sec
blood_elf blood_elf master_marksman ticks -269576 145651 486 107.63 271 0 321.3 538.2 0.0% 0.0% 0.0% 0.0% 0.95sec 145651 299.91sec
blood_elf blood_elf multishot 257620 794904 2650 81.85 1571 3143 82.0 409.1 23.7% 0.0% 0.0% 0.0% 3.65sec 1135440 299.91sec
blood_elf blood_elf potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 309.70sec 0 299.91sec
blood_elf blood_elf rapid_fire ticks -257044 306038 1020 22.93 433 867 16.0 114.6 23.6% 0.0% 0.0% 0.0% 18.83sec 437144 299.91sec
blood_elf blood_elf serpent_sting 271788 28159 94 9.30 492 984 0.0 46.5 23.2% 0.0% 0.0% 0.0% 0.00sec 246200 299.91sec
blood_elf blood_elf serpent_sting ticks -271788 218041 727 75.26 468 937 0.0 376.3 23.7% 0.0% 0.0% 0.0% 0.00sec 246200 299.91sec
blood_elf blood_elf shadowcore_oil_blast 336463 13194 44 8.84 242 484 44.2 44.2 23.4% 0.0% 0.0% 0.0% 6.64sec 13194 299.91sec
blood_elf blood_elf steady_shot 56641 108122 361 13.97 1251 2505 68.9 69.8 23.7% 0.0% 0.0% 0.0% 4.33sec 154441 299.91sec
blood_elf blood_elf trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.64sec 0 299.91sec
goblin goblin aimed_shot 19434 1055523 3519 47.02 3658 7332 47.1 235.0 22.7% 0.0% 0.0% 0.0% 6.33sec 1507710 299.91sec
goblin goblin aimed_shot_double_tap 19434 117587 392 5.14 3743 7437 0.0 25.7 22.6% 0.0% 0.0% 0.0% 0.00sec 167961 299.91sec
goblin goblin augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.91sec
goblin goblin auto_shot 75 112532 375 22.99 798 1597 115.2 114.9 22.6% 0.0% 0.0% 0.0% 2.61sec 160741 299.91sec
goblin goblin double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.61sec 0 299.91sec
goblin goblin dreadfire_vessel 344732 41220 137 0.74 9036 18081 3.7 3.7 22.7% 0.0% 0.0% 0.0% 90.74sec 41220 299.91sec
goblin goblin eternal_skirmish 323889 12014 40 4.43 442 884 22.1 22.1 22.8% 0.0% 0.0% 0.0% 13.06sec 12014 299.91sec
goblin goblin flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.91sec
goblin goblin food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.91sec
goblin goblin kill_shot 53351 25294 84 0.94 4203 9445 4.8 4.7 22.1% 0.0% 0.0% 0.0% 13.20sec 36130 299.91sec
goblin goblin master_marksman ticks -269576 140610 469 105.91 266 0 309.6 529.5 0.0% 0.0% 0.0% 0.0% 0.98sec 140610 299.91sec
goblin goblin multishot 257620 796834 2657 82.78 1571 3145 82.9 413.8 22.6% 0.0% 0.0% 0.0% 3.61sec 1138197 299.91sec
goblin goblin potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 309.57sec 0 299.91sec
goblin goblin rapid_fire ticks -257044 303542 1012 22.92 433 867 16.0 114.6 22.7% 0.0% 0.0% 0.0% 18.89sec 433579 299.91sec
goblin goblin serpent_sting 271788 28382 95 9.39 492 984 0.0 46.9 22.9% 0.0% 0.0% 0.0% 0.00sec 248924 299.91sec
goblin goblin serpent_sting ticks -271788 220542 735 76.11 473 945 0.0 380.6 22.6% 0.0% 0.0% 0.0% 0.00sec 248924 299.91sec
goblin goblin shadowcore_oil_blast 336463 13219 44 8.92 242 484 44.6 44.6 22.5% 0.0% 0.0% 0.0% 6.58sec 13219 299.91sec
goblin goblin steady_shot 56641 108410 361 14.11 1252 2503 69.6 70.5 22.7% 0.0% 0.0% 0.0% 4.29sec 154852 299.91sec
goblin goblin trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.60sec 0 299.91sec
highmountain_tauren highmountain_tauren aimed_shot 19434 1050476 3503 46.43 3693 7375 46.5 232.1 22.6% 0.0% 0.0% 0.0% 6.42sec 1500500 299.91sec
highmountain_tauren highmountain_tauren aimed_shot_double_tap 19434 117895 393 5.09 3774 7523 0.0 25.5 22.8% 0.0% 0.0% 0.0% 0.00sec 168401 299.91sec
highmountain_tauren highmountain_tauren augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.91sec
highmountain_tauren highmountain_tauren auto_shot 75 111731 373 22.65 805 1610 113.5 113.2 22.6% 0.0% 0.0% 0.0% 2.65sec 159597 299.91sec
highmountain_tauren highmountain_tauren double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.67sec 0 299.91sec
highmountain_tauren highmountain_tauren dreadfire_vessel 344732 41699 139 0.74 9130 18247 3.7 3.7 22.9% 0.0% 0.0% 0.0% 90.76sec 41699 299.91sec
highmountain_tauren highmountain_tauren eternal_skirmish 323889 11810 39 4.34 446 892 21.7 21.7 22.0% 0.0% 0.0% 0.0% 13.30sec 11810 299.91sec
highmountain_tauren highmountain_tauren flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.91sec
highmountain_tauren highmountain_tauren food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.91sec
highmountain_tauren highmountain_tauren kill_shot 53351 25538 85 0.93 4236 9534 4.7 4.7 23.6% 0.0% 0.0% 0.0% 13.24sec 36478 299.91sec
highmountain_tauren highmountain_tauren master_marksman ticks -269576 140292 468 105.41 266 0 308.0 527.0 0.0% 0.0% 0.0% 0.0% 0.99sec 140292 299.91sec
highmountain_tauren highmountain_tauren multishot 257620 794485 2649 81.89 1583 3164 82.0 409.3 22.6% 0.0% 0.0% 0.0% 3.65sec 1134842 299.91sec
highmountain_tauren highmountain_tauren potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 309.73sec 0 299.91sec
highmountain_tauren highmountain_tauren rapid_fire ticks -257044 307130 1024 23.01 437 873 16.0 115.1 22.6% 0.0% 0.0% 0.0% 18.89sec 438704 299.91sec
highmountain_tauren highmountain_tauren serpent_sting 271788 28152 94 9.27 496 992 0.0 46.3 22.5% 0.0% 0.0% 0.0% 0.00sec 245607 299.91sec
highmountain_tauren highmountain_tauren serpent_sting ticks -271788 217454 725 75.06 472 945 0.0 375.3 22.7% 0.0% 0.0% 0.0% 0.00sec 245607 299.91sec
highmountain_tauren highmountain_tauren shadowcore_oil_blast 336463 13134 44 8.79 244 489 44.0 44.0 22.3% 0.0% 0.0% 0.0% 6.81sec 13134 299.91sec
highmountain_tauren highmountain_tauren steady_shot 56641 108152 361 13.97 1261 2525 68.9 69.8 22.7% 0.0% 0.0% 0.0% 4.32sec 154484 299.91sec
highmountain_tauren highmountain_tauren trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.68sec 0 299.91sec
maghar_orc maghar_orc aimed_shot 19434 1048955 3498 46.50 3668 7345 46.5 232.4 23.0% 0.0% 0.0% 0.0% 6.46sec 1498328 299.91sec
maghar_orc maghar_orc aimed_shot_double_tap 19434 118336 395 5.15 3745 7483 0.0 25.7 22.8% 0.0% 0.0% 0.0% 0.00sec 169031 299.91sec
maghar_orc maghar_orc ancestral_call 274738 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.56sec 0 299.91sec
maghar_orc maghar_orc augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.91sec
maghar_orc maghar_orc auto_shot 75 111025 370 22.68 798 1595 113.6 113.4 22.8% 0.0% 0.0% 0.0% 2.65sec 158589 299.91sec
maghar_orc maghar_orc double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.65sec 0 299.91sec
maghar_orc maghar_orc dreadfire_vessel 344732 41437 138 0.74 9041 18093 3.7 3.7 23.3% 0.0% 0.0% 0.0% 90.77sec 41437 299.91sec
maghar_orc maghar_orc eternal_skirmish 323889 11866 40 4.37 442 884 21.9 21.9 22.7% 0.0% 0.0% 0.0% 13.11sec 11866 299.91sec
maghar_orc maghar_orc flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.91sec
maghar_orc maghar_orc food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.91sec
maghar_orc maghar_orc kill_shot 53351 24803 83 0.93 4203 9472 4.7 4.7 21.3% 0.0% 0.0% 0.0% 13.28sec 35429 299.91sec
maghar_orc maghar_orc master_marksman ticks -269576 141129 470 105.72 267 0 311.2 528.6 0.0% 0.0% 0.0% 0.0% 0.97sec 141129 299.91sec
maghar_orc maghar_orc multishot 257620 790900 2637 81.94 1572 3145 82.1 409.6 22.8% 0.0% 0.0% 0.0% 3.64sec 1129722 299.91sec
maghar_orc maghar_orc potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 309.66sec 0 299.91sec
maghar_orc maghar_orc rapid_fire ticks -257044 305040 1017 22.96 434 868 16.1 114.8 22.9% 0.0% 0.0% 0.0% 18.74sec 435719 299.91sec
maghar_orc maghar_orc serpent_sting 271788 28149 94 9.29 493 986 0.0 46.4 23.0% 0.0% 0.0% 0.0% 0.00sec 244810 299.91sec
maghar_orc maghar_orc serpent_sting ticks -271788 216661 722 75.25 469 938 0.0 376.3 22.8% 0.0% 0.0% 0.0% 0.00sec 244810 299.91sec
maghar_orc maghar_orc shadowcore_oil_blast 336463 13113 44 8.81 242 485 44.0 44.0 23.0% 0.0% 0.0% 0.0% 6.71sec 13113 299.91sec
maghar_orc maghar_orc steady_shot 56641 107423 358 14.00 1251 2502 69.1 70.0 22.7% 0.0% 0.0% 0.0% 4.31sec 153443 299.91sec
maghar_orc maghar_orc trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.57sec 0 299.91sec
marksmanship marksmanship aimed_shot 19434 1059972 3534 46.57 3712 7428 46.6 232.8 22.7% 0.0% 0.0% 0.0% 6.41sec 1514064 299.91sec
marksmanship marksmanship aimed_shot_double_tap 19434 119142 397 5.11 3791 7605 0.0 25.6 22.8% 0.0% 0.0% 0.0% 0.00sec 170183 299.91sec
marksmanship marksmanship augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.91sec
marksmanship marksmanship auto_shot 75 111929 373 22.66 805 1609 113.5 113.3 22.8% 0.0% 0.0% 0.0% 2.65sec 159880 299.91sec
marksmanship marksmanship blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.58sec 0 299.91sec
marksmanship marksmanship double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.70sec 0 299.91sec
marksmanship marksmanship dreadfire_vessel 344732 40847 136 0.74 9037 18101 3.7 3.7 21.6% 0.0% 0.0% 0.0% 90.80sec 40847 299.91sec
marksmanship marksmanship eternal_skirmish 323889 11829 39 4.38 442 884 21.9 21.9 22.2% 0.0% 0.0% 0.0% 13.38sec 11829 299.91sec
marksmanship marksmanship flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.91sec
marksmanship marksmanship food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.91sec
marksmanship marksmanship kill_shot 53351 24920 83 0.93 4221 9514 4.7 4.6 21.9% 0.0% 0.0% 0.0% 13.41sec 35595 299.91sec
marksmanship marksmanship master_marksman ticks -269576 141335 471 105.60 268 0 308.5 528.0 0.0% 0.0% 0.0% 0.0% 0.98sec 141335 299.91sec
marksmanship marksmanship multishot 257620 798333 2662 81.97 1590 3178 82.1 409.7 22.6% 0.0% 0.0% 0.0% 3.64sec 1140338 299.91sec
marksmanship marksmanship potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 309.74sec 0 299.91sec
marksmanship marksmanship rapid_fire ticks -257044 308493 1028 22.98 439 879 16.0 114.9 22.7% 0.0% 0.0% 0.0% 18.87sec 440652 299.91sec
marksmanship marksmanship serpent_sting 271788 28444 95 9.30 499 998 0.0 46.5 22.6% 0.0% 0.0% 0.0% 0.00sec 246231 299.91sec
marksmanship marksmanship serpent_sting ticks -271788 217787 726 75.27 472 944 0.0 376.3 22.6% 0.0% 0.0% 0.0% 0.00sec 246231 299.91sec
marksmanship marksmanship shadowcore_oil_blast 336463 13083 44 8.80 242 484 44.0 44.0 22.9% 0.0% 0.0% 0.0% 6.66sec 13083 299.91sec
marksmanship marksmanship steady_shot 56641 107668 359 13.94 1257 2514 68.8 69.7 22.9% 0.0% 0.0% 0.0% 4.34sec 153793 299.91sec
marksmanship marksmanship trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.60sec 0 299.91sec
nightborne nightborne aimed_shot 19434 1041096 3471 46.34 3659 7343 46.4 231.6 22.7% 0.0% 0.0% 0.0% 6.45sec 1487102 299.91sec
nightborne nightborne aimed_shot_double_tap 19434 116850 390 5.11 3743 7439 0.0 25.5 22.5% 0.0% 0.0% 0.0% 0.00sec 166908 299.91sec
nightborne nightborne augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.91sec
nightborne nightborne auto_shot 75 110899 370 22.64 798 1597 113.4 113.2 22.7% 0.0% 0.0% 0.0% 2.65sec 158408 299.91sec
nightborne nightborne double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.65sec 0 299.91sec
nightborne nightborne dreadfire_vessel 344732 41835 139 0.74 9139 18288 3.7 3.7 23.1% 0.0% 0.0% 0.0% 90.78sec 41835 299.91sec
nightborne nightborne eternal_skirmish 323889 11894 40 4.34 446 893 21.7 21.7 22.8% 0.0% 0.0% 0.0% 13.28sec 11894 299.91sec
nightborne nightborne flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.91sec
nightborne nightborne food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.91sec
nightborne nightborne kill_shot 53351 25565 85 0.94 4205 9462 4.7 4.7 23.6% 0.0% 0.0% 0.0% 13.15sec 36517 299.91sec
nightborne nightborne master_marksman ticks -269576 139467 465 105.61 264 0 308.6 528.0 0.0% 0.0% 0.0% 0.0% 0.99sec 139467 299.91sec
nightborne nightborne multishot 257620 787961 2627 81.92 1569 3135 82.1 409.5 22.7% 0.0% 0.0% 0.0% 3.64sec 1125524 299.91sec
nightborne nightborne potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 309.76sec 0 299.91sec
nightborne nightborne rapid_fire ticks -257044 305095 1017 23.03 433 867 16.1 115.2 22.7% 0.0% 0.0% 0.0% 18.70sec 435798 299.91sec
nightborne nightborne serpent_sting 271788 28172 94 9.26 497 994 0.0 46.3 22.5% 0.0% 0.0% 0.0% 0.00sec 245532 299.91sec
nightborne nightborne serpent_sting ticks -271788 217360 725 74.93 473 946 0.0 374.6 22.6% 0.0% 0.0% 0.0% 0.00sec 245532 299.91sec
nightborne nightborne shadowcore_oil_blast 336463 13177 44 8.78 244 489 43.9 43.9 22.8% 0.0% 0.0% 0.0% 6.80sec 13177 299.91sec
nightborne nightborne steady_shot 56641 107175 357 13.97 1252 2503 68.9 69.8 22.6% 0.0% 0.0% 0.0% 4.34sec 153088 299.91sec
nightborne nightborne trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.64sec 0 299.91sec
no_race no_race aimed_shot 19434 1041601 3473 46.40 3658 7322 46.4 231.9 22.7% 0.0% 0.0% 0.0% 6.44sec 1487823 299.91sec
no_race no_race aimed_shot_double_tap 19434 117447 392 5.14 3734 7467 0.0 25.7 22.5% 0.0% 0.0% 0.0% 0.00sec 167761 299.91sec
no_race no_race augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.91sec
no_race no_race auto_shot 75 110946 370 22.66 798 1595 113.5 113.3 22.8% 0.0% 0.0% 0.0% 2.65sec 158475 299.91sec
no_race no_race double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.60sec 0 299.91sec
no_race no_race dreadfire_vessel 344732 41176 137 0.74 9035 18083 3.7 3.7 22.6% 0.0% 0.0% 0.0% 90.79sec 41176 299.91sec
no_race no_race eternal_skirmish 323889 11800 39 4.37 442 884 21.8 21.8 22.3% 0.0% 0.0% 0.0% 13.43sec 11800 299.91sec
no_race no_race flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.91sec
no_race no_race food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.91sec
no_race no_race kill_shot 53351 25368 85 0.94 4203 9449 4.7 4.7 23.3% 0.0% 0.0% 0.0% 13.46sec 36235 299.91sec
no_race no_race master_marksman ticks -269576 139213 464 105.40 264 0 307.4 527.0 0.0% 0.0% 0.0% 0.0% 0.99sec 139213 299.91sec
no_race no_race multishot 257620 787110 2624 81.90 1568 3140 82.1 409.4 22.5% 0.0% 0.0% 0.0% 3.64sec 1124308 299.91sec
no_race no_race potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 309.77sec 0 299.91sec
no_race no_race rapid_fire ticks -257044 303362 1011 22.93 433 865 16.0 114.7 22.6% 0.0% 0.0% 0.0% 18.85sec 433322 299.91sec
no_race no_race serpent_sting 271788 27955 93 9.27 492 983 0.0 46.3 22.8% 0.0% 0.0% 0.0% 0.00sec 243249 299.91sec
no_race no_race serpent_sting ticks -271788 215295 718 75.01 468 937 0.0 375.1 22.6% 0.0% 0.0% 0.0% 0.00sec 243249 299.91sec
no_race no_race shadowcore_oil_blast 336463 12972 43 8.76 242 484 43.8 43.8 22.4% 0.0% 0.0% 0.0% 6.65sec 12972 299.91sec
no_race no_race steady_shot 56641 107153 357 13.98 1251 2501 69.0 69.9 22.5% 0.0% 0.0% 0.0% 4.32sec 153057 299.91sec
no_race no_race trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.62sec 0 299.91sec
orc orc aimed_shot 19434 1057501 3526 46.45 3711 7431 46.5 232.2 22.7% 0.0% 0.0% 0.0% 6.40sec 1510535 299.91sec
orc orc aimed_shot_double_tap 19434 119763 399 5.14 3793 7620 0.0 25.7 22.7% 0.0% 0.0% 0.0% 0.00sec 171069 299.91sec
orc orc augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.91sec
orc orc auto_shot 75 111752 373 22.66 805 1610 113.5 113.3 22.6% 0.0% 0.0% 0.0% 2.65sec 159627 299.91sec
orc orc blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.58sec 0 299.91sec
orc orc double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.63sec 0 299.91sec
orc orc dreadfire_vessel 344732 40476 135 0.74 9036 18063 3.7 3.7 20.5% 0.0% 0.0% 0.0% 90.74sec 40476 299.91sec
orc orc eternal_skirmish 323889 11800 39 4.37 442 884 21.8 21.8 22.3% 0.0% 0.0% 0.0% 13.19sec 11800 299.91sec
orc orc flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.91sec
orc orc food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.91sec
orc orc kill_shot 53351 25349 85 0.93 4224 9483 4.7 4.6 23.8% 0.0% 0.0% 0.0% 13.54sec 36209 299.91sec
orc orc master_marksman ticks -269576 141374 471 105.49 268 0 308.5 527.5 0.0% 0.0% 0.0% 0.0% 0.99sec 141374 299.91sec
orc orc multishot 257620 797986 2661 81.88 1588 3176 82.0 409.3 22.8% 0.0% 0.0% 0.0% 3.64sec 1139843 299.91sec
orc orc potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 309.66sec 0 299.91sec
orc orc rapid_fire ticks -257044 307936 1026 22.95 439 878 16.1 114.8 22.7% 0.0% 0.0% 0.0% 18.82sec 439855 299.91sec
orc orc serpent_sting 271788 28345 95 9.28 499 997 0.0 46.4 22.6% 0.0% 0.0% 0.0% 0.00sec 245567 299.91sec
orc orc serpent_sting ticks -271788 217221 724 75.03 472 945 0.0 375.2 22.7% 0.0% 0.0% 0.0% 0.00sec 245567 299.91sec
orc orc shadowcore_oil_blast 336463 13081 44 8.81 242 484 44.0 44.0 22.8% 0.0% 0.0% 0.0% 6.73sec 13081 299.91sec
orc orc steady_shot 56641 107498 358 13.97 1257 2513 68.9 69.8 22.5% 0.0% 0.0% 0.0% 4.34sec 153550 299.91sec
orc orc trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.59sec 0 299.91sec
pandaren pandaren aimed_shot 19434 1055259 3519 46.52 3701 7379 46.6 232.5 22.8% 0.0% 0.0% 0.0% 6.43sec 1507331 299.91sec
pandaren pandaren aimed_shot_double_tap 19434 118857 396 5.12 3775 7579 0.0 25.6 22.8% 0.0% 0.0% 0.0% 0.00sec 169775 299.91sec
pandaren pandaren augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.91sec
pandaren pandaren auto_shot 75 111878 373 22.65 806 1613 113.5 113.2 22.5% 0.0% 0.0% 0.0% 2.65sec 159807 299.91sec
pandaren pandaren double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.62sec 0 299.91sec
pandaren pandaren dreadfire_vessel 344732 41473 138 0.74 9041 18067 3.7 3.7 23.5% 0.0% 0.0% 0.0% 90.78sec 41473 299.91sec
pandaren pandaren eternal_skirmish 323889 11791 39 4.35 442 883 21.7 21.7 22.8% 0.0% 0.0% 0.0% 13.38sec 11791 299.91sec
pandaren pandaren flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.91sec
pandaren pandaren food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.91sec
pandaren pandaren kill_shot 53351 25239 84 0.94 4244 9563 4.7 4.7 21.4% 0.0% 0.0% 0.0% 13.11sec 36052 299.91sec
pandaren pandaren master_marksman ticks -269576 140917 470 105.47 267 0 308.2 527.4 0.0% 0.0% 0.0% 0.0% 0.99sec 140917 299.91sec
pandaren pandaren multishot 257620 795386 2652 81.83 1586 3171 82.0 409.0 22.6% 0.0% 0.0% 0.0% 3.65sec 1136129 299.91sec
pandaren pandaren potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 309.73sec 0 299.91sec
pandaren pandaren rapid_fire ticks -257044 306766 1023 22.93 438 875 16.0 114.6 22.7% 0.0% 0.0% 0.0% 18.81sec 438185 299.91sec
pandaren pandaren serpent_sting 271788 28277 94 9.29 497 993 0.0 46.4 22.5% 0.0% 0.0% 0.0% 0.00sec 246666 299.91sec
pandaren pandaren serpent_sting ticks -271788 218389 728 75.22 473 947 0.0 376.1 22.7% 0.0% 0.0% 0.0% 0.00sec 246666 299.91sec
pandaren pandaren shadowcore_oil_blast 336463 13031 43 8.80 242 484 44.0 44.0 22.4% 0.0% 0.0% 0.0% 6.67sec 13031 299.91sec
pandaren pandaren steady_shot 56641 108499 362 13.97 1265 2528 68.9 69.8 22.9% 0.0% 0.0% 0.0% 4.33sec 154981 299.91sec
pandaren pandaren trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.61sec 0 299.91sec
troll troll aimed_shot 19434 1063375 3546 47.23 3673 7333 47.3 236.1 22.7% 0.0% 0.0% 0.0% 6.31sec 1518925 299.91sec
troll troll aimed_shot_double_tap 19434 116685 389 5.10 3738 7480 0.0 25.5 22.4% 0.0% 0.0% 0.0% 0.00sec 166673 299.91sec
troll troll augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.91sec
troll troll auto_shot 75 112018 374 22.90 799 1599 114.7 114.5 22.4% 0.0% 0.0% 0.0% 2.62sec 160007 299.91sec
troll troll berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 240.14sec 0 299.91sec
troll troll double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.62sec 0 299.91sec
troll troll dreadfire_vessel 344732 41167 137 0.74 9042 18082 3.7 3.7 22.6% 0.0% 0.0% 0.0% 90.76sec 41167 299.91sec
troll troll eternal_skirmish 323889 11983 40 4.43 442 883 22.2 22.2 22.4% 0.0% 0.0% 0.0% 13.17sec 11983 299.91sec
troll troll flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.91sec
troll troll food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.91sec
troll troll kill_shot 53351 25421 85 0.94 4202 9462 4.7 4.7 23.2% 0.0% 0.0% 0.0% 13.18sec 36312 299.91sec
troll troll master_marksman ticks -269576 141289 471 105.91 267 0 311.3 529.5 0.0% 0.0% 0.0% 0.0% 0.98sec 141289 299.91sec
troll troll multishot 257620 798578 2663 82.64 1576 3150 82.8 413.1 22.7% 0.0% 0.0% 0.0% 3.61sec 1140689 299.91sec
troll troll potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 309.68sec 0 299.91sec
troll troll rapid_fire ticks -257044 305623 1019 23.08 434 866 16.1 115.4 22.7% 0.0% 0.0% 0.0% 18.86sec 436552 299.91sec
troll troll serpent_sting 271788 28502 95 9.43 493 985 0.0 47.2 22.7% 0.0% 0.0% 0.0% 0.00sec 249829 299.91sec
troll troll serpent_sting ticks -271788 221327 738 77.21 468 935 0.0 386.1 22.6% 0.0% 0.0% 0.0% 0.00sec 249829 299.91sec
troll troll shadowcore_oil_blast 336463 13197 44 8.86 242 484 44.3 44.3 23.1% 0.0% 0.0% 0.0% 6.70sec 13197 299.91sec
troll troll steady_shot 56641 108180 361 14.08 1254 2506 69.5 70.4 22.6% 0.0% 0.0% 0.0% 4.30sec 154524 299.91sec
troll troll trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.60sec 0 299.91sec
undead undead aimed_shot 19434 1046833 3490 46.63 3658 7306 46.7 233.1 22.8% 0.0% 0.0% 0.0% 6.39sec 1495296 299.91sec
undead undead aimed_shot_double_tap 19434 117521 392 5.13 3735 7482 0.0 25.7 22.6% 0.0% 0.0% 0.0% 0.00sec 167867 299.91sec
undead undead augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.91sec
undead undead auto_shot 75 110769 369 22.65 798 1596 113.5 113.2 22.7% 0.0% 0.0% 0.0% 2.65sec 158222 299.91sec
undead undead double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.66sec 0 299.91sec
undead undead dreadfire_vessel 344732 41318 138 0.74 9043 18097 3.7 3.7 23.0% 0.0% 0.0% 0.0% 90.78sec 41318 299.91sec
undead undead eternal_skirmish 323889 11839 39 4.38 442 884 21.9 21.9 22.4% 0.0% 0.0% 0.0% 12.88sec 11839 299.91sec
undead undead flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.91sec
undead undead food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.91sec
undead undead kill_shot 53351 25526 85 0.94 4197 9474 4.7 4.7 23.7% 0.0% 0.0% 0.0% 13.39sec 36461 299.91sec
undead undead master_marksman ticks -269576 140039 467 105.63 265 0 309.0 528.1 0.0% 0.0% 0.0% 0.0% 0.99sec 140039 299.91sec
undead undead multishot 257620 789084 2631 81.86 1572 3144 82.0 409.2 22.7% 0.0% 0.0% 0.0% 3.64sec 1127128 299.91sec
undead undead potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 309.64sec 0 299.91sec
undead undead rapid_fire ticks -257044 303401 1011 22.91 433 866 16.0 114.6 22.7% 0.0% 0.0% 0.0% 18.80sec 433378 299.91sec
undead undead serpent_sting 271788 28041 93 9.31 491 983 0.0 46.6 22.6% 0.0% 0.0% 0.0% 0.00sec 244280 299.91sec
undead undead serpent_sting ticks -271788 216239 721 75.36 468 936 0.0 376.8 22.6% 0.0% 0.0% 0.0% 0.00sec 244280 299.91sec
undead undead shadowcore_oil_blast 336463 13089 44 8.82 242 484 44.1 44.1 22.7% 0.0% 0.0% 0.0% 6.66sec 13089 299.91sec
undead undead steady_shot 56641 107118 357 13.95 1251 2501 68.8 69.7 22.8% 0.0% 0.0% 0.0% 4.34sec 153008 299.91sec
undead undead touch_of_the_grave 127802 11742 39 3.71 517 1036 18.5 18.5 22.5% 0.0% 0.0% 0.0% 16.55sec 11742 299.91sec
undead undead trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.65sec 0 299.91sec
vulpera vulpera aimed_shot 19434 1035852 3454 46.18 3660 7312 46.2 230.9 22.7% 0.0% 0.0% 0.0% 6.47sec 1479611 299.91sec
vulpera vulpera aimed_shot_double_tap 19434 117173 391 5.10 3735 7504 0.0 25.5 22.7% 0.0% 0.0% 0.0% 0.00sec 167370 299.91sec
vulpera vulpera augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.91sec
vulpera vulpera auto_shot 75 110824 370 22.60 799 1598 113.2 113.0 22.8% 0.0% 0.0% 0.0% 2.66sec 158300 299.91sec
vulpera vulpera bag_of_tricks 312411 16867 56 0.75 3670 7339 3.7 3.7 23.0% 0.0% 0.0% 0.0% 90.46sec 16867 299.91sec
vulpera vulpera double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.63sec 0 299.91sec
vulpera vulpera dreadfire_vessel 344732 41248 138 0.74 9035 18073 3.7 3.7 22.8% 0.0% 0.0% 0.0% 90.68sec 41248 299.91sec
vulpera vulpera eternal_skirmish 323889 11765 39 4.36 442 884 21.8 21.8 22.3% 0.0% 0.0% 0.0% 13.25sec 11765 299.91sec
vulpera vulpera flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.91sec
vulpera vulpera food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.91sec
vulpera vulpera kill_shot 53351 25159 84 0.93 4208 9475 4.7 4.6 23.0% 0.0% 0.0% 0.0% 13.31sec 35937 299.91sec
vulpera vulpera master_marksman ticks -269576 138202 461 105.07 263 0 305.3 525.4 0.0% 0.0% 0.0% 0.0% 1.00sec 138202 299.91sec
vulpera vulpera multishot 257620 780859 2604 80.74 1577 3157 80.9 403.6 22.6% 0.0% 0.0% 0.0% 3.70sec 1115379 299.91sec
vulpera vulpera potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 309.74sec 0 299.91sec
vulpera vulpera rapid_fire ticks -257044 303312 1011 22.88 434 867 16.0 114.4 22.7% 0.0% 0.0% 0.0% 18.92sec 433250 299.91sec
vulpera vulpera serpent_sting 271788 27785 93 9.23 492 984 0.0 46.1 22.4% 0.0% 0.0% 0.0% 0.00sec 241430 299.91sec
vulpera vulpera serpent_sting ticks -271788 213645 712 74.59 467 934 0.0 373.0 22.6% 0.0% 0.0% 0.0% 0.00sec 241430 299.91sec
vulpera vulpera shadowcore_oil_blast 336463 12953 43 8.74 242 484 43.7 43.7 22.5% 0.0% 0.0% 0.0% 6.67sec 12953 299.91sec
vulpera vulpera steady_shot 56641 103252 344 13.43 1254 2510 66.3 67.2 22.6% 0.0% 0.0% 0.0% 4.33sec 147486 299.91sec
vulpera vulpera trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.63sec 0 299.91sec

Fluffy_Pillow : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
42952.6 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.7 0.0 0.0sec 0.0sec 53.3sec 12.18% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.5s / 146.8s

Stack Uptimes

  • Health Decade (0 - 10)_1:12.27%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 28.5sec 8.42% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 39.5s

Stack Uptimes

  • Health Decade (10 - 20)_1:8.43%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 31.2sec 10.34% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.9s / 39.6s

Stack Uptimes

  • Health Decade (20 - 30)_1:10.34%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 34.4sec 11.61% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:26.0s / 44.4s

Stack Uptimes

  • Health Decade (30 - 40)_1:11.61%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 33.8sec 11.43% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:25.7s / 42.1s

Stack Uptimes

  • Health Decade (40 - 50)_1:11.43%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 33.4sec 11.32% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:22.2s / 45.2s

Stack Uptimes

  • Health Decade (50 - 60)_1:11.32%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 31.9sec 10.81% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:24.1s / 42.2s

Stack Uptimes

  • Health Decade (60 - 70)_1:10.81%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 31.5sec 10.65% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:21.1s / 42.3s

Stack Uptimes

  • Health Decade (70 - 80)_1:10.65%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 24.2sec 8.20% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:16.4s / 35.2s

Stack Uptimes

  • Health Decade (80 - 90)_1:8.20%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 19.3sec 5.04% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:9.6s / 300.0s

Stack Uptimes

  • Health Decade (90 - 100)_1:5.04%
Sinful Revelation 6.6 1.6 40.6sec 31.9sec 11.1sec 24.52% 0.00% 1.6 (1.6) 6.4

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 221.7s
  • trigger_min/max:0.2s / 216.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 44.1s

Stack Uptimes

  • sinful_revelation_1:24.52%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.5 40.9sec 32.3sec 11.0sec 24.21% 0.00% 1.5 (1.5) 6.3

Buff Details

  • buff initial source:blood_elf
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 214.0s
  • trigger_min/max:0.2s / 214.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 38.6s

Stack Uptimes

  • sinful_revelation_1:24.21%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.5 1.7 41.3sec 31.9sec 11.1sec 24.24% 0.00% 1.7 (1.7) 6.3

Buff Details

  • buff initial source:troll
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 270.2s
  • trigger_min/max:0.1s / 270.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 42.8s

Stack Uptimes

  • sinful_revelation_1:24.24%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.6 41.1sec 32.3sec 11.1sec 24.30% 0.00% 1.6 (1.6) 6.3

Buff Details

  • buff initial source:orc
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 205.1s
  • trigger_min/max:0.1s / 205.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 46.0s

Stack Uptimes

  • sinful_revelation_1:24.30%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.6 40.5sec 31.7sec 11.1sec 24.31% 0.00% 1.6 (1.6) 6.3

Buff Details

  • buff initial source:goblin
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 231.0s
  • trigger_min/max:0.1s / 221.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 39.5s

Stack Uptimes

  • sinful_revelation_1:24.31%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.6 40.8sec 31.9sec 11.1sec 24.41% 0.00% 1.6 (1.6) 6.3

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 214.4s
  • trigger_min/max:0.1s / 214.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 41.6s

Stack Uptimes

  • sinful_revelation_1:24.41%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.7 1.6 40.6sec 32.0sec 11.1sec 24.61% 0.00% 1.6 (1.6) 6.4

Buff Details

  • buff initial source:undead
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 221.7s
  • trigger_min/max:0.2s / 221.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 40.4s

Stack Uptimes

  • sinful_revelation_1:24.61%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.6 40.6sec 31.8sec 11.1sec 24.50% 0.00% 1.6 (1.6) 6.4

Buff Details

  • buff initial source:nightborne
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 243.3s
  • trigger_min/max:0.3s / 239.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 43.4s

Stack Uptimes

  • sinful_revelation_1:24.50%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.6 40.8sec 32.0sec 11.1sec 24.55% 0.00% 1.6 (1.6) 6.4

Buff Details

  • buff initial source:highmountain_tauren
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 231.5s
  • trigger_min/max:0.1s / 231.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 42.2s

Stack Uptimes

  • sinful_revelation_1:24.55%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.7 1.5 40.7sec 32.3sec 11.0sec 24.44% 0.00% 1.5 (1.5) 6.4

Buff Details

  • buff initial source:maghar_orc
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 207.5s
  • trigger_min/max:0.2s / 200.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 40.7s

Stack Uptimes

  • sinful_revelation_1:24.44%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.4 1.5 41.5sec 32.7sec 11.1sec 23.77% 0.00% 1.5 (1.5) 6.2

Buff Details

  • buff initial source:Zandalari Troll (Bwonsamdi)
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 251.8s
  • trigger_min/max:0.2s / 251.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 52.0s

Stack Uptimes

  • sinful_revelation_1:23.77%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.5 1.5 41.4sec 32.6sec 11.0sec 23.84% 0.00% 1.5 (1.5) 6.2

Buff Details

  • buff initial source:Zandalari Troll (Kimbul)
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 235.9s
  • trigger_min/max:0.2s / 235.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 51.9s

Stack Uptimes

  • sinful_revelation_1:23.84%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.7 1.7 40.3sec 31.2sec 11.2sec 24.86% 0.00% 1.7 (1.7) 6.4

Buff Details

  • buff initial source:Zandalari Troll (Pa'ku)
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 216.9s
  • trigger_min/max:0.3s / 208.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 33.9s

Stack Uptimes

  • sinful_revelation_1:24.86%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.5 1.5 41.0sec 32.2sec 11.1sec 23.94% 0.00% 1.5 (1.5) 6.2

Buff Details

  • buff initial source:vulpera
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 261.2s
  • trigger_min/max:0.3s / 261.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 51.8s

Stack Uptimes

  • sinful_revelation_1:23.94%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.6 41.1sec 32.2sec 11.1sec 24.36% 0.00% 1.6 (1.6) 6.3

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 231.1s
  • trigger_min/max:0.1s / 223.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 46.0s

Stack Uptimes

  • sinful_revelation_1:24.36%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
Fluffy_Pillow Fight Length
Count 1018
Mean 299.91
Minimum 240.08
Maximum 360.00
Spread ( max - min ) 119.92
Range [ ( max - min ) / 2 * 100% ] 19.99%
DPS
Fluffy_Pillow Damage Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
Fluffy_Pillow Priority Target Damage Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Fluffy_Pillow Damage Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Fluffy_Pillow Damage
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Fluffy_Pillow Damage Taken Per Second
Count 1018
Mean 46114.21
Minimum 44693.27
Maximum 47889.29
Spread ( max - min ) 3196.02
Range [ ( max - min ) / 2 * 100% ] 3.47%
Standard Deviation 517.6403
5th Percentile 45249.63
95th Percentile 47001.88
( 95th Percentile - 5th Percentile ) 1752.25
Mean Distribution
Standard Deviation 16.2239
95.00% Confidence Interval ( 46082.41 - 46146.01 )
Normalized 95.00% Confidence Interval ( 99.93% - 100.07% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 5
0.1% Error 485
0.1 Scale Factor Error with Delta=300 2288
0.05 Scale Factor Error with Delta=300 9150
0.01 Scale Factor Error with Delta=300 228739
HPS
Fluffy_Pillow Healing Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Fluffy_Pillow Healing Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Fluffy_Pillow Heal
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Fluffy_Pillow Healing Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Fluffy_Pillow Theck-Meloree Index
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Fluffy_PillowTheck-Meloree Index (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Fluffy_Pillow Max Spike Value
Count 161
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 13986036 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="Fluffy_Pillow"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy2 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
25766.7 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.7 0.0 0.0sec 0.0sec 57.2sec 12.94% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 160.6s

Stack Uptimes

  • Health Decade (0 - 10)_1:13.03%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 31.4sec 9.37% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 49.1s

Stack Uptimes

  • Health Decade (10 - 20)_1:9.39%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 33.7sec 11.22% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.5s / 46.6s

Stack Uptimes

  • Health Decade (20 - 30)_1:11.22%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 36.1sec 12.20% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:20.5s / 48.2s

Stack Uptimes

  • Health Decade (30 - 40)_1:12.20%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 33.7sec 11.39% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:22.4s / 47.6s

Stack Uptimes

  • Health Decade (40 - 50)_1:11.39%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 32.9sec 11.15% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:23.2s / 41.7s

Stack Uptimes

  • Health Decade (50 - 60)_1:11.15%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 31.9sec 10.82% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:17.6s / 46.3s

Stack Uptimes

  • Health Decade (60 - 70)_1:10.82%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 27.7sec 9.37% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:18.0s / 37.8s

Stack Uptimes

  • Health Decade (70 - 80)_1:9.37%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 20.7sec 6.99% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:11.8s / 32.2s

Stack Uptimes

  • Health Decade (80 - 90)_1:6.99%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 17.9sec 4.54% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:9.6s / 300.0s

Stack Uptimes

  • Health Decade (90 - 100)_1:4.54%
Sinful Revelation 0.3 0.0 105.6sec 103.2sec 9.9sec 1.06% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:22.7s / 230.5s
  • trigger_min/max:4.7s / 230.5s
  • trigger_pct:100.00%
  • duration_min/max:0.6s / 14.7s

Stack Uptimes

  • sinful_revelation_1:1.10%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 98.3sec 92.7sec 9.8sec 1.09% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:blood_elf
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:16.2s / 284.8s
  • trigger_min/max:2.4s / 284.8s
  • trigger_pct:100.00%
  • duration_min/max:0.7s / 13.8s

Stack Uptimes

  • sinful_revelation_1:1.13%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 95.2sec 86.8sec 9.9sec 1.02% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:troll
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.8s / 241.4s
  • trigger_min/max:2.4s / 241.4s
  • trigger_pct:100.00%
  • duration_min/max:0.7s / 19.5s

Stack Uptimes

  • sinful_revelation_1:1.06%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 112.3sec 104.0sec 9.9sec 1.08% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:orc
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:18.0s / 299.2s
  • trigger_min/max:2.4s / 299.2s
  • trigger_pct:100.00%
  • duration_min/max:2.0s / 19.5s

Stack Uptimes

  • sinful_revelation_1:1.12%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 103.3sec 87.6sec 9.9sec 1.11% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:goblin
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:11.0s / 288.9s
  • trigger_min/max:1.8s / 288.9s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 17.2s

Stack Uptimes

  • sinful_revelation_1:1.12%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 109.0sec 99.8sec 9.8sec 1.18% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.0s / 261.2s
  • trigger_min/max:1.4s / 261.2s
  • trigger_pct:100.00%
  • duration_min/max:0.8s / 19.7s

Stack Uptimes

  • sinful_revelation_1:1.22%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 83.0sec 75.9sec 9.9sec 1.40% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:undead
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:11.8s / 276.7s
  • trigger_min/max:1.3s / 276.7s
  • trigger_pct:100.00%
  • duration_min/max:1.2s / 25.6s

Stack Uptimes

  • sinful_revelation_1:1.41%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 93.2sec 85.3sec 9.9sec 1.13% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:nightborne
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.6s / 299.5s
  • trigger_min/max:4.7s / 299.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 18.5s

Stack Uptimes

  • sinful_revelation_1:1.17%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 99.7sec 93.1sec 9.8sec 1.01% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:highmountain_tauren
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:20.2s / 270.4s
  • trigger_min/max:1.8s / 270.4s
  • trigger_pct:100.00%
  • duration_min/max:0.5s / 19.5s

Stack Uptimes

  • sinful_revelation_1:1.04%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 114.3sec 99.8sec 9.7sec 1.02% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:maghar_orc
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:11.8s / 262.8s
  • trigger_min/max:1.8s / 262.8s
  • trigger_pct:100.00%
  • duration_min/max:0.7s / 19.5s

Stack Uptimes

  • sinful_revelation_1:1.06%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.5 0.0 97.3sec 89.4sec 9.8sec 1.66% 0.00% 0.0 (0.0) 0.5

Buff Details

  • buff initial source:Zandalari Troll (Bwonsamdi)
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.3s / 299.5s
  • trigger_min/max:1.4s / 299.5s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 19.5s

Stack Uptimes

  • sinful_revelation_1:1.68%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 108.0sec 100.1sec 9.9sec 1.43% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:Zandalari Troll (Kimbul)
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.1s / 281.2s
  • trigger_min/max:1.8s / 281.2s
  • trigger_pct:100.00%
  • duration_min/max:1.1s / 17.3s

Stack Uptimes

  • sinful_revelation_1:1.45%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 92.8sec 85.0sec 9.8sec 1.06% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:Zandalari Troll (Pa'ku)
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:14.4s / 297.3s
  • trigger_min/max:4.7s / 297.3s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 19.5s

Stack Uptimes

  • sinful_revelation_1:1.09%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 93.6sec 90.5sec 9.8sec 1.17% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:vulpera
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.9s / 276.2s
  • trigger_min/max:2.4s / 276.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 19.0s

Stack Uptimes

  • sinful_revelation_1:1.21%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 95.5sec 91.1sec 9.9sec 1.17% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:11.8s / 265.9s
  • trigger_min/max:2.4s / 265.9s
  • trigger_pct:100.00%
  • duration_min/max:0.7s / 19.5s

Stack Uptimes

  • sinful_revelation_1:1.20%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy2 Fight Length
Count 1018
Mean 299.91
Minimum 240.08
Maximum 360.00
Spread ( max - min ) 119.92
Range [ ( max - min ) / 2 * 100% ] 19.99%
DPS
enemy2 Damage Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
enemy2 Priority Target Damage Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy2 Damage Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
enemy2 Damage
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
enemy2 Damage Taken Per Second
Count 1018
Mean 27423.43
Minimum 26278.13
Maximum 29171.81
Spread ( max - min ) 2893.68
Range [ ( max - min ) / 2 * 100% ] 5.28%
Standard Deviation 479.4353
5th Percentile 26674.66
95th Percentile 28287.61
( 95th Percentile - 5th Percentile ) 1612.94
Mean Distribution
Standard Deviation 15.0264
95.00% Confidence Interval ( 27393.98 - 27452.88 )
Normalized 95.00% Confidence Interval ( 99.89% - 100.11% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 12
0.1% Error 1175
0.1 Scale Factor Error with Delta=300 1963
0.05 Scale Factor Error with Delta=300 7849
0.01 Scale Factor Error with Delta=300 196221
HPS
enemy2 Healing Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy2 Healing Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy2 Heal
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy2 Healing Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy2 Theck-Meloree Index
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy2Theck-Meloree Index (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy2 Max Spike Value
Count 161
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 6985143 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy2"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy3 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
24662.2 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.7 0.0 0.0sec 0.0sec 58.9sec 13.74% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 157.2s

Stack Uptimes

  • Health Decade (0 - 10)_1:13.78%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 30.9sec 9.21% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.4s / 46.4s

Stack Uptimes

  • Health Decade (10 - 20)_1:9.22%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 32.8sec 10.99% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:1.8s / 43.6s

Stack Uptimes

  • Health Decade (20 - 30)_1:10.99%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 35.3sec 11.94% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:20.4s / 47.9s

Stack Uptimes

  • Health Decade (30 - 40)_1:11.94%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 32.4sec 10.97% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:21.0s / 44.6s

Stack Uptimes

  • Health Decade (40 - 50)_1:10.97%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 31.5sec 10.67% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:22.8s / 41.7s

Stack Uptimes

  • Health Decade (50 - 60)_1:10.67%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 31.9sec 10.83% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:18.4s / 45.8s

Stack Uptimes

  • Health Decade (60 - 70)_1:10.83%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 27.8sec 9.40% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:15.9s / 38.9s

Stack Uptimes

  • Health Decade (70 - 80)_1:9.40%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 20.7sec 7.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:13.0s / 33.6s

Stack Uptimes

  • Health Decade (80 - 90)_1:7.00%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 20.0sec 5.26% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:11.3s / 300.0s

Stack Uptimes

  • Health Decade (90 - 100)_1:5.26%
Sinful Revelation 0.3 0.0 101.4sec 99.3sec 9.8sec 1.04% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.3s / 264.0s
  • trigger_min/max:2.4s / 264.0s
  • trigger_pct:100.00%
  • duration_min/max:0.4s / 12.4s

Stack Uptimes

  • sinful_revelation_1:1.07%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 97.0sec 97.0sec 9.9sec 1.03% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:blood_elf
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.2s / 226.8s
  • trigger_min/max:12.2s / 226.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 10.0s

Stack Uptimes

  • sinful_revelation_1:1.05%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 121.2sec 114.1sec 9.8sec 1.10% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:troll
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.9s / 301.3s
  • trigger_min/max:4.7s / 301.3s
  • trigger_pct:100.00%
  • duration_min/max:0.6s / 19.0s

Stack Uptimes

  • sinful_revelation_1:1.12%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 124.4sec 112.6sec 9.9sec 1.00% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:orc
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:21.3s / 283.1s
  • trigger_min/max:1.4s / 283.1s
  • trigger_pct:100.00%
  • duration_min/max:1.3s / 14.7s

Stack Uptimes

  • sinful_revelation_1:1.03%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 103.4sec 93.2sec 9.9sec 1.16% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:goblin
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:11.0s / 253.7s
  • trigger_min/max:1.8s / 253.7s
  • trigger_pct:100.00%
  • duration_min/max:1.3s / 21.7s

Stack Uptimes

  • sinful_revelation_1:1.20%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 99.6sec 94.0sec 9.8sec 1.07% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.2s / 232.2s
  • trigger_min/max:4.7s / 232.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 17.1s

Stack Uptimes

  • sinful_revelation_1:1.09%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 101.5sec 94.4sec 10.0sec 1.42% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:undead
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.6s / 291.1s
  • trigger_min/max:2.4s / 291.1s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 19.2s

Stack Uptimes

  • sinful_revelation_1:1.45%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 100.8sec 93.4sec 9.9sec 1.06% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:nightborne
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 278.2s
  • trigger_min/max:2.4s / 278.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 17.1s

Stack Uptimes

  • sinful_revelation_1:1.10%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 107.2sec 96.5sec 10.0sec 0.99% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:highmountain_tauren
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:19.6s / 326.9s
  • trigger_min/max:2.4s / 326.9s
  • trigger_pct:100.00%
  • duration_min/max:3.3s / 19.5s

Stack Uptimes

  • sinful_revelation_1:1.02%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 89.2sec 87.1sec 9.9sec 1.07% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:maghar_orc
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:16.5s / 250.2s
  • trigger_min/max:4.7s / 250.2s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 14.7s

Stack Uptimes

  • sinful_revelation_1:1.10%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.5 0.0 97.8sec 88.8sec 10.0sec 1.60% 0.00% 0.0 (0.0) 0.5

Buff Details

  • buff initial source:Zandalari Troll (Bwonsamdi)
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:14.2s / 279.8s
  • trigger_min/max:1.8s / 279.8s
  • trigger_pct:100.00%
  • duration_min/max:1.7s / 17.3s

Stack Uptimes

  • sinful_revelation_1:1.62%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 100.1sec 96.5sec 9.9sec 1.41% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:Zandalari Troll (Kimbul)
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.0s / 273.2s
  • trigger_min/max:4.2s / 273.2s
  • trigger_pct:100.00%
  • duration_min/max:0.7s / 18.2s

Stack Uptimes

  • sinful_revelation_1:1.43%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 104.8sec 94.0sec 9.9sec 1.01% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:Zandalari Troll (Pa'ku)
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:11.8s / 249.4s
  • trigger_min/max:2.4s / 249.4s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 17.3s

Stack Uptimes

  • sinful_revelation_1:1.06%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 100.3sec 91.5sec 9.9sec 1.11% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:vulpera
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.9s / 264.4s
  • trigger_min/max:1.8s / 264.4s
  • trigger_pct:100.00%
  • duration_min/max:0.5s / 19.5s

Stack Uptimes

  • sinful_revelation_1:1.14%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 101.0sec 94.9sec 9.9sec 0.99% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:11.7s / 253.2s
  • trigger_min/max:6.2s / 253.2s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 19.5s

Stack Uptimes

  • sinful_revelation_1:1.01%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy3 Fight Length
Count 1018
Mean 299.91
Minimum 240.08
Maximum 360.00
Spread ( max - min ) 119.92
Range [ ( max - min ) / 2 * 100% ] 19.99%
DPS
enemy3 Damage Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
enemy3 Priority Target Damage Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy3 Damage Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
enemy3 Damage
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
enemy3 Damage Taken Per Second
Count 1018
Mean 26446.68
Minimum 25183.68
Maximum 27811.68
Spread ( max - min ) 2628.00
Range [ ( max - min ) / 2 * 100% ] 4.97%
Standard Deviation 436.4733
5th Percentile 25749.12
95th Percentile 27173.09
( 95th Percentile - 5th Percentile ) 1423.96
Mean Distribution
Standard Deviation 13.6799
95.00% Confidence Interval ( 26419.87 - 26473.49 )
Normalized 95.00% Confidence Interval ( 99.90% - 100.10% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 11
0.1% Error 1047
0.1 Scale Factor Error with Delta=300 1627
0.05 Scale Factor Error with Delta=300 6506
0.01 Scale Factor Error with Delta=300 162630
HPS
enemy3 Healing Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy3 Healing Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy3 Heal
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy3 Healing Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy3 Theck-Meloree Index
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy3Theck-Meloree Index (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy3 Max Spike Value
Count 161
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 8752333 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy3"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy4 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
23429.9 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.7 0.0 0.0sec 0.0sec 57.6sec 13.46% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 169.2s

Stack Uptimes

  • Health Decade (0 - 10)_1:13.54%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 32.3sec 9.64% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 50.2s

Stack Uptimes

  • Health Decade (10 - 20)_1:9.64%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 34.6sec 11.57% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:1.7s / 46.6s

Stack Uptimes

  • Health Decade (20 - 30)_1:11.57%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 36.2sec 12.26% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:17.9s / 51.9s

Stack Uptimes

  • Health Decade (30 - 40)_1:12.26%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 33.1sec 11.18% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:22.7s / 50.3s

Stack Uptimes

  • Health Decade (40 - 50)_1:11.18%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 33.4sec 11.33% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:23.0s / 42.0s

Stack Uptimes

  • Health Decade (50 - 60)_1:11.33%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 33.2sec 11.26% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:18.0s / 48.3s

Stack Uptimes

  • Health Decade (60 - 70)_1:11.26%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 25.3sec 8.57% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:15.4s / 41.4s

Stack Uptimes

  • Health Decade (70 - 80)_1:8.57%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 17.1sec 5.77% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:9.1s / 27.1s

Stack Uptimes

  • Health Decade (80 - 90)_1:5.77%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 19.1sec 4.95% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:11.4s / 300.0s

Stack Uptimes

  • Health Decade (90 - 100)_1:4.95%
Sinful Revelation 0.4 0.0 92.1sec 79.7sec 10.0sec 1.28% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.5s / 275.1s
  • trigger_min/max:3.2s / 275.1s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 19.5s

Stack Uptimes

  • sinful_revelation_1:1.31%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 116.3sec 110.8sec 10.0sec 1.19% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:blood_elf
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.7s / 272.9s
  • trigger_min/max:2.4s / 272.9s
  • trigger_pct:100.00%
  • duration_min/max:0.7s / 19.5s

Stack Uptimes

  • sinful_revelation_1:1.23%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 104.5sec 93.9sec 10.0sec 1.34% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:troll
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.5s / 250.2s
  • trigger_min/max:2.4s / 250.2s
  • trigger_pct:100.00%
  • duration_min/max:0.8s / 19.5s

Stack Uptimes

  • sinful_revelation_1:1.35%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 108.3sec 89.9sec 10.1sec 1.17% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:orc
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:11.9s / 261.9s
  • trigger_min/max:2.4s / 261.9s
  • trigger_pct:100.00%
  • duration_min/max:2.9s / 19.6s

Stack Uptimes

  • sinful_revelation_1:1.18%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 100.5sec 88.9sec 10.0sec 1.25% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:goblin
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.3s / 292.8s
  • trigger_min/max:2.3s / 292.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 28.9s

Stack Uptimes

  • sinful_revelation_1:1.27%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 89.1sec 73.4sec 10.1sec 1.11% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 284.0s
  • trigger_min/max:1.8s / 284.0s
  • trigger_pct:100.00%
  • duration_min/max:1.6s / 24.5s

Stack Uptimes

  • sinful_revelation_1:1.13%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 113.7sec 101.4sec 9.9sec 1.26% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:undead
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.1s / 288.4s
  • trigger_min/max:2.4s / 288.4s
  • trigger_pct:100.00%
  • duration_min/max:0.4s / 19.5s

Stack Uptimes

  • sinful_revelation_1:1.30%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 108.9sec 91.7sec 10.1sec 1.20% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:nightborne
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 334.2s
  • trigger_min/max:4.3s / 334.2s
  • trigger_pct:100.00%
  • duration_min/max:1.3s / 19.5s

Stack Uptimes

  • sinful_revelation_1:1.24%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 95.7sec 79.3sec 10.1sec 1.24% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:highmountain_tauren
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.5s / 268.3s
  • trigger_min/max:2.8s / 268.3s
  • trigger_pct:100.00%
  • duration_min/max:2.3s / 21.6s

Stack Uptimes

  • sinful_revelation_1:1.28%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 96.7sec 77.9sec 10.2sec 1.25% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:maghar_orc
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 287.2s
  • trigger_min/max:1.2s / 287.2s
  • trigger_pct:100.00%
  • duration_min/max:0.8s / 19.9s

Stack Uptimes

  • sinful_revelation_1:1.27%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 97.6sec 85.3sec 10.0sec 1.50% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:Zandalari Troll (Bwonsamdi)
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.5s / 241.2s
  • trigger_min/max:2.4s / 241.2s
  • trigger_pct:100.00%
  • duration_min/max:0.9s / 19.9s

Stack Uptimes

  • sinful_revelation_1:1.51%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 99.3sec 86.0sec 10.0sec 1.35% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:Zandalari Troll (Kimbul)
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.2s / 311.5s
  • trigger_min/max:2.4s / 311.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 18.9s

Stack Uptimes

  • sinful_revelation_1:1.38%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 103.5sec 93.4sec 10.1sec 1.19% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:Zandalari Troll (Pa'ku)
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 237.3s
  • trigger_min/max:2.4s / 237.3s
  • trigger_pct:100.00%
  • duration_min/max:0.6s / 19.6s

Stack Uptimes

  • sinful_revelation_1:1.22%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 107.7sec 95.6sec 10.1sec 1.45% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:vulpera
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.5s / 334.2s
  • trigger_min/max:1.0s / 334.2s
  • trigger_pct:100.00%
  • duration_min/max:0.9s / 19.8s

Stack Uptimes

  • sinful_revelation_1:1.47%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 114.8sec 101.1sec 10.0sec 1.11% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.5s / 275.7s
  • trigger_min/max:2.4s / 275.7s
  • trigger_pct:100.00%
  • duration_min/max:1.3s / 22.8s

Stack Uptimes

  • sinful_revelation_1:1.14%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy4 Fight Length
Count 1018
Mean 299.91
Minimum 240.08
Maximum 360.00
Spread ( max - min ) 119.92
Range [ ( max - min ) / 2 * 100% ] 19.99%
DPS
enemy4 Damage Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
enemy4 Priority Target Damage Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy4 Damage Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
enemy4 Damage
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
enemy4 Damage Taken Per Second
Count 1018
Mean 25001.85
Minimum 23561.67
Maximum 26603.97
Spread ( max - min ) 3042.30
Range [ ( max - min ) / 2 * 100% ] 6.08%
Standard Deviation 506.9929
5th Percentile 24197.33
95th Percentile 25849.29
( 95th Percentile - 5th Percentile ) 1651.95
Mean Distribution
Standard Deviation 15.8902
95.00% Confidence Interval ( 24970.71 - 25033.00 )
Normalized 95.00% Confidence Interval ( 99.88% - 100.12% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 16
0.1% Error 1580
0.1 Scale Factor Error with Delta=300 2195
0.05 Scale Factor Error with Delta=300 8778
0.01 Scale Factor Error with Delta=300 219426
HPS
enemy4 Healing Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy4 Healing Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy4 Heal
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy4 Healing Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy4 Theck-Meloree Index
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy4Theck-Meloree Index (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy4 Max Spike Value
Count 161
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 7451677 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy4"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy5 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
21969.6 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.7 0.0 0.0sec 0.0sec 59.6sec 13.80% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 160.0s

Stack Uptimes

  • Health Decade (0 - 10)_1:13.88%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 31.7sec 9.52% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.4s / 50.9s

Stack Uptimes

  • Health Decade (10 - 20)_1:9.53%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 34.6sec 11.59% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.4s / 45.4s

Stack Uptimes

  • Health Decade (20 - 30)_1:11.59%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 35.7sec 12.08% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:19.2s / 51.5s

Stack Uptimes

  • Health Decade (30 - 40)_1:12.08%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 32.4sec 10.96% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:22.7s / 48.6s

Stack Uptimes

  • Health Decade (40 - 50)_1:10.96%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 33.1sec 11.20% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:23.3s / 39.9s

Stack Uptimes

  • Health Decade (50 - 60)_1:11.20%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 33.0sec 11.18% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:18.2s / 49.1s

Stack Uptimes

  • Health Decade (60 - 70)_1:11.18%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 25.5sec 8.60% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:15.6s / 41.5s

Stack Uptimes

  • Health Decade (70 - 80)_1:8.60%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 18.2sec 6.14% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:11.6s / 26.7s

Stack Uptimes

  • Health Decade (80 - 90)_1:6.14%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 19.0sec 4.94% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:10.1s / 300.0s

Stack Uptimes

  • Health Decade (90 - 100)_1:4.94%
Sinful Revelation 6.1 1.3 44.2sec 35.3sec 11.0sec 22.33% 0.00% 1.3 (1.3) 5.9

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 268.8s
  • trigger_min/max:0.0s / 268.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 36.8s

Stack Uptimes

  • sinful_revelation_1:22.33%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.1 1.3 44.4sec 35.6sec 10.9sec 22.27% 0.00% 1.3 (1.3) 5.9

Buff Details

  • buff initial source:blood_elf
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 326.9s
  • trigger_min/max:0.1s / 326.9s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 38.3s

Stack Uptimes

  • sinful_revelation_1:22.27%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.1 1.2 44.6sec 36.3sec 10.9sec 21.91% 0.00% 1.2 (1.2) 5.8

Buff Details

  • buff initial source:troll
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 259.9s
  • trigger_min/max:0.1s / 259.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 33.9s

Stack Uptimes

  • sinful_revelation_1:21.91%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.1 1.3 44.8sec 35.7sec 10.9sec 22.09% 0.00% 1.3 (1.3) 5.8

Buff Details

  • buff initial source:orc
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 265.0s
  • trigger_min/max:0.1s / 265.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 41.8s

Stack Uptimes

  • sinful_revelation_1:22.09%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.0 1.3 44.9sec 35.9sec 10.9sec 21.89% 0.00% 1.3 (1.3) 5.8

Buff Details

  • buff initial source:goblin
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 235.8s
  • trigger_min/max:0.1s / 235.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 37.6s

Stack Uptimes

  • sinful_revelation_1:21.89%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.0 1.2 44.9sec 36.0sec 10.9sec 21.69% 0.00% 1.2 (1.2) 5.8

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 248.5s
  • trigger_min/max:0.0s / 247.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 41.4s

Stack Uptimes

  • sinful_revelation_1:21.69%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.9 1.3 45.9sec 36.5sec 10.9sec 21.34% 0.00% 1.3 (1.3) 5.6

Buff Details

  • buff initial source:undead
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 233.0s
  • trigger_min/max:0.0s / 233.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 41.7s

Stack Uptimes

  • sinful_revelation_1:21.34%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.1 1.3 44.3sec 35.4sec 10.9sec 22.32% 0.00% 1.3 (1.3) 5.9

Buff Details

  • buff initial source:nightborne
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 251.8s
  • trigger_min/max:0.1s / 250.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 38.2s

Stack Uptimes

  • sinful_revelation_1:22.32%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.1 1.4 44.0sec 34.8sec 11.0sec 22.19% 0.00% 1.4 (1.4) 5.9

Buff Details

  • buff initial source:highmountain_tauren
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 239.5s
  • trigger_min/max:0.1s / 239.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 40.4s

Stack Uptimes

  • sinful_revelation_1:22.19%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.0 1.3 45.4sec 36.4sec 10.9sec 21.71% 0.00% 1.3 (1.3) 5.8

Buff Details

  • buff initial source:maghar_orc
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 304.6s
  • trigger_min/max:0.0s / 304.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 40.8s

Stack Uptimes

  • sinful_revelation_1:21.71%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.8 1.2 45.6sec 36.5sec 10.9sec 21.24% 0.00% 1.2 (1.2) 5.6

Buff Details

  • buff initial source:Zandalari Troll (Bwonsamdi)
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 241.5s
  • trigger_min/max:0.1s / 241.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 43.4s

Stack Uptimes

  • sinful_revelation_1:21.24%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.9 1.2 45.4sec 36.5sec 10.9sec 21.28% 0.00% 1.2 (1.2) 5.6

Buff Details

  • buff initial source:Zandalari Troll (Kimbul)
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 312.7s
  • trigger_min/max:0.1s / 304.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 36.9s

Stack Uptimes

  • sinful_revelation_1:21.28%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.1 1.3 44.5sec 35.7sec 10.9sec 22.09% 0.00% 1.3 (1.3) 5.9

Buff Details

  • buff initial source:Zandalari Troll (Pa'ku)
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 251.9s
  • trigger_min/max:0.1s / 251.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 44.8s

Stack Uptimes

  • sinful_revelation_1:22.09%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.1 1.3 44.4sec 35.5sec 10.9sec 22.20% 0.00% 1.3 (1.3) 5.9

Buff Details

  • buff initial source:vulpera
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 239.1s
  • trigger_min/max:0.0s / 239.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 43.1s

Stack Uptimes

  • sinful_revelation_1:22.20%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.0 1.3 44.3sec 35.5sec 10.9sec 21.94% 0.00% 1.3 (1.3) 5.8

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 267.6s
  • trigger_min/max:0.1s / 267.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 40.5s

Stack Uptimes

  • sinful_revelation_1:21.94%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy5 Fight Length
Count 1018
Mean 299.91
Minimum 240.08
Maximum 360.00
Spread ( max - min ) 119.92
Range [ ( max - min ) / 2 * 100% ] 19.99%
DPS
enemy5 Damage Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
enemy5 Priority Target Damage Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy5 Damage Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
enemy5 Damage
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
enemy5 Damage Taken Per Second
Count 1018
Mean 23505.23
Minimum 22241.20
Maximum 24981.77
Spread ( max - min ) 2740.57
Range [ ( max - min ) / 2 * 100% ] 5.83%
Standard Deviation 447.9025
5th Percentile 22788.40
95th Percentile 24245.51
( 95th Percentile - 5th Percentile ) 1457.11
Mean Distribution
Standard Deviation 14.0381
95.00% Confidence Interval ( 23477.71 - 23532.74 )
Normalized 95.00% Confidence Interval ( 99.88% - 100.12% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 14
0.1% Error 1395
0.1 Scale Factor Error with Delta=300 1713
0.05 Scale Factor Error with Delta=300 6851
0.01 Scale Factor Error with Delta=300 171258
HPS
enemy5 Healing Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy5 Healing Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy5 Heal
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy5 Healing Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy5 Theck-Meloree Index
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy5Theck-Meloree Index (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy5 Max Spike Value
Count 161
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 6840889 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy5"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

APM

Average number of actions executed per minute.

APS

Average absorption per active player duration.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Execute

Average number of times an action is executed per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

DPSE

Average damage per fight duration.

DTPS

Average damage taken per second per active player duration.

HPS

Average healing (and absorption) per active player duration.

HPSE

Average healing (and absorption) per fight duration.

HPE

Average healing (or absorb) per execution of an individual action.

HPET

Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

HPR

Average healing (or absorb) per resource point spent.

Count

Average count of impacts per iteration.

Dodge%

Percentage of executes that resulted in dodges.

DPS%

Percentage of total DPS contributed by a particular action.

HPS%

Percentage of total HPS (including absorb) contributed by a particular action.

Theck-Meloree Index

Measure of damage smoothness, calculated over entire fight length. Related to max spike damage, 1k TMI is roughly equivalent to 1% of your health. TMI ignores external healing and absorbs. Lower is better.

TMI bin size

Time bin size used to calculate TMI and MSD, in seconds.

Type

Direct or Periodic damage.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Buff Benefit

The percentage of times the buff had a actual benefit for its mainly intended purpose, eg. damage buffed / spell executes.

Glance%

Percentage of executes that resulted in glancing blows.

Block%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability.

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

Miss%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Gear Amount

Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

Stats Raid Buffed

Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

Stats Unbuffed

Amount after class modifiers and effects, but before buff modifiers.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

Ticks Crit

Average crit tick damage.

Ticks Crit%

Percentage of ticks that resulted in critical strikes.

Ticks Hit

Average non-crit tick damage.

Ticks Miss%

Percentage of ticks that resulted in misses, dodges or parries.

Ticks Uptime%

Percentage of total time that DoT is ticking on target.

Ticks Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

Uptime Average Duration

The average duration of an instance of the tracked uptime.

TMI Range

This is the range of TMI values containing 95.00% of the data, roughly centered on the mean.

TMI/MSD Window

Window length used to calculate TMI and MSD, in seconds.

Max Spike Damage

Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Error

Estimator for the 95.00% confidence interval.

Range

This is the range of values containing 95.00% of the data, roughly centered on the mean.

Fight Length

Fight Length: 300.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.